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##
# Makefile for @PACKAGE_STRING@
# @configure_input@
##
# general definitions
prefix = @prefix@
exec_prefix = @exec_prefix@
bindir = @bindir@
libdir = @libdir@
infodir = @infodir@
srcdir = @srcdir@
top_srcdir = @top_srcdir@
datarootdir = @datarootdir@
VPATH = @srcdir@
usdxrootdir = ../..
INSTALL_PATH_SUFFIX = @suffix@
INSTALL_datadir = $(datarootdir)/$(INSTALL_PATH_SUFFIX)
# recursive dir creation tool
MKDIR_P = @MKDIR_P@
# install tool
INSTALL = @INSTALL@
INSTALL_DATA = @INSTALL_DATA@
# calls "ln -s"
LN_S = @LN_S@
LDFLAGS = @LDFLAGS@
LIBS = @LIBS@
# Package configuration
USDX_PACKAGE_NAME = @PACKAGE_NAME@
# should be $(USDX_PACKAGE_NAME) instead
USDX_PREFIX = UltraStar
USDX_VERSION = @PACKAGE_VERSION@
USDX_TARNAME = @PACKAGE_TARNAME@
USDX_TOOLS_DIR = $(usdxrootdir)/Tools
# file-type suffix of executables (e.g. ".exe" in windows)
EXE_SUFFIX = @EXEEXT@
# Free Pascal compiler
PPC = @PPC@
PLIBS = @PLIBS@
# FPC target platform and processor
PPLATFORM = @FPC_PLATFORM@
PPROCESSOR = @FPC_PROCESSOR@
# lazarus defines
LAZARUS_DIR = @LAZARUS_DIR@
LCL_WIDGET_TYPE = @LCL_WIDGET_TYPE@
PROJ_SUFFIX = .lpr
# RC to LRS resource compiler
RESCOMPILER_NAME = USDXResCompiler
RESCOMPILER_BIN = $(USDX_TOOLS_DIR)/$(RESCOMPILER_NAME)$(EXE_SUFFIX)
RESCOMPILER_SRC = $(USDX_TOOLS_DIR)/$(RESCOMPILER_NAME)$(PROJ_SUFFIX)
RESCOMPILER_PFLAGS = -dRELEASE
# Directories added to the unit path
PUNIT_TOKEN = -Fu
PUNIT_FLAGS = \
$(PUNIT_TOKEN)$(LAZARUS_DIR)/lcl/units/$(PPROCESSOR)-$(PPLATFORM) \
$(PUNIT_TOKEN)$(LAZARUS_DIR)/components/images/lib/$(PPROCESSOR)-$(PPLATFORM) \
$(PUNIT_TOKEN)$(LAZARUS_DIR)/components/jpeg \
$(PUNIT_TOKEN).
$(PUNIT_TOKEN)$(LAZARUS_DIR)/lcl/units/$(PPROCESSOR)-$(PPLATFORM)/$(LCL_WIDGET_TYPE)
# Directory where compiled units (.ppu and .o files) are stored
PCUNIT_TOKEN = -FU
PCUNIT_DIR = ./build/$(PPLATFORM)/lazarus
PCUNIT_FLAGS = $(PCUNIT_TOKEN)$(PCUNIT_DIR)
# Directories added to the includes path
PINC_TOKEN = -Fi
PINC_FLAGS = $(PINC_TOKEN)lib/JEDI-SDL/SDL/Pas
# Defines
PDEFINES = -dLCL -dLCL$(LCL_WIDGET_TYPE)
