{* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*}
unit UScreenEditSub;
interface
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
uses
UMenu,
UMusic,
SDL,
SysUtils,
UFiles,
UTime,
USongs,
USong,
UIni,
ULog,
UTexture,
UMenuText,
UEditorLyrics,
Math,
gl,
{$IFDEF UseMIDIPort}
MidiOut,
{$ENDIF}
UThemes;
type
TScreenEditSub = class(TMenu)
private
AktBeat: integer;
//Variable is True if no Song is loaded
Error: boolean;
TextNote: integer;
TextSentence: integer;
TextTitle: integer;
TextArtist: integer;
TextMp3: integer;
TextBPM: integer;
TextGAP: integer;
TextDebug: integer;
TextNStart: integer;
TextNLength: integer;
TextNTon: integer;
TextNText: integer;
CurrentNote: integer;
PlaySentence: boolean;
PlaySentenceMidi: boolean;
PlayStopTime: real;
LastClick: integer;
Click: boolean;
CopySrc: integer;
{$IFDEF UseMIDIPort}
MidiOut: TMidiOutput;
{$endif}
MidiStart: real;
MidiStop: real;
MidiTime: real;
MidiPos: real;
MidiLastNote: integer;
TextEditMode: boolean;
editText: UTF8String; //backup of current text in text-edit-mode
Lyric: TEditorLyrics;
procedure DivideBPM;
procedure MultiplyBPM;
procedure LyricsCapitalize;
procedure LyricsCorrectSpaces;
procedure FixTimings;
procedure DivideSentence;
procedure JoinSentence;
procedure DivideNote;
procedure DeleteNote;
procedure TransposeNote(Transpose: integer);
procedure ChangeWholeTone(Tone: integer);
procedure MoveAllToEnd(Move: integer);
procedure MoveTextToRight;
procedure MarkSrc;
procedure PasteText;
procedure CopySentence(Src, Dst: integer);
procedure CopySentences(Src, Dst, Num: integer);
procedure DrawStatics;
procedure DrawInfoBar(x, y, w, h: integer);
//Note Name Mod
function GetNoteName(Note: integer): string;
public
Tex_Background: TTexture;
FadeOut: boolean;
constructor Create; override;
procedure OnShow; override;
function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override;
function ParseInputEditText(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean;
function Draw: boolean; override;
procedure OnHide; override;
end;
implementation
uses
UGraphic,
UDraw,
UNote,
USkins,
ULanguage,
UTextEncoding,
UUnicodeUtils,
UPath;
procedure OnSaveEncodingError(Value: boolean; Data: Pointer);
var
SResult: TSaveSongResult;
FilePath: IPath;
Success: boolean;
begin
Success := false;
if (Value) then
begin
CurrentSong.Encoding := encUTF8;
FilePath := CurrentSong.Path.Append(CurrentSong.FileName);
// create backup file
FilePath.CopyFile(Path(FilePath.ToUTF8 + '.ansi.bak'), false);
// store in UTF-8 encoding
SResult := SaveSong(CurrentSong, Lines[0], FilePath,
boolean(Data));
Success := (SResult = ssrOK);
end;
if (Success) then
ScreenPopupInfo.ShowPopup(Language.Translate('INFO_FILE_SAVED'))
else
ScreenPopupError.ShowPopup(Language.Translate('ERROR_SAVE_FILE_FAILED'));
end;
// Method for input parsing. If false is returned, GetNextWindow
// should be checked to know the next window to load;
function TScreenEditSub.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean;
var
SDL_ModState: word;
R: real;
SResult: TSaveSongResult;
begin
Result := true;
if TextEditMode then
begin
Result := ParseInputEditText(PressedKey, CharCode, PressedDown);
end
else
begin
SDL_ModState := SDL_GetModState and (KMOD_LSHIFT + KMOD_RSHIFT
+ KMOD_LCTRL + KMOD_RCTRL + KMOD_LALT + KMOD_RALT {+ KMOD_CAPS});
if (PressedDown) then // Key Down
begin
// check normal keys
case PressedKey of
SDLK_Q:
begin
Result := false;
Exit;
end;
SDLK_S:
begin
// Save Song
SResult := SaveSong(CurrentSong, Lines[0], CurrentSong.Path.Append(CurrentSong.FileName),
(SDL_ModState = KMOD_LSHIFT));
if (SResult = ssrOK) then
begin
//ScreenPopupInfo.ShowPopup(Language.Translate('INFO_FILE_SAVED'));
Text[TextDebug].Text := Language.Translate('INFO_FILE_SAVED');
end
else if (SResult = ssrEncodingError) then
begin
ScreenPopupCheck.ShowPopup(Language.Translate('ENCODING_ERROR_ASK_FOR_UTF8'), OnSaveEncodingError,
Pointer(SDL_ModState = KMOD_LSHIFT), true);
end
else
begin
ScreenPopupError.ShowPopup(Language.Translate('ERROR_SAVE_FILE_FAILED'));
end;
Exit;
end;
SDLK_R: //reload
begin
AudioPlayback.Stop;
{$IFDEF UseMIDIPort}
MidiOut.Close;
MidiOut.Free;
{$ENDIF}
Lyric.Free;
onShow;
Text[TextDebug].Text := 'song reloaded'; //TODO: Language.Translate('SONG_RELOADED');
end;
SDLK_D:
begin
// Divide lengths by 2
if (SDL_ModState = KMOD_LSHIFT) then
begin
DivideBPM;
Exit;
end;
end;
SDLK_M:
begin
// Multiply lengths by 2
if (SDL_ModState = KMOD_LSHIFT) then
begin
MultiplyBPM;
Exit;
end;
end;
SDLK_C:
begin
// Capitalize letter at the beginning of line
if SDL_ModState = 0 then
LyricsCapitalize;
// Correct spaces
if SDL_ModState = KMOD_LSHIFT then
LyricsCorrectSpaces;
// Copy sentence
if SDL_ModState = KMOD_LCTRL then
MarkSrc;
Exit;
end;
SDLK_V:
begin
// Paste text
if SDL_ModState = KMOD_LCTRL then
begin
if Lines[0].Line[Lines[0].Current].HighNote >= Lines[0].Line[CopySrc].HighNote then
PasteText
else
Log.LogStatus('PasteText: invalid range', 'TScreenEditSub.ParseInput');
end;
if SDL_ModState = KMOD_LCTRL + KMOD_LSHIFT then
begin
CopySentence(CopySrc, Lines[0].Current);
end;
end;
SDLK_T:
begin
// Fixes timings between sentences
FixTimings;
Exit;
end;
SDLK_P:
begin
if SDL_ModState = 0 then
