unit UVideo;
{< #############################################################################
# FFmpeg support for UltraStar deluxe #
# #
# Created by b1indy #
# based on 'An ffmpeg and SDL Tutorial' (http://www.dranger.com/ffmpeg/) #
# #
# http://www.mail-archive.com/fpc-pascal@lists.freepascal.org/msg09949.html #
# http://www.nabble.com/file/p11795857/mpegpas01.zip #
# #
############################################################################## }
//{$define DebugDisplay} // uncomment if u want to see the debug stuff
//{$define DebugFrames}
//{$define Info}
interface
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
(*
look into
av_read_play
*)
implementation
uses SDL,
UGraphicClasses,
textgl,
avcodec,
avformat,
avutil,
{$IFDEF UseSWScale}
swscale,
{$ENDIF}
math,
OpenGL12,
SysUtils,
{$ifdef DebugDisplay}
{$ifdef win32}
dialogs,
{$endif}
{$ENDIF}
UCommon,
UIni,
ULog,
UMusic,
UGraphic;
var
singleton_VideoFFMpeg : IVideoPlayback;
type
TVideoPlayback_ffmpeg = class( TInterfacedObject, IVideoPlayback )
private
fVideoOpened ,
fVideoPaused : Boolean;
fVideoTex : glUint;
fVideoSkipTime : Single;
VideoFormatContext: PAVFormatContext;
VideoStreamIndex ,
AudioStreamIndex : Integer;
VideoCodecContext: PAVCodecContext;
VideoCodec: PAVCodec;
AVFrame: PAVFrame;
AVFrameRGB: PAVFrame;
myBuffer: pByte;
{$IFDEF UseSWScale}
SoftwareScaleContext: PSwsContext;
{$ENDIF}
TexX, TexY, dataX, dataY: Cardinal;
ScaledVideoWidth, ScaledVideoHeight: Real;
VideoAspect: Real;
VideoTextureU, VideoTextureV: Real;
VideoTimeBase, VideoTime, LastFrameTime, TimeDifference, flooptime: Extended;
WantedAudioCodecContext,
AudioCodecContext : PSDL_AudioSpec;
aCodecCtx : PAVCodecContext;
function find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean;
public
constructor create();
function GetName: String;
procedure init();
function Open(const aFileName : string): boolean; // true if succeed
procedure Close;
procedure Play;
procedure Pause;
procedure Stop;
procedure SetPosition(Time: real);
function GetPosition: real;
procedure GetFrame(Time: Extended);
procedure DrawGL(Screen: integer);
end;
const
SDL_AUDIO_BUFFER_SIZE = 1024;
{ ------------------------------------------------------------------------------
asdf
------------------------------------------------------------------------------ }
function TVideoPlayback_ffmpeg.GetName: String;
begin
result := 'FFMpeg';
end;
{
@author(Jay Binks <jaybinks@gmail.com>)
@created(2007-10-09)
@lastmod(2007-10-09)
@param(aFormatCtx is a PAVFormatContext returned from av_open_input_file )
@param(aFirstVideoStream is an OUT value of type integer, this is the index of the video stream)
@param(aFirstAudioStream is an OUT value of type integer, this is the index of the audio stream)
@returns(@true on success, @false otherwise)
translated from "Setting Up the Audio" section at
http://www.dranger.com/ffmpeg/ffmpegtutorial_all.html
}
function TVideoPlayback_ffmpeg.find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean;
var
i : integer;
st : pAVStream;
begin
// Find the first video stream
