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authormota23 <mota23@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-09 03:26:41 +0000
committermota23 <mota23@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-09 03:26:41 +0000
commite0b0396acf6101acf2608d9fe4b36fa735196b2a (patch)
tree9e4bea81b633c79c42da8e07c2731afd2b39cc59
parente452e8c6d60af8e8a8eb957f1ef59d461f48c99a (diff)
downloadusdx-e0b0396acf6101acf2608d9fe4b36fa735196b2a.tar.gz
usdx-e0b0396acf6101acf2608d9fe4b36fa735196b2a.tar.xz
usdx-e0b0396acf6101acf2608d9fe4b36fa735196b2a.zip
Some Themework done.
Added new Statics to PartyWin. [PartyWinStaticTeam(n)BG and Deco] Fix: bug in PartyScore (esc skipped to PartyNewRound where PartyWin should come) Disabled Esc in PartyWin. To do: Sing-Screen, Stats git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@183 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UThemes.pas12
-rw-r--r--Game/Code/Screens/UScreenPartyScore.pas2
-rw-r--r--Game/Code/Screens/UScreenPartyWin.pas30
-rw-r--r--Languages/readme.txt44
-rw-r--r--Skins/Deluxe/Blue.ini6
-rw-r--r--Skins/Deluxe/Summer.ini6
-rw-r--r--Skins/Deluxe/Winter.ini6
-rw-r--r--Skins/Deluxe/[party]winTeamButton1.jpgbin0 -> 1925 bytes
-rw-r--r--Skins/Deluxe/[party]winTeamButton2.jpgbin0 -> 1783 bytes
-rw-r--r--Skins/Deluxe/[party]winTeamButton3.jpgbin0 -> 1458 bytes
-rw-r--r--Skins/Deluxe/x_Autum.ini8
-rw-r--r--Skins/Deluxe/x_[party]winDecoration1.jpgbin0 -> 4331 bytes
-rw-r--r--Themes/Deluxe.ini186
13 files changed, 227 insertions, 73 deletions
diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas
index ea2328f9..e8f8eb10 100644
--- a/Game/Code/Classes/UThemes.pas
+++ b/Game/Code/Classes/UThemes.pas
@@ -579,8 +579,14 @@ type
TextNameTeam2: TThemeText;
TextNameTeam3: TThemeText;
StaticTeam1: TThemeStatic;
+ StaticTeam1BG: TThemeStatic;
+ StaticTeam1Deco: TThemeStatic;
StaticTeam2: TThemeStatic;
+ StaticTeam2BG: TThemeStatic;
+ StaticTeam2Deco: TThemeStatic;
StaticTeam3: TThemeStatic;
+ StaticTeam3BG: TThemeStatic;
+ StaticTeam3Deco: TThemeStatic;
TextWinner: TThemeText;
end;
@@ -1308,8 +1314,14 @@ begin
ThemeLoadText (PartyWin.TextNameTeam3, 'PartyWinTextNameTeam3');
ThemeLoadStatic (PartyWin.StaticTeam1, 'PartyWinStaticTeam1');
+ ThemeLoadStatic (PartyWin.StaticTeam1BG, 'PartyWinStaticTeam1BG');
+ ThemeLoadStatic (PartyWin.StaticTeam1Deco, 'PartyWinStaticTeam1Deco');
ThemeLoadStatic (PartyWin.StaticTeam2, 'PartyWinStaticTeam2');
+ ThemeLoadStatic (PartyWin.StaticTeam2BG, 'PartyWinStaticTeam2BG');
+ ThemeLoadStatic (PartyWin.StaticTeam2Deco, 'PartyWinStaticTeam2Deco');
ThemeLoadStatic (PartyWin.StaticTeam3, 'PartyWinStaticTeam3');
+ ThemeLoadStatic (PartyWin.StaticTeam3BG, 'PartyWinStaticTeam3BG');
+ ThemeLoadStatic (PartyWin.StaticTeam3Deco, 'PartyWinStaticTeam3Deco');
ThemeLoadText (PartyWin.TextWinner, 'PartyWinTextWinner');
diff --git a/Game/Code/Screens/UScreenPartyScore.pas b/Game/Code/Screens/UScreenPartyScore.pas
index 4afaee09..324656c0 100644
--- a/Game/Code/Screens/UScreenPartyScore.pas
+++ b/Game/Code/Screens/UScreenPartyScore.pas
@@ -51,7 +51,7 @@ begin
SDLK_ESCAPE :
begin
Music.PlayStart;
- if (PartySession.CurRound <= High(PartySession.Rounds)) then
+ if (PartySession.CurRound < High(PartySession.Rounds)) then
