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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-05-13 18:39:34 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-05-13 18:39:34 +0000
commit1e1849ae3ce2d5e78eb1d20681e385ad7b502092 (patch)
treebdb83b0a27d8238646d0d57dde7faf3420fcd14a
parentcd516a5fd2b6b2b8cac6c618cf47bad839d73417 (diff)
downloadusdx-1e1849ae3ce2d5e78eb1d20681e385ad7b502092.tar.gz
usdx-1e1849ae3ce2d5e78eb1d20681e385ad7b502092.tar.xz
usdx-1e1849ae3ce2d5e78eb1d20681e385ad7b502092.zip
- speedup patch for video playback. Should be a little faster than before.
- use of video pts-info for better sync - some cleanup git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1087 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UVideo.pas1078
1 files changed, 610 insertions, 468 deletions
diff --git a/Game/Code/Classes/UVideo.pas b/Game/Code/Classes/UVideo.pas
index 185a693d..fbe3ec32 100644
--- a/Game/Code/Classes/UVideo.pas
+++ b/Game/Code/Classes/UVideo.pas
@@ -1,17 +1,20 @@
+{##############################################################################
+ # FFmpeg support for UltraStar deluxe #
+ # #
+ # Created by b1indy #
+ # based on 'An ffmpeg and SDL Tutorial' (http://www.dranger.com/ffmpeg/) #
+ # with modifications by Jay Binks <jaybinks@gmail.com> #
+ # #
+ # http://www.mail-archive.com/fpc-pascal@lists.freepascal.org/msg09949.html #
+ # http://www.nabble.com/file/p11795857/mpegpas01.zip #
+ # #
+ ##############################################################################}
+
unit UVideo;
-{< #############################################################################
-# FFmpeg support for UltraStar deluxe #
-# #
-# Created by b1indy #
-# based on 'An ffmpeg and SDL Tutorial' (http://www.dranger.com/ffmpeg/) #
-# #
-# http://www.mail-archive.com/fpc-pascal@lists.freepascal.org/msg09949.html #
-# http://www.nabble.com/file/p11795857/mpegpas01.zip #
-# #
-############################################################################## }
//{$define DebugDisplay} // uncomment if u want to see the debug stuff
//{$define DebugFrames}
+//{$define VideoBenchmark}
//{$define Info}
interface
@@ -23,355 +26,505 @@ interface
{$I switches.inc}
(*
-
- look into
- av_read_play
-
+ TODO: look into av_read_play
*)
-implementation
+// use BGR-format for accelerated colorspace conversion with swscale
+{.$DEFINE PIXEL_FMT_BGR}
-uses SDL,
- UGraphicClasses,
- textgl,
- avcodec,
- avformat,
- avutil,
- {$IFDEF UseSWScale}
- swscale,
- {$ENDIF}
- math,
- gl,
- SysUtils,
- {$ifdef DebugDisplay}
- {$ifdef win32}
- dialogs,
- {$endif}
- {$ENDIF}
- UCommon,
- UIni,
- ULog,
- UMusic,
- UGraphic;
+implementation
+uses
+ SDL,
+ textgl,
+ avcodec,
+ avformat,
+ avutil,
+ avio,
+ rational,
+ {$IFDEF UseSWScale}
+ swscale,
+ {$ENDIF}
+ math,
+ gl,
+ SysUtils,
+ UCommon,
+ UConfig,
+ ULog,
+ UMusic,
+ UGraphicClasses,
+ UGraphic;
-var
- singleton_VideoFFMpeg : IVideoPlayback;
+const
+{$IFDEF PIXEL_FMT_BGR}
+ PIXEL_FMT_OPENGL = GL_BGR;
+ PIXEL_FMT_FFMPEG = PIX_FMT_BGR24;
+{$ELSE}
+ PIXEL_FMT_OPENGL = GL_RGB;
+ PIXEL_FMT_FFMPEG = PIX_FMT_RGB24;
+{$ENDIF}
type
- TVideoPlayback_ffmpeg = class( TInterfacedObject, IVideoPlayback )
- private
- fVideoOpened ,
- fVideoPaused : Boolean;
-
- fVideoTex : glUint;
- fVideoSkipTime : Single;
-
- VideoFormatContext: PAVFormatContext;
-
- VideoStreamIndex ,
- AudioStreamIndex : Integer;
- VideoCodecContext: PAVCodecContext;
- VideoCodec: PAVCodec;
- AVFrame: PAVFrame;
- AVFrameRGB: PAVFrame;
- myBuffer: pByte;
-
- {$IFDEF UseSWScale}
- SoftwareScaleContext: PSwsContext;
- {$ENDIF}
+ TVideoPlayback_ffmpeg = class( TInterfacedObject, IVideoPlayback )
+ private
+ fVideoOpened,
+ fVideoPaused: Boolean;
+
+ VideoStream: PAVStream;
+ VideoStreamIndex : Integer;
+ VideoFormatContext: PAVFormatContext;
+ VideoCodecContext: PAVCodecContext;
+ VideoCodec: PAVCodec;
+
+ AVFrame: PAVFrame;
+ AVFrameRGB: PAVFrame;
+ FrameBuffer: PByte;
+
+ {$IFDEF UseSWScale}
+ SoftwareScaleContext: PSwsContext;
+ {$ENDIF}
+
+ fVideoTex: GLuint;
+ TexWidth, TexHeight: Cardinal;
+ ScaledVideoWidth, ScaledVideoHeight: Real;
+
+ VideoAspect: Real;
+ VideoTimeBase, VideoTime: Extended;
+ fLoopTime: Extended;
+
+ EOF: boolean;
+ Loop: boolean;
+
+ procedure Reset();
+ function DecodeFrame(var AVPacket: TAVPacket; out pts: double): boolean;
+ function FindStreamIDs( const aFormatCtx : PAVFormatContext; out aFirstVideoStream, aFirstAudioStream : integer ): boolean;
+ procedure SynchronizeVideo(pFrame: PAVFrame; var pts: double);
+ public
+ constructor Create();
+ function GetName: String;
+ procedure Init();
+
+ function Open(const aFileName : string): boolean; // true if succeed
+ procedure Close;
+
+ procedure Play;
+ procedure Pause;
+ procedure Stop;
+
+ procedure SetPosition(Time: real);
+ function GetPosition: real;
+
+ procedure GetFrame(Time: Extended);
+ procedure DrawGL(Screen: integer);
- TexX, TexY, dataX, dataY: Cardinal;
-
- ScaledVideoWidth, ScaledVideoHeight: Real;
- VideoAspect: Real;
- VideoTextureU, VideoTextureV: Real;
- VideoTimeBase, VideoTime, LastFrameTime, TimeDifference, flooptime: Extended;
-
-
- WantedAudioCodecContext,
- AudioCodecContext : PSDL_AudioSpec;
- aCodecCtx : PAVCodecContext;
-
- function find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean;
+ end;
- public
- constructor create();
- function GetName: String;
- procedure init();
+var
+ singleton_VideoFFMpeg : IVideoPlayback;
- function Open(const aFileName : string): boolean; // true if succeed
- procedure Close;
- procedure Play;
- procedure Pause;
- procedure Stop;
- procedure SetPosition(Time: real);
- function GetPosition: real;
+function FFMpegErrorString(Errnum: integer): string;
+begin
+ case Errnum of
+ AVERROR_IO: Result := 'AVERROR_IO';
+ AVERROR_NUMEXPECTED: Result := 'AVERROR_NUMEXPECTED';
+ AVERROR_INVALIDDATA: Result := 'AVERROR_INVALIDDATA';
+ AVERROR_NOMEM: Result := 'AVERROR_NOMEM';
+ AVERROR_NOFMT: Result := 'AVERROR_NOFMT';
+ AVERROR_NOTSUPP: Result := 'AVERROR_NOTSUPP';
+ AVERROR_NOENT: Result := 'AVERROR_NOENT';
+ else Result := 'AVERROR_#'+inttostr(Errnum);
+ end;
+end;
- procedure GetFrame(Time: Extended);
- procedure DrawGL(Screen: integer);
+// These are called whenever we allocate a frame buffer.
