program UltraStar;
{$DEFINE TRANSLATE}
{$R 'UltraStar.res' 'UltraStar.rc'}
{$I switches.inc}
uses
SDL in 'lib\JEDI-SDLv1.0\SDL\Pas\SDL.pas',
moduleloader in 'lib\JEDI-SDLv1.0\SDL\Pas\moduleloader.pas',
sdlutils in 'lib\JEDI-SDLv1.0\SDL\Pas\sdlutils.pas',
sdl_image in 'lib\JEDI-SDLv1.0\SDL_Image\Pas\sdl_image.pas',
OpenGL12 in 'lib\JEDI-SDLv1.0\OpenGL\Pas\OpenGL12.pas',
sdl_ttf in 'lib\JEDI-SDLv1.0\SDL_ttf\Pas\sdl_ttf.pas',
bass in 'lib\bass\delphi\bass.pas',
PNGImage in 'lib\PNGImage\PNGImage.pas',
PNGzLib in 'lib\PNGImage\PNGzLib.pas',
pnglang in 'lib\PNGImage\pnglang.pas',
midiout in 'lib\midi\midiout.pas',
midiin in 'lib\midi\midiin.pas',
CIRCBUF in 'lib\midi\CIRCBUF.PAS',
MidiType in 'lib\midi\MidiType.PAS',
MidiDefs in 'lib\midi\MidiDefs.PAS',
MidiCons in 'lib\midi\MidiCons.PAS',
MidiFile in 'lib\midi\MidiFile.PAS',
Delphmcb in 'lib\midi\Delphmcb.PAS',
avcodec in 'lib\ffmpeg\avcodec.pas',
avformat in 'lib\ffmpeg\avformat.pas',
avutil in 'lib\ffmpeg\avutil.pas',
rational in 'lib\ffmpeg\rational.pas',
opt in 'lib\ffmpeg\opt.pas',
avio in 'lib\ffmpeg\avio.pas',
SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas',
SQLite3 in 'lib\SQLite\SQLite3.pas',
UDisplay in 'Menu\UDisplay.pas',
UMenu in 'Menu\UMenu.pas',
UMenuStatic in 'Menu\UMenuStatic.pas',
UMenuText in 'Menu\UMenuText.pas',
UMenuButton in 'Menu\UMenuButton.pas',
UMenuInteract in 'Menu\UMenuInteract.pas',
UMenuSelect in 'Menu\UMenuSelect.pas',
UMenuSelectSlide in 'Menu\UMenuSelectSlide.pas',
UDrawTexture in 'Menu\UDrawTexture.pas',
UMenuButtonCollection in 'Menu\UMenuButtonCollection.pas',
UCommon in 'Classes\UCommon.pas',
UGraphic in 'Classes\UGraphic.pas',
UTexture in 'Classes\UTexture.pas',
UMusic in 'Classes\UMusic.pas',
ULanguage in 'Classes\ULanguage.pas',
UMain in 'Classes\UMain.pas',
UDraw in 'Classes\UDraw.pas',
URecord in 'Classes\URecord.pas',
UTime in 'Classes\UTime.pas',
TextGL in 'Classes\TextGL.pas',
USongs in 'Classes\USongs.pas',
UIni in 'Classes\UIni.pas',
ULyrics in 'Classes\ULyrics.pas',
ULyrics_bak in 'Classes\ULyrics_bak.pas',
USkins in 'Classes\USkins.pas',
UThemes in 'Classes\UThemes.pas',
ULog in 'Classes\ULog.pas',
UJoystick in 'Classes\UJoystick.pas',
ULCD in 'Classes\ULCD.pas',
ULight in 'Classes\ULight.pas',
UDataBase in 'Classes\UDataBase.pas',
UCovers in 'Classes\UCovers.pas',
UCatCovers in 'Classes\UCatCovers.pas',
UFiles in 'Classes\UFiles.pas',
UGraphicClasses in 'Classes\UGraphicClasses.pas',
UDLLManager in 'Classes\UDLLManager.pas',
UParty in 'Classes\UParty.pas',
UPlaylist in 'Classes\UPlaylist.pas',
UCommandLine in 'Classes\UCommandLine.pas',
USingScores in 'Classes\USingScores.pas',
USingNotes in 'Classes\USingNotes.pas',
UVideo in 'Classes\UVideo.pas',
UScreenLoading in 'Screens\UScreenLoading.pas',
UScreenWelcome in 'Screens\UScreenWelcome.pas',
UScreenMain in 'Screens\UScreenMain.pas',
UScreenName in 'Screens\UScreenName.pas',
UScreenLevel in 'Screens\UScreenLevel.pas',
UScreenSong in 'Screens\UScreenSong.pas',
UScreenSing in 'Screens\UScreenSing.pas',
UScreenScore in 'Screens\UScreenScore.pas',
UScreenOptions in 'Screens\UScreenOptions.pas',
UScreenOptionsGame in 'Screens\UScreenOptionsGame.pas',
UScreenOptionsGraphics in 'Screens\UScreenOptionsGraphics.pas',
UScreenOptionsSound in 'Screens\UScreenOptionsSound.pas',
UScreenOptionsLyrics in 'Screens\UScreenOptionsLyrics.pas',
UScreenOptionsThemes in 'Screens\UScreenOptionsThemes.pas',
UScreenOptionsRecord in 'Screens\UScreenOptionsRecord.pas',
UScreenOptionsAdvanced in 'Screens\UScreenOptionsAdvanced.pas',
