program UltraStar;
{$IFDEF MSWINDOWS}
{$R 'UltraStar.res' 'UltraStar.rc'}
{$ENDIF}
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
// TODO: check if this is needed for MacOSX too
{$IFDEF MSWINDOWS}
// Set global application-type (GUI/CONSOLE) switch for Windows.
// CONSOLE is the default for FPC, GUI for Delphi, so we have
// to specify one of the two in any case.
{$IFDEF CONSOLE}
{$APPTYPE CONSOLE}
{$ELSE}
{$APPTYPE GUI}
{$ENDIF}
{$ENDIF}
uses
{$IFDEF Unix}
cthreads, // THIS MUST be the first used unit in FPC if Threads are used!!
// (see http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial)
cwstring, // Enable Unicode support
{$ENDIF}
//------------------------------
//Includes - 3rd Party Libraries
//------------------------------
moduleloader in 'lib\JEDI-SDL\SDL\Pas\moduleloader.pas',
gl in 'lib\JEDI-SDL\OpenGL\Pas\gl.pas',
glu in 'lib\JEDI-SDL\OpenGL\Pas\glu.pas',
glext in 'lib\JEDI-SDL\OpenGL\Pas\glext.pas',
sdl in 'lib\JEDI-SDL\SDL\Pas\sdl.pas',
sdl_image in 'lib\JEDI-SDL\SDL_Image\Pas\sdl_image.pas',
sdl_ttf in 'lib\JEDI-SDL\SDL_ttf\Pas\sdl_ttf.pas',
sdlutils in 'lib\JEDI-SDL\SDL\Pas\sdlutils.pas',
zlib in 'lib\zlib\zlib.pas',
png in 'lib\libpng\png.pas',
{$IFDEF UseBass}
bass in 'lib\bass\delphi\bass.pas',
UAudioCore_Bass in 'Classes\UAudioCore_Bass.pas',
{$ENDIF}
{$IFDEF UsePortaudio}
portaudio in 'lib\portaudio\delphi\portaudio.pas',
UAudioCore_Portaudio in 'Classes\UAudioCore_Portaudio.pas',
{$ENDIF}
{$IFDEF UsePortmixer}
portmixer in 'lib\portmixer\delphi\portmixer.pas',
{$ENDIF}
{$IFDEF MSWINDOWS}
midiout in 'lib\midi\midiout.pas',
CIRCBUF in 'lib\midi\CIRCBUF.PAS',
MidiType in 'lib\midi\MidiType.PAS',
MidiDefs in 'lib\midi\MidiDefs.PAS',
MidiCons in 'lib\midi\MidiCons.PAS',
MidiFile in 'lib\midi\MidiFile.PAS',
Delphmcb in 'lib\midi\Delphmcb.PAS',
{$ENDIF}
{$IFDEF MSWINDOWS}
DirWatch in 'lib\other\DirWatch.pas',
{$ENDIF}
{$IFDEF UseFFMpeg}
avcodec in 'lib\ffmpeg\avcodec.pas',
avformat in 'lib\ffmpeg\avformat.pas',
avutil in 'lib\ffmpeg\avutil.pas',
rational in 'lib\ffmpeg\rational.pas',
opt in 'lib\ffmpeg\opt.pas',
avio in 'lib\ffmpeg\avio.pas',
mathematics in 'lib\ffmpeg\mathematics.pas',
{$IFDEF UseSWScale}
swscale in 'lib\ffmpeg\swscale.pas',
{$ENDIF}
{$ENDIF}
{$IFDEF UseProjectM}
projectM in 'lib\projectM\projectM.pas',
{$ENDIF}
SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas',
SQLite3 in 'lib\SQLite\SQLite3.pas',
//------------------------------
//Includes - Menu System
//------------------------------
UDisplay in 'Menu\UDisplay.pas',
UMenu in 'Menu\UMenu.pas',
UMenuStatic in 'Menu\UMenuStatic.pas',
UMenuText in 'Menu\UMenuText.pas',
UMenuButton in 'Menu\UMenuButton.pas',
UMenuInteract in 'Menu\UMenuInteract.pas',
UMenuSelect in 'Menu\UMenuSelect.pas',
