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author | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-10-19 15:14:17 +0000 |
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committer | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-10-19 15:14:17 +0000 |
commit | a52499fa9f5e7f37c70bfb7a4145554168ec30f0 (patch) | |
tree | ed343438845b47af6784c132a7bda303322a77e8 | |
parent | 3d959d62af80562289e790231be2deffcd02c9b3 (diff) | |
download | usdx-a52499fa9f5e7f37c70bfb7a4145554168ec30f0.tar.gz usdx-a52499fa9f5e7f37c70bfb7a4145554168ec30f0.tar.xz usdx-a52499fa9f5e7f37c70bfb7a4145554168ec30f0.zip |
added static navigate in scorescreen for medley mode
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2683 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rwxr-xr-x | medley_new/game/themes/Candy.ini | 17 | ||||
-rw-r--r-- | medley_new/game/themes/Classic.ini | 21 | ||||
-rw-r--r-- | medley_new/game/themes/Deluxe.ini | 24 | ||||
-rwxr-xr-x | medley_new/game/themes/Temptation.ini | 21 | ||||
-rw-r--r-- | medley_new/game/themes/Verdure.ini | 24 | ||||
-rw-r--r-- | medley_new/src/base/UThemes.pas | 6 | ||||
-rw-r--r-- | medley_new/src/screens/UScreenScore.pas | 12 |
7 files changed, 123 insertions, 2 deletions
diff --git a/medley_new/game/themes/Candy.ini b/medley_new/game/themes/Candy.ini index d8944b83..5051362d 100755 --- a/medley_new/game/themes/Candy.ini +++ b/medley_new/game/themes/Candy.ini @@ -2223,6 +2223,23 @@ Tex = ScoreLine Type = Transparent
Color = Light
+[ScoreStaticNavigate]
+X = 759
+Y = 65
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[ScoreTextNavigate]
+X = 753
+Y = 64
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
#================================================================== Options ======
[Options]
diff --git a/medley_new/game/themes/Classic.ini b/medley_new/game/themes/Classic.ini index 3db8838f..7d45c2fb 100644 --- a/medley_new/game/themes/Classic.ini +++ b/medley_new/game/themes/Classic.ini @@ -1218,7 +1218,7 @@ Reflection = 1 ReflectionSpacing = 2 [ScoreStatic4] -X =350 +X =200 Y = 545 W = 32 H = 30 @@ -1227,7 +1227,7 @@ Color = White Type = Transparent [ScoreText2] -X =390 +X =240 Y = 548 Color = Black Font = 0 @@ -2387,6 +2387,23 @@ Tex = ScoreLine Type = Transparent Color = Gray +[ScoreStaticNavigate] +X = 450 +Y = 545 +W =32 +H =30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[ScoreTextNavigate] +X =490 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE + [Options] Texts = 6 Fade = 2 diff --git a/medley_new/game/themes/Deluxe.ini b/medley_new/game/themes/Deluxe.ini index a8d789b2..b8bd7ae5 100644 --- a/medley_new/game/themes/Deluxe.ini +++ b/medley_new/game/themes/Deluxe.ini @@ -2573,6 +2573,30 @@ Tex = ScoreLine Type = Colorized Color = White +[ScoreStaticNavigate] +X = 440 +Y = 545 +W = 32 +H = 30 +Z = 0.5 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[ScoreTextNavigate] +X = 480 +Y = 548 +Z = 0.5 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE +Reflection = 1 +ReflectionSpacing = 13 + [Options] Texts = 6 Fade = 2 diff --git a/medley_new/game/themes/Temptation.ini b/medley_new/game/themes/Temptation.ini index 35c37ba3..3040bdc6 100755 --- a/medley_new/game/themes/Temptation.ini +++ b/medley_new/game/themes/Temptation.ini @@ -2563,6 +2563,27 @@ Tex = ScoreLine Type = Colorized
Color = White
+[ScoreStaticNavigate]
+X = 440
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreTextNavigate]
+X = 480
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
[Options]
Texts = 6
Fade = 2
diff --git a/medley_new/game/themes/Verdure.ini b/medley_new/game/themes/Verdure.ini index 37d566d5..02e4e0eb 100644 --- a/medley_new/game/themes/Verdure.ini +++ b/medley_new/game/themes/Verdure.ini @@ -2637,6 +2637,30 @@ Tex = ScoreLine Type = Colorized
Color = Black
+[ScoreStaticNavigate]
+X = 440
+Y = 545
+W = 32
+H = 30
+Z = 0.5
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreTextNavigate]
+X = 480
+Y = 548
+Z = 0.5
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
##################
#################################
#################
diff --git a/medley_new/src/base/UThemes.pas b/medley_new/src/base/UThemes.pas index dcfc5b4d..55d2e84d 100644 --- a/medley_new/src/base/UThemes.pas +++ b/medley_new/src/base/UThemes.pas @@ -408,6 +408,9 @@ type StaticLevelRound: array[1..6] of TThemeStatic; StaticPlayerIdBox: array[1..6] of TThemeStatic; + StaticNavigate: TThemeStatic; + TextNavigate: TThemeText; + // Description: array[0..5] of string;} end; @@ -1274,6 +1277,9 @@ begin ThemeLoadStatic(Score.StaticRatings[I], 'ScoreStaticRatingPicture' + IntToStr(I)); end; + ThemeLoadStatic(Score.StaticNavigate, 'ScoreStaticNavigate'); + ThemeLoadText(Score.TextNavigate, 'ScoreTextNavigate'); + // Top5 ThemeLoadBasic(Top5, 'Top5'); diff --git a/medley_new/src/screens/UScreenScore.pas b/medley_new/src/screens/UScreenScore.pas index 3b08fe86..7742aec0 100644 --- a/medley_new/src/screens/UScreenScore.pas +++ b/medley_new/src/screens/UScreenScore.pas @@ -168,6 +168,8 @@ type TextGolden_ActualValue: array[1..6] of integer; ActualRound: integer; + StaticNavigate: integer; + TextNavigate: integer; procedure RefreshTexts; procedure ResetScores; @@ -574,6 +576,9 @@ begin aPlayerScoreScreenTextures[Player].Player_Id_Box := Texture.GetTexture(Skin.GetTextureFileName('PlayerIDBox0' + IntToStr(Player)), Texture_Type_Transparent); end; + StaticNavigate := AddStatic(Theme.Score.StaticNavigate); + TextNavigate := AddText(Theme.Score.TextNavigate); + LoadSwapTextures; end; @@ -698,6 +703,13 @@ begin begin for P := 0 to PlayersPlay - 1 do Player[P] := PlaylistMedley.Stats[ActualRound].Player[P]; + + Statics[StaticNavigate].Visible := true; + Text[TextNavigate].Visible := true; + end else + begin + Statics[StaticNavigate].Visible := false; + Text[TextNavigate].Visible := false; end; MapPlayersToPosition; |