(*
* AVOptions
* copyright (c) 2005 Michael Niedermayer <michaelni@gmx.at>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* This is a part of Pascal porting of ffmpeg.
* - Originally by Victor Zinetz for Delphi and Free Pascal on Windows.
* - For Mac OS X, some modifications were made by The Creative CAT, denoted as CAT
* in the source codes.
* - Changes and updates by the UltraStar Deluxe Team
*
* Conversion of libavutil/buffer.h
* avutil version 52.48.100
*
*)
const
(**
* Always treat the buffer as read-only, even when it has only one
* reference.
*)
AV_BUFFER_FLAG_READONLY = (1 << 0);
type
(**
* @defgroup lavu_buffer AVBuffer
* @ingroup lavu_data
*
* @{
* AVBuffer is an API for reference-counted data buffers.
*
* There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer
* represents the data buffer itself; it is opaque and not meant to be accessed
* by the caller directly, but only through AVBufferRef. However, the caller may
* e.g. compare two AVBuffer pointers to check whether two different references
* are describing the same data buffer. AVBufferRef represents a single
* reference to an AVBuffer and it is the object that may be manipulated by the
* caller directly.
*
* There are two functions provided for creating a new AVBuffer with a single
* reference -- av_buffer_alloc() to just allocate a new buffer, and
* av_buffer_create() to wrap an existing array in an AVBuffer. From an existing
* reference, additional references may be created with av_buffer_ref().
* Use av_buffer_unref() to free a reference (this will automatically free the
* data once all the references are freed).
*
* The convention throughout this API and the rest of FFmpeg is such that the
* buffer is considered writable if there exists only one reference to it (and
* it has not been marked as read-only). The av_buffer_is_writable() function is
* provided to check whether this is true and av_buffer_make_writable() will
* automatically create a new writable buffer when necessary.
* Of course nothing prevents the calling code from violating this convention,
* however that is safe only when all the existing references are under its
* control.
*
* @note Referencing and unreferencing the buffers is thread-safe and thus
* may be done from multiple threads simultaneously without any need for
* additional locking.
*
* @note Two different references to the same buffer can point to different
* parts of the buffer (i.e. their AVBufferRef.data will not be equal).
*)
(**
* A reference counted buffer type. It is opaque and is meant to be used through
* references (AVBufferRef).
*)
TAVBuffer = record
end;
PPAVBufferRef = ^PAVBufferRef;
PAVBufferRef = ^TAVBufferRef;
TAVBufferRef = record
buffer: TAVBuffer;
(**
* The data buffer. It is considered writable if and only if
* this is the only reference to the buffer, in which case
* av_buffer_is_writable() returns 1.
*)
data: PByte;
(**
* Size of data in bytes.
*)
size: cint;
end;
//callbacks used in the functions av_buffer_create and av_buffer_pool_init respectively
TFree = procedure(opaque: pointer; data: pbyte);
TAlloc = function(size: cint): PAVBufferRef;
(**
* The buffer pool. This structure is opaque and not meant to be accessed
* directly. It is allocated with av_buffer_pool_init() and freed with
* av_buffer_pool_uninit().
*)
PPAVBufferPool = ^PAVBufferPool;
PAVBufferPool = ^TAVBufferPool;
TAVBufferPool = record
end;
(**
* Allocate an AVBuffer of the given size using av_malloc().
*
* @return an AVBufferRef of given size or NULL when out of memory
*)
function av_buffer_alloc(size: cint): PAVBufferRef;
cdecl; external av__util;
(**
* Create an AVBuffer from an existing array.
*
* If this function is successful, data is owned by the AVBuffer. The caller may
* only access data through the returned AVBufferRef and references derived from
* it.
* If this function fails, data is left untouched.
* @param data data array
* @param size size of data in bytes
* @param free a callback for freeing this buffer's data
* @param opaque parameter to be got for processing or passed to free
* @param flags a combination of AV_BUFFER_FLAG_*
*
* @return an AVBufferRef referring to data on success, NULL on failure.
*)
function av_buffer_create(data: PByte; size: cint;
free: TFree;
opaque: pointer; flags: cint): PAVBufferRef;
cdecl; external av__util;
(**
* Default free callback, which calls av_free() on the buffer data.
* This function is meant to be passed to av_buffer_create(), not called
* directly.
*)
procedure av_buffer_default_free(opaque: pointer; data: pbyte);
cdecl; external av__util;
(**
* Create a new reference to an AVBuffer.