begin
// Play Sentence
Click := true;
AudioPlayback.Stop;
R := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[0].Start);
if R <= AudioPlayback.Length then
begin
AudioPlayback.Position := R;
PlayStopTime := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].End_);
PlaySentence := true;
AudioPlayback.Play;
LastClick := -100;
end;
end
else if SDL_ModState = KMOD_LSHIFT then
begin
PlaySentenceMidi := true;
MidiTime := USTime.GetTime;
MidiStart := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[0].Start);
MidiStop := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].End_);
LastClick := -100;
end
else if SDL_ModState = KMOD_LSHIFT or KMOD_LCTRL then
begin
PlaySentenceMidi := true;
MidiTime := USTime.GetTime;
MidiStart := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[0].Start);
MidiStop := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].End_);
LastClick := -100;
PlaySentence := true;
Click := true;
AudioPlayback.Stop;
AudioPlayback.Position := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[0].Start)+0{-0.10};
PlayStopTime := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].End_)+0;
AudioPlayback.Play;
LastClick := -100;
end;
Exit;
end;
// Golden Note
SDLK_G:
begin
if (Lines[0].Line[Lines[0].Current].Note[CurrentNote].NoteType = ntGolden) then
Lines[0].Line[Lines[0].Current].Note[CurrentNote].NoteType := ntNormal
else
Lines[0].Line[Lines[0].Current].Note[CurrentNote].NoteType := ntGolden;
Exit;
end;
// Freestyle Note
SDLK_F:
begin
if (Lines[0].Line[Lines[0].Current].Note[CurrentNote].NoteType = ntFreestyle) then
Lines[0].Line[Lines[0].Current].Note[CurrentNote].NoteType := ntNormal
else
Lines[0].Line[Lines[0].Current].Note[CurrentNote].NoteType := ntFreestyle;
Exit;
end;
end;
// check special keys
case PressedKey of
SDLK_ESCAPE,
SDLK_BACKSPACE :
begin
FadeTo(@ScreenSong);
end;
SDLK_BACKQUOTE:
begin
// Increase Note Length (same as Alt + Right)
Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Inc(Lines[0].Line[Lines[0].Current].End_);
end;
SDLK_EQUALS:
begin
// Increase BPM
if SDL_ModState = 0 then
CurrentSong.BPM[0].BPM := Round((CurrentSong.BPM[0].BPM * 5) + 1) / 5; // (1/20)
if SDL_ModState = KMOD_LSHIFT then
CurrentSong.BPM[0].BPM := CurrentSong.BPM[0].BPM + 4; // (1/1)
if SDL_ModState = KMOD_LCTRL then
CurrentSong.BPM[0].BPM := Round((CurrentSong.BPM[0].BPM * 25) + 1) / 25; // (1/100)
end;
SDLK_MINUS:
begin
// Decrease BPM
if SDL_ModState = 0 then
CurrentSong.BPM[0].BPM := Round((CurrentSong.BPM[0].BPM * 5) - 1) / 5;
if SDL_ModState = KMOD_LSHIFT then
CurrentSong.BPM[0].BPM := CurrentSong.BPM[0].BPM - 4;
if SDL_ModState = KMOD_LCTRL then
CurrentSong.BPM[0].BPM := Round((CurrentSong.BPM[0].BPM * 25) - 1) / 25;
end;
SDLK_4:
begin
if SDL_ModState = KMOD_LCTRL + KMOD_LSHIFT then
begin
CopySentence(CopySrc, Lines[0].Current);
CopySentence(CopySrc+1, Lines[0].Current+1);
CopySentence(CopySrc+2, Lines[0].Current+2);
CopySentence(CopySrc+3, Lines[0].Current+3);
end;
if SDL_ModState = KMOD_LCTRL + KMOD_LSHIFT + KMOD_LALT then
begin
CopySentences(CopySrc, Lines[0].Current, 4);
end;
end;
SDLK_5:
begin
if SDL_ModState = KMOD_LCTRL + KMOD_LSHIFT then
begin
CopySentence(CopySrc, Lines[0].Current);
CopySentence(CopySrc+1, Lines[0].Current+1);
CopySentence(CopySrc+2, Lines[0].Current+2);
CopySentence(CopySrc+3, Lines[0].Current+3);
CopySentence(CopySrc+4, Lines[0].Current+4);
end;
if SDL_ModState = KMOD_LCTRL + KMOD_LSHIFT + KMOD_LALT then
begin
CopySentences(CopySrc, Lines[0].Current, 5);
end;
end;
SDLK_9:
begin
// Decrease GAP
if SDL_ModState = 0 then
CurrentSong.GAP := CurrentSong.GAP - 10;
if SDL_ModState = KMOD_LSHIFT then
CurrentSong.GAP := CurrentSong.GAP - 1000;
end;
SDLK_0:
begin
// Increase GAP
if SDL_ModState = 0 then
CurrentSong.GAP := CurrentSong.GAP + 10;
if SDL_ModState = KMOD_LSHIFT then
CurrentSong.GAP := CurrentSong.GAP + 1000;
end;
SDLK_KP_PLUS:
begin
// Increase tone of all notes
if SDL_ModState = 0 then
ChangeWholeTone(1);
if SDL_ModState = KMOD_LSHIFT then
ChangeWholeTone(12);
end;
SDLK_KP_MINUS:
begin
// Decrease tone of all notes
if SDL_ModState = 0 then
ChangeWholeTone(-1);
if SDL_ModState = KMOD_LSHIFT then
ChangeWholeTone(-12);
end;
SDLK_SLASH:
begin
if SDL_ModState = 0 then
begin
// Insert start of sentece
if CurrentNote > 0 then
DivideSentence;
end;
if SDL_ModState = KMOD_LSHIFT then
begin
// Join next sentence with current
if Lines[0].Current < Lines[0].High then
JoinSentence;
end;
if SDL_ModState = KMOD_LCTRL then
begin
// divide note
DivideNote;
end;
end;
SDLK_F4:
begin
// Enter Text Edit Mode
editText := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text;
TextEditMode := true;
end;
SDLK_SPACE:
begin
// Play Sentence
PlaySentenceMidi := false; // stop midi
PlaySentence := true;
Click := false;
AudioPlayback.Stop;
AudioPlayback.Position := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
PlayStopTime := (GetTimeFromBeat(
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start +
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length));
AudioPlayback.Play;
LastClick := -100;
end;
SDLK_RETURN:
begin
end;
SDLK_DELETE:
begin
if SDL_ModState = KMOD_LCTRL then
begin
// moves text to right in current sentence