FadeTo(@ScreenPartyNewRound)
else
begin
diff --git a/Game/Code/Screens/UScreenPartyWin.pas b/Game/Code/Screens/UScreenPartyWin.pas
index ff65e82f..a6486f67 100644
--- a/Game/Code/Screens/UScreenPartyWin.pas
+++ b/Game/Code/Screens/UScreenPartyWin.pas
@@ -15,10 +15,16 @@ type
TextNameTeam2: Cardinal;
TextNameTeam3: Cardinal;
StaticTeam1: Cardinal;
+ StaticTeam1BG: Cardinal;
+ StaticTeam1Deco: Cardinal;
StaticTeam2: Cardinal;
+ StaticTeam2BG: Cardinal;
+ StaticTeam2Deco: Cardinal;
StaticTeam3: Cardinal;
+ StaticTeam3BG: Cardinal;
+ StaticTeam3Deco: Cardinal;
TextWinner: Cardinal;
-
+
constructor Create; override;
function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
procedure onShow; override;
@@ -40,11 +46,11 @@ begin
Result := false;
end;
- SDLK_ESCAPE :
+ {SDLK_ESCAPE :
begin
Music.PlayStart;
FadeTo(@ScreenMain);
- end;
+ end;}
SDLK_RETURN:
begin
@@ -69,8 +75,14 @@ begin
TextNameTeam3 := AddText (Theme.PartyWin.TextNameTeam3);
StaticTeam1 := AddStatic (Theme.PartyWin.StaticTeam1);
+ StaticTeam1BG := AddStatic (Theme.PartyWin.StaticTeam1BG);
+ StaticTeam1Deco := AddStatic (Theme.PartyWin.StaticTeam1Deco);
StaticTeam2 := AddStatic (Theme.PartyWin.StaticTeam2);
+ StaticTeam2BG := AddStatic (Theme.PartyWin.StaticTeam2BG);
+ StaticTeam2Deco := AddStatic (Theme.PartyWin.StaticTeam2Deco);
StaticTeam3 := AddStatic (Theme.PartyWin.StaticTeam3);
+ StaticTeam3BG := AddStatic (Theme.PartyWin.StaticTeam3BG);
+ StaticTeam3Deco := AddStatic (Theme.PartyWin.StaticTeam3Deco);
TextWinner := AddText (Theme.PartyWin.TextWinner);
@@ -93,12 +105,16 @@ begin
Text[TextScoreTeam1].Visible := True;
Text[TextNameTeam1].Visible := True;
Static[StaticTeam1].Visible := True;
+ Static[StaticTeam1BG].Visible := True;
+ Static[StaticTeam1Deco].Visible := True;
end
else
begin
Text[TextScoreTeam1].Visible := False;
Text[TextNameTeam1].Visible := False;
Static[StaticTeam1].Visible := False;
+ Static[StaticTeam1BG].Visible := False;
+ Static[StaticTeam1Deco].Visible := False;
end;
if (PartySession.Teams.NumTeams >= 2) then
@@ -109,12 +125,16 @@ begin
Text[TextScoreTeam2].Visible := True;
Text[TextNameTeam2].Visible := True;
Static[StaticTeam2].Visible := True;
+ Static[StaticTeam2BG].Visible := True;
+ Static[StaticTeam2Deco].Visible := True;
end
else
begin
Text[TextScoreTeam2].Visible := False;
Text[TextNameTeam2].Visible := False;
Static[StaticTeam2].Visible := False;
+ Static[StaticTeam2BG].Visible := False;
+ Static[StaticTeam2Deco].Visible := False;
end;
if (PartySession.Teams.NumTeams >= 3) then
@@ -125,12 +145,16 @@ begin
Text[TextScoreTeam3].Visible := True;
Text[TextNameTeam3].Visible := True;
Static[StaticTeam3].Visible := True;
+ Static[StaticTeam3BG].Visible := True;
+ Static[StaticTeam3Deco].Visible := True;
end
else
begin
Text[TextScoreTeam3].Visible := False;
Text[TextNameTeam3].Visible := False;
Static[StaticTeam3].Visible := False;
+ Static[StaticTeam3BG].Visible := False;
+ Static[StaticTeam3Deco].Visible := False;
end;
diff --git a/Languages/readme.txt b/Languages/readme.txt
index 52f3f966..82c5bfb2 100644
--- a/Languages/readme.txt
+++ b/Languages/readme.txt
@@ -97,30 +97,50 @@ SONG_JUMPTO_HELP=Type Text to Search for
SONG_JUMPTO_CATTEXT=Search for: %s
#Texts for Party Mode
-PARTY_SCORE_WINS=%s wins!
