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/*
 * UltraStar Deluxe - Karaoke Game
 *
 * UltraStar Deluxe is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; see the file COPYING. If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef RGB_COLOR_HPP
#define RGB_COLOR_HPP

#include <GL/gl.h>

namespace usdx
{
	class RgbColor
	{
	private:
		float red;
		float green;
		float blue;

	protected:
		mutable GLubyte *array;
		mutable size_t array_length;

	public:
		RgbColor(int red, int green, int blue);
		RgbColor(float red, float green, float blue);
		RgbColor(const RgbColor& color);
		virtual ~RgbColor();
		RgbColor& operator=(const RgbColor& color);

		float get_red(void) const;
		float get_green(void) const;
		float get_blue(void) const;

		virtual const GLubyte* get_array(size_t len) const;
		int get_array_comonent_count(void) const;
	};
};

#endif