+// We use this to store the global_pts in a frame at the time it is allocated.
+function PtsGetBuffer(pCodecCtx: PAVCodecContext; pFrame: PAVFrame): integer; cdecl;
+var
+ pts: Pint64;
+ VideoPktPts: Pint64;
+begin
+ Result := avcodec_default_get_buffer(pCodecCtx, pFrame);
+ VideoPktPts := pCodecCtx^.opaque;
+ if (VideoPktPts <> nil) then
+ begin
+ // Note: we must copy the pts instead of passing a pointer, because the packet
+ // (and with it the pts) might change before a frame is returned by av_decode_video.
+ pts := av_malloc(sizeof(int64));
+ pts^ := VideoPktPts^;
+ pFrame^.opaque := pts;
+ end;
+end;
- end;
+procedure PtsReleaseBuffer(pCodecCtx: PAVCodecContext; pFrame: PAVFrame); cdecl;
+begin
+ if (pFrame <> nil) then
+ av_freep(@pFrame^.opaque);
+ avcodec_default_release_buffer(pCodecCtx, pFrame);
+end;
- const
- SDL_AUDIO_BUFFER_SIZE = 1024;
-{ ------------------------------------------------------------------------------
-asdf
------------------------------------------------------------------------------- }
+{*------------------------------------------------------------------------------
+ * TVideoPlayback_ffmpeg
+ *------------------------------------------------------------------------------}
function TVideoPlayback_ffmpeg.GetName: String;
begin
- result := 'FFMpeg';
+ result := 'FFMpeg_Video';
end;
{
- @author(Jay Binks <jaybinks@gmail.com>)
- @created(2007-10-09)
- @lastmod(2007-10-09)
-
@param(aFormatCtx is a PAVFormatContext returned from av_open_input_file )
@param(aFirstVideoStream is an OUT value of type integer, this is the index of the video stream)
@param(aFirstAudioStream is an OUT value of type integer, this is the index of the audio stream)
@returns(@true on success, @false otherwise)
-
- translated from "Setting Up the Audio" section at
- http://www.dranger.com/ffmpeg/ffmpegtutorial_all.html
}
-function TVideoPlayback_ffmpeg.find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean;
+function TVideoPlayback_ffmpeg.FindStreamIDs(const aFormatCtx: PAVFormatContext; out aFirstVideoStream, aFirstAudioStream: integer): boolean;
var
i : integer;
- st : pAVStream;
+ st : PAVStream;
begin
// Find the first video stream
aFirstAudioStream := -1;
aFirstVideoStream := -1;
- debugwriteln( ' aFormatCtx.nb_streams : ' + inttostr( aFormatCtx.nb_streams ) );
- debugwriteln( ' length( aFormatCtx.streams ) : ' + inttostr( length(aFormatCtx.streams) ) );
+ {$IFDEF DebugDisplay}
+ debugwriteln('aFormatCtx.nb_streams : ' + inttostr(aFormatCtx.nb_streams));
+ {$ENDIF}
- i := 0;
- while ( i < aFormatCtx.nb_streams ) do
-// while ( i < length(aFormatCtx.streams)-1 ) do
+ for i := 0 to aFormatCtx.nb_streams-1 do
begin
- debugwriteln( ' aFormatCtx.streams[i] : ' + inttostr( i ) );
st := aFormatCtx.streams[i];
- if(st.codec.codec_type = CODEC_TYPE_VIDEO ) AND
- (aFirstVideoStream < 0) THEN
+ if (st.codec.codec_type = CODEC_TYPE_VIDEO) and
+ (aFirstVideoStream < 0) then
begin
aFirstVideoStream := i;
end;
- if ( st.codec.codec_type = CODEC_TYPE_AUDIO ) AND
- ( aFirstAudioStream < 0) THEN
+ if (st.codec.codec_type = CODEC_TYPE_AUDIO) and
+ (aFirstAudioStream < 0) then
begin
aFirstAudioStream := i;
end;
+ end;
- inc( i );
- end; // while
+ // return true if either an audio- or video-stream was found
+ result := (aFirstAudioStream > -1) or
+ (aFirstVideoStream > -1) ;
+end;
- result := (aFirstAudioStream > -1) OR
- (aFirstVideoStream > -1) ; // Didn't find a video stream
+procedure TVideoPlayback_ffmpeg.SynchronizeVideo(pFrame: PAVFrame; var pts: double);
+var
+ FrameDelay: double;
+begin
+ if (pts <> 0) then
+ begin
+ // if we have pts, set video clock to it
+ VideoTime := pts;
+ end else
+ begin
+ // if we aren't given a pts, set it to the clock
+ pts := VideoTime;
+ end;
+ // update the video clock
+ FrameDelay := av_q2d(VideoCodecContext^.time_base);
+ // if we are repeating a frame, adjust clock accordingly
+ FrameDelay := FrameDelay + pFrame^.repeat_pict * (FrameDelay * 0.5);
+ VideoTime := VideoTime + FrameDelay;
end;
+function TVideoPlayback_ffmpeg.DecodeFrame(var AVPacket: TAVPacket; out pts: double): boolean;
+var
+ FrameFinished: Integer;
+ VideoPktPts: int64;
+ pbIOCtx: PByteIOContext;
+ errnum: integer;
+begin
+ Result := false;
+ FrameFinished := 0;
+
+ if EOF then
+ Exit;
+
+ // read packets until we have a finished frame (or there are no more packets)
+ while (FrameFinished = 0) do
+ begin
+ errnum := av_read_frame(VideoFormatContext, AVPacket);
+ if (errnum < 0) then
+ begin
+ // failed to read a frame, check reason
+
+ {$IF (LIBAVFORMAT_VERSION_MAJOR >= 52)}
+ pbIOCtx := VideoFormatContext^.pb;
+ {$ELSE}
+ pbIOCtx := @VideoFormatContext^.pb;
+ {$IFEND}
+
+ // check for end-of-file (eof is not an error)
+ if (url_feof(pbIOCtx) <> 0) then
+ begin
+ EOF := true;
+ Exit;
+ end;
+
+ // check for errors
+ if (url_ferror(pbIOCtx) <> 0) then
+ Exit;
+
+ // url_feof() does not detect an EOF for some mov-files (e.g. deluxe.mov)
+ // so we have to do it this way.