-PARTY_OPTIONS_DESC=Party Mode
+PARTY_MODE=party mode
PARTY_DIFFICULTY=Difficulty
PARTY_PLAYLIST=Playlist Mode
+PARTY_PLAYLIST_ALL=All songs
+PARTY_PLAYLIST_CATEGORY=Folder
+PARTY_PLAYLIST_PLAYLIST=Playlist
PARTY_ROUNDS=Rounds
PARTY_TEAMS=Teams
PARTY_TEAMS_PLAYER1=Player Team1
PARTY_TEAMS_PLAYER2=Player Team2
PARTY_TEAMS_PLAYER3=Player Team3
-PARTY_SELECT_PLAYER=Enter Playernames!
-
+PARTY_LEGEND_CONTINUE=continue
+PARTY_OPTIONS_DESC=settings for the party-game
+PARTY_OPTIONS_WHEREAMI=Party Options
+PARTY_PLAYER_DESC=enter player- and teamnames!
+PARTY_PLAYER_WHEREAMI=Party Names
+PARTY_PLAYER_ENTER_NAME=enter names
+PARTY_PLAYER_LEGEND_CONTINUE=start party-game
+PARTY_ROUND_DESC=next players to the mics
+PARTY_ROUND_WHEREAMI=Party Next Round
+PARTY_ROUND_LEGEND_CONTINUE=start round
+PARTY_SCORE_DESC=score of the last round
+PARTY_SCORE_WHEREAMI=Party Points
+PARTY_WIN_DESC=winner of the party-game
+PARTY_WIN_WHEREAMI=Party Winner
+PARTY_WIN_LEGEND_CONTINUE=back to main-menu
+PARTY_ROUND=Round
+PARTY_ROUND_WINNER=Winner
+PARTY_NOTPLAYEDYET=not played yet
+PARTY_NOBODY=nobody
+NEXT_ROUND=Next round:
PARTY_DISMISSED=Dismissed!
-PARTY_NOTPLAYEDYET=Not played yet
-PARTY_NOBODY=Nobody
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=wins!
#Texts that descripts Plugins or Modis
PLUGIN_HDL_NAME=Hold the Line
-PLUGIN_HDL_DESC=Don't get worse than the Pointer at the Rating bar shows you.
+PLUGIN_HDL_DESC=Don't get worse than the pointer at the rating bar shows you.
PLUGIN_UNTIL5000_NAME=Until 5000
-PLUGIN_UNTIL5000_DESC=Who gets 5000 Points first wins the match
+PLUGIN_UNTIL5000_DESC=Who gets 5000 points first wins the match.
PLUGIN_DUELL_NAME=Duell
-PLUGIN_DUELL_DESC=Sing a Duell until 10000 Points
+PLUGIN_DUELL_DESC=Sing a duell until 10000 points.
PLUGIN_BLIND_NAME=Blind Mode
-PLUGIN_BLIND_DESC=Duell without seeing the Notes
+PLUGIN_BLIND_DESC=Duell without seeing the notes.