DeleteNote;
end;
end;
SDLK_PERIOD:
begin
// moves text to right in current sentence
MoveTextToRight;
end;
SDLK_RIGHT:
begin
// right
if SDL_ModState = 0 then
begin
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1;
Inc(CurrentNote);
if CurrentNote > Lines[0].Line[Lines[0].Current].HighNote then
CurrentNote := 0;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
Lyric.Selected := CurrentNote;
end;
// ctrl + right
if SDL_ModState = KMOD_LCTRL then
begin
if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length > 1 then
begin
Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
if CurrentNote = 0 then
begin
Inc(Lines[0].Line[Lines[0].Current].Start);
end;
end;
end;
// shift + right
if SDL_ModState = KMOD_LSHIFT then
begin
Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
if CurrentNote = 0 then
begin
Inc(Lines[0].Line[Lines[0].Current].Start);
end;
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Inc(Lines[0].Line[Lines[0].Current].End_);
end;
// alt + right
if SDL_ModState = KMOD_LALT then
begin
Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Inc(Lines[0].Line[Lines[0].Current].End_);
end;
// alt + ctrl + shift + right = move all from cursor to right
if SDL_ModState = KMOD_LALT + KMOD_LCTRL + KMOD_LSHIFT then
begin
MoveAllToEnd(1);
end;
end;
SDLK_LEFT:
begin
// left
if SDL_ModState = 0 then
begin
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1;
Dec(CurrentNote);
if CurrentNote = -1 then
CurrentNote := Lines[0].Line[Lines[0].Current].HighNote;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
Lyric.Selected := CurrentNote;
end;
// ctrl + left
if SDL_ModState = KMOD_LCTRL then
begin
Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
if CurrentNote = 0 then
begin
Dec(Lines[0].Line[Lines[0].Current].Start);
end;
end;
// shift + left
if SDL_ModState = KMOD_LSHIFT then
begin
Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
// resizing sentences
if CurrentNote = 0 then
begin
Dec(Lines[0].Line[Lines[0].Current].Start);
end;
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Dec(Lines[0].Line[Lines[0].Current].End_);
end;
// alt + left
if SDL_ModState = KMOD_LALT then
begin
if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length > 1 then
begin
Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Dec(Lines[0].Line[Lines[0].Current].End_);
end;
end;
// alt + ctrl + shift + right = move all from cursor to left
if SDL_ModState = KMOD_LALT + KMOD_LCTRL + KMOD_LSHIFT then
begin
MoveAllToEnd(-1);
end;
end;
SDLK_DOWN:
begin
// skip to next sentence
if SDL_ModState = 0 then
begin
{$IFDEF UseMIDIPort}
MidiOut.PutShort($81, Lines[0].Line[Lines[0].Current].Note[MidiLastNote].Tone + 60, 127);
PlaySentenceMidi := false;
{$ENDIF}
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1;
Inc(Lines[0].Current);
CurrentNote := 0;
if Lines[0].Current > Lines[0].High then
Lines[0].Current := 0;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
Lyric.AddLine(Lines[0].Current);
Lyric.Selected := 0;
AudioPlayback.Stop;
PlaySentence := false;
end;
// decrease tone
if SDL_ModState = KMOD_LCTRL then
begin
TransposeNote(-1);
end;
end;
SDLK_UP:
begin
// skip to previous sentence
if SDL_ModState = 0 then
begin
{$IFDEF UseMIDIPort}
MidiOut.PutShort($81, Lines[0].Line[Lines[0].Current].Note[MidiLastNote].Tone + 60, 127);
PlaySentenceMidi := false;
{$endif}
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1;
Dec(Lines[0].Current);
CurrentNote := 0;
if Lines[0].Current = -1 then
Lines[0].Current := Lines[0].High;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
Lyric.AddLine(Lines[0].Current);
Lyric.Selected := 0;
AudioPlayback.Stop;
PlaySentence := false;
end;
// increase tone
if SDL_ModState = KMOD_LCTRL then
begin
TransposeNote(1);
end;
end;
end; // case
end;
end; // if
end;
function TScreenEditSub.ParseInputEditText(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean;
var
SDL_ModState: word;
begin
// used when in Text Edit Mode
Result := true;
SDL_ModState := SDL_GetModState and (KMOD_LSHIFT + KMOD_RSHIFT
+ KMOD_LCTRL + KMOD_RCTRL + KMOD_LALT + KMOD_RALT {+ KMOD_CAPS});
if (PressedDown) then
begin
// check normal keys
if (IsPrintableChar(CharCode)) then
begin
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text :=
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text + UCS4ToUTF8String(CharCode);
Lyric.AddLine(Lines[0].Current);
Lyric.Selected := CurrentNote;
Exit;
end;
// check special keys
case PressedKey of
SDLK_ESCAPE:
begin
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text := editText;
Lyric.AddLine(Lines[0].Current);
Lyric.Selected := CurrentNote;
TextEditMode := false;
end;
SDLK_F4, SDLK_RETURN:
begin
// Exit Text Edit Mode
TextEditMode := false;
end;
SDLK_BACKSPACE:
begin
UTF8Delete(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text,
LengthUTF8(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text), 1);
Lyric.AddLine(Lines[0].Current);
Lyric.Selected := CurrentNote;
end;
SDLK_RIGHT:
begin
// right
if SDL_ModState = 0 then
begin
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1;
Inc(CurrentNote);
if CurrentNote > Lines[0].Line[Lines[0].Current].HighNote then