UScreenEditSub in 'Screens\UScreenEditSub.pas',
UScreenEdit in 'Screens\UScreenEdit.pas',
UScreenEditConvert in 'Screens\UScreenEditConvert.pas',
UScreenEditHeader in 'Screens\UScreenEditHeader.pas',
UScreenOpen in 'Screens\UScreenOpen.pas',
UScreenTop5 in 'Screens\UScreenTop5.pas',
UScreenSongMenu in 'Screens\UScreenSongMenu.pas',
UScreenSongJumpto in 'Screens\UScreenSongJumpto.pas',
UScreenStatMain in 'Screens\UScreenStatMain.pas',
UScreenStatDetail in 'Screens\UScreenStatDetail.pas',
UScreenCredits in 'Screens\UScreenCredits.pas',
UScreenPopup in 'Screens\UScreenPopup.pas',
UScreenSingModi in 'Screens\UScreenSingModi.pas',
UScreenPartyNewRound in 'Screens\UScreenPartyNewRound.pas',
UScreenPartyScore in 'Screens\UScreenPartyScore.pas',
UScreenPartyPlayer in 'Screens\UScreenPartyPlayer.pas',
UScreenPartyOptions in 'Screens\UScreenPartyOptions.pas',
UScreenPartyWin in 'Screens\UScreenPartyWin.pas',
ModiSDK in '..\..\Modis\SDK\ModiSDK.pas',
Windows,
SysUtils,
UTextClasses in 'Classes\UTextClasses.pas';
const
Version = 'UltraStar Deluxe V 1.10 Alpha Build';
var
WndTitle: string;
hWnd: THandle;
I: Integer;
begin
WndTitle := Version;
//------------------------------
//Start more than One Time Prevention
//------------------------------
hWnd:= FindWindow(nil, PChar(WndTitle));
//Programm already started
if (hWnd <> 0) then
begin
I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Continue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO);
if (I = IDYes) then
begin
I := 1;
repeat
Inc(I);
hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I)));
until (hWnd = 0);
WndTitle := WndTitle + ' Instance ' + InttoStr(I);
end
else
Exit;
end;
//------------------------------
//StartUp - Create Classes and Load Files
//------------------------------
USTime := TTime.Create;
// Commandline Parameter Parser
Params := TCMDParams.Create;
// Log + Benchmark
Log := TLog.Create;
Log.Title := WndTitle;
Log.Enabled := Not Params.NoLog;
Log.BenchmarkStart(0);
// Language
Log.BenchmarkStart(1);
Log.LogStatus('Initialize Paths', 'Initialization'); InitializePaths;
Log.LogStatus('Load Language', 'Initialization'); Language := TLanguage.Create;
//Add Const Values:
Language.AddConst('US_VERSION', Version);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Language', 1);
// SDL
Log.BenchmarkStart(1);
Log.LogStatus('Initialize SDL', 'Initialization');
SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing SDL', 1);
// SDL_ttf
Log.BenchmarkStart(1);
Log.LogStatus('Initialize SDL_ttf', 'Initialization');
TTF_Init(); //ttf_quit();
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing SDL_ttf', 1);
// Skin
Log.BenchmarkStart(1);
Log.LogStatus('Loading Skin List', 'Initialization'); Skin := TSkin.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Skin List', 1);
// Sound Card List
Log.BenchmarkStart(1);
Log.LogStatus('Loading Soundcard list', 'Initialization');
Recording := TRecord.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Soundcard list', 1);
// Ini + Paths
Log.BenchmarkStart(1);
Log.LogStatus('Load Ini', 'Initialization'); Ini := TIni.Create;
Ini.Load;
//Load Languagefile
if (Params.Language <> -1) then
Language.ChangeLanguage(ILanguage[Params.Language])
else
Language.ChangeLanguage(ILanguage[Ini.Language]);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Ini', 1);
// LCD
Log.BenchmarkStart(1);
Log.LogStatus('Load LCD', 'Initialization'); LCD := TLCD.Create;
if Ini.LPT = 1 then begin
// LCD.HalfInterface := true;
LCD.Enable;
LCD.Clear;
LCD.WriteText(1, ' UltraStar ');
LCD.WriteText(2, ' Loading... ');
end;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading LCD', 1);
// Light
Log.BenchmarkStart(1);
Log.LogStatus('Load Light', 'Initialization'); Light := TLight.Create;
if Ini.LPT = 2 then begin
Light.Enable;
end;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Light', 1);
// Theme
Log.BenchmarkStart(1);
Log.LogStatus('Load Themes', 'Initialization'); Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Themes', 1);
// Covers Cache
Log.BenchmarkStart(1);
Log.LogStatus('Creating Covers Cache', 'Initialization'); Covers := TCovers.Create;
Log.LogBenchmark('Loading Covers Cache Array', 1);
Log.BenchmarkStart(1);
// Category Covers
Log.BenchmarkStart(1);
Log.LogStatus('Creating Category Covers Array', 'Initialization');
CatCovers:= TCatCovers.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Category Covers Array', 1);
// Songs
//Log.BenchmarkStart(1);
Log.LogStatus('Creating Song Array', 'Initialization'); Songs := TSongs.Create;
Songs.LoadSongList;
Log.LogStatus('Creating 2nd Song Array', 'Initialization'); CatSongs := TCatSongs.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Songs', 1);
// PluginManager
Log.BenchmarkStart(1);
Log.LogStatus('PluginManager', 'Initialization');
DLLMan := TDLLMan.Create; //Load PluginList
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading PluginManager', 1);
// Party Mode Manager
Log.BenchmarkStart(1);
Log.LogStatus('PartySession Manager', 'Initialization');
PartySession := TParty_Session.Create; //Load PartySession
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading PartySession Manager', 1);
// Graphics
Log.BenchmarkStart(1);
Log.LogStatus('Initialize 3D', 'Initialization'); Initialize3D(WndTitle);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing 3D', 1);
// Sound
Log.BenchmarkStart(1);
Log.LogStatus('Initialize Sound', 'Initialization');
Log.LogStatus('Creating Music', 'InitializeSound'); Music := TMusic.Create;
InitializeSound;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing Sound', 1);
// Score Saving System
Log.BenchmarkStart(1);
Log.LogStatus('DataBase System', 'Initialization');
DataBase := TDataBaseSystem.Create;
if (Params.ScoreFile = '') then
DataBase.Init ('Ultrastar.db')
else
DataBase.Init (Params.ScoreFile);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading DataBase System', 1);
//Playlist Manager
Log.BenchmarkStart(1);
Log.LogStatus('Playlist Manager', 'Initialization');
PlaylistMan := TPlaylistManager.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Playlist Manager', 1);
//GoldenStarsTwinkleMod
Log.BenchmarkStart(1);
Log.LogStatus('Effect Manager', 'Initialization');
GoldenRec := TEffectManager.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Particel System', 1);
// Joypad
if (Ini.Joypad = 1) OR (Params.Joypad) then begin
Log.BenchmarkStart(1);
Log.LogStatus('Initialize Joystick', 'Initialization'); Joy := TJoy.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing Joystick', 1);
end;
Log.BenchmarkEnd(0);
Log.LogBenchmark('Loading Time', 0);
//------------------------------
//Start- Mainloop
//------------------------------
//Music.SetLoop(true);
//Music.SetVolume(50);
//Music.Open(SkinPath + 'Menu Music 3.mp3');
//Music.Play;
Log.LogStatus('Main Loop', 'Initialization'); MainLoop;
//------------------------------
//Finish Application
//------------------------------
if Ini.LPT = 1 then LCD.Clear;
if Ini.LPT = 2 then Light.TurnOff;
Log.LogStatus('Main Loop', 'Finished');
Log.Free;
end.