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/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef MOUSE_MANAGER_HPP
#define MOUSE_MANAGER_HPP
#include <log4cpp/Category.hh>
#include <boost/signals2.hpp>
#include "event_manager.hpp"
#include "drawable_control.hpp"
#include "utils/point.hpp"
#include "mouse_event.hpp"
namespace usdx
{
class MouseManager
{
private:
static log4cpp::Category& log;
DrawableControl *last_active;
MouseEvent event;
void find_active_element(const Point<int>& p);
DrawableControl* find_parent(DrawableControl* current, const Point<int>& p) const;
boost::signals2::connection mouse_move_connection;
boost::signals2::connection mouse_down_connection;
boost::signals2::connection mouse_up_connection;
void on_mouse_move(const Point<int>& p);
void on_mouse_down(uint8_t button, const Point<int>& p);
void on_mouse_up(uint8_t button, const Point<int>& p);
public:
MouseManager(EventManager& event_manager);
virtual ~MouseManager();
/**
* This method used to remove the internal reference to the active
* control. This should be called during deconstruction of each drawable
* control.
*/
void deactivate_control(const DrawableControl* control);
};
};
#endif
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