unit glut;
{
$Id: glut.pas,v 1.4 2007/05/20 20:28:31 savage Exp $
Adaption of the delphi3d.net OpenGL units to FreePascal
Sebastian Guenther (sg@freepascal.org) in 2002
These units are free to use
}
// Copyright (c) Mark J. Kilgard, 1994, 1995, 1996. */
(* This program is freely distributable without licensing fees and is
provided without guarantee or warrantee expressed or implied. This
program is -not- in the public domain. *)
{******************************************************************************}
{ }
{ Converted to Delphi by Tom Nuydens (tom@delphi3d.net) }
{ For the latest updates, visit Delphi3D: http://www.delphi3d.net }
{ }
{ Modified for Delphi/Kylix and FreePascal }
{ by Dominique Louis ( Dominique@Savagesoftware.com.au) }
{ For the latest updates, visit JEDI-SDL : http://www.sf.net/projects/jedi-sdl }
{ }
{******************************************************************************}
{
$Log: glut.pas,v $
Revision 1.4 2007/05/20 20:28:31 savage
Initial Changes to Handle 64 Bits
Revision 1.3 2006/11/20 21:20:59 savage
Updated to work in MacOS X
Revision 1.2 2004/08/14 22:54:30 savage
Updated so that Library name defines are correctly defined for MacOS X.
Revision 1.1 2004/03/30 21:53:54 savage
Moved to it's own folder.
Revision 1.5 2004/02/20 17:09:55 savage
Code tidied up in gl, glu and glut, while extensions in glext.pas are now loaded using SDL_GL_GetProcAddress, thus making it more cross-platform compatible, but now more tied to SDL.
Revision 1.4 2004/02/14 22:36:29 savage
Fixed inconsistencies of using LoadLibrary and LoadModule.
Now all units make use of LoadModule rather than LoadLibrary and other dynamic proc procedures.
Revision 1.3 2004/02/14 00:23:39 savage
As UNIX is defined in jedi-sdl.inc this will be used to check linux compatability as well. Units have been changed to reflect this change.
Revision 1.2 2004/02/14 00:09:19 savage
Changed uses to now make use of moduleloader.pas rather than dllfuncs.pas
Revision 1.1 2004/02/05 00:08:19 savage
Module 1.0 release
Revision 1.4 2003/06/02 12:32:13 savage
Modified Sources to avoid warnings with Delphi by moving CVS Logging to the top of the header files. Hopefully CVS Logging still works.
}
interface
{$I jedi-sdl.inc}
uses
{$IFDEF __GPC__}
system,
gpc,
{$ENDIF}
{$IFDEF WINDOWS}
Windows,
{$ENDIF}
moduleloader,
gl;
type
{$IFNDEF __GPC__}
PInteger = ^Integer;
PPChar = ^PChar;
{$ENDIF}
TGlutVoidCallback = procedure; {$IFNDEF __GPC__}{$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}{$ENDIF}
TGlut1IntCallback = procedure(value: Integer); {$IFNDEF __GPC__}{$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}{$ENDIF}
TGlut2IntCallback = procedure(v1, v2: Integer); {$IFNDEF __GPC__}{$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}{$ENDIF}
TGlut3IntCallback = procedure(v1, v2, v3: Integer); {$IFNDEF __GPC__}{$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}{$ENDIF}
TGlut4IntCallback = procedure(v1, v2, v3, v4: Integer); {$IFNDEF __GPC__}{$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}{$ENDIF}
TGlut1Char2IntCallback = procedure(c: Byte; v1, v2: Integer); {$IFNDEF __GPC__}{$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}{$ENDIF}
const
{$IFDEF WINDOWS}
GlutLibName = 'glut32.dll';
{$ENDIF}
{$IFDEF UNIX}
{$IFDEF DARWIN}
GlutLibName = '/System/Library/Frameworks/GLUT.framework/Libraries/libglut.dylib';
{$ELSE}
GlutLibName = 'libglut.so';
{$ENDIF}
{$ENDIF}
GLUT_API_VERSION = 3;
GLUT_XLIB_IMPLEMENTATION = 12;
// Display mode bit masks.
