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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-19 13:40:13 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-19 13:40:13 +0000
commit75279f0cdfb62b2fe3fb8043c40ed04a1ea594a7 (patch)
tree606f154e4b152d1418cab4f507d9874b8820dc86
parenta3904cbf6d498504bb0ab2510b50e6117d2869cc (diff)
downloadusdx-75279f0cdfb62b2fe3fb8043c40ed04a1ea594a7.tar.gz
usdx-75279f0cdfb62b2fe3fb8043c40ed04a1ea594a7.tar.xz
usdx-75279f0cdfb62b2fe3fb8043c40ed04a1ea594a7.zip
oops... broke delphi building..
sorry guys. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@401 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/TextGL.pas2
-rw-r--r--Game/Code/UltraStar.lpi86
2 files changed, 45 insertions, 43 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas
index b61e2657..9700ce7a 100644
--- a/Game/Code/Classes/TextGL.pas
+++ b/Game/Code/Classes/TextGL.pas
@@ -371,8 +371,10 @@ begin
Fonts[ActFont].AspectW := Aspect;
end;
+{$IFDEF FPC}
initialization
{$I UltraStar.lrs}
+{$ENDIF}
end.
diff --git a/Game/Code/UltraStar.lpi b/Game/Code/UltraStar.lpi
index 39d9c94f..c63877cb 100644
--- a/Game/Code/UltraStar.lpi
+++ b/Game/Code/UltraStar.lpi
@@ -12,7 +12,7 @@
<MainUnit Value="0"/>
<IconPath Value="./"/>
<TargetFileExt Value=".exe"/>
- <ActiveEditorIndexAtStart Value="1"/>
+ <ActiveEditorIndexAtStart Value="3"/>
</General>
<VersionInfo>
<ProjectVersion Value=""/>
@@ -43,7 +43,7 @@
<CursorPos X="32" Y="72"/>
<TopLine Value="52"/>
<EditorIndex Value="0"/>
- <UsageCount Value="70"/>
+ <UsageCount Value="71"/>
<Loaded Value="True"/>
</Unit0>
<Unit1>
@@ -82,7 +82,7 @@
<CursorPos X="41" Y="204"/>
<TopLine Value="186"/>
<EditorIndex Value="1"/>
- <UsageCount Value="10"/>
+ <UsageCount Value="11"/>
<Loaded Value="True"/>
</Unit5>
<Unit6>
@@ -395,14 +395,14 @@
<CursorPos X="31" Y="24"/>
<TopLine Value="4"/>
<EditorIndex Value="6"/>
- <UsageCount Value="11"/>
+ <UsageCount Value="12"/>
<Loaded Value="True"/>
</Unit49>
<Unit50>
<Filename Value="Classes\TextGL.pas"/>
<UnitName Value="TextGL"/>
- <CursorPos X="26" Y="77"/>
- <TopLine Value="51"/>
+ <CursorPos X="9" Y="377"/>
+ <TopLine Value="339"/>
<EditorIndex Value="3"/>
<UsageCount Value="11"/>
<Bookmarks Count="1">
@@ -415,130 +415,130 @@
<CursorPos X="17" Y="1"/>
<TopLine Value="1"/>
<EditorIndex Value="4"/>
- <UsageCount Value="10"/>
+ <UsageCount Value="11"/>
<Loaded Value="True"/>
</Unit51>
</Units>
<JumpHistory Count="30" HistoryIndex="29">
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