UMenuSelectSlide in 'Menu\UMenuSelectSlide.pas',
UDrawTexture in 'Menu\UDrawTexture.pas',
UMenuButtonCollection in 'Menu\UMenuButtonCollection.pas',
//------------------------------
//Includes - Classes
//------------------------------
UConfig in 'Classes\UConfig.pas',
UCommon in 'Classes\UCommon.pas',
UGraphic in 'Classes\UGraphic.pas',
UTexture in 'Classes\UTexture.pas',
ULanguage in 'Classes\ULanguage.pas',
UMain in 'Classes\UMain.pas',
UDraw in 'Classes\UDraw.pas',
URecord in 'Classes\URecord.pas',
UTime in 'Classes\UTime.pas',
TextGL in 'Classes\TextGL.pas',
USong in 'Classes\USong.pas',
UXMLSong in 'Classes\UXMLSong.pas',
USongs in 'Classes\USongs.pas',
UIni in 'Classes\UIni.pas',
UImage in 'Classes\UImage.pas',
ULyrics in 'Classes\ULyrics.pas',
ULyrics_bak in 'Classes\ULyrics_bak.pas',
USkins in 'Classes\USkins.pas',
UThemes in 'Classes\UThemes.pas',
ULog in 'Classes\ULog.pas',
UJoystick in 'Classes\UJoystick.pas',
//ULCD in 'Classes\ULCD.pas',
//ULight in 'Classes\ULight.pas',
UDataBase in 'Classes\UDataBase.pas',
UCovers in 'Classes\UCovers.pas',
UCatCovers in 'Classes\UCatCovers.pas',
UFiles in 'Classes\UFiles.pas',
UGraphicClasses in 'Classes\UGraphicClasses.pas',
UDLLManager in 'Classes\UDLLManager.pas',
UPlaylist in 'Classes\UPlaylist.pas',
UCommandLine in 'Classes\UCommandLine.pas',
UTextClasses in 'Classes\UTextClasses.pas',
USingScores in 'Classes\USingScores.pas',
USingNotes in 'Classes\USingNotes.pas',
UModules in 'Classes\UModules.pas', //List of Modules to Load
UHooks in 'Classes\UHooks.pas', //Hook Managing
UServices in 'Classes\UServices.pas', //Service Managing
UCore in 'Classes\UCore.pas', //Core, Maybe remove this
UCoreModule in 'Classes\UCoreModule.pas', //^
UPluginInterface in 'Classes\UPluginInterface.pas', //Interface offered by Core to Plugins
uPluginLoader in 'Classes\uPluginLoader.pas', //New Plugin Loader Module
UParty in 'Classes\UParty.pas', // TODO: rewrite Party Manager as Module, reomplent ability to offer party Mody by Plugin
UPlatform in 'Classes\UPlatform.pas',
{$IFDEF WIN32}
UPlatformWindows in 'Classes\UPlatformWindows.pas',
{$ENDIF}
{$IFDEF LINUX}
UPlatformLinux in 'Classes\UPlatformLinux.pas',
{$ENDIF}
//------------------------------
//Includes - Media support classes....
// Make sure UMedia always first, then UMedia_dummy
//------------------------------
// TODO : these all need to be renamed like UMedia_******** for consistency
UMusic in 'Classes\UMusic.pas',
//UAudioPlaybackBase in 'Classes\UAudioPlaybackBase.pas',
UMedia_dummy in 'Classes\UMedia_dummy.pas', // Must be first UMedia Unit, all others will override available interfaces
{$IFDEF UseProjectM}
UVisualizer in 'Classes\UVisualizer.pas', // MUST be before Video... so video can override...