GLUT_RGB = 0;
GLUT_RGBA = GLUT_RGB;
GLUT_INDEX = 1;
GLUT_SINGLE = 0;
GLUT_DOUBLE = 2;
GLUT_ACCUM = 4;
GLUT_ALPHA = 8;
GLUT_DEPTH = 16;
GLUT_STENCIL = 32;
GLUT_MULTISAMPLE = 128;
GLUT_STEREO = 256;
GLUT_LUMINANCE = 512;
// Mouse buttons.
GLUT_LEFT_BUTTON = 0;
GLUT_MIDDLE_BUTTON = 1;
GLUT_RIGHT_BUTTON = 2;
// Mouse button state.
GLUT_DOWN = 0;
GLUT_UP = 1;
// function keys
GLUT_KEY_F1 = 1;
GLUT_KEY_F2 = 2;
GLUT_KEY_F3 = 3;
GLUT_KEY_F4 = 4;
GLUT_KEY_F5 = 5;
GLUT_KEY_F6 = 6;
GLUT_KEY_F7 = 7;
GLUT_KEY_F8 = 8;
GLUT_KEY_F9 = 9;
GLUT_KEY_F10 = 10;
GLUT_KEY_F11 = 11;
GLUT_KEY_F12 = 12;
// directional keys
GLUT_KEY_LEFT = 100;
GLUT_KEY_UP = 101;
GLUT_KEY_RIGHT = 102;
GLUT_KEY_DOWN = 103;
GLUT_KEY_PAGE_UP = 104;
GLUT_KEY_PAGE_DOWN = 105;
GLUT_KEY_HOME = 106;
GLUT_KEY_END = 107;
GLUT_KEY_INSERT = 108;
// Entry/exit state.
GLUT_LEFT = 0;
GLUT_ENTERED = 1;
// Menu usage state.
GLUT_MENU_NOT_IN_USE = 0;
GLUT_MENU_IN_USE = 1;
// Visibility state.
GLUT_NOT_VISIBLE = 0;
GLUT_VISIBLE = 1;
// Window status state.
GLUT_HIDDEN = 0;
GLUT_FULLY_RETAINED = 1;
GLUT_PARTIALLY_RETAINED = 2;
GLUT_FULLY_COVERED = 3;
// Color index component selection values.
GLUT_RED = 0;
GLUT_GREEN = 1;
GLUT_BLUE = 2;
// Layers for use.
GLUT_NORMAL = 0;
GLUT_OVERLAY = 1;
// Stroke font constants (use these in GLUT program).
GLUT_STROKE_ROMAN = Pointer(0);
GLUT_STROKE_MONO_ROMAN = Pointer(1);
// Bitmap font constants (use these in GLUT program).
GLUT_BITMAP_9_BY_15 = Pointer(2);
GLUT_BITMAP_8_BY_13 = Pointer(3);
GLUT_BITMAP_TIMES_ROMAN_10 = Pointer(4);
GLUT_BITMAP_TIMES_ROMAN_24 = Pointer(5);
GLUT_BITMAP_HELVETICA_10 = Pointer(6);
GLUT_BITMAP_HELVETICA_12 = Pointer(7);
GLUT_BITMAP_HELVETICA_18 = Pointer(8);
// glutGet parameters.
GLUT_WINDOW_X = 100;
GLUT_WINDOW_Y = 101;
GLUT_WINDOW_WIDTH = 102;
GLUT_WINDOW_HEIGHT = 103;
GLUT_WINDOW_BUFFER_SIZE = 104;
GLUT_WINDOW_STENCIL_SIZE = 105;
GLUT_WINDOW_DEPTH_SIZE = 106;
GLUT_WINDOW_RED_SIZE = 107;
GLUT_WINDOW_GREEN_SIZE = 108;
GLUT_WINDOW_BLUE_SIZE = 109;
GLUT_WINDOW_ALPHA_SIZE = 110;
GLUT_WINDOW_ACCUM_RED_SIZE = 111;
GLUT_WINDOW_ACCUM_GREEN_SIZE = 112;
GLUT_WINDOW_ACCUM_BLUE_SIZE = 113;
GLUT_WINDOW_ACCUM_ALPHA_SIZE = 114;
GLUT_WINDOW_DOUBLEBUFFER = 115;
GLUT_WINDOW_RGBA = 116;
GLUT_WINDOW_PARENT = 117;
GLUT_WINDOW_NUM_CHILDREN = 118;
GLUT_WINDOW_COLORMAP_SIZE = 119;
GLUT_WINDOW_NUM_SAMPLES = 120;
GLUT_WINDOW_STEREO = 121;
GLUT_WINDOW_CURSOR = 122;
GLUT_SCREEN_WIDTH = 200;
GLUT_SCREEN_HEIGHT = 201;
GLUT_SCREEN_WIDTH_MM = 202;
GLUT_SCREEN_HEIGHT_MM = 203;
GLUT_MENU_NUM_ITEMS = 300;
GLUT_DISPLAY_MODE_POSSIBLE = 400;
GLUT_INIT_WINDOW_X = 500;
GLUT_INIT_WINDOW_Y = 501;
GLUT_INIT_WINDOW_WIDTH = 502;
GLUT_INIT_WINDOW_HEIGHT = 503;
GLUT_INIT_DISPLAY_MODE = 504;
GLUT_ELAPSED_TIME = 700;
// glutDeviceGet parameters.