+ if ((VideoFormatContext^.file_size <> 0) and
+ (pbIOCtx^.pos >= VideoFormatContext^.file_size)) then
+ begin
+ EOF := true;
+ Exit;
+ end;
+ // no error -> wait for user input
+ SDL_Delay(100);
+ continue;
+ end;
+ // if we got a packet from the video stream, then decode it
+ if (AVPacket.stream_index = VideoStreamIndex) then
+ begin
+ // save pts to be stored in pFrame in first call of PtsGetBuffer()
+ VideoPktPts := AVPacket.pts;
+ VideoCodecContext^.opaque := @VideoPktPts;
+
+ // decode packet
+ avcodec_decode_video(VideoCodecContext, AVFrame,
+ frameFinished, AVPacket.data, AVPacket.size);
+
+ // reset opaque data
+ VideoCodecContext^.opaque := nil;
+
+ // update pts
+ if (AVPacket.dts <> AV_NOPTS_VALUE) then
+ begin
+ pts := AVPacket.dts;
+ end
+ else if ((AVFrame^.opaque <> nil) and
+ (Pint64(AVFrame^.opaque)^ <> AV_NOPTS_VALUE)) then
+ begin
+ pts := Pint64(AVFrame^.opaque)^;
+ end
+ else
+ begin
+ pts := 0;
+ end;
+ pts := pts * av_q2d(VideoStream^.time_base);
+
+ // synchronize on each complete frame
+ if (frameFinished <> 0) then
+ SynchronizeVideo(AVFrame, pts);
+ end;
+
+ // free the packet from av_read_frame
+ av_free_packet( @AVPacket );
+ end;
+
+ Result := true;
+end;
procedure TVideoPlayback_ffmpeg.GetFrame(Time: Extended);
var
- FrameFinished: Integer;
AVPacket: TAVPacket;
-errnum, {*x, *}y: Integer; // Auto Removed, Unused Variable (x)
-// FrameDataPtr: PByteArray; // Auto Removed, Unused Variable
-// linesize: integer; // Auto Removed, Unused Variable
+ errnum: Integer;
myTime: Extended;
- DropFrame: Boolean;
- droppedFrames: Integer;
+ TimeDifference: Extended;
+ DropFrameCount: Integer;
+ pts: double;
+ i: Integer;
const
- FRAMEDROPCOUNT=3;
+ FRAME_DROPCOUNT = 3;
begin
- if not fVideoOpened then Exit;
+ if not fVideoOpened then
+ Exit;
- if fVideoPaused then Exit;
+ if fVideoPaused then
+ Exit;
- myTime := ( Time - flooptime ) + fVideoSkipTime;
+ // current time, relative to last loop (if any)
+ myTime := Time - fLoopTime;
+ // time since the last frame was returned
TimeDifference := myTime - VideoTime;
- DropFrame := False;
-{$IFDEF DebugDisplay}
- showmessage('Time: '+inttostr(floor(Time*1000))+#13#10+
- 'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+
- 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
- 'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
-{$endif}
+ {$IFDEF DebugDisplay}
+ DebugWriteln('Time: '+inttostr(floor(Time*1000)) + sLineBreak +
+ 'VideoTime: '+inttostr(floor(VideoTime*1000)) + sLineBreak +
+ 'TimeBase: '+inttostr(floor(VideoTimeBase*1000)) + sLineBreak +
+ 'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
+ {$endif}
- if (VideoTime <> 0) and (TimeDifference+flooptime <= VideoTimeBase) then
+ // check if a new frame is needed
+ if (VideoTime <> 0) and (TimeDifference < VideoTimeBase) then
begin
-{$ifdef DebugFrames}
+ {$ifdef DebugFrames}
// frame delay debug display
GoldenRec.Spawn(200,15,1,16,0,-1,ColoredStar,$00ff00);
-{$endif}
+ {$endif}
-{$IFDEF DebugDisplay}
- showmessage('not getting new frame'+#13#10+
- 'Time: '+inttostr(floor(Time*1000))+#13#10+
- 'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+
- 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
- 'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
-{$endif}
+ {$IFDEF DebugDisplay}
+ DebugWriteln('not getting new frame' + sLineBreak +
+ 'Time: '+inttostr(floor(Time*1000)) + sLineBreak +
+ 'VideoTime: '+inttostr(floor(VideoTime*1000)) + sLineBreak +
+ 'TimeBase: '+inttostr(floor(VideoTimeBase*1000)) + sLineBreak +
+ 'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
+ {$endif}
- Exit;// we don't need a new frame now
+ // we do not need a new frame now
+ Exit;
end;
- VideoTime:=VideoTime+VideoTimeBase;
- TimeDifference:=myTime-VideoTime;
- if TimeDifference >= (FRAMEDROPCOUNT-1)*VideoTimeBase then // skip frames
+ // update video-time to the next frame
+ VideoTime := VideoTime + VideoTimeBase;
+ TimeDifference := myTime - VideoTime;
+
+ // check if we have to skip frames
+ if (TimeDifference >= FRAME_DROPCOUNT*VideoTimeBase) then
begin
-{$ifdef DebugFrames}
+ {$IFDEF DebugFrames}
//frame drop debug display
GoldenRec.Spawn(200,55,1,16,0,-1,ColoredStar,$ff0000);
-{$endif}
-{$IFDEF DebugDisplay}
- showmessage('skipping frames'+#13#10+
- 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
- 'TimeDiff: '+inttostr(floor(TimeDifference*1000))+#13#10+
- 'Time2Skip: '+inttostr(floor((Time-LastFrameTime)*1000)));
-{$endif}
- VideoTime:=VideoTime+FRAMEDROPCOUNT*VideoTimeBase;
- DropFrame:=True;
- end;
-
- AVPacket.data := nil;
- av_init_packet( AVPacket ); // JB-ffmpeg
-
- FrameFinished:=0;
- // read packets until we have a finished frame (or there are no more packets)
- while ( FrameFinished = 0 ) do
- begin
- if ( av_read_frame(VideoFormatContext, AVPacket) < 0 ) then
- begin
- // Record the Time we looped, this is used to keep the loops, in time. otherwise they speed
- flooptime := time;
-
- // Dont use SetPosition() it dosnt let us go back to frame 0... can we / should we fix this ??