CurrentNote := 0;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
Lyric.Selected := CurrentNote;
editText := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text;
end;
end;
SDLK_LEFT:
begin
// left
if SDL_ModState = 0 then
begin
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1;
Dec(CurrentNote);
if CurrentNote = -1 then
CurrentNote := Lines[0].Line[Lines[0].Current].HighNote;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
Lyric.Selected := CurrentNote;
editText := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text;
end;
end;
end;
end;
end;
{
procedure TScreenEditSub.NewBeat;
begin
// click
for Pet := 0 to Lines[0].Line[Lines[0].Current].HighNut do
if (Lines[0].Line[Lines[0].Current].Note[Pet].Start = Czas.AktBeat) then
Music.PlayClick;
end;
}
procedure TScreenEditSub.DivideBPM;
var
C: integer;
N: integer;
begin
CurrentSong.BPM[0].BPM := CurrentSong.BPM[0].BPM / 2;
for C := 0 to Lines[0].High do
begin
Lines[0].Line[C].Start := Lines[0].Line[C].Start div 2;
Lines[0].Line[C].End_ := Lines[0].Line[C].End_ div 2;
for N := 0 to Lines[0].Line[C].HighNote do
begin
Lines[0].Line[C].Note[N].Start := Lines[0].Line[C].Note[N].Start div 2;
Lines[0].Line[C].Note[N].Length := Round(Lines[0].Line[C].Note[N].Length / 2);
end; // N
end; // C
end;
procedure TScreenEditSub.MultiplyBPM;
var
C: integer;
N: integer;
begin
CurrentSong.BPM[0].BPM := CurrentSong.BPM[0].BPM * 2;
for C := 0 to Lines[0].High do
begin
Lines[0].Line[C].Start := Lines[0].Line[C].Start * 2;
Lines[0].Line[C].End_ := Lines[0].Line[C].End_ * 2;
for N := 0 to Lines[0].Line[C].HighNote do
begin
Lines[0].Line[C].Note[N].Start := Lines[0].Line[C].Note[N].Start * 2;
Lines[0].Line[C].Note[N].Length := Lines[0].Line[C].Note[N].Length * 2;
end; // N
end; // C
end;
procedure TScreenEditSub.LyricsCapitalize;
var
C: integer;
//N: integer; // temporary
S: string;
begin
// temporary
{
for C := 0 to Lines[0].High do
for N := 0 to Lines[0].Line[C].HighNut do
Lines[0].Line[C].Note[N].Text := UTF8LowerCase(Lines[0].Line[C].Note[N].Text);
}
for C := 0 to Lines[0].High do
begin
S := AnsiUpperCase(Copy(Lines[0].Line[C].Note[0].Text, 1, 1));
S := S + Copy(Lines[0].Line[C].Note[0].Text, 2, Length(Lines[0].Line[C].Note[0].Text)-1);
Lines[0].Line[C].Note[0].Text := S;
end; // C
end;
procedure TScreenEditSub.LyricsCorrectSpaces;
var
C: integer;
N: integer;
begin
for C := 0 to Lines[0].High do
begin
// correct starting spaces in the first word
while Copy(Lines[0].Line[C].Note[0].Text, 1, 1) = ' ' do
Lines[0].Line[C].Note[0].Text := Copy(Lines[0].Line[C].Note[0].Text, 2, 100);
// move spaces on the start to the end of the previous note
for N := 1 to Lines[0].Line[C].HighNote do
begin
while (Copy(Lines[0].Line[C].Note[N].Text, 1, 1) = ' ') do
begin
Lines[0].Line[C].Note[N].Text := Copy(Lines[0].Line[C].Note[N].Text, 2, 100);
Lines[0].Line[C].Note[N-1].Text := Lines[0].Line[C].Note[N-1].Text + ' ';
end;
end; // N
// correct '-' to '- '
for N := 0 to Lines[0].Line[C].HighNote do
begin
if Lines[0].Line[C].Note[N].Text = '-' then
Lines[0].Line[C].Note[N].Text := '- ';
end; // N
// add space to the previous note when the current word is '- '
for N := 1 to Lines[0].Line[C].HighNote do
begin
if Lines[0].Line[C].Note[N].Text = '- ' then
Lines[0].Line[C].Note[N-1].Text := Lines[0].Line[C].Note[N-1].Text + ' ';
end; // N
// correct too many spaces at the end of note
for N := 0 to Lines[0].Line[C].HighNote do
begin
while Copy(Lines[0].Line[C].Note[N].Text, Length(Lines[0].Line[C].Note[N].Text)-1, 2) = ' ' do
Lines[0].Line[C].Note[N].Text := Copy(Lines[0].Line[C].Note[N].Text, 1, Length(Lines[0].Line[C].Note[N].Text)-1);
end; // N
// and correct if there is no space at the end of sentence
N := Lines[0].Line[C].HighNote;
if Copy(Lines[0].Line[C].Note[N].Text, Length(Lines[0].Line[C].Note[N].Text), 1) <> ' ' then
Lines[0].Line[C].Note[N].Text := Lines[0].Line[C].Note[N].Text + ' ';
end; // C
end;
procedure TScreenEditSub.FixTimings;
var
C: integer;
S: integer;
Min: integer;
Max: integer;
begin
for C := 1 to Lines[0].High do
begin
with Lines[0].Line[C-1] do
begin
Min := Note[HighNote].Start + Note[HighNote].Length;
Max := Lines[0].Line[C].Note[0].Start;
case (Max - Min) of
0: S := Max;
1: S := Max;
2: S := Max - 1;
3: S := Max - 2;
else
if ((Max - Min) > 4) then
S := Min + 2
else
S := Max;
end; // case
Lines[0].Line[C].Start := S;
end; // with
end; // for
end;
procedure TScreenEditSub.DivideSentence;
var
C: integer;
CStart: integer;
CNew: integer;
CLen: integer;
N: integer;
NStart: integer;
NHigh: integer;
begin
// increase sentence length by 1
CLen := Length(Lines[0].Line);
SetLength(Lines[0].Line, CLen + 1);
Inc(Lines[0].Number);
Inc(Lines[0].High);
// move needed sentences to one forward. newly has the copy of divided sentence
CStart := Lines[0].Current;
for C := CLen-1 downto CStart do
Lines[0].Line[C+1] := Lines[0].Line[C];
// clear and set new sentence
CNew := CStart + 1;
NStart := CurrentNote;
Lines[0].Line[CNew].Start := Lines[0].Line[CStart].Note[NStart].Start;
Lines[0].Line[CNew].Lyric := '';
Lines[0].Line[CNew].End_ := 0;
Lines[0].Line[CNew].BaseNote := 0;//High(integer); // TODO: High (integer) will causes a memory exception later in this procedure. Weird!