GLUT_HAS_KEYBOARD = 600;
GLUT_HAS_MOUSE = 601;
GLUT_HAS_SPACEBALL = 602;
GLUT_HAS_DIAL_AND_BUTTON_BOX = 603;
GLUT_HAS_TABLET = 604;
GLUT_NUM_MOUSE_BUTTONS = 605;
GLUT_NUM_SPACEBALL_BUTTONS = 606;
GLUT_NUM_BUTTON_BOX_BUTTONS = 607;
GLUT_NUM_DIALS = 608;
GLUT_NUM_TABLET_BUTTONS = 609;
// glutLayerGet parameters.
GLUT_OVERLAY_POSSIBLE = 800;
GLUT_LAYER_IN_USE = 801;
GLUT_HAS_OVERLAY = 802;
GLUT_TRANSPARENT_INDEX = 803;
GLUT_NORMAL_DAMAGED = 804;
GLUT_OVERLAY_DAMAGED = 805;
// glutVideoResizeGet parameters.
GLUT_VIDEO_RESIZE_POSSIBLE = 900;
GLUT_VIDEO_RESIZE_IN_USE = 901;
GLUT_VIDEO_RESIZE_X_DELTA = 902;
GLUT_VIDEO_RESIZE_Y_DELTA = 903;
GLUT_VIDEO_RESIZE_WIDTH_DELTA = 904;
GLUT_VIDEO_RESIZE_HEIGHT_DELTA = 905;
GLUT_VIDEO_RESIZE_X = 906;
GLUT_VIDEO_RESIZE_Y = 907;
GLUT_VIDEO_RESIZE_WIDTH = 908;
GLUT_VIDEO_RESIZE_HEIGHT = 909;
// glutGetModifiers return mask.
GLUT_ACTIVE_SHIFT = 1;
GLUT_ACTIVE_CTRL = 2;
GLUT_ACTIVE_ALT = 4;
// glutSetCursor parameters.
// Basic arrows.
GLUT_CURSOR_RIGHT_ARROW = 0;
GLUT_CURSOR_LEFT_ARROW = 1;
// Symbolic cursor shapes.
GLUT_CURSOR_INFO = 2;
GLUT_CURSOR_DESTROY = 3;
GLUT_CURSOR_HELP = 4;
GLUT_CURSOR_CYCLE = 5;
GLUT_CURSOR_SPRAY = 6;
GLUT_CURSOR_WAIT = 7;
GLUT_CURSOR_TEXT = 8;
GLUT_CURSOR_CROSSHAIR = 9;
// Directional cursors.
GLUT_CURSOR_UP_DOWN = 10;
GLUT_CURSOR_LEFT_RIGHT = 11;
// Sizing cursors.
GLUT_CURSOR_TOP_SIDE = 12;
GLUT_CURSOR_BOTTOM_SIDE = 13;
GLUT_CURSOR_LEFT_SIDE = 14;
GLUT_CURSOR_RIGHT_SIDE = 15;
GLUT_CURSOR_TOP_LEFT_CORNER = 16;
GLUT_CURSOR_TOP_RIGHT_CORNER = 17;
GLUT_CURSOR_BOTTOM_RIGHT_CORNER = 18;
GLUT_CURSOR_BOTTOM_LEFT_CORNER = 19;
// Inherit from parent window.
GLUT_CURSOR_INHERIT = 100;
// Blank cursor.
GLUT_CURSOR_NONE = 101;
// Fullscreen crosshair (if available).