#Statistics Screen
#For more Info about the Format Strings look at the SorceCode (UScreenStatMain)
@@ -158,7 +178,7 @@ STAT_DESC_BANDS_REVERSED=Least popular Bands
STAT_FORMAT_BANDS=%0:s \n %1:dx Sung
#Messages for Popup Message Boxes
-MSG_QUIT_USDX=Leave UltraStar?
-MSG_END_PARTY=End Party Mode?
+MSG_QUIT_USDX=Really leave\n\nUltraStar?
+MSG_END_PARTY=Really end\n\nParty Mode?
ERROR_NO_SONGS=Error: \n No Songs \n loaded
ERROR_NO_PLUGINS=Error: \n No Plugins \n loaded \ No newline at end of file
diff --git a/Skins/Deluxe/Blue.ini b/Skins/Deluxe/Blue.ini
index dcbd064b..7e416d4c 100644
--- a/Skins/Deluxe/Blue.ini
+++ b/Skins/Deluxe/Blue.ini
@@ -87,6 +87,9 @@ Joker =[party]Joker.jpg
PartyPlayerButton =[party]playerButton.jpg
PartyTeamButton1 =[party]roundTeamButton.jpg
PartyTeamButton2 =[party]playerTeamButton.jpg
+PartyTeamButton3 =[party]winTeamButton1.jpg
+PartyTeamButton4 =[party]winTeamButton2.jpg
+PartyTeamButton5 =[party]winTeamButton3.jpg
PartyRoundBG1 =[party]roundBG1.jpg
PartyRoundBG2 =[party]roundBG2.jpg
PartyRoundBG3 =[party]roundBG3.jpg
@@ -96,6 +99,9 @@ PartyTeamPoints =[party]teamPoints.jpg
PartyScoreDeco =x_[party]scoreDecoration.jpg
PartyScoreBG1 =[party]scoreBG1.jpg
PartyScoreBG2 =[party]scoreBG2.jpg
+PartyWinDeco1 =x_[party]winDecoration1.jpg
+PartyWinDeco2 =x_[party]winDecoration1.jpg
+PartyWinDeco3 =x_[party]winDecoration1.jpg
# # # S T A T S # # #
StatOverviewBG = [stat]OverviewBG.jpg
diff --git a/Skins/Deluxe/Summer.ini b/Skins/Deluxe/Summer.ini
index f0aca08e..bc3b711b 100644
--- a/Skins/Deluxe/Summer.ini
+++ b/Skins/Deluxe/Summer.ini
@@ -87,6 +87,9 @@ Joker =[party]Joker.jpg
PartyPlayerButton =[party]playerButton.jpg
PartyTeamButton1 =[party]roundTeamButton.jpg
PartyTeamButton2 =[party]playerTeamButton.jpg
+PartyTeamButton3 =[party]winTeamButton1.jpg
+PartyTeamButton4 =[party]winTeamButton2.jpg
+PartyTeamButton5 =[party]winTeamButton3.jpg
PartyRoundBG1 =[party]roundBG1.jpg
PartyRoundBG2 =[party]roundBG2.jpg
PartyRoundBG3 =[party]roundBG3.jpg
@@ -96,6 +99,9 @@ PartyTeamPoints =[party]teamPoints.jpg
PartyScoreDeco =x_[party]scoreDecoration.jpg
PartyScoreBG1 =[party]scoreBG1.jpg
PartyScoreBG2 =[party]scoreBG2.jpg
+PartyWinDeco1 =x_[party]winDecoration1.jpg
+PartyWinDeco2 =x_[party]winDecoration1.jpg
+PartyWinDeco3 =x_[party]winDecoration1.jpg
# # # S T A T S # # #
StatOverviewBG = [stat]OverviewBG.jpg
diff --git a/Skins/Deluxe/Winter.ini b/Skins/Deluxe/Winter.ini
index 209ea64f..7d8e247b 100644
--- a/Skins/Deluxe/Winter.ini
+++ b/Skins/Deluxe/Winter.ini
@@ -86,6 +86,9 @@ Joker =[party]Joker.jpg
PartyPlayerButton =[party]playerButton.jpg
PartyTeamButton1 =[party]roundTeamButton.jpg
PartyTeamButton2 =[party]playerTeamButton.jpg
+PartyTeamButton3 =[party]winTeamButton1.jpg
