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{* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*}
unit UMenuBackgroundColor;
interface
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
uses
UThemes,
UMenuBackground;
//TMenuBackgroundColor - Background Color
//--------
type
TMenuBackgroundColor = class (TMenuBackground)
private
Color: TRGB;
public
constructor Create(const ThemedSettings: TThemeBackground); override;
procedure Draw; override;
end;
implementation
uses
gl,
glext,
UGraphic;
constructor TMenuBackgroundColor.Create(const ThemedSettings: TThemeBackground);
begin
inherited;
Color := ThemedSettings.Color;
end;
procedure TMenuBackgroundColor.Draw;
begin
if (ScreenAct = 1) then
begin //just clear once, even when using two screens
glClearColor(Color.R, Color.G, Color.B, 0);
glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
end;
end;
end.
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