Lines[0].Line[CNew].HighNote := -1;
SetLength(Lines[0].Line[CNew].Note, 0);
// move right notes to new sentences
NHigh := Lines[0].Line[CStart].HighNote;
for N := NStart to NHigh do
begin
// increase sentence counters
with Lines[0].Line[CNew] do
begin
Inc(HighNote);
SetLength(Note, HighNote + 1);
Note[HighNote] := Lines[0].Line[CStart].Note[N];
End_ := Note[HighNote].Start + Note[HighNote].Length;
if Note[HighNote].Tone < BaseNote then
BaseNote := Note[HighNote].Tone;
end;
end;
// clear old notes and set sentence counters
Lines[0].Line[CStart].HighNote := NStart - 1;
Lines[0].Line[CStart].End_ := Lines[0].Line[CStart].Note[NStart-1].Start +
Lines[0].Line[CStart].Note[NStart-1].Length;
SetLength(Lines[0].Line[CStart].Note, Lines[0].Line[CStart].HighNote + 1);
//recalculate BaseNote of the divided Sentence
with Lines[0].Line[CStart] do
begin
BaseNote := High(integer);
for N := 0 to HighNote do
if Note[N].Tone < BaseNote then
BaseNote := Note[N].Tone;
end;
Lines[0].Current := Lines[0].Current + 1;
CurrentNote := 0;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
Lyric.AddLine(Lines[0].Current);
end;
procedure TScreenEditSub.JoinSentence;
var
C: integer;
N: integer;
NStart: integer;
NDst: integer;
begin
C := Lines[0].Current;
// set new sentence
NStart := Lines[0].Line[C].HighNote + 1;
Lines[0].Line[C].HighNote := Lines[0].Line[C].HighNote + Lines[0].Line[C+1].HighNote + 1;
SetLength(Lines[0].Line[C].Note, Lines[0].Line[C].HighNote + 1);
// move right notes to new sentences
for N := 0 to Lines[0].Line[C+1].HighNote do
begin
NDst := NStart + N;
Lines[0].Line[C].Note[NDst] := Lines[0].Line[C+1].Note[N];
end;
// increase sentence counters
NDst := Lines[0].Line[C].HighNote;
Lines[0].Line[C].End_ := Lines[0].Line[C].Note[NDst].Start +
Lines[0].Line[C].Note[NDst].Length;
// move needed sentences to one backward.
for C := Lines[0].Current + 1 to Lines[0].High - 1 do
Lines[0].Line[C] := Lines[0].Line[C+1];
// increase sentence length by 1
SetLength(Lines[0].Line, Length(Lines[0].Line) - 1);
Dec(Lines[0].Number);
Dec(Lines[0].High);
end;
procedure TScreenEditSub.DivideNote;
var
C: integer;
N: integer;
begin
C := Lines[0].Current;
with Lines[0].Line[C] do
begin
Inc(HighNote);
SetLength(Note, HighNote + 1);
// we copy all notes including selected one
for N := HighNote downto CurrentNote+1 do
begin
Note[N] := Note[N-1];
end;
// me slightly modify new note
Note[CurrentNote].Length := 1;
Inc(Note[CurrentNote+1].Start);
Dec(Note[CurrentNote+1].Length);
Note[CurrentNote+1].Text := '- ';
Note[CurrentNote+1].Color := 1;
end;
end;
procedure TScreenEditSub.DeleteNote;
var
C: integer;
N: integer;
begin
C := Lines[0].Current;
//Do Not delete Last Note
if (Lines[0].High > 0) or (Lines[0].Line[C].HighNote > 0) then
begin
// we copy all notes from the next to the selected one
for N := CurrentNote+1 to Lines[0].Line[C].HighNote do
begin
Lines[0].Line[C].Note[N-1] := Lines[0].Line[C].Note[N];
end;
Dec(Lines[0].Line[C].HighNote);
if (Lines[0].Line[C].HighNote >= 0) then
begin
SetLength(Lines[0].Line[C].Note, Lines[0].Line[C].HighNote + 1);
// me slightly modify new note
if CurrentNote > Lines[0].Line[C].HighNote then
Dec(CurrentNote);
Lines[0].Line[C].Note[CurrentNote].Color := 2;
end
//Last Note of current Sentence Deleted - > Delete Sentence
else
begin
//Move all Sentences after the current to the Left
for N := C+1 to Lines[0].High do
Lines[0].Line[N-1] := Lines[0].Line[N];
//Delete Last Sentence
SetLength(Lines[0].Line, Lines[0].High);
Lines[0].High := High(Lines[0].Line);
Lines[0].Number := Length(Lines[0].Line);
CurrentNote := 0;
if (C > 0) then
Lines[0].Current := C - 1
else
Lines[0].Current := 0;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
end;
end;
end;
procedure TScreenEditSub.TransposeNote(Transpose: integer);
begin
Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Tone, Transpose);
end;
procedure TScreenEditSub.ChangeWholeTone(Tone: integer);
var
C: integer;
N: integer;
begin
for C := 0 to Lines[0].High do
begin
Lines[0].Line[C].BaseNote := Lines[0].Line[C].BaseNote + Tone;
for N := 0 to Lines[0].Line[C].HighNote do
Lines[0].Line[C].Note[N].Tone := Lines[0].Line[C].Note[N].Tone + Tone;
end;
end;
procedure TScreenEditSub.MoveAllToEnd(Move: integer);
var
C: integer;
N: integer;
NStart: integer;
begin
for C := Lines[0].Current to Lines[0].High do
begin
NStart := 0;
if C = Lines[0].Current then
NStart := CurrentNote;
for N := NStart to Lines[0].Line[C].HighNote do
begin