*
* @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on
* failure.
*)
function av_buffer_ref(buf: PAVBufferRef): PAVBufferRef;
cdecl; external av__util;
(**
* Free a given reference and automatically free the buffer if there are no more
* references to it.
*
* @param buf the reference to be freed. The pointer is set to NULL on return.
*)
procedure av_buffer_unref(buf: PPAVBufferRef);
cdecl; external av__util;
(**
* @return 1 if the caller may write to the data referred to by buf (which is
* true if and only if buf is the only reference to the underlying AVBuffer).
* Return 0 otherwise.
* A positive answer is valid until av_buffer_ref() is called on buf.
*)
function av_buffer_is_writable(buf: {const} PAVBufferRef): cint;
cdecl; external av__util;
(**
* @return the opaque parameter set by av_buffer_create.
*)
procedure av_buffer_get_opaque(buf: {const} PAVBufferRef);
cdecl; external av__util;
function av_buffer_get_ref_count(buf: {const} PAVBufferRef): cint;
cdecl; external av__util;
(**
* Create a writable reference from a given buffer reference, avoiding data copy
* if possible.
*
* @param buf buffer reference to make writable. On success, buf is either left
* untouched, or it is unreferenced and a new writable AVBufferRef is
* written in its place. On failure, buf is left untouched.
* @return 0 on success, a negative AVERROR on failure.
*)
function av_buffer_make_writable(buf: PPAVBufferRef): cint;
cdecl; external av__util;
(**
* Reallocate a given buffer.
*
* @param buf a buffer reference to reallocate. On success, buf will be
* unreferenced and a new reference with the required size will be
* written in its place. On failure buf will be left untouched. *buf
* may be NULL, then a new buffer is allocated.
* @param size required new buffer size.
* @return 0 on success, a negative AVERROR on failure.
*
* @note the buffer is actually reallocated with av_realloc() only if it was
* initially allocated through av_buffer_realloc(NULL) and there is only one
* reference to it (i.e. the one passed to this function). In all other cases
* a new buffer is allocated and the data is copied.
*)
function av_buffer_realloc(buf: PPAVBufferRef; size: cint): cint;
cdecl; external av__util;
(**
* @}
*)
(**
* @defgroup lavu_bufferpool AVBufferPool
* @ingroup lavu_data
*
* @{
* AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers.
*
* Frequently allocating and freeing large buffers may be slow. AVBufferPool is
* meant to solve this in cases when the caller needs a set of buffers of the
* same size (the most obvious use case being buffers for raw video or audio
* frames).
*
* At the beginning, the user must call av_buffer_pool_init() to create the
* buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to
* get a reference to a new buffer, similar to av_buffer_alloc(). This new
* reference works in all aspects the same way as the one created by
* av_buffer_alloc(). However, when the last reference to this buffer is
* unreferenced, it is returned to the pool instead of being freed and will be
* reused for subsequent av_buffer_pool_get() calls.
*
* When the caller is done with the pool and no longer needs to allocate any new
* buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable.
* Once all the buffers are released, it will automatically be freed.
*
* Allocating and releasing buffers with this API is thread-safe as long as
* either the default alloc callback is used, or the user-supplied one is
* thread-safe.
*)
(**
* Allocate and initialize a buffer pool.
*
* @param size size of each buffer in this pool
* @param alloc a function that will be used to allocate new buffers when the
* pool is empty. May be NULL, then the default allocator will be used
* (av_buffer_alloc()).
* @return newly created buffer pool on success, NULL on error.
*)
function av_buffer_pool_init(size: cint; alloc: TAlloc): PAVBufferRef;
cdecl; external av__util;
(**
* Mark the pool as being available for freeing. It will actually be freed only
* once all the allocated buffers associated with the pool are released. Thus it
* is safe to call this function while some of the allocated buffers are still
* in use.
*
* @param pool pointer to the pool to be freed. It will be set to NULL.
* @see av_buffer_pool_can_uninit()
*)
procedure av_buffer_pool_uninit(pool: PPAVBufferPool);
cdecl; external av__util;
(**
* Allocate a new AVBuffer, reusing an old buffer from the pool when available.
* This function may be called simultaneously from multiple threads.
*
* @return a reference to the new buffer on success, NULL on error.
*)
function av_buffer_pool_get(pool: PAVBufferPool): PAVBufferRef;
cdecl; external av__util;
(**
* @{
*)