aFirstAudioStream := -1;
aFirstVideoStream := -1;
debugwriteln( ' aFormatCtx.nb_streams : ' + inttostr( aFormatCtx.nb_streams ) );
debugwriteln( ' length( aFormatCtx.streams ) : ' + inttostr( length(aFormatCtx.streams) ) );
i := 0;
while ( i < aFormatCtx.nb_streams ) do
// while ( i < length(aFormatCtx.streams)-1 ) do
begin
debugwriteln( ' aFormatCtx.streams[i] : ' + inttostr( i ) );
st := aFormatCtx.streams[i];
if(st.codec.codec_type = CODEC_TYPE_VIDEO ) AND
(aFirstVideoStream < 0) THEN
begin
aFirstVideoStream := i;
end;
if ( st.codec.codec_type = CODEC_TYPE_AUDIO ) AND
( aFirstAudioStream < 0) THEN
begin
aFirstAudioStream := i;
end;
inc( i );
end; // while
result := (aFirstAudioStream > -1) OR
(aFirstVideoStream > -1) ; // Didn't find a video stream
end;
procedure TVideoPlayback_ffmpeg.GetFrame(Time: Extended);
var
FrameFinished: Integer;
AVPacket: TAVPacket;
errnum, {*x, *}y: Integer; // Auto Removed, Unused Variable (x)
// FrameDataPtr: PByteArray; // Auto Removed, Unused Variable
// linesize: integer; // Auto Removed, Unused Variable
myTime: Extended;
DropFrame: Boolean;
droppedFrames: Integer;
const
FRAMEDROPCOUNT=3;
begin
if not fVideoOpened then Exit;
if fVideoPaused then Exit;
myTime := ( Time - flooptime ) + fVideoSkipTime;
TimeDifference := myTime - VideoTime;
DropFrame := False;
{$IFDEF DebugDisplay}
showmessage('Time: '+inttostr(floor(Time*1000))+#13#10+
'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+
'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
{$endif}
if (VideoTime <> 0) and (TimeDifference+flooptime <= VideoTimeBase) then
begin
{$ifdef DebugFrames}
// frame delay debug display
GoldenRec.Spawn(200,15,1,16,0,-1,ColoredStar,$00ff00);
{$endif}
{$IFDEF DebugDisplay}
showmessage('not getting new frame'+#13#10+
'Time: '+inttostr(floor(Time*1000))+#13#10+
'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+
'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
{$endif}
Exit;// we don't need a new frame now
end;
VideoTime:=VideoTime+VideoTimeBase;
TimeDifference:=myTime-VideoTime;
if TimeDifference >= (FRAMEDROPCOUNT-1)*VideoTimeBase then // skip frames
begin
{$ifdef DebugFrames}
//frame drop debug display
GoldenRec.Spawn(200,55,1,16,0,-1,ColoredStar,$ff0000);
{$endif}
{$IFDEF DebugDisplay}
showmessage('skipping frames'+#13#10+
'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
'TimeDiff: '+inttostr(floor(TimeDifference*1000))+#13#10+
'Time2Skip: '+inttostr(floor((Time-LastFrameTime)*1000)));
{$endif}
VideoTime:=VideoTime+FRAMEDROPCOUNT*VideoTimeBase;
DropFrame:=True;
end;
AVPacket.data := nil;
av_init_packet( AVPacket ); // JB-ffmpeg
FrameFinished:=0;
// read packets until we have a finished frame (or there are no more packets)
while ( FrameFinished = 0 ) do
begin
if ( av_read_frame(VideoFormatContext, AVPacket) < 0 ) then
begin
// Record the Time we looped, this is used to keep the loops, in time. otherwise they speed
flooptime := time;
// Dont use SetPosition() it dosnt let us go back to frame 0... can we / should we fix this ??