Inc(Lines[0].Line[C].Note[N].Start, Move); // move note start
if N = 0 then
begin // fix beginning
Inc(Lines[0].Line[C].Start, Move);
end;
if N = Lines[0].Line[C].HighNote then // fix ending
Inc(Lines[0].Line[C].End_, Move);
end; // for
end; // for
end;
procedure TScreenEditSub.MoveTextToRight;
var
C: integer;
N: integer;
NHigh: integer;
begin
{
C := Lines[0].Current;
for N := Lines[0].Line[C].HighNut downto 1 do
begin
Lines[0].Line[C].Note[N].Text := Lines[0].Line[C].Note[N-1].Text;
end; // for
Lines[0].Line[C].Note[0].Text := '- ';
}
C := Lines[0].Current;
NHigh := Lines[0].Line[C].HighNote;
// last word
Lines[0].Line[C].Note[NHigh].Text := Lines[0].Line[C].Note[NHigh-1].Text + Lines[0].Line[C].Note[NHigh].Text;
// other words
for N := NHigh - 1 downto CurrentNote + 1 do
begin
Lines[0].Line[C].Note[N].Text := Lines[0].Line[C].Note[N-1].Text;
end; // for
Lines[0].Line[C].Note[CurrentNote].Text := '- ';
end;
procedure TScreenEditSub.MarkSrc;
begin
CopySrc := Lines[0].Current;
end;
procedure TScreenEditSub.PasteText;
var
C: integer;
N: integer;
begin
C := Lines[0].Current;
for N := 0 to Lines[0].Line[CopySrc].HighNote do
Lines[0].Line[C].Note[N].Text := Lines[0].Line[CopySrc].Note[N].Text;
end;
procedure TScreenEditSub.CopySentence(Src, Dst: integer);
var
N: integer;
Time1: integer;
Time2: integer;
TD: integer;
begin
Time1 := Lines[0].Line[Src].Note[0].Start;
Time2 := Lines[0].Line[Dst].Note[0].Start;
TD := Time2-Time1;
SetLength(Lines[0].Line[Dst].Note, Lines[0].Line[Src].HighNote + 1);
Lines[0].Line[Dst].HighNote := Lines[0].Line[Src].HighNote;
for N := 0 to Lines[0].Line[Src].HighNote do
begin
Lines[0].Line[Dst].Note[N].Text := Lines[0].Line[Src].Note[N].Text;
Lines[0].Line[Dst].Note[N].Length := Lines[0].Line[Src].Note[N].Length;
Lines[0].Line[Dst].Note[N].Tone := Lines[0].Line[Src].Note[N].Tone;
Lines[0].Line[Dst].Note[N].Start := Lines[0].Line[Src].Note[N].Start + TD;
end;
N := Lines[0].Line[Src].HighNote;
Lines[0].Line[Dst].End_ := Lines[0].Line[Dst].Note[N].Start + Lines[0].Line[Dst].Note[N].Length;
end;
procedure TScreenEditSub.CopySentences(Src, Dst, Num: integer);
var
C: integer;
begin
// create place for new sentences
SetLength(Lines[0].Line, Lines[0].Number + Num - 1);
// moves sentences next to the destination
for C := Lines[0].High downto Dst + 1 do
begin
Lines[0].Line[C + Num - 1] := Lines[0].Line[C];
end;
// prepares new sentences: sets sentence start and create first note
for C := 1 to Num-1 do
begin
Lines[0].Line[Dst + C].Start := Lines[0].Line[Dst + C - 1].Note[0].Start +
(Lines[0].Line[Src + C].Note[0].Start - Lines[0].Line[Src + C - 1].Note[0].Start);
SetLength(Lines[0].Line[Dst + C].Note, 1);
Lines[0].Line[Dst + C].HighNote := 0;
Lines[0].Line[Dst + C].Note[0].Start := Lines[0].Line[Dst + C].Start;
Lines[0].Line[Dst + C].Note[0].Length := 1;
Lines[0].Line[Dst + C].End_ := Lines[0].Line[Dst + C].Start + 1;
end;
// increase counters
Lines[0].Number := Lines[0].Number + Num - 1;
Lines[0].High := Lines[0].High + Num - 1;
for C := 0 to Num-1 do
CopySentence(Src + C, Dst + C);
end;
procedure TScreenEditSub.DrawStatics;
var
x, y, w, h: Integer;
begin
//Theme:
//bg
glDisable(GL_BLEND);
x := 0;
y := 0;
w := 800;
h := 600;
glColor4f(0.3, 0.5, 0.6, 1);
glbegin(gl_quads);
glVertex2f(x, y);
glVertex2f(x, y+h);
glVertex2f(x+w, y+h);
glVertex2f(x+w, y);
glEnd;
// Line
glColor4f(0.9, 0.9, 0.9, 1);
x := 20;
y := 5;
w := 200;
h := 40;
glbegin(gl_quads);
glVertex2f(x, y);
glVertex2f(x, y+h);
glVertex2f(x+w, y+h);
glVertex2f(x+w, y);
glEnd;
// Note
x := 260;
y := 5;
w := 200;
h := 40;
glbegin(gl_quads);
glVertex2f(x, y);
glVertex2f(x, y+h);
glVertex2f(x+w, y+h);
glVertex2f(x+w, y);
glEnd;
// some borders
x := 20;
y := 55;
w := 760;
h := 236;
glColor4f(0.9, 0.9, 0.9, 1);
glbegin(gl_quads);
glVertex2f(x, y);
glVertex2f(x, y+h);
glVertex2f(x+w, y+h);
glVertex2f(x+w, y);
glEnd;
glColor4f(0, 0, 0, 1);
glLineWidth(2);
glBegin(GL_LINE_LOOP);
glVertex2f(x-1, y-1);
glVertex2f(x+w+1, y-1);
glVertex2f(x+w+1, y+h+1);
glVertex2f(x-1, y+h+1);
glEnd;
x := 20;
y := 305;
w := 760;
h := 135;
glColor4f(0.9, 0.9, 0.9, 1);
glbegin(gl_quads);
glVertex2f(x, y);
glVertex2f(x, y+h);
glVertex2f(x+w, y+h);
glVertex2f(x+w, y);
glEnd;
glColor4f(0, 0, 0, 1);
glLineWidth(2);
glBegin(GL_LINE_LOOP);
glVertex2f(x-1, y-1);
glVertex2f(x+w+1, y-1);
glVertex2f(x+w+1, y+h+1);
glVertex2f(x-1, y+h+1);
glEnd;
x := 20;
y := 500;
w := 760;
h := 40;
glColor4f(0.9, 0.9, 0.9, 1);
glbegin(gl_quads);
glVertex2f(x, y);
glVertex2f(x, y+h);