+PartyTeamButton4 =[party]winTeamButton2.jpg
+PartyTeamButton5 =[party]winTeamButton3.jpg
PartyRoundBG1 =[party]roundBG1.jpg
PartyRoundBG2 =[party]roundBG2.jpg
PartyRoundBG3 =[party]roundBG3.jpg
@@ -95,6 +98,9 @@ PartyTeamPoints =[party]teamPoints.jpg
PartyScoreDeco =x_[party]scoreDecoration.jpg
PartyScoreBG1 =[party]scoreBG1.jpg
PartyScoreBG2 =[party]scoreBG2.jpg
+PartyWinDeco1 =x_[party]winDecoration1.jpg
+PartyWinDeco2 =x_[party]winDecoration1.jpg
+PartyWinDeco3 =x_[party]winDecoration1.jpg
# # # S T A T S # # #
StatOverviewBG = [stat]OverviewBG.jpg
diff --git a/Skins/Deluxe/[party]winTeamButton1.jpg b/Skins/Deluxe/[party]winTeamButton1.jpg
new file mode 100644
index 00000000..10c8d80f
--- /dev/null
+++ b/Skins/Deluxe/[party]winTeamButton1.jpg
Binary files differ
diff --git a/Skins/Deluxe/[party]winTeamButton2.jpg b/Skins/Deluxe/[party]winTeamButton2.jpg
new file mode 100644
index 00000000..fbd85056
--- /dev/null
+++ b/Skins/Deluxe/[party]winTeamButton2.jpg
Binary files differ
diff --git a/Skins/Deluxe/[party]winTeamButton3.jpg b/Skins/Deluxe/[party]winTeamButton3.jpg
new file mode 100644
index 00000000..e8dd9566
--- /dev/null
+++ b/Skins/Deluxe/[party]winTeamButton3.jpg
Binary files differ
diff --git a/Skins/Deluxe/x_Autum.ini b/Skins/Deluxe/x_Autum.ini
index 306023b7..325ef268 100644
--- a/Skins/Deluxe/x_Autum.ini
+++ b/Skins/Deluxe/x_Autum.ini
@@ -87,6 +87,9 @@ Joker =[party]Joker.jpg
PartyPlayerButton =[party]playerButton.jpg
PartyTeamButton1 =[party]roundTeamButton.jpg
PartyTeamButton2 =[party]playerTeamButton.jpg
+PartyTeamButton3 =[party]winTeamButton1.jpg
+PartyTeamButton4 =[party]winTeamButton2.jpg
+PartyTeamButton5 =[party]winTeamButton3.jpg
PartyRoundBG1 =[party]roundBG1.jpg
PartyRoundBG2 =[party]roundBG2.jpg
PartyRoundBG3 =[party]roundBG3.jpg
@@ -96,7 +99,10 @@ PartyTeamPoints =[party]teamPoints.jpg
PartyScoreDeco =x_[party]scoreDecoration.jpg
PartyScoreBG1 =[party]scoreBG1.jpg
PartyScoreBG2 =[party]scoreBG2.jpg
-
+PartyWinDeco1 =x_[party]winDecoration1.jpg
+PartyWinDeco2 =x_[party]winDecoration1.jpg
+PartyWinDeco3 =x_[party]winDecoration1.jpg
+
# # # S T A T S # # #
StatOverviewBG = [stat]OverviewBG.jpg
StatEntryBG = [stat]EntryBG.jpg
diff --git a/Skins/Deluxe/x_[party]winDecoration1.jpg b/Skins/Deluxe/x_[party]winDecoration1.jpg
new file mode 100644
index 00000000..0277f529
--- /dev/null
+++ b/Skins/Deluxe/x_[party]winDecoration1.jpg
Binary files differ
diff --git a/Themes/Deluxe.ini b/Themes/Deluxe.ini
index ebc87403..6561661b 100644
--- a/Themes/Deluxe.ini
+++ b/Themes/Deluxe.ini
@@ -5736,99 +5736,173 @@ Size =7
Align=0
Text=PARTY_WIN_LEGEND_CONTINUE
-[PartyWinTextWinner]
-X =150
-Y =20
-Color =White
-Font =1
-Size =14
-Text =The Winner is...
-Align=0
+#[PartyWinTextWinner]
+#X =150
+#Y =120
+#Color =White
+#Font =1
+#Size =14
+#Text =The Winner is...
+#Align=0
[PartyWinTextScoreTeam1]
-X =400
-Y =150
+X =699
+Y =183
Color =White
-Font =1
-Size =15
+Font =0
+Size =19
Text =3000
-Align=1
+Align=2
[PartyWinTextScoreTeam2]
-X =100
-Y =450
+X =669
+Y =298
Color =White
-Font =1
-Size =13
+Font =0
+Size =12
Text =2000
-Align=0
+Align=2
[PartyWinTextScoreTeam3]
-X =400
-Y =450
+X =649
+Y =398
Color =White
-Font =1
-Size =13
+Font =0
+Size =9
Text =1000
-Align=0
+Align=2
[PartyWinTextNameTeam1]
-X =400
-Y =100
-Color =White
-Font =1
-Size =15
-Text =Team 1
-Align=1
+X =169
+Y =183
+Font=0
+Size=19
+Align=0
+Text=Team 1
+Color=White
[PartyWinTextNameTeam2]
-X =100
-Y =400
+X =289
+Y =298
Color =White
-Font =1
-Size =13
+Font =0
+Size =12
Text =Team 2
Align=0
[PartyWinTextNameTeam3]
-X =400
-Y =400
+X =369
+Y =398
Color =White
-Font =1
-Size =13
+Font =0
+Size =9
Text =Team 3
Align=0
[PartyWinStaticTeam1]
-X =380
-Y =100
-W =0
-H =00
-Tex=Leiste1
-Color =AquaLightGreen
+X =169
+Y =230
+W =530
+H =16
+Z =1
+Tex=PartyTeamPoints
+Color =P1Dark
Int = 1
Type=Font Black
+Reflection=1
+ReflectionSpacing=12
+
+[PartyWinStaticTeam1BG]
+Tex=PartyTeamButton3
+X=159
+Y=185
+W=550
+H=65
+Type=Font Black
+Color =P1Dark
+Reflection=1
+ReflectionSpacing=2
+
+[PartyWinStaticTeam1Deco]
+Tex =PartyWinDeco1
+X = 91
+Y = 176
+W = 79
+H = 79
+Type =Font Black
+Color =Gold
+Reflection=1
+ReflectionSpacing=3
[PartyWinStaticTeam2]
-X =380
-Y =250
-W =0
-H =0
-Tex=Leiste1
-Color =AquaLightGreen
+X =289
+Y =330
+W =380
+H =15
+Z =1
+Tex=PartyTeamPoints
+Color =P2Dark
Int = 1
Type=Font Black
+Reflection=1
+ReflectionSpacing=12
+
+[PartyWinStaticTeam2BG]
+Tex=PartyTeamButton4
+X=279
+Y=300
+W=400
+H=50
+Type=Font Black
+Color =P2Dark
+Reflection=1
+ReflectionSpacing=2
+
+[PartyWinStaticTeam2Deco]
+Tex =PartyWinDeco2
+X = 226
+Y = 291
+W = 64
+H = 64
+Type =Font Black
+Color =Silver
+Reflection=1
+ReflectionSpacing=3
[PartyWinStaticTeam3]
-X =380
-Y =400
-W =0
-H =0
-Tex=Leiste1
-Color =AquaLightGreen
+X =369
+Y =420
+W =280
+H =15
+Z =1
+Tex=PartyTeamPoints
+Color =P3Dark
Int = 1
Type=Font Black
+Reflection=1
+ReflectionSpacing=12
+
+[PartyWinStaticTeam3BG]
+Tex=PartyTeamButton5
+X=359
+Y=400
+W=300
+H=40
+Type=Font Black
+Color =P3Dark
+Reflection=1
+ReflectionSpacing=2
+[PartyWinStaticTeam3Deco]
+Tex =PartyWinDeco3
+X = 316
+Y = 391
+W = 54
+H = 54
+Type =Font Black
+Color =Bronze
+Reflection=1
+ReflectionSpacing=3
[PartyOptions]
Texts = 5