fVideoSkipTime := 0;
VideoTime := 0;
// Free the packet we just got from av_read_frame
av_free_packet( @AVPacket );
// Seek to frame 0 in the video stream
av_seek_frame(VideoFormatContext,VideoStreamIndex,0,AVSEEK_FLAG_ANY);
break;
end;
// if we got a packet from the video stream, then decode it
if (AVPacket.stream_index=VideoStreamIndex) then
begin
errnum := avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg
(* FIXME
{$ifdef UseFFMpegAudio}
end
else
if (AVPacket.stream_index = AudioStreamIndex ) then
begin
debugwriteln('Encue Audio packet');
audioq.put(AVPacket);
{$endif}
*)
end;
try
// if AVPacket.data <> nil then
av_free_packet( @AVPacket ); // JB-ffmpeg
except
// TODO : JB_FFMpeg ... why does this now AV sometimes ( or always !! )
end;
end;
if DropFrame then
for droppedFrames:=1 to FRAMEDROPCOUNT do begin
FrameFinished:=0;
// read packets until we have a finished frame (or there are no more packets)
while (FrameFinished=0) do
begin
if (av_read_frame(VideoFormatContext, AVPacket)<0) then
Break;
// if we got a packet from the video stream, then decode it
if (AVPacket.stream_index=VideoStreamIndex) then
errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg
// release internal packet structure created by av_read_frame
try
// if AVPacket.data <> nil then
av_free_packet( @AVPacket ); // JB-ffmpeg
except
// TODO : JB_FFMpeg ... why does this now AV sometimes ( or always !! )
end;
end;
end;
// if we did not get an new frame, there's nothing more to do
if Framefinished=0 then begin
Exit;
end;
// otherwise we convert the pixeldata from YUV to RGB
{$IFDEF UseSWScale}
errnum:=sws_scale(SoftwareScaleContext,@(AVFrame.data),@(AVFrame.linesize),
0,VideoCodecContext^.Height,
@(AVFrameRGB.data),@(AVFrameRGB.linesize));
{$ELSE}
errnum:=img_convert(PAVPicture(AVFrameRGB), PIX_FMT_RGB24,
PAVPicture(AVFrame), VideoCodecContext^.pix_fmt,
VideoCodecContext^.width, VideoCodecContext^.height);
{$ENDIF}
if errnum >=0 then
begin
glBindTexture(GL_TEXTURE_2D, fVideoTex);
glTexImage2D(GL_TEXTURE_2D, 0, 3, dataX, dataY, 0, GL_RGB, GL_UNSIGNED_BYTE, AVFrameRGB^.data[0]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
{$ifdef DebugFrames}
//frame decode debug display
GoldenRec.Spawn(200,35,1,16,0,-1,ColoredStar,$ffff00);
{$endif}
end;
end;
procedure TVideoPlayback_ffmpeg.DrawGL(Screen: integer);
begin
// have a nice black background to draw on (even if there were errors opening the vid)
if Screen=1 then
begin
glClearColor(0,0,0,0);
glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
end;
// exit if there's nothing to draw
if not fVideoOpened then Exit;
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
glColor4f(1, 1, 1, 1);
glBindTexture(GL_TEXTURE_2D, fVideoTex);
glbegin(gl_quads);
glTexCoord2f( 0, 0); glVertex2f(400-ScaledVideoWidth/2, 300-ScaledVideoHeight/2);
glTexCoord2f( 0, TexY/dataY); glVertex2f(400-ScaledVideoWidth/2, 300+ScaledVideoHeight/2);
glTexCoord2f(TexX/dataX, TexY/dataY); glVertex2f(400+ScaledVideoWidth/2, 300+ScaledVideoHeight/2);
glTexCoord2f(TexX/dataX, 0); glVertex2f(400+ScaledVideoWidth/2, 300-ScaledVideoHeight/2);
glEnd;
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
{$ifdef Info}
if fVideoSkipTime+VideoTime+VideoTimeBase < 0 then