glVertex2f(x+w, y+h);
glVertex2f(x+w, y);
glEnd;
glColor4f(0, 0, 0, 1);
glLineWidth(2);
glBegin(GL_LINE_LOOP);
glVertex2f(x-1, y-1);
glVertex2f(x+w+1, y-1);
glVertex2f(x+w+1, y+h+1);
glVertex2f(x-1, y+h+1);
glEnd;
glLineWidth(1);
end;
procedure TScreenEditSub.DrawInfoBar(x, y, w, h: integer);
var
start, end_: integer;
ww: integer;
pos: real;
br: real;
line, note: integer;
numLines, numNotes: integer;
begin
numLines := Length(Lines[0].Line);
if(numLines=0) then
Exit;
start := Lines[0].Line[0].Start;
end_ := Lines[0].Line[numLines-1].End_;
ww := end_ - start;
glColor4f(0, 0, 0, 1);
glDisable(GL_BLEND);
glLineWidth(2);
glBegin(GL_LINE_LOOP);
glVertex2f(x-1, y-1);
glVertex2f(x+w+1, y-1);
glVertex2f(x+w+1, y+h+1);
glVertex2f(x-1, y+h+1);
glEnd;
glColor4f(0.9, 0.9, 0.9, 1);
glbegin(gl_quads);
glVertex2f(x, y);
glVertex2f(x, y+h);
glVertex2f(x+w, y+h);
glVertex2f(x+w, y);
glEnd;
for line := 0 to numLines - 1 do
begin
if (line = Lines[0].Current) and not (PlaySentence or PlaySentenceMidi) then
glColor4f(0.4, 0.4, 0, 1)
else
glColor4f(1, 0.6, 0, 1);
start := Lines[0].Line[line].Note[0].Start;
end_ := Lines[0].Line[line].Note[Lines[0].Line[line].HighNote].Start+
Lines[0].Line[line].Note[Lines[0].Line[line].HighNote].Length;
pos := start/ww*w;
br := (end_-start)/ww*w;
glbegin(gl_quads);
glVertex2f(x+pos, y);
glVertex2f(x+pos, y+h);
glVertex2f(x+pos+br, y+h);
glVertex2f(x+pos+br, y);
glEnd;
{
numNotes := Length(Lines[0].Line[line].Nuta);
for note := 0 to numNotes - 1 do
begin
end; }
end;
if(PlaySentence or PlaySentenceMidi) then
begin
glColor4f(0, 0, 0, 0.5);
pos := 0;
br := AktBeat/ww*w;
if (br>w) then
br := w;
end else
begin
glColor4f(1, 0, 0, 1);
pos := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start/ww*w;
br := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length/ww*w;
if (br<1) then
br := 1;
end;
glEnable(GL_BLEND);
glbegin(gl_quads);
glVertex2f(x+pos, y);
glVertex2f(x+pos, y+h);
glVertex2f(x+pos+br, y+h);
glVertex2f(x+pos+br, y);
glEnd;
glDisable(GL_BLEND);
glLineWidth(1);
end;
constructor TScreenEditSub.Create;
begin
inherited Create;
SetLength(Player, 1);
// line
AddText(40, 11, 1, 30, 0, 0, 0, 'Line:');
TextSentence := AddText(110, 11, 1, 30, 0, 0, 0, '0 / 0');
// Note
AddText(282, 11, 1, 30, 0, 0, 0, 'Note:');
TextNote := AddText(360, 11, 1, 30, 0, 0, 0, '0 / 0');
// file info
AddText(30, 65, 0, 24, 0, 0, 0, 'Title:');
AddText(30, 90, 0, 24, 0, 0, 0, 'Artist:');
AddText(30, 115, 0, 24, 0, 0, 0, 'Mp3:');
AddText(30, 140, 0, 24, 0, 0, 0, 'BPM:');
AddText(30, 165, 0, 24, 0, 0, 0, 'GAP:');
TextTitle := AddText(180, 65, 0, 24, 0, 0, 0, 'a');
TextArtist := AddText(180, 90, 0, 24, 0, 0, 0, 'b');
TextMp3 := AddText(180, 115, 0, 24, 0, 0, 0, 'c');
TextBPM := AddText(180, 140, 0, 24, 0, 0, 0, 'd');
TextGAP := AddText(180, 165, 0, 24, 0, 0, 0, 'e');
// note info
AddText(30, 190, 0, 24, 0, 0, 0, 'Start:');
AddText(30, 215, 0, 24, 0, 0, 0, 'Duration:');
AddText(30, 240, 0, 24, 0, 0, 0, 'Tone:');
AddText(30, 265, 0, 24, 0, 0, 0, 'Text:'); //AddText(500, 265, 0, 8, 0, 0, 0, 'VideoGap:');
TextNStart := AddText(180, 190, 0, 24, 0, 0, 0, 'a');
TextNLength := AddText(180, 215, 0, 24, 0, 0, 0, 'b');
TextNTon := AddText(180, 240, 0, 24, 0, 0, 0, 'c');
TextNText := AddText(180, 265, 0, 24, 0, 0, 0, 'd');
//TextVideoGap := AddText(600, 265, 0, 24, 0, 0, 0, 'e');
// debug
TextDebug := AddText(30, 550, 0, 27, 0, 0, 0, '');
end;
procedure TScreenEditSub.OnShow;
var
FileExt: IPath;
begin
inherited;
AudioPlayback.Stop;
PlaySentence := false;
PlaySentenceMidi := false;
Log.LogStatus('Initializing', 'TEditScreen.OnShow');
Lyric := TEditorLyrics.Create;
ResetSingTemp;
try
//Check if File is XML
FileExt := CurrentSong.FileName.GetExtension;
if FileExt.ToUTF8 = '.xml' then
Error := not CurrentSong.LoadXMLSong()
else
begin
// reread header with custom tags
Error := not CurrentSong.Analyse(true);
if not Error then
Error := not CurrentSong.LoadSong;
end;
except
Error := true;
end;
if Error then
begin
//Error Loading Song -> Go back to Song Screen and Show some Error Message
FadeTo(@ScreenSong);
ScreenPopupError.ShowPopup (Language.Translate('ERROR_CORRUPT_SONG'));
Exit;
end
else
begin
{$IFDEF UseMIDIPort}
MidiOut := TMidiOutput.Create(nil);
if Ini.Debug = 1 then
MidiOut.ProductName := 'Microsoft GS Wavetable SW Synth'; // for my kxproject without midi table
MidiOut.Open;
{$ENDIF}
Text[TextTitle].Text := CurrentSong.Title;
Text[TextArtist].Text := CurrentSong.Artist;
Text[TextMp3].Text := CurrentSong.Mp3.ToUTF8;