# FPC flags
# The user can overwrite the default flags with
# make PFLAGS="myflags"
PFLAGS = -S2gi
# the user's flags (specified with configure) must be the last in
# the list to overwrite the defaults (e.g.with the - option: -Xs-).
PFLAGS += @PFLAGS@
PFLAGS_DEBUG = @PFLAGS_DEBUG@
PFLAGS_RELEASE = @PFLAGS_RELEASE@
# The user can specify additional flags with
# make PFLAGS_EXTRA="myflags"
PFLAGS_EXTRA =
PFLAGS += $(PFLAGS_EXTRA)
# lpr project file used as input
USDX_SRC = $(USDX_PREFIX)$(PROJ_SUFFIX)
# name of executable
USDX_BIN_NAME = $(USDX_PREFIX)$(EXE_SUFFIX)
USDX_BIN = $(usdxrootdir)/$(USDX_BIN_NAME)
.PHONY: all resources ultrastardx-app install install-dev install-release install-data install-data-recursive install-exec uninstall uninstall-dev uninstall-release uninstall-data uninstall-exec clean distclean clean_obj clean_res fetch-sounds dist debian-package
all: resources ultrastardx-app
resources: $(USDX_PREFIX).lrs
ultrastardx-app: $(USDX_BIN)
# Clean and rebuild everything because FPC caches some old files
# (it uses an .inc-files cache for example).
# As a result FPC misses some changes if it is called without cleaning
# up first (very annoying while debugging).
$(USDX_BIN): clean_obj
# $(MAKE) clean_obj
mkdir -p $(PCUNIT_DIR)
$(PPC) $(PFLAGS) $(PDEFINES) $(PLIBS) $(PINC_FLAGS) $(PUNIT_FLAGS) $(PCUNIT_FLAGS) -o$@ $(USDX_SRC)
install: install-@install_type@
# depends on $(USDX_BIN)
uninstall: uninstall-@install_type@
# local development build
install-dev:
@if [ ! -d "$(usdxrootdir)/Visuals" ]; then \
echo "Copying visualizer data to $(usdxrootdir)/Visuals ..."; \
cp -r "$(usdxrootdir)/InstallerDependencies/Visuals" "$(usdxrootdir)"; \
fi
@if [ ! -f "$(usdxrootdir)/Sounds/Common start.mp3" ]; then \
echo ""; \
echo "# The sound-files from Sound-directory of the 1.0.1-branch are required."; \
echo "# Copy them yourself to \"$(usdxrootdir)/Sounds\""; \
echo "# or if you are connected to the web try:"; \
echo "# make fetch-sounds"; \
fi
fetch-sounds:
svn co https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx/branches/1.0.1/Sounds tmp-sounds
mv tmp-sounds/*.mp3 $(usdxrootdir)/Sounds
rm -rf tmp-sounds
uninstall-dev:
rm -f $(USDX_BIN)
# global release build
install-release: install-data install-exec
install-data:
$(MAKE) RECURSIVE_SRC_DIR=$(usdxrootdir)/Themes RECURSIVE_DST_DIR=$(INSTALL_datadir)/Themes install-data-recursive
$(MAKE) RECURSIVE_SRC_DIR=$(usdxrootdir)/Sounds RECURSIVE_DST_DIR=$(INSTALL_datadir)/Sounds install-data-recursive
$(MAKE) RECURSIVE_SRC_DIR=$(usdxrootdir)/Languages RECURSIVE_DST_DIR=$(INSTALL_datadir)/Languages install-data-recursive
$(MAKE) RECURSIVE_SRC_DIR=$(usdxrootdir)/Skins RECURSIVE_DST_DIR=$(INSTALL_datadir)/Skins install-data-recursive
$(MAKE) RECURSIVE_SRC_DIR=$(usdxrootdir)/InstallerDependencies/Visuals RECURSIVE_DST_DIR=$(INSTALL_datadir)/Visuals install-data-recursive