begin
glColor4f(0.7, 1, 0.3, 1);
SetFontStyle (1);
SetFontItalic(False);
SetFontSize(9);
SetFontPos (300, 0);
glPrint('Delay due to negative VideoGap');
glColor4f(1, 1, 1, 1);
end;
{$endif}
{$ifdef DebugFrames}
glColor4f(0, 0, 0, 0.2);
glbegin(gl_quads);
glVertex2f(0, 0);
glVertex2f(0, 70);
glVertex2f(250, 70);
glVertex2f(250, 0);
glEnd;
glColor4f(1,1,1,1);
SetFontStyle (1);
SetFontItalic(False);
SetFontSize(9);
SetFontPos (5, 0);
glPrint('delaying frame');
SetFontPos (5, 20);
glPrint('fetching frame');
SetFontPos (5, 40);
glPrint('dropping frame');
{$endif}
end;
constructor TVideoPlayback_ffmpeg.create();
begin
av_register_all;
fVideoOpened := False;
fVideoPaused := False;
end;
procedure TVideoPlayback_ffmpeg.init();
begin
glGenTextures(1, PglUint(@fVideoTex));
end;
function TVideoPlayback_ffmpeg.Open(const aFileName : string): boolean; // true if succeed
var
errnum {*i, x, y*}: Integer; // Auto Removed, Unused Variable (i) // Auto Removed, Unused Variable (x) // Auto Removed, Unused Variable (x) // Auto Removed, Unused Variable (x) // Auto Removed, Unused Variable (y)
// lStreamsCount : Integer; // Auto Removed, Unused Variable
wanted_spec ,
// spec : TSDL_AudioSpec; // Auto Removed, Unused Variable
// aCodec : pAVCodec; // Auto Removed, Unused Variable
{*sws_dst_w, *}sws_dst_h: Integer; // Auto Removed, Unused Variable (sws_dst_w)
begin
Result := false;
// close previously opened video
if (fVideoOpened) then
Close;
fVideoOpened := False;
fVideoPaused := False;
VideoTimeBase := 0;
VideoTime := 0;
LastFrameTime := 0;
TimeDifference := 0;
VideoFormatContext := nil;
// debugwriteln( aFileName );
errnum := av_open_input_file(VideoFormatContext, pchar( aFileName ), Nil, 0, Nil);
// debugwriteln( 'Errnum : ' +inttostr( errnum ));
if(errnum <> 0) then
begin
{$ifdef DebugDisplay}
case errnum of
AVERROR_UNKNOWN: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_UNKNOWN');
AVERROR_IO: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_IO');
AVERROR_NUMEXPECTED: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_NUMEXPECTED');
AVERROR_INVALIDDATA: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_INVALIDDATA');
AVERROR_NOMEM: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_NOMEM');
AVERROR_NOFMT: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_NOFMT');
AVERROR_NOTSUPP: showmessage('failed to open file '+aFileName+#13#10+'AVERROR_NOTSUPP');
else showmessage('failed to open file '+aFileName+#13#10+'Error number: '+inttostr(Errnum));
end;
{$ENDIF}
Exit;
end
else
begin
VideoStreamIndex := -1;
AudioStreamIndex := -1;
// Find which stream contains the video
if( av_find_stream_info(VideoFormatContext) >= 0 ) then
begin
find_stream_ids( VideoFormatContext, VideoStreamIndex, AudioStreamIndex );
debugwriteln( 'VideoStreamIndex : ' + inttostr(VideoStreamIndex) );
debugwriteln( 'AudioStreamIndex : ' + inttostr(AudioStreamIndex) );
end;
// FIXME: AudioStreamIndex is -1 if video has no sound -> memory access error
// Just a temporary workaround for now
aCodecCtx := nil;
if( AudioStreamIndex >= 0) then
aCodecCtx := VideoFormatContext.streams[ AudioStreamIndex ].codec;
(* FIXME
{$ifdef UseFFMpegAudio}
// This is the audio ffmpeg audio support Jay is working on.