Lines[0].Current := 0;
CurrentNote := 0;
Lines[0].Line[0].Note[0].Color := 2;
AudioPlayback.Open(CurrentSong.Path.Append(CurrentSong.Mp3));
//Set Down Music Volume for Better hearability of Midi Sounds
//Music.SetVolume(0.4);
Lyric.Clear;
Lyric.X := 400;
Lyric.Y := 500;
Lyric.Align := atCenter;
Lyric.Size := 42;
Lyric.ColR := 0;
Lyric.ColG := 0;
Lyric.ColB := 0;
Lyric.ColSR := Skin_FontHighlightR;
Lyric.ColSG := Skin_FontHighlightG;
Lyric.ColSB := Skin_FontHighlightB;
Lyric.AddLine(0);
Lyric.Selected := 0;
NotesH := 7;
NotesW := 4;
end;
// Interaction := 0;
TextEditMode := false;
end;
function TScreenEditSub.Draw: boolean;
var
Pet: integer;
begin
glClearColor(1,1,1,1);
// midi music
if PlaySentenceMidi then
begin
{$IFDEF UseMIDIPort}
MidiPos := USTime.GetTime - MidiTime + MidiStart;
// stop the music
if (MidiPos > MidiStop) then
begin
MidiOut.PutShort($81, Lines[0].Line[Lines[0].Current].Note[MidiLastNote].Tone + 60, 127);
PlaySentenceMidi := false;
end;
{$ENDIF}
// click
AktBeat := Floor(GetMidBeat(MidiPos - CurrentSong.GAP / 1000));
Text[TextDebug].Text := IntToStr(AktBeat);
if AktBeat <> LastClick then
begin
for Pet := 0 to Lines[0].Line[Lines[0].Current].HighNote do
if (Lines[0].Line[Lines[0].Current].Note[Pet].Start = AktBeat) then
begin
LastClick := AktBeat;
{$IFDEF UseMIDIPort}
if Pet > 0 then
MidiOut.PutShort($81, Lines[0].Line[Lines[0].Current].Note[Pet-1].Tone + 60, 127);
MidiOut.PutShort($91, Lines[0].Line[Lines[0].Current].Note[Pet].Tone + 60, 127);
MidiLastNote := Pet;
{$ENDIF}
end;
end;
end; // if PlaySentenceMidi
// mp3 music
if PlaySentence then
begin
// stop the music
if (AudioPlayback.Position > PlayStopTime) then
begin
AudioPlayback.Stop;
PlaySentence := false;
end;
// click
if (Click) and (PlaySentence) then
begin
// AktBeat := Floor(CurrentSong.BPM[0].BPM * (Music.Position - CurrentSong.GAP / 1000) / 60);
AktBeat := Floor(GetMidBeat(AudioPlayback.Position - CurrentSong.GAP / 1000));
Text[TextDebug].Text := IntToStr(AktBeat);
if AktBeat <> LastClick then
begin
for Pet := 0 to Lines[0].Line[Lines[0].Current].HighNote do
if (Lines[0].Line[Lines[0].Current].Note[Pet].Start = AktBeat) then
begin
AudioPlayback.PlaySound( SoundLib.Click );
LastClick := AktBeat;
end;
end;
end; // click
end; // if PlaySentence
Text[TextSentence].Text := IntToStr(Lines[0].Current + 1) + ' / ' + IntToStr(Lines[0].Number);
Text[TextNote].Text := IntToStr(CurrentNote + 1) + ' / ' + IntToStr(Lines[0].Line[Lines[0].Current].HighNote + 1);
// Song info
Text[TextBPM].Text := FloatToStr(CurrentSong.BPM[0].BPM / 4);
Text[TextGAP].Text := FloatToStr(CurrentSong.GAP);
//Error reading Variables when no Song is loaded
if not Error then
begin
// Note info
Text[TextNStart].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
Text[TextNLength].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
Text[TextNTon].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Tone) + ' ( ' + GetNoteName(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Tone) + ' )';
Text[TextNText].Text := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text;
end;
// Text Edit Mode
if TextEditMode then
Text[TextNText].Text := Text[TextNText].Text + '|';
// draw static menu
DrawStatics;
DrawInfoBar(20, 460, 760, 20);
//inherited Draw;
DrawFG;
// draw notes
SingDrawNoteLines(20, 305, 780, 15);
//Error Drawing when no Song is loaded
if not Error then
begin
SingDrawBeatDelimeters(40, 305, 760, 0);
EditDrawLine(40, 410, 760, 0, 15);
end;
// draw text
Lyric.Draw;
Result := true;
end;
procedure TScreenEditSub.OnHide;
begin
{$IFDEF UseMIDIPort}
MidiOut.Close;
MidiOut.Free;
{$ENDIF}
Lyric.Free;
//Music.SetVolume(1.0);
end;
function TScreenEditSub.GetNoteName(Note: integer): string;
var
N1, N2: integer;
begin
if (Note > 0) then
begin
N1 := Note mod 12;
N2 := Note div 12;
end
else
begin
N1 := (Note + (-Trunc(Note/12)+1)*12) mod 12;
N2 := -1;
end;
case N1 of
0: Result := 'c';
1: Result := 'c#';
2: Result := 'd';
3: Result := 'd#';
4: Result := 'e';
5: Result := 'f';
6: Result := 'f#';
7: Result := 'g';
8: Result := 'g#';
9: Result := 'a';
10: Result := 'b';
11: Result := 'h';
end;
case N2 of
0: Result := UpperCase(Result); //Normal Uppercase Note, 1: Normal lowercase Note
2: Result := Result + ''''; //One Striped
3: Result := Result + ''''''; //Two Striped
4: Result := Result + ''''''''; //etc.
5: Result := Result + '''''''''';
6: Result := Result + '''''''''''';
7: Result := Result + '''''''''''''';
end;
end;
end.