- fVideoSkipTime := 0;
- VideoTime := 0;
-
- // Free the packet we just got from av_read_frame
- av_free_packet( @AVPacket );
-
- // Seek to frame 0 in the video stream
- av_seek_frame(VideoFormatContext,VideoStreamIndex,0,AVSEEK_FLAG_ANY);
- break;
- end;
-
-
- // if we got a packet from the video stream, then decode it
- if (AVPacket.stream_index=VideoStreamIndex) then
- begin
- errnum := avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg
- (* FIXME
- {$ifdef UseFFMpegAudio}
- end
- else
- if (AVPacket.stream_index = AudioStreamIndex ) then
- begin
- debugwriteln('Encue Audio packet');
- audioq.put(AVPacket);
+ {$ENDIF}
+ {$IFDEF DebugDisplay}
+ DebugWriteln('skipping frames' + sLineBreak +
+ 'TimeBase: '+inttostr(floor(VideoTimeBase*1000)) + sLineBreak +
+ 'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
{$endif}
- *)
- end;
- try
-// if AVPacket.data <> nil then
- av_free_packet( @AVPacket ); // JB-ffmpeg
- except
- // TODO : JB_FFMpeg ... why does this now AV sometimes ( or always !! )
- end;
+ // update video-time
+ DropFrameCount := Trunc(TimeDifference / VideoTimeBase);
+ VideoTime := VideoTime + DropFrameCount*VideoTimeBase;
+ // skip half of the frames, this is much smoother than to skip all at once
+ for i := 1 to DropFrameCount (*div 2*) do
+ DecodeFrame(AVPacket, pts);
end;
- if DropFrame then
- for droppedFrames:=1 to FRAMEDROPCOUNT do begin
- FrameFinished:=0;
- // read packets until we have a finished frame (or there are no more packets)
- while (FrameFinished=0) do
- begin
- if (av_read_frame(VideoFormatContext, AVPacket)<0) then
- Break;
- // if we got a packet from the video stream, then decode it
- if (AVPacket.stream_index=VideoStreamIndex) then
- errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg
-
- // release internal packet structure created by av_read_frame
- try
-// if AVPacket.data <> nil then
- av_free_packet( @AVPacket ); // JB-ffmpeg
- except
- // TODO : JB_FFMpeg ... why does this now AV sometimes ( or always !! )
- end;
- end;
- end;
+ {$IFDEF VideoBenchmark}
+ Log.BenchmarkStart(15);
+ {$ENDIF}
- // if we did not get an new frame, there's nothing more to do
- if Framefinished=0 then begin
+ if (not DecodeFrame(AVPacket, pts)) then
+ begin
+ if Loop then
+ begin
+ // Record the time we looped. This is used to keep the loops in time. otherwise they speed
+ SetPosition(0);
+ fLoopTime := Time;
+ end;
Exit;
end;
// otherwise we convert the pixeldata from YUV to RGB
{$IFDEF UseSWScale}
- errnum:=sws_scale(SoftwareScaleContext,@(AVFrame.data),@(AVFrame.linesize),
- 0,VideoCodecContext^.Height,
- @(AVFrameRGB.data),@(AVFrameRGB.linesize));
+ errnum := sws_scale(SoftwareScaleContext, @(AVFrame.data), @(AVFrame.linesize),
+ 0, VideoCodecContext^.Height,
+ @(AVFrameRGB.data), @(AVFrameRGB.linesize));
{$ELSE}
- errnum:=img_convert(PAVPicture(AVFrameRGB), PIX_FMT_RGB24,
+ errnum := img_convert(PAVPicture(AVFrameRGB), PIXEL_FMT_FFMPEG,
PAVPicture(AVFrame), VideoCodecContext^.pix_fmt,
VideoCodecContext^.width, VideoCodecContext^.height);
{$ENDIF}
-
- if errnum >=0 then
+
+ if (errnum < 0) then
begin
- glBindTexture(GL_TEXTURE_2D, fVideoTex);
- glTexImage2D(GL_TEXTURE_2D, 0, 3, dataX, dataY, 0, GL_RGB, GL_UNSIGNED_BYTE, AVFrameRGB^.data[0]);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-{$ifdef DebugFrames}
- //frame decode debug display
- GoldenRec.Spawn(200,35,1,16,0,-1,ColoredStar,$ffff00);
-{$endif}
+ Log.LogError('Image conversion failed', 'TVideoPlayback_ffmpeg.GetFrame');
+ Exit;
end;
+
+ {$IFDEF VideoBenchmark}
+ Log.BenchmarkEnd(15);
+ Log.BenchmarkStart(16);
+ {$ENDIF}
+
+ // TODO: data is not padded, so we will need to tell OpenGL.
+ // Or should we add padding with avpicture_fill? (check which one is faster)
+ //glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ glBindTexture(GL_TEXTURE_2D, fVideoTex);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
+ VideoCodecContext^.width, VideoCodecContext^.height,
+ PIXEL_FMT_OPENGL, GL_UNSIGNED_BYTE, AVFrameRGB^.data[0]);
+
+ {$ifdef DebugFrames}
+ //frame decode debug display
+ GoldenRec.Spawn(200, 35, 1, 16, 0, -1, ColoredStar, $ffff00);
+ {$endif}
+
+ {$IFDEF VideoBenchmark}
+ Log.BenchmarkEnd(16);
+ Log.LogBenchmark('FFmpeg', 15);
+ Log.LogBenchmark('Texture', 16);
+ {$ENDIF}
end;
procedure TVideoPlayback_ffmpeg.DrawGL(Screen: integer);
+var
+ TexVideoRightPos, TexVideoLowerPos: Single;
+ ScreenLeftPos, ScreenRightPos: Single;
+ ScreenUpperPos, ScreenLowerPos: Single;
+const
+ ScreenMidPosX = 400.0;
+ ScreenMidPosY = 300.0;
begin
// have a nice black background to draw on (even if there were errors opening the vid)
- if Screen=1 then
+ if (Screen = 1) then
begin
- glClearColor(0,0,0,0);
+ glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
end;
+
// exit if there's nothing to draw
- if not fVideoOpened then Exit;
+ if (not fVideoOpened) then
+ Exit;
+
+ {$IFDEF VideoBenchmark}
+ Log.BenchmarkStart(15);
+ {$ENDIF}
+
+ TexVideoRightPos := VideoCodecContext^.width / TexWidth;
+ TexVideoLowerPos := VideoCodecContext^.height / TexHeight;
+ ScreenLeftPos := ScreenMidPosX - ScaledVideoWidth/2;
+ ScreenRightPos := ScreenMidPosX + ScaledVideoWidth/2;
+ ScreenUpperPos := ScreenMidPosY - ScaledVideoHeight/2;
+ ScreenLowerPos := ScreenMidPosY + ScaledVideoHeight/2;
+
+ // we could use blending for brightness control, but do we need this?
+ glDisable(GL_BLEND);
+
+ // TODO: disable other stuff like lightning, etc.
glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glColor4f(1, 1, 1, 1);
glBindTexture(GL_TEXTURE_2D, fVideoTex);
- glbegin(gl_quads);
- glTexCoord2f( 0, 0); glVertex2f(400-ScaledVideoWidth/2, 300-ScaledVideoHeight/2);
- glTexCoord2f( 0, TexY/dataY); glVertex2f(400-ScaledVideoWidth/2, 300+ScaledVideoHeight/2);
- glTexCoord2f(TexX/dataX, TexY/dataY); glVertex2f(400+ScaledVideoWidth/2, 300+ScaledVideoHeight/2);
- glTexCoord2f(TexX/dataX, 0); glVertex2f(400+ScaledVideoWidth/2, 300-ScaledVideoHeight/2);
+ glColor3f(1, 1, 1);
+ glBegin(GL_QUADS);
+ // upper-left coord
+ glTexCoord2f(0, 0);
+ glVertex2f(ScreenLeftPos, ScreenUpperPos);
+ // lower-left coord
+ glTexCoord2f(0, TexVideoLowerPos);
+ glVertex2f(ScreenLeftPos, ScreenLowerPos);
+ // lower-right coord
+ glTexCoord2f(TexVideoRightPos, TexVideoLowerPos);
+ glVertex2f(ScreenRightPos, ScreenLowerPos);
+ // upper-right coord
+ glTexCoord2f(TexVideoRightPos, 0);
+ glVertex2f(ScreenRightPos, ScreenUpperPos);
glEnd;
glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
-{$ifdef Info}
- if fVideoSkipTime+VideoTime+VideoTimeBase < 0 then
+ {$IFDEF VideoBenchmark}
+ Log.BenchmarkEnd(15);
+ Log.LogBenchmark('DrawGL', 15);
+ {$ENDIF}
+
+ {$IFDEF Info}
+ if (fVideoSkipTime+VideoTime+VideoTimeBase < 0) then
begin
glColor4f(0.7, 1, 0.3, 1);
SetFontStyle (1);
@@ -381,18 +534,18 @@ begin
glPrint('Delay due to negative VideoGap');
glColor4f(1, 1, 1, 1);
end;
-{$endif}
+ {$ENDIF}
-{$ifdef DebugFrames}
+ {$IFDEF DebugFrames}
glColor4f(0, 0, 0, 0.2);
- glbegin(gl_quads);
+ glbegin(GL_QUADS);
glVertex2f(0, 0);
glVertex2f(0, 70);
glVertex2f(250, 70);
glVertex2f(250, 0);
glEnd;
- glColor4f(1,1,1,1);
+ glColor4f(1, 1, 1, 1);
SetFontStyle (1);
SetFontItalic(False);
SetFontSize(9);
@@ -402,248 +555,223 @@ begin
glPrint('fetching frame');
SetFontPos (5, 40);
glPrint('dropping frame');
-{$endif}
+ {$ENDIF}
end;
-constructor TVideoPlayback_ffmpeg.create();
+constructor TVideoPlayback_ffmpeg.Create();
begin
inherited;
-
- av_register_all;
-
- fVideoOpened := False;
- fVideoPaused := False;
+ Reset();
+ av_register_all();
end;
-procedure TVideoPlayback_ffmpeg.init();
+procedure TVideoPlayback_ffmpeg.Init();
begin
- glGenTextures(1, PglUint(@fVideoTex));
+ glGenTextures(1, PGLuint(@fVideoTex));
end;
+procedure TVideoPlayback_ffmpeg.Reset();
+begin
+ // close previously opened video
+ Close();
+
+ fVideoOpened := False;
+ fVideoPaused := False;
+ VideoTimeBase := 0;
+ VideoTime := 0;
+ VideoStream := nil;
+ VideoFormatContext := nil;
+ VideoCodecContext := nil;
+ VideoStreamIndex := -1;
+
+ AVFrame := nil;
+ AVFrameRGB := nil;
+ FrameBuffer := nil;
+
+ EOF := false;
+
+ // TODO: do we really want this by default?