if aCodecCtx <> nil then
begin
wanted_spec.freq := aCodecCtx.sample_rate;
wanted_spec.format := AUDIO_S16SYS;
wanted_spec.channels := aCodecCtx.channels;
wanted_spec.silence := 0;
wanted_spec.samples := SDL_AUDIO_BUFFER_SIZE;
wanted_spec.callback := UAudio_FFMpeg.audio_callback;
wanted_spec.userdata := aCodecCtx;
if (SDL_OpenAudio(@wanted_spec, @spec) < 0) then
begin
debugwriteln('SDL_OpenAudio: '+SDL_GetError());
exit;
end;
debugwriteln( 'SDL opened audio device' );
aCodec := avcodec_find_decoder(aCodecCtx.codec_id);
if (aCodec = nil) then
begin
debugwriteln('Unsupported codec!');
exit;
end;
avcodec_open(aCodecCtx, aCodec);
debugwriteln( 'Opened the codec' );
packet_queue_init( audioq );
SDL_PauseAudio(0);
debugwriteln( 'SDL_PauseAudio' );
end;
{$endif}
*)
if(VideoStreamIndex >= 0) then
begin
VideoCodecContext:=VideoFormatContext^.streams[VideoStreamIndex]^.codec;
VideoCodec:=avcodec_find_decoder(VideoCodecContext^.codec_id);
end
else
begin
{$ifdef DebugDisplay}
showmessage('found no video stream');
{$ENDIF}
av_close_input_file(VideoFormatContext);
Exit;
end;
if(VideoCodec<>Nil) then
begin
errnum:=avcodec_open(VideoCodecContext, VideoCodec);
end else begin
{$ifdef DebugDisplay}
showmessage('no matching codec found');
{$ENDIF}
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
Exit;
end;
if(errnum >=0) then
begin
if (VideoCodecContext^.width >1024) or (VideoCodecContext^.height >1024) then
begin
ScreenPopupError.ShowPopup('Video dimensions\nmust not exceed\n1024 pixels\n\nvideo disabled'); //show error message
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
Exit;
end;
{$ifdef DebugDisplay}
showmessage('Found a matching Codec: '+ VideoCodecContext^.Codec.Name +#13#10#13#10+
' Width = '+inttostr(VideoCodecContext^.width)+ ', Height='+inttostr(VideoCodecContext^.height)+#13#10+
' Aspect : '+inttostr(VideoCodecContext^.sample_aspect_ratio.num)+'/'+inttostr(VideoCodecContext^.sample_aspect_ratio.den)+#13#10+
' Framerate : '+inttostr(VideoCodecContext^.time_base.num)+'/'+inttostr(VideoCodecContext^.time_base.den));
{$endif}
// allocate space for decoded frame and rgb frame
AVFrame:=avcodec_alloc_frame;
AVFrameRGB:=avcodec_alloc_frame;
end;
dataX := Round(Power(2, Ceil(Log2(VideoCodecContext^.width))));
dataY := Round(Power(2, Ceil(Log2(VideoCodecContext^.height))));
myBuffer:=Nil;
if(AVFrame <> Nil) and (AVFrameRGB <> Nil) then
begin
myBuffer:=av_malloc(avpicture_get_size(PIX_FMT_RGB24, dataX, dataY));
end;
if myBuffer <> Nil then errnum:=avpicture_fill(PAVPicture(AVFrameRGB), myBuffer, PIX_FMT_RGB24,
dataX, dataY)
else begin
{$ifdef DebugDisplay}
showmessage('failed to allocate video buffer');
{$endif}
av_free(AVFrameRGB);
av_free(AVFrame);
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
Exit;
end;
// this is the errnum from avpicture_fill
if errnum >=0 then
begin
fVideoOpened:=True;
TexX := VideoCodecContext^.width;
TexY := VideoCodecContext^.height;
dataX := Round(Power(2, Ceil(Log2(TexX))));
dataY := Round(Power(2, Ceil(Log2(TexY))));
// calculate some information for video display
VideoAspect:=VideoCodecContext^.sample_aspect_ratio.num/VideoCodecContext^.sample_aspect_ratio.den;
if (VideoAspect = 0) then
VideoAspect:=VideoCodecContext^.width/VideoCodecContext^.height
else
VideoAspect:=VideoAspect*VideoCodecContext^.width/VideoCodecContext^.height;
ScaledVideoWidth:=800.0;
ScaledVideoHeight:=800.0/VideoAspect;
VideoTimeBase:=VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den/VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num;
debugwriteln( floattostr(VideoTimeