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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-06 19:02:56 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-06 19:02:56 +0000
commit57247ddc701c856e3bd0811566405ab4ac69e9ff (patch)
treefb90625caf573a20f65354ade1023ecb396c8456
parentc9f0475aa950753f91fddf36f94d488e554d3757 (diff)
downloadusdx-57247ddc701c856e3bd0811566405ab4ac69e9ff.tar.gz
usdx-57247ddc701c856e3bd0811566405ab4ac69e9ff.tar.xz
usdx-57247ddc701c856e3bd0811566405ab4ac69e9ff.zip
moved AllocateHWnd/DeallocateHWnd from UCommon.pas to WinAllocation.pas. Do NOT use them in USDX code. They are just by the DirWatch and Midi... libs in FPC (Windows).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1224 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UCommon.pas89
-rw-r--r--Game/Code/UltraStar.dpr40
-rw-r--r--Game/Code/lib/midi/MidiFile.pas8
-rw-r--r--Game/Code/lib/midi/Midiin.pas4
-rw-r--r--Game/Code/lib/midi/Midiout.pas4
-rw-r--r--Game/Code/lib/other/DirWatch.pas8
-rw-r--r--Game/Code/lib/other/WinAllocation.pas97
7 files changed, 135 insertions, 115 deletions
diff --git a/Game/Code/Classes/UCommon.pas b/Game/Code/Classes/UCommon.pas
index 4f7f7f1b..a8f2f028 100644
--- a/Game/Code/Classes/UCommon.pas
+++ b/Game/Code/Classes/UCommon.pas
@@ -13,21 +13,11 @@ uses
Classes,
{$IFDEF MSWINDOWS}
Windows,
- Messages,
{$ENDIF}
sdl,
UConfig,
ULog;
-{$IFNDEF DARWIN}
-// FIXME: remove this if it is not needed anymore
-type
- hStream = THandle;
- HGLRC = THandle;
- TLargeInteger = Int64;
- TWin32FindData = LongInt;
-{$ENDIF}
-
type
TMessageType = ( mtInfo, mtError );
@@ -42,11 +32,6 @@ function RWopsFromStream(Stream: TStream): PSDL_RWops;
function RandomRange(aMin: Integer; aMax: Integer) : Integer;
{$ENDIF}
-{$IF Defined(MSWINDOWS) and Defined(FPC)}
-function AllocateHWnd(Method: TWndMethod): HWND;
-procedure DeallocateHWnd(hWnd: HWND);
-{$IFEND}
-
function StringReplaceW(text : WideString; search, rep: WideChar):WideString;
function AdaptFilePaths( const aPath : widestring ): widestring;
@@ -444,80 +429,6 @@ begin
end;
{$ENDIF}
-{$IF Defined(MSWINDOWS) and Defined(FPC)}
-function AllocateHWndCallback(hWnd: HWND; uMsg: UINT; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall;
-var
- Msg: TMessage;
- MethodPtr: ^TWndMethod;
-begin
- FillChar(Msg, SizeOf(Msg), 0);
- Msg.msg := uMsg;
- Msg.wParam := wParam;
- Msg.lParam := lParam;
-
- MethodPtr := Pointer(GetWindowLongPtr(hwnd, GWL_USERDATA));
- if Assigned(MethodPtr) then
- MethodPtr^(Msg);
-
- Result := DefWindowProc(hwnd, uMsg, wParam, lParam);
-end;
-
-function AllocateHWnd(Method: TWndMethod): HWND;
-var
- ClassExists: Boolean;
- WndClass, OldClass: TWndClass;
- MethodPtr: ^TMethod;
-begin
- Result := 0;
-
- // setup class-info
- FillChar(WndClass, SizeOf(TWndClass), 0);
- WndClass.hInstance := HInstance;
- // Important: do not enable AllocateHWndCallback before the msg-handler method is assigned,
- // otherwise race-conditions might occur
- WndClass.lpfnWndProc := @DefWindowProc;
- WndClass.lpszClassName:= 'USDXUtilWindowClass';
-
- // check if class is already registered
- ClassExists := GetClassInfo(HInstance, WndClass.lpszClassName, OldClass);
- // create window-class shared by all windows created by AllocateHWnd()
- if (not ClassExists) or (@OldClass.lpfnWndProc <> @DefWindowProc) then
- begin
- if ClassExists then
- UnregisterClass(WndClass.lpszClassName, HInstance);
- if (RegisterClass(WndClass) = 0) then
- Exit;
- end;
- // create window
- Result := CreateWindowEx(WS_EX_TOOLWINDOW, WndClass.lpszClassName, '',
- DWORD(WS_POPUP), 0, 0, 0, 0, 0, 0, HInstance, nil);
- if (Result = 0) then
- Exit;
- // assign individual callback procedure to the window
- if Assigned(Method) then
- begin
- // TMethod contains two pointers but we can pass just one as USERDATA
- GetMem(MethodPtr, SizeOf(TMethod));
- MethodPtr^ := TMethod(Method);
- SetWindowLongPtr(Result, GWL_USERDATA, LONG_PTR(MethodPtr));
- end;
- // now enable AllocateHWndCallback for this window
- SetWindowLongPtr(Result, GWL_WNDPROC, LONG_PTR(@AllocateHWndCallback));
-end;
-
-procedure DeallocateHWnd(hWnd: HWND);
-var
- MethodPtr: ^TMethod;
-begin
- if (hWnd <> 0) then
- begin
- MethodPtr := Pointer(GetWindowLongPtr(hWnd, GWL_USERDATA));
- DestroyWindow(hWnd);
- if Assigned(MethodPtr) then
- FreeMem(MethodPtr);
- end;
-end;
-{$IFEND}
{$IFDEF FPC}
var
diff --git a/Game/Code/UltraStar.dpr b/Game/Code/UltraStar.dpr
index bcee540d..c71a9300 100644
--- a/Game/Code/UltraStar.dpr
+++ b/Game/Code/UltraStar.dpr
@@ -46,7 +46,7 @@ uses
glext in 'lib\JEDI-SDL\OpenGL\Pas\glext.pas',
sdl in 'lib\JEDI-SDL\SDL\Pas\sdl.pas',
sdl_image in 'lib\JEDI-SDL\SDL_Image\Pas\sdl_image.pas',
-// sdl_ttf in 'lib\JEDI-SDL\SDL_ttf\Pas\sdl_ttf.pas',
+ //sdl_ttf in 'lib\JEDI-SDL\SDL_ttf\Pas\sdl_ttf.pas',
sdlutils in 'lib\JEDI-SDL\SDL\Pas\sdlutils.pas',
UMediaCore_SDL in 'Classes\UMediaCore_SDL.pas',
@@ -57,9 +57,6 @@ uses
bass in 'lib\bass\delphi\bass.pas',
UAudioCore_Bass in 'Classes\UAudioCore_Bass.pas',
{$ENDIF}
- {$IFDEF DARWIN}
- PseudoThread in 'MacOSX/Wrapper/PseudoThread.pas',
- {$ENDIF}
{$IFDEF UsePortaudio}
portaudio in 'lib\portaudio\delphi\portaudio.pas',
UAudioCore_Portaudio in 'Classes\UAudioCore_Portaudio.pas',
@@ -68,20 +65,6 @@ uses
portmixer in 'lib\portmixer\delphi\portmixer.pas',
{$ENDIF}
- {$IFDEF MSWINDOWS}
- midiout in 'lib\midi\midiout.pas',
- CIRCBUF in 'lib\midi\CIRCBUF.PAS',
- MidiType in 'lib\midi\MidiType.PAS',
- MidiDefs in 'lib\midi\MidiDefs.PAS',
- MidiCons in 'lib\midi\MidiCons.PAS',
- MidiFile in 'lib\midi\MidiFile.PAS',
- Delphmcb in 'lib\midi\Delphmcb.PAS',
- {$ENDIF}
-
- {$IFDEF MSWINDOWS}
- DirWatch in 'lib\other\DirWatch.pas',
- {$ENDIF}
-
{$IFDEF UseFFMpeg}
avcodec in 'lib\ffmpeg\avcodec.pas',
avformat in 'lib\ffmpeg\avformat.pas',
@@ -104,6 +87,27 @@ uses
projectM in 'lib\projectM\projectM.pas',
{$ENDIF}
+ {$IFDEF MSWINDOWS}
+ {$IFDEF FPC}
+ // FPC compatibility file for Allocate/DeallocateHWnd
+ WinAllocation in 'lib\other\WinAllocation.pas',
+ {$ENDIF}
+
+ midiout in 'lib\midi\midiout.pas',
+ CIRCBUF in 'lib\midi\CIRCBUF.PAS',
+ MidiType in 'lib\midi\MidiType.PAS',
+ MidiDefs in 'lib\midi\MidiDefs.PAS',
+ MidiCons in 'lib\midi\MidiCons.PAS',
+ MidiFile in 'lib\midi\MidiFile.PAS',
+ Delphmcb in 'lib\midi\Delphmcb.PAS',
+
+ DirWatch in 'lib\other\DirWatch.pas',
+ {$ENDIF}
+
+ {$IFDEF DARWIN}
+ PseudoThread in 'MacOSX/Wrapper/PseudoThread.pas',
+ {$ENDIF}
+
SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas',
SQLite3 in 'lib\SQLite\SQLite3.pas',
diff --git a/Game/Code/lib/midi/MidiFile.pas b/Game/Code/lib/midi/MidiFile.pas
index 4279d305..57c9a161 100644
--- a/Game/Code/lib/midi/MidiFile.pas
+++ b/Game/Code/lib/midi/MidiFile.pas
@@ -99,9 +99,11 @@ uses
Windows,
//Forms,
Messages,
- SysUtils,
- UCommon,
- Classes;
+ Classes,
+ {$IFDEF FPC}
+ WinAllocation,
+ {$ENDIF}
+ SysUtils;
type
TChunkType = (illegal, header, track);
diff --git a/Game/Code/lib/midi/Midiin.pas b/Game/Code/lib/midi/Midiin.pas
index 3688d5c9..21db0298 100644
--- a/Game/Code/lib/midi/Midiin.pas
+++ b/Game/Code/lib/midi/Midiin.pas
@@ -112,7 +112,9 @@ uses
Messages,
Windows,
MMSystem,
- UCommon,
+ {$IFDEF FPC}
+ WinAllocation,
+ {$ENDIF}
MidiDefs,
MidiType,
MidiCons,
diff --git a/Game/Code/lib/midi/Midiout.pas b/Game/Code/lib/midi/Midiout.pas
index 2463ae8a..606d0dae 100644
--- a/Game/Code/lib/midi/Midiout.pas
+++ b/Game/Code/lib/midi/Midiout.pas
@@ -107,7 +107,9 @@ uses
Messages,
Classes,
MMSystem,
- UCommon,
+ {$IFDEF FPC}
+ WinAllocation,
+ {$ENDIF}
Circbuf,
MidiType,
MidiDefs,
diff --git a/Game/Code/lib/other/DirWatch.pas b/Game/Code/lib/other/DirWatch.pas
index d302cade..9d395840 100644
--- a/Game/Code/lib/other/DirWatch.pas
+++ b/Game/Code/lib/other/DirWatch.pas
@@ -31,9 +31,11 @@ interface
uses
Windows,
Messages,
- SysUtils,
- UCommon,
- Classes;
+ Classes,
+ {$IFDEF FPC}
+ WinAllocation,
+ {$ENDIF}
+ SysUtils;
type
TNotifyFilters = set of (nfFilename, nfDirname, nfAttrib,
diff --git a/Game/Code/lib/other/WinAllocation.pas b/Game/Code/lib/other/WinAllocation.pas
new file mode 100644
index 00000000..7c26a0e5
--- /dev/null
+++ b/Game/Code/lib/other/WinAllocation.pas
@@ -0,0 +1,97 @@
+unit WinAllocation;
+
+// FPC misses AllocateHWnd and DeallocateHWnd which is used by several
+// libraries such as Midi... or DirWatch.
+// Since FPC 2.2.2 there are dummies in Classes that just raise RunTime exceptions.
+// To avoid those exceptions, include this unit AFTER Classes.
+// Maybe the dummies will be replaced by functional routines in the future.WinAllocation
+//
+// THESE FUNCTIONS ARE ONLY FOR COMPATIBILITY WITH SOME EXTERNAL WIN32 LIBS.
+// DO NOT USE THEM IN USDX CODE.
+//
+
+interface
+
+uses
+ Classes,
+ Windows;
+
+function AllocateHWnd(Method: TWndMethod): HWND;
+procedure DeallocateHWnd(hWnd: HWND);
+
+implementation
+
+function AllocateHWndCallback(hWnd: HWND; uMsg: UINT; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall;
+var
+ Msg: TMessage;
+ MethodPtr: ^TWndMethod;
+begin
+ FillChar(Msg, SizeOf(Msg), 0);
+ Msg.msg := uMsg;
+ Msg.wParam := wParam;
+ Msg.lParam := lParam;
+
+ MethodPtr := Pointer(GetWindowLongPtr(hwnd, GWL_USERDATA));
+ if Assigned(MethodPtr) then
+ MethodPtr^(Msg);
+
+ Result := DefWindowProc(hwnd, uMsg, wParam, lParam);
+end;
+
+function AllocateHWnd(Method: TWndMethod): HWND;
+var
+ ClassExists: Boolean;
+ WndClass, OldClass: TWndClass;
+ MethodPtr: ^TMethod;
+begin
+ Result := 0;
+
+ // setup class-info
+ FillChar(WndClass, SizeOf(TWndClass), 0);
+ WndClass.hInstance := HInstance;
+ // Important: do not enable AllocateHWndCallback before the msg-handler method is assigned,
+ // otherwise race-conditions might occur
+ WndClass.lpfnWndProc := @DefWindowProc;
+ WndClass.lpszClassName:= 'USDXUtilWindowClass';
+
+ // check if class is already registered
+ ClassExists := GetClassInfo(HInstance, WndClass.lpszClassName, OldClass);
+ // create window-class shared by all windows created by AllocateHWnd()
+ if (not ClassExists) or (@OldClass.lpfnWndProc <> @DefWindowProc) then
+ begin
+ if ClassExists then
+ UnregisterClass(WndClass.lpszClassName, HInstance);
+ if (RegisterClass(WndClass) = 0) then
+ Exit;
+ end;
+ // create window
+ Result := CreateWindowEx(WS_EX_TOOLWINDOW, WndClass.lpszClassName, '',
+ DWORD(WS_POPUP), 0, 0, 0, 0, 0, 0, HInstance, nil);
+ if (Result = 0) then
+ Exit;
+ // assign individual callback procedure to the window
+ if Assigned(Method) then
+ begin
+ // TMethod contains two pointers but we can pass just one as USERDATA
+ GetMem(MethodPtr, SizeOf(TMethod));
+ MethodPtr^ := TMethod(Method);
+ SetWindowLongPtr(Result, GWL_USERDATA, LONG_PTR(MethodPtr));
+ end;
+ // now enable AllocateHWndCallback for this window
+ SetWindowLongPtr(Result, GWL_WNDPROC, LONG_PTR(@AllocateHWndCallback));
+end;
+
+procedure DeallocateHWnd(hWnd: HWND);
+var
+ MethodPtr: ^TMethod;
+begin
+ if (hWnd <> 0) then
+ begin
+ MethodPtr := Pointer(GetWindowLongPtr(hWnd, GWL_USERDATA));
+ DestroyWindow(hWnd);
+ if Assigned(MethodPtr) then
+ FreeMem(MethodPtr);
+ end;
+end;
+
+end.