install-data-recursive:
$(MKDIR_P) $(RECURSIVE_DST_DIR)
@for file in $(RECURSIVE_SRC_DIR)/*; do \
if test -f "$$file"; then \
$(INSTALL_DATA) "$$file" $(RECURSIVE_DST_DIR); \
fi; \
if test -d "$$file"; then \
subdir="$$file"; \
subdirname=`basename "$$subdir"`; \
$(MAKE) RECURSIVE_SRC_DIR="$$subdir" RECURSIVE_DST_DIR="$(RECURSIVE_DST_DIR)/$$subdirname" install-data-recursive; \
fi; \
done
install-exec:
$(MKDIR_P) $(bindir)
$(INSTALL) $(USDX_BIN) $(bindir)
uninstall-release: uninstall-data uninstall-exec
uninstall-data:
# TODO: delete the directories created at the first execution of usdx too (like Screenshots/Playlists)
rm -rf $(INSTALL_datadir)/Themes
rm -rf $(INSTALL_datadir)/Sounds
rm -rf $(INSTALL_datadir)/Languages
rm -rf $(INSTALL_datadir)/Skins
rm -rf $(INSTALL_datadir)/Visuals
rmdir $(INSTALL_datadir)
uninstall-exec:
rm -f $(bindir)/$(USDX_BIN_NAME)
disttmpdir = ./distdir
dist:
# TODO: this needs some work
# $(MKDIR_P) $(disttmpdir)
# acm $(usdxrootdir) $(disttmpdir)
# $(MAKE) -C $(disttmpdir)/Game/Code distclean
# tar cvzf $(USDX_TARNAME)-$(USDX_VERSION).tar.gz $(usdxrootdir)
@echo "Comming soon"
debpkgoutdir = $(usdxrootdir)/packages
debpkgtmpdir = $(debpkgoutdir)/deb-package
# should be $(USDX_PACKAGE_NAME) instead
debpkgprefix = UltraStarDeluxe
debpkgname = $(debpkgprefix)_$(USDX_VERSION)_$(PPROCESSOR).deb
debian-package: $(debpkgname)
$(debpkgname): $(USDX_BIN)
rm -rf $(debpkgtmpdir)
rm -rf $(debpkgoutdir)
$(MKDIR_P) $(debpkgoutdir)
$(MKDIR_P) $(debpkgtmpdir)/DEBIAN
$(MAKE) prefix=$(debpkgtmpdir)/$(prefix) install
$(INSTALL_DATA) $(debpkgprefix).control $(debpkgtmpdir)/DEBIAN/control
dpkg-deb --build $(debpkgtmpdir)
mv $(debpkgtmpdir)/../deb-package.deb $(debpkgoutdir)/$(debpkgname)
# rm -rf $(debpkgtmpdir)
clean: clean_obj
distclean: clean clean_res
find . -name "*.o" -o -name "*.ppu" -o -name "*.rst" -o -name "*.compiled" | xargs rm -f
find . -name "*~" -name "*.bak" -o -name "*.orig" -o -name "*.dcu" | xargs rm -f
find . -name "__history" | xargs rm -r -f
rm -f $(USDX_PREFIX).res $(USDX_PREFIX).identcache
rm -f config.inc config.log config.status configure
rm -f Makefile
rm -f aclocal.m4
rm -rf autom4te.cache
clean_obj:
find "$(PCUNIT_DIR)" -name "*.o" -o -name "*.ppu" -o -name "*.rst" -o -name "*.compiled" | xargs rm -f
rm -f $(USDX_BIN)
clean_res:
rm -f $(USDX_PREFIX).lrs
$(USDX_PREFIX).lrs: $(RESCOMPILER_BIN) $(USDX_PREFIX).rc
$(RESCOMPILER_BIN) $(USDX_PREFIX).rc
$(RESCOMPILER_BIN): $(RESCOMPILER_SRC)
mkdir -p $(PCUNIT_DIR)
$(PPC) $(RESCOMPILER_PFLAGS) $(PUNIT_FLAGS) $(PCUNIT_FLAGS) -o$@ $(RESCOMPILER_SRC)
configure: configure.ac config.inc.in aclocal.m4
autoconf
aclocal.m4: m4/*
aclocal -I m4
Makefile: Makefile.in config.status
./config.status
config.status: configure
./config.status --recheck
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