aboutsummaryrefslogblamecommitdiffstats
path: root/Game/Code/Screens/UScreenLoading.pas
blob: 438b606ef1c1daa4febfd797c3b74a02f812dd8d (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11




                     
                                           




                                
                                    
                                                                                                          
                                    











                                                                                                         
                                   
      
                    
 
                                








                                 




                                             
     
unit UScreenLoading;

interface

uses
  UMenu, SDL, SysUtils, UThemes, OpenGL12;

type
  TScreenLoading = class(TMenu)
    public
      Fadeout:      boolean;
      constructor Create; override;
      function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
      function GetBGTexNum: GLUInt;
      procedure onShow; override;
  end;

implementation

uses UGraphic, UTime;

function TScreenLoading.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
  Result := true;
end;

constructor TScreenLoading.Create;
begin
  inherited Create;

  LoadFromTheme(Theme.Loading);

  Fadeout := false;
end;

procedure TScreenLoading.onShow;
begin
// nothing
end;

function TScreenLoading.GetBGTexNum: GLUInt;
begin
  Result := Self.BackImg.TexNum;
end;

end.