+ Loop := true;
+ fLoopTime := 0;
+end;
function TVideoPlayback_ffmpeg.Open(const aFileName : string): boolean; // true if succeed
var
-errnum {*i, x, y*}: Integer; // Auto Removed, Unused Variable (i) // Auto Removed, Unused Variable (x) // Auto Removed, Unused Variable (x) // Auto Removed, Unused Variable (x) // Auto Removed, Unused Variable (y)
-// lStreamsCount : Integer; // Auto Removed, Unused Variable
-
- wanted_spec ,
-// spec : TSDL_AudioSpec; // Auto Removed, Unused Variable
-// aCodec : pAVCodec; // Auto Removed, Unused Variable
+ errnum: Integer;
+ err: GLenum;
+ AudioStreamIndex: integer;
-{*sws_dst_w, *}sws_dst_h: Integer; // Auto Removed, Unused Variable (sws_dst_w)
+ procedure CleanOnError();
+ begin
+ if (VideoCodecContext <> nil) then
+ avcodec_close(VideoCodecContext);
+ if (VideoFormatContext <> nil) then
+ av_close_input_file(VideoFormatContext);
+ av_free(AVFrameRGB);
+ av_free(AVFrame);
+ av_free(FrameBuffer);
+ end;
begin
Result := false;
- // close previously opened video
- if (fVideoOpened) then
- Close;
+ Reset();
- fVideoOpened := False;
- fVideoPaused := False;
- VideoTimeBase := 0;
- VideoTime := 0;
- LastFrameTime := 0;
- TimeDifference := 0;
- VideoFormatContext := nil;
-
-// debugwriteln( aFileName );
+ errnum := av_open_input_file(VideoFormatContext, pchar( aFileName ), nil, 0, nil);
+ if (errnum <> 0) then
+ begin
+ Log.LogError('Failed to open file "'+aFileName+'" ('+FFMpegErrorString(errnum)+')');
+ Exit;
+ end;
- errnum := av_open_input_file(VideoFormatContext, pchar( aFileName ), Nil, 0, Nil);
-// debugwriteln( 'Errnum : ' +inttostr( errnum ));
- if(errnum <> 0) then
+ // update video info
+ if (av_find_stream_info(VideoFormatContext) < 0) then
begin
-{$ifdef DebugDisplay}
- case errnum of
- AVERROR_UNKNOWN: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_UNKNOWN');
- AVERROR_IO: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_IO');
- AVERROR_NUMEXPECTED: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_NUMEXPECTED');
- AVERROR_INVALIDDATA: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_INVALIDDATA');
- AVERROR_NOMEM: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_NOMEM');
- AVERROR_NOFMT: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_NOFMT');
- AVERROR_NOTSUPP: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_NOTSUPP');
- else showmessage('failed to open file '+aFileName+#13#10+'Error number: '+inttostr(Errnum));
- end;
-{$ENDIF}
+ Log.LogError('No stream info found', 'TVideoPlayback_ffmpeg.Open');
+ CleanOnError();
Exit;
- end
- else
+ end;
+ Log.LogInfo('VideoStreamIndex : ' + inttostr(VideoStreamIndex), 'TVideoPlayback_ffmpeg.Open');
+
+ // find video stream
+ FindStreamIDs(VideoFormatContext, VideoStreamIndex, AudioStreamIndex);
+ if (VideoStreamIndex < 0) then
begin
- VideoStreamIndex := -1;
- AudioStreamIndex := -1;
+ Log.LogError('No video stream found', 'TVideoPlayback_ffmpeg.Open');
+ CleanOnError();
+ Exit;
+ end;
- // Find which stream contains the video
- if( av_find_stream_info(VideoFormatContext) >= 0 ) then
- begin
- find_stream_ids( VideoFormatContext, VideoStreamIndex, AudioStreamIndex );
+ VideoStream := VideoFormatContext^.streams[VideoStreamIndex];
+ VideoCodecContext := VideoStream^.codec;
- debugwriteln( 'VideoStreamIndex : ' + inttostr(VideoStreamIndex) );
- debugwriteln( 'AudioStreamIndex : ' + inttostr(AudioStreamIndex) );
- end;
- // FIXME: AudioStreamIndex is -1 if video has no sound -> memory access error
- // Just a temporary workaround for now
- aCodecCtx := nil;
- if( AudioStreamIndex >= 0) then
- aCodecCtx := VideoFormatContext.streams[ AudioStreamIndex ].codec;
-
- (* FIXME
- {$ifdef UseFFMpegAudio}
- // This is the audio ffmpeg audio support Jay is working on.
- if aCodecCtx <> nil then
- begin
- wanted_spec.freq := aCodecCtx.sample_rate;
- wanted_spec.format := AUDIO_S16SYS;
- wanted_spec.channels := aCodecCtx.channels;
- wanted_spec.silence := 0;
- wanted_spec.samples := SDL_AUDIO_BUFFER_SIZE;
- wanted_spec.callback := UAudio_FFMpeg.audio_callback;
- wanted_spec.userdata := aCodecCtx;
+ VideoCodec := avcodec_find_decoder(VideoCodecContext^.codec_id);
+ if (VideoCodec = nil) then
+ begin
+ Log.LogError('No matching codec found', 'TVideoPlayback_ffmpeg.Open');
+ CleanOnError();
+ Exit;
+ end;
+ // set debug options
+ VideoCodecContext^.debug_mv := 0;
+ VideoCodecContext^.debug := 0;
- if (SDL_OpenAudio(@wanted_spec, @spec) < 0) then
- begin
- debugwriteln('SDL_OpenAudio: '+SDL_GetError());
- exit;
- end;
+ // detect bug-workarounds automatically
+ VideoCodecContext^.workaround_bugs := FF_BUG_AUTODETECT;
+ // error resilience strategy (careful/compliant/agressive/very_aggressive)
+ //VideoCodecContext^.error_resilience := FF_ER_CAREFUL; //FF_ER_COMPLIANT;
+ // allow non spec compliant speedup tricks.
+ //VideoCodecContext^.flags2 := VideoCodecContext^.flags2 or CODEC_FLAG2_FAST;
- debugwriteln( 'SDL opened audio device' );
+ errnum := avcodec_open(VideoCodecContext, VideoCodec);
+ if (errnum < 0) then
+ begin
+ Log.LogError('No matching codec found', 'TVideoPlayback_ffmpeg.Open');
+ CleanOnError();
+ Exit;
+ end;
- aCodec := avcodec_find_decoder(aCodecCtx.codec_id);
- if (aCodec = nil) then
- begin
- debugwriteln('Unsupported codec!');
- exit;
- end;
+ // register custom callbacks for pts-determination
+ VideoCodecContext^.get_buffer := PtsGetBuffer;
+ VideoCodecContext^.release_buffer := PtsReleaseBuffer;
+
+ {$ifdef DebugDisplay}
+ DebugWriteln('Found a matching Codec: '+ VideoCodecContext^.Codec.Name + sLineBreak +
+ sLineBreak +
+ ' Width = '+inttostr(VideoCodecContext^.width) +
+ ', Height='+inttostr(VideoCodecContext^.height) + sLineBreak +
+ ' Aspect : '+inttostr(VideoCodecContext^.sample_aspect_ratio.num) + '/' +
+ inttostr(VideoCodecContext^.sample_aspect_ratio.den) + sLineBreak +
+ ' Framerate : '+inttostr(VideoCodecContext^.time_base.num) + '/' +
+ inttostr(VideoCodecContext^.time_base.den));
+ {$endif}
+
+ // allocate space for decoded frame and rgb frame
+ AVFrame := avcodec_alloc_frame();
+ AVFrameRGB := avcodec_alloc_frame();
+ FrameBuffer := av_malloc(avpicture_get_size(PIXEL_FMT_FFMPEG,
+ VideoCodecContext^.width, VideoCodecContext^.height));
+
+ if ((AVFrame = nil) or (AVFrameRGB = nil) or (FrameBuffer = nil)) then
+ begin
+ Log.LogError('Failed to allocate buffers', 'TVideoPlayback_ffmpeg.Open');
+ CleanOnError();
+ Exit;
+ end;
- avcodec_open(aCodecCtx, aCodec);
+ // TODO: pad data for OpenGL to GL_UNPACK_ALIGNMENT
+ // (otherwise video will be distorted if width/height is not a multiple of the alignment)
+ errnum := avpicture_fill(PAVPicture(AVFrameRGB), FrameBuffer, PIXEL_FMT_FFMPEG,
+ VideoCodecContext^.width, VideoCodecContext^.height);
+ if (errnum < 0) then
+ begin
+ Log.LogError('avpicture_fill failed: ' + FFMpegErrorString(errnum), 'TVideoPlayback_ffmpeg.Open');
+ CleanOnError();
+ Exit;
+ end;
- debugwriteln( 'Opened the codec' );
+ // calculate some information for video display
+ VideoAspect := av_q2d(VideoCodecContext^.sample_aspect_ratio);
+ if (VideoAspect = 0) then
+ VideoAspect := VideoCodecContext^.width /
+ VideoCodecContext^.height
+ else
+ VideoAspect := VideoAspect * VideoCodecContext^.width /
+ VideoCodecContext^.height;
- packet_queue_init( audioq );
- SDL_PauseAudio(0);
+ ScaledVideoWidth := 800.0;
+ ScaledVideoHeight := 800.0 / VideoAspect;
- debugwriteln( 'SDL_PauseAudio' );
+ VideoTimeBase := 1/av_q2d(VideoStream^.r_frame_rate);
+ // hack to get reasonable timebase (for divx and others)
+ if (VideoTimeBase < 0.02) then // 0.02 <-> 50 fps
+ begin
+ VideoTimeBase := av_q2d(VideoStream^.r_frame_rate);
+ while (VideoTimeBase > 50) do
+ VideoTimeBase := VideoTimeBase/10;
+ VideoTimeBase := 1/VideoTimeBase;
+ end;
- end;
- {$endif}
- *)
+ Log.LogInfo('VideoTimeBase: ' + floattostr(VideoTimeBase), 'TVideoPlayback_ffmpeg.Open');
+ Log.LogInfo('Framerate: '+inttostr(floor(1/VideoTimeBase))+'fps', 'TVideoPlayback_ffmpeg.Open');
- if(VideoStreamIndex >= 0) then
- begin
- VideoCodecContext:=VideoFormatContext^.streams[VideoStreamIndex]^.codec;
- VideoCodec:=avcodec_find_decoder(VideoCodecContext^.codec_id);
- end
- else
- begin
-{$ifdef DebugDisplay}
- showmessage('found no video stream');
-{$ENDIF}
- av_close_input_file(VideoFormatContext);
- Exit;
- end;
+ {$IFDEF UseSWScale}
+ // if available get a SWScale-context -> faster than the deprecated img_convert().
+ // SWScale has accelerated support for PIX_FMT_RGB32/PIX_FMT_BGR24/PIX_FMT_BGR565/PIX_FMT_BGR555.
+ // Note: PIX_FMT_RGB32 is a BGR- and not an RGB-format (maybe a bug)!!!
+ // The BGR565-formats (GL_UNSIGNED_SHORT_5_6_5) is way too slow because of its
+ // bad OpenGL support. The BGR formats have MMX(2) implementations but no speed-up
+ // could be observed in comparison to the RGB versions.
+ SoftwareScaleContext := sws_getContext(
+ VideoCodecContext^.width, VideoCodecContext^.height,
+ integer(VideoCodecContext^.pix_fmt),
+ VideoCodecContext^.width, VideoCodecContext^.height,
+ integer(PIXEL_FMT_FFMPEG),
+ SWS_FAST_BILINEAR, nil, nil, nil);
+ if (SoftwareScaleContext = nil) then
+ begin
+ Log.LogError('Failed to get swscale context', 'TVideoPlayback_ffmpeg.Open');
+ CleanOnError();
+ Exit;
+ end;
+ {$ENDIF}
- if(VideoCodec<>Nil) then
- begin
- errnum:=avcodec_open(VideoCodecContext, VideoCodec);
- end else begin
-{$ifdef DebugDisplay}
- showmessage('no matching codec found');
-{$ENDIF}
- avcodec_close(VideoCodecContext);
- av_close_input_file(VideoFormatContext);
- Exit;
- end;
- if(errnum >=0) then
- begin
- if (VideoCodecContext^.width >1024) or (VideoCodecContext^.height >1024) then
- begin
- ScreenPopupError.ShowPopup('Video dimensions\nmust not exceed\n1024 pixels\n\nvideo disabled'); //show error message
- avcodec_close(VideoCodecContext);
- av_close_input_file(VideoFormatContext);
- Exit;
- end;
-{$ifdef DebugDisplay}
- showmessage('Found a matching Codec: '+ VideoCodecContext^.Codec.Name +#13#10#13#10+
- ' Width = '+inttostr(VideoCodecContext^.width)+ ', Height='+inttostr(VideoCodecContext^.height)+#13#10+
- ' Aspect : '+inttostr(VideoCodecContext^.sample_aspect_ratio.num)+'/'+inttostr(VideoCodecContext^.sample_aspect_ratio.den)+#13#10+
- ' Framerate : '+inttostr(VideoCodecContext^.time_base.num)+'/'+inttostr(VideoCodecContext^.time_base.den));
-{$endif}
- // allocate space for decoded frame and rgb frame
- AVFrame:=avcodec_alloc_frame;
- AVFrameRGB:=avcodec_alloc_frame;
- end;
+ TexWidth := Round(Power(2, Ceil(Log2(VideoCodecContext^.width))));
+ TexHeight := Round(Power(2, Ceil(Log2(VideoCodecContext^.height))));
- dataX := Round(Power(2, Ceil(Log2(VideoCodecContext^.width))));
- dataY := Round(Power(2, Ceil(Log2(VideoCodecContext^.height))));
- myBuffer:=Nil;
- if(AVFrame <> Nil) and (AVFrameRGB <> Nil) then
- begin
- myBuffer:=av_malloc(avpicture_get_size(PIX_FMT_RGB24, dataX, dataY));
- end;
- if myBuffer <> Nil then errnum:=avpicture_fill(PAVPicture(AVFrameRGB), myBuffer, PIX_FMT_RGB24,
- dataX, dataY)
- else begin
- {$ifdef DebugDisplay}
- showmessage('failed to allocate video buffer');
- {$endif}
- av_free(AVFrameRGB);
- av_free(AVFrame);
- avcodec_close(VideoCodecContext);
- av_close_input_file(VideoFormatContext);
- Exit;
- end;
+ // we retrieve a texture just once with glTexImage2D and update it with glTexSubImage2D later.
+ // Benefits: glTexSubImage2D is faster and supports non-power-of-two widths/height.
+ glBindTexture(GL_TEXTURE_2D, fVideoTex);
+ glTexEnvi(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glTexImage2D(GL_TEXTURE_2D, 0, 3, TexWidth, TexHeight, 0,
+ PIXEL_FMT_OPENGL, GL_UNSIGNED_BYTE, nil);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- // this is the errnum from avpicture_fill
- if errnum >=0 then
- begin
- fVideoOpened:=True;
-
- TexX := VideoCodecContext^.width;
- TexY := VideoCodecContext^.height;
- dataX := Round(Power(2, Ceil(Log2(TexX))));
- dataY := Round(Power(2, Ceil(Log2(TexY))));
- // calculate some information for video display
- VideoAspect:=VideoCodecContext^.sample_aspect_ratio.num/VideoCodecContext^.sample_aspect_ratio.den;
- if (VideoAspect = 0) then
- VideoAspect:=VideoCodecContext^.width/VideoCodecContext^.height
- else
- VideoAspect:=VideoAspect*VideoCodecContext^.width/VideoCodecContext^.height;
- ScaledVideoWidth:=800.0;
- ScaledVideoHeight:=800.0/VideoAspect;
- VideoTimeBase:=VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den/VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num;
- debugwriteln( floattostr(VideoTimeBase) );
-{$ifdef DebugDisplay}
- showmessage('framerate: '+inttostr(floor(1/videotimebase))+'fps');
- {$endif}
-
- {$IFDEF UseSWScale}
-
- // what the hell it should do?
- SoftwareScaleContext:=sws_getContext(VideoCodecContext^.width,VideoCodecContext^.height,integer(VideoCodecContext^.pix_fmt),
- TexX, TexY, integer(PIX_FMT_RGB24),
- SWS_FAST_BILINEAR, nil, nil, nil);
- if SoftwareScaleContext <> Nil then
- debugwriteln('got swscale context')
- else begin
- debugwriteln('ERROR: didn''t get swscale context');
- av_free(AVFrameRGB);
- av_free(AVFrame);
- avcodec_close(VideoCodecContext);
- av_close_input_file(VideoFormatContext);
- Exit;
- end;
- {$ENDIF}
- // hack to get reasonable timebase (for divx and others)
- if VideoTimeBase < 0.02 then // 0.02 <-> 50 fps
- begin
- VideoTimeBase:=VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num/VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den;
- while VideoTimeBase > 50 do VideoTimeBase:=VideoTimeBase/10;
- VideoTimeBase:=1/VideoTimeBase;
- end;
- end;
- end;
+ fVideoOpened := True;
Result := true;
end;
@@ -652,14 +780,14 @@ procedure TVideoPlayback_ffmpeg.Close;
begin
if fVideoOpened then
begin
- av_free(myBuffer);
+ av_free(FrameBuffer);
av_free(AVFrameRGB);
av_free(AVFrame);
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
- fVideoOpened:=False;
+ fVideoOpened := False;
end;
end;
@@ -677,19 +805,33 @@ begin
end;
procedure TVideoPlayback_ffmpeg.SetPosition(Time: real);
+var
+ SeekFlags: integer;
begin
- fVideoSkipTime := Time;
+ if (Time < 0) then
+ Time := 0;
+
+ // TODO: handle loop-times
+ //Time := Time mod VideoDuration;
+
+ // backward seeking might fail without AVSEEK_FLAG_BACKWARD
+ SeekFlags := AVSEEK_FLAG_ANY;
+ if (Time < VideoTime) then
+ SeekFlags := SeekFlags or AVSEEK_FLAG_BACKWARD;
+
+ VideoTime := Time;
+ EOF := false;
- if fVideoSkipTime > 0 then
+ if (av_seek_frame(VideoFormatContext, VideoStreamIndex, Floor(Time/VideoTimeBase), SeekFlags) < 0) then
begin
- av_seek_frame(VideoFormatContext,VideoStreamIndex,Floor(Time/VideoTimeBase),AVSEEK_FLAG_ANY);
+ Log.LogError('av_seek_frame() failed', 'TVideoPlayback_ffmpeg.SetPosition');
end;
end;
-// what is this supposed to do? return VideoTime?
function TVideoPlayback_ffmpeg.GetPosition: real;
begin
- result := 0;
+ // TODO: return video-position in seconds
+ result := VideoTime;
end;
initialization