{$ENDIF}
{$IFDEF UseFFMpegVideo}
UVideo in 'Classes\UVideo.pas',
{$ENDIF}
{$IFDEF UseFFMpegDecoder}
UAudioDecoder_FFMpeg in 'Classes\UAudioDecoder_FFMpeg.pas', // MUST be before Playback-classes
{$ENDIF}
{$IFDEF UseBASSInput}
UAudioInput_Bass in 'Classes\UAudioInput_Bass.pas',
{$ENDIF}
{$IFDEF UseBASSPlayback}
UAudioPlayback_Bass in 'Classes\UAudioPlayback_Bass.pas',
{$ENDIF}
{$IFDEF UsePortaudioInput}
UAudioInput_Portaudio in 'Classes\UAudioInput_Portaudio.pas',
{$ENDIF}
{$IF Defined(UsePortaudioPlayback) or Defined(UseSDLPlayback)}
UFFT in 'lib\fft\UFFT.pas',
//samplerate in 'lib\samplerate\samplerate.pas',
UAudioPlayback_Softmixer in 'Classes\UAudioPlayback_SoftMixer.pas',
{$IFEND}
{$IFDEF UsePortaudioPlayback}
UAudioPlayback_Portaudio in 'Classes\UAudioPlayback_Portaudio.pas',
{$ENDIF}
{$IFDEF UseSDLPlayback}
UAudioPlayback_SDL in 'Classes\UAudioPlayback_SDL.pas',
{$ENDIF}
//------------------------------
//Includes - Screens
//------------------------------
UScreenLoading in 'Screens\UScreenLoading.pas',
UScreenWelcome in 'Screens\UScreenWelcome.pas',
UScreenMain in 'Screens\UScreenMain.pas',
UScreenName in 'Screens\UScreenName.pas',
UScreenLevel in 'Screens\UScreenLevel.pas',
UScreenSong in 'Screens\UScreenSong.pas',
UScreenSing in 'Screens\UScreenSing.pas',
UScreenScore in 'Screens\UScreenScore.pas',
UScreenOptions in 'Screens\UScreenOptions.pas',
UScreenOptionsGame in 'Screens\UScreenOptionsGame.pas',
UScreenOptionsGraphics in 'Screens\UScreenOptionsGraphics.pas',
UScreenOptionsSound in 'Screens\UScreenOptionsSound.pas',
UScreenOptionsLyrics in 'Screens\UScreenOptionsLyrics.pas',
UScreenOptionsThemes in 'Screens\UScreenOptionsThemes.pas',
UScreenOptionsRecord in 'Screens\UScreenOptionsRecord.pas',
UScreenOptionsAdvanced in 'Screens\UScreenOptionsAdvanced.pas',
UScreenEditSub in 'Screens\UScreenEditSub.pas',
UScreenEdit in 'Screens\UScreenEdit.pas',
UScreenEditConvert in 'Screens\UScreenEditConvert.pas',
UScreenEditHeader in 'Screens\UScreenEditHeader.pas',
UScreenOpen in 'Screens\UScreenOpen.pas',
UScreenTop5 in 'Screens\UScreenTop5.pas',
UScreenSongMenu in 'Screens\UScreenSongMenu.pas',
UScreenSongJumpto in 'Screens\UScreenSongJumpto.pas',
UScreenStatMain in 'Screens\UScreenStatMain.pas',
UScreenStatDetail in 'Screens\UScreenStatDetail.pas',
UScreenCredits in 'Screens\UScreenCredits.pas',
UScreenPopup in 'Screens\UScreenPopup.pas',
//Includes - Screens PartyMode
UScreenSingModi in 'Screens\UScreenSingModi.pas',
UScreenPartyNewRound in 'Screens\UScreenPartyNewRound.pas',
UScreenPartyScore in 'Screens\UScreenPartyScore.pas',
UScreenPartyPlayer in 'Screens\UScreenPartyPlayer.pas',
UScreenPartyOptions in 'Screens\UScreenPartyOptions.pas',
UScreenPartyWin in 'Screens\UScreenPartyWin.pas',
//------------------------------
//Includes - Modi SDK
//------------------------------
ModiSDK in '..\..\Modis\SDK\ModiSDK.pas', //Old SDK, will be deleted soon
UPluginDefs in '..\..\Modis\SDK\UPluginDefs.pas', //New SDK, not only Modis
UPartyDefs in '..\..\Modis\SDK\UPartyDefs.pas', //Headers to register Party Modes
SysUtils;
begin
Main;
end.