GLUT_CURSOR_FULL_CROSSHAIR = 102;
// GLUT game mode sub-API.
// glutGameModeGet.
GLUT_GAME_MODE_ACTIVE = 0;
GLUT_GAME_MODE_POSSIBLE = 1;
GLUT_GAME_MODE_WIDTH = 2;
GLUT_GAME_MODE_HEIGHT = 3;
GLUT_GAME_MODE_PIXEL_DEPTH = 4;
GLUT_GAME_MODE_REFRESH_RATE = 5;
GLUT_GAME_MODE_DISPLAY_CHANGED = 6;
var
// GLUT initialization sub-API.
glutInit: procedure(argcp: PInteger; argv: PPChar); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutInitDisplayMode: procedure(mode: Word); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutInitDisplayString: procedure(const str: PChar); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutInitWindowPosition: procedure(x, y: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutInitWindowSize: procedure(width, height: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutMainLoop: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT window sub-API.
glutCreateWindow: function(const title: PChar): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutCreateSubWindow: function(win, x, y, width, height: Integer): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutDestroyWindow: procedure(win: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutPostRedisplay: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutPostWindowRedisplay: procedure(win: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSwapBuffers: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutGetWindow: function: Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSetWindow: procedure(win: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSetWindowTitle: procedure(const title: PChar); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSetIconTitle: procedure(const title: PChar); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutPositionWindow: procedure(x, y: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutReshapeWindow: procedure(width, height: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutPopWindow: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutPushWindow: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutIconifyWindow: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutShowWindow: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutHideWindow: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutFullScreen: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSetCursor: procedure(cursor: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWarpPointer: procedure(x, y: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT overlay sub-API.
glutEstablishOverlay: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutRemoveOverlay: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutUseLayer: procedure(layer: GLenum); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutPostOverlayRedisplay: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutPostWindowOverlayRedisplay: procedure(win: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutShowOverlay: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutHideOverlay: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT menu sub-API.
glutCreateMenu: function(callback: TGlut1IntCallback): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutDestroyMenu: procedure(menu: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutGetMenu: function: Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSetMenu: procedure(menu: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutAddMenuEntry: procedure(const caption: PChar; value: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutAddSubMenu: procedure(const caption: PChar; submenu: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutChangeToMenuEntry: procedure(item: Integer; const caption: PChar; value: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutChangeToSubMenu: procedure(item: Integer; const caption: PChar; submenu: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutRemoveMenuItem: procedure(item: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutAttachMenu: procedure(button: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutDetachMenu: procedure(button: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUTsub-API.
glutDisplayFunc: procedure(f: TGlutVoidCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutReshapeFunc: procedure(f: TGlut2IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutKeyboardFunc: procedure(f: TGlut1Char2IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutMouseFunc: procedure(f: TGlut4IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutMotionFunc: procedure(f: TGlut2IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutPassiveMotionFunc: procedure(f: TGlut2IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutEntryFunc: procedure(f: TGlut1IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutVisibilityFunc: procedure(f: TGlut1IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutIdleFunc: procedure(f: TGlutVoidCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutTimerFunc: procedure(millis: Word; f: TGlut1IntCallback; value: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutMenuStateFunc: procedure(f: TGlut1IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSpecialFunc: procedure(f: TGlut3IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSpaceballMotionFunc: procedure(f: TGlut3IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSpaceballRotateFunc: procedure(f: TGlut3IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSpaceballButtonFunc: procedure(f: TGlut2IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutButtonBoxFunc: procedure(f: TGlut2IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutDialsFunc: procedure(f: TGlut2IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutTabletMotionFunc: procedure(f: TGlut2IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutTabletButtonFunc: procedure(f: TGlut4IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutMenuStatusFunc: procedure(f: TGlut3IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutOverlayDisplayFunc: procedure(f:TGlutVoidCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWindowStatusFunc: procedure(f: TGlut1IntCallback); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT color index sub-API.
glutSetColor: procedure(cell: Integer; red, green, blue: GLfloat); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutGetColor: function(ndx, component: Integer): GLfloat; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutCopyColormap: procedure(win: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT state retrieval sub-API.
glutGet: function(t: GLenum): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutDeviceGet: function(t: GLenum): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT extension support sub-API
glutExtensionSupported: function(const name: PChar): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutGetModifiers: function: Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutLayerGet: function(t: GLenum): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT font sub-API
glutBitmapCharacter: procedure(font : pointer; character: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutBitmapWidth: function(font : pointer; character: Integer): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutStrokeCharacter: procedure(font : pointer; character: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutStrokeWidth: function(font : pointer; character: Integer): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutBitmapLength: function(font: pointer; const str: PChar): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutStrokeLength: function(font: pointer; const str: PChar): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT pre-built models sub-API
glutWireSphere: procedure(radius: GLdouble; slices, stacks: GLint); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidSphere: procedure(radius: GLdouble; slices, stacks: GLint); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWireCone: procedure(base, height: GLdouble; slices, stacks: GLint); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidCone: procedure(base, height: GLdouble; slices, stacks: GLint); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWireCube: procedure(size: GLdouble); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidCube: procedure(size: GLdouble); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWireTorus: procedure(innerRadius, outerRadius: GLdouble; sides, rings: GLint); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidTorus: procedure(innerRadius, outerRadius: GLdouble; sides, rings: GLint); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWireDodecahedron: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidDodecahedron: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWireTeapot: procedure(size: GLdouble); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidTeapot: procedure(size: GLdouble); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWireOctahedron: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidOctahedron: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWireTetrahedron: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidTetrahedron: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutWireIcosahedron: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSolidIcosahedron: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT video resize sub-API.
glutVideoResizeGet: function(param: GLenum): Integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutSetupVideoResizing: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutStopVideoResizing: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutVideoResize: procedure(x, y, width, height: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutVideoPan: procedure(x, y, width, height: Integer); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
// GLUT debugging sub-API.
glutReportErrors: procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
var
//example glutGameModeString('1280x1024:32@75');
glutGameModeString : procedure (const AString : PChar); {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutEnterGameMode : function : integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutLeaveGameMode : procedure; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
glutGameModeGet : function (mode : GLenum) : integer; {$IFDEF WINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF}
procedure LoadGlut(const dll: PChar);
procedure FreeGlut;
implementation
var
LibGLUT : TModuleHandle;
procedure FreeGlut;
begin
UnLoadModule( LibGLUT );
@glutInit := nil;
@glutInitDisplayMode := nil;
@glutInitDisplayString := nil;
@glutInitWindowPosition := nil;
@glutInitWindowSize := nil;
@glutMainLoop := nil;
@glutCreateWindow := nil;
@glutCreateSubWindow := nil;
@glutDestroyWindow := nil;
@glutPostRedisplay := nil;
@glutPostWindowRedisplay := nil;
@glutSwapBuffers := nil;
@glutGetWindow := nil;
@glutSetWindow := nil;
@glutSetWindowTitle := nil;
@glutSetIconTitle := nil;
@glutPositionWindow := nil;
@glutReshapeWindow := nil;
@glutPopWindow := nil;
@glutPushWindow := nil;
@glutIconifyWindow := nil;
@glutShowWindow := nil;
@glutHideWindow := nil;
@glutFullScreen := nil;
@glutSetCursor := nil;
@glutWarpPointer := nil;
@glutEstablishOverlay := nil;
@glutRemoveOverlay := nil;
@glutUseLayer := nil;
@glutPostOverlayRedisplay := nil;
@glutPostWindowOverlayRedisplay := nil;
@glutShowOverlay := nil;
@glutHideOverlay := nil;
@glutCreateMenu := nil;
@glutDestroyMenu := nil;
@glutGetMenu := nil;
@glutSetMenu := nil;
@glutAddMenuEntry := nil;
@glutAddSubMenu := nil;
@glutChangeToMenuEntry := nil;
@glutChangeToSubMenu := nil;
@glutRemoveMenuItem := nil;
@glutAttachMenu := nil;
@glutDetachMenu := nil;
@glutDisplayFunc := nil;
@glutReshapeFunc := nil;
@glutKeyboardFunc := nil;
@glutMouseFunc := nil;
@glutMotionFunc := nil;
@glutPassiveMotionFunc := nil;
@glutEntryFunc := nil;
@glutVisibilityFunc := nil;
@glutIdleFunc := nil;
@glutTimerFunc := nil;
@glutMenuStateFunc := nil;
@glutSpecialFunc := nil;
@glutSpaceballMotionFunc := nil;
@glutSpaceballRotateFunc := nil;
@glutSpaceballButtonFunc := nil;
@glutButtonBoxFunc := nil;
@glutDialsFunc := nil;
@glutTabletMotionFunc := nil;
@glutTabletButtonFunc := nil;
@glutMenuStatusFunc := nil;
@glutOverlayDisplayFunc := nil;
@glutWindowStatusFunc := nil;
@glutSetColor := nil;
@glutGetColor := nil;
@glutCopyColormap := nil;
@glutGet := nil;
@glutDeviceGet := nil;
@glutExtensionSupported := nil;
@glutGetModifiers := nil;
@glutLayerGet := nil;
@glutBitmapCharacter := nil;
@glutBitmapWidth := nil;
@glutStrokeCharacter := nil;
@glutStrokeWidth := nil;
@glutBitmapLength := nil;
@glutStrokeLength := nil;
@glutWireSphere := nil;
@glutSolidSphere := nil;
@glutWireCone := nil;
@glutSolidCone := nil;
@glutWireCube := nil;
@glutSolidCube := nil;
@glutWireTorus := nil;
@glutSolidTorus := nil;
@glutWireDodecahedron := nil;
@glutSolidDodecahedron := nil;
@glutWireTeapot := nil;
@glutSolidTeapot := nil;
@glutWireOctahedron := nil;
@glutSolidOctahedron := nil;
@glutWireTetrahedron := nil;
@glutSolidTetrahedron := nil;
@glutWireIcosahedron := nil;
@glutSolidIcosahedron := nil;
@glutVideoResizeGet := nil;
@glutSetupVideoResizing := nil;
@glutStopVideoResizing := nil;
@glutVideoResize := nil;
@glutVideoPan := nil;
@glutReportErrors := nil;
end;
procedure LoadGlut(const dll: PChar);
begin
FreeGlut;
if LoadModule( LibGLUT, dll ) then
begin
@glutInit := GetModuleSymbol(LibGLUT, 'glutInit');
@glutInitDisplayMode := GetModuleSymbol(LibGLUT, 'glutInitDisplayMode');
@glutInitDisplayString := GetModuleSymbol(LibGLUT, 'glutInitDisplayString');
@glutInitWindowPosition := GetModuleSymbol(LibGLUT, 'glutInitWindowPosition');
@glutInitWindowSize := GetModuleSymbol(LibGLUT, 'glutInitWindowSize');
@glutMainLoop := GetModuleSymbol(LibGLUT, 'glutMainLoop');
@glutCreateWindow := GetModuleSymbol(LibGLUT, 'glutCreateWindow');
@glutCreateSubWindow := GetModuleSymbol(LibGLUT, 'glutCreateSubWindow');
@glutDestroyWindow := GetModuleSymbol(LibGLUT, 'glutDestroyWindow');
@glutPostRedisplay := GetModuleSymbol(LibGLUT, 'glutPostRedisplay');
@glutPostWindowRedisplay := GetModuleSymbol(LibGLUT, 'glutPostWindowRedisplay');
@glutSwapBuffers := GetModuleSymbol(LibGLUT, 'glutSwapBuffers');
@glutGetWindow := GetModuleSymbol(LibGLUT, 'glutGetWindow');
@glutSetWindow := GetModuleSymbol(LibGLUT, 'glutSetWindow');
@glutSetWindowTitle := GetModuleSymbol(LibGLUT, 'glutSetWindowTitle');
@glutSetIconTitle := GetModuleSymbol(LibGLUT, 'glutSetIconTitle');
@glutPositionWindow := GetModuleSymbol(LibGLUT, 'glutPositionWindow');
@glutReshapeWindow := GetModuleSymbol(LibGLUT, 'glutReshapeWindow');
@glutPopWindow := GetModuleSymbol(LibGLUT, 'glutPopWindow');
@glutPushWindow := GetModuleSymbol(LibGLUT, 'glutPushWindow');
@glutIconifyWindow := GetModuleSymbol(LibGLUT, 'glutIconifyWindow');
@glutShowWindow := GetModuleSymbol(LibGLUT, 'glutShowWindow');
@glutHideWindow := GetModuleSymbol(LibGLUT, 'glutHideWindow');
@glutFullScreen := GetModuleSymbol(LibGLUT, 'glutFullScreen');
@glutSetCursor := GetModuleSymbol(LibGLUT, 'glutSetCursor');
@glutWarpPointer := GetModuleSymbol(LibGLUT, 'glutWarpPointer');
@glutEstablishOverlay := GetModuleSymbol(LibGLUT, 'glutEstablishOverlay');
@glutRemoveOverlay := GetModuleSymbol(LibGLUT, 'glutRemoveOverlay');
@glutUseLayer := GetModuleSymbol(LibGLUT, 'glutUseLayer');
@glutPostOverlayRedisplay := GetModuleSymbol(LibGLUT, 'glutPostOverlayRedisplay');
@glutPostWindowOverlayRedisplay := GetModuleSymbol(LibGLUT, 'glutPostWindowOverlayRedisplay');
@glutShowOverlay := GetModuleSymbol(LibGLUT, 'glutShowOverlay');
@glutHideOverlay := GetModuleSymbol(LibGLUT, 'glutHideOverlay');
@glutCreateMenu := GetModuleSymbol(LibGLUT, 'glutCreateMenu');
@glutDestroyMenu := GetModuleSymbol(LibGLUT, 'glutDestroyMenu');
@glutGetMenu := GetModuleSymbol(LibGLUT, 'glutGetMenu');
@glutSetMenu := GetModuleSymbol(LibGLUT, 'glutSetMenu');
@glutAddMenuEntry := GetModuleSymbol(LibGLUT, 'glutAddMenuEntry');
@glutAddSubMenu := GetModuleSymbol(LibGLUT, 'glutAddSubMenu');
@glutChangeToMenuEntry := GetModuleSymbol(LibGLUT, 'glutChangeToMenuEntry');
@glutChangeToSubMenu := GetModuleSymbol(LibGLUT, 'glutChangeToSubMenu');
@glutRemoveMenuItem := GetModuleSymbol(LibGLUT, 'glutRemoveMenuItem');
@glutAttachMenu := GetModuleSymbol(LibGLUT, 'glutAttachMenu');
@glutDetachMenu := GetModuleSymbol(LibGLUT, 'glutDetachMenu');
@glutDisplayFunc := GetModuleSymbol(LibGLUT, 'glutDisplayFunc');
@glutReshapeFunc := GetModuleSymbol(LibGLUT, 'glutReshapeFunc');
@glutKeyboardFunc := GetModuleSymbol(LibGLUT, 'glutKeyboardFunc');
@glutMouseFunc := GetModuleSymbol(LibGLUT, 'glutMouseFunc');
@glutMotionFunc := GetModuleSymbol(LibGLUT, 'glutMotionFunc');
@glutPassiveMotionFunc := GetModuleSymbol(LibGLUT, 'glutPassiveMotionFunc');
@glutEntryFunc := GetModuleSymbol(LibGLUT, 'glutEntryFunc');
@glutVisibilityFunc := GetModuleSymbol(LibGLUT, 'glutVisibilityFunc');
@glutIdleFunc := GetModuleSymbol(LibGLUT, 'glutIdleFunc');
@glutTimerFunc := GetModuleSymbol(LibGLUT, 'glutTimerFunc');
@glutMenuStateFunc := GetModuleSymbol(LibGLUT, 'glutMenuStateFunc');
@glutSpecialFunc := GetModuleSymbol(LibGLUT, 'glutSpecialFunc');
@glutSpaceballMotionFunc := GetModuleSymbol(LibGLUT, 'glutSpaceballMotionFunc');
@glutSpaceballRotateFunc := GetModuleSymbol(LibGLUT, 'glutSpaceballRotateFunc');
@glutSpaceballButtonFunc := GetModuleSymbol(LibGLUT, 'glutSpaceballButtonFunc');
@glutButtonBoxFunc := GetModuleSymbol(LibGLUT, 'glutButtonBoxFunc');
@glutDialsFunc := GetModuleSymbol(LibGLUT, 'glutDialsFunc');
@glutTabletMotionFunc := GetModuleSymbol(LibGLUT, 'glutTabletMotionFunc');
@glutTabletButtonFunc := GetModuleSymbol(LibGLUT, 'glutTabletButtonFunc');
@glutMenuStatusFunc := GetModuleSymbol(LibGLUT, 'glutMenuStatusFunc');
@glutOverlayDisplayFunc := GetModuleSymbol(LibGLUT, 'glutOverlayDisplayFunc');
@glutWindowStatusFunc := GetModuleSymbol(LibGLUT, 'glutWindowStatusFunc');
@glutSetColor := GetModuleSymbol(LibGLUT, 'glutSetColor');
@glutGetColor := GetModuleSymbol(LibGLUT, 'glutGetColor');
@glutCopyColormap := GetModuleSymbol(LibGLUT, 'glutCopyColormap');
@glutGet := GetModuleSymbol(LibGLUT, 'glutGet');
@glutDeviceGet := GetModuleSymbol(LibGLUT, 'glutDeviceGet');
@glutExtensionSupported := GetModuleSymbol(LibGLUT, 'glutExtensionSupported');
@glutGetModifiers := GetModuleSymbol(LibGLUT, 'glutGetModifiers');
@glutLayerGet := GetModuleSymbol(LibGLUT, 'glutLayerGet');
@glutBitmapCharacter := GetModuleSymbol(LibGLUT, 'glutBitmapCharacter');
@glutBitmapWidth := GetModuleSymbol(LibGLUT, 'glutBitmapWidth');
@glutStrokeCharacter := GetModuleSymbol(LibGLUT, 'glutStrokeCharacter');
@glutStrokeWidth := GetModuleSymbol(LibGLUT, 'glutStrokeWidth');
@glutBitmapLength := GetModuleSymbol(LibGLUT, 'glutBitmapLength');
@glutStrokeLength := GetModuleSymbol(LibGLUT, 'glutStrokeLength');
@glutWireSphere := GetModuleSymbol(LibGLUT, 'glutWireSphere');
@glutSolidSphere := GetModuleSymbol(LibGLUT, 'glutSolidSphere');
@glutWireCone := GetModuleSymbol(LibGLUT, 'glutWireCone');
@glutSolidCone := GetModuleSymbol(LibGLUT, 'glutSolidCone');
@glutWireCube := GetModuleSymbol(LibGLUT, 'glutWireCube');
@glutSolidCube := GetModuleSymbol(LibGLUT, 'glutSolidCube');
@glutWireTorus := GetModuleSymbol(LibGLUT, 'glutWireTorus');
@glutSolidTorus := GetModuleSymbol(LibGLUT, 'glutSolidTorus');
@glutWireDodecahedron := GetModuleSymbol(LibGLUT, 'glutWireDodecahedron');
@glutSolidDodecahedron := GetModuleSymbol(LibGLUT, 'glutSolidDodecahedron');
@glutWireTeapot := GetModuleSymbol(LibGLUT, 'glutWireTeapot');
@glutSolidTeapot := GetModuleSymbol(LibGLUT, 'glutSolidTeapot');
@glutWireOctahedron := GetModuleSymbol(LibGLUT, 'glutWireOctahedron');
@glutSolidOctahedron := GetModuleSymbol(LibGLUT, 'glutSolidOctahedron');
@glutWireTetrahedron := GetModuleSymbol(LibGLUT, 'glutWireTetrahedron');
@glutSolidTetrahedron := GetModuleSymbol(LibGLUT, 'glutSolidTetrahedron');
@glutWireIcosahedron := GetModuleSymbol(LibGLUT, 'glutWireIcosahedron');
@glutSolidIcosahedron := GetModuleSymbol(LibGLUT, 'glutSolidIcosahedron');
@glutVideoResizeGet := GetModuleSymbol(LibGLUT, 'glutVideoResizeGet');
@glutSetupVideoResizing := GetModuleSymbol(LibGLUT, 'glutSetupVideoResizing');
@glutStopVideoResizing := GetModuleSymbol(LibGLUT, 'glutStopVideoResizing');
@glutVideoResize := GetModuleSymbol(LibGLUT, 'glutVideoResize');
@glutVideoPan := GetModuleSymbol(LibGLUT, 'glutVideoPan');
@glutReportErrors := GetModuleSymbol(LibGLUT, 'glutReportErrors');
@glutGameModeString := GetModuleSymbol(LibGLUT, 'glutGameModeString');
@glutEnterGameMode := GetModuleSymbol(LibGLUT, 'glutEnterGameMode');
@glutLeaveGameMode := GetModuleSymbol(LibGLUT, 'glutLeaveGameMode');
@glutGameModeGet := GetModuleSymbol(LibGLUT, 'glutGameModeGet');
end;
end;
initialization
LoadGlut( GlutLibName );
finalization
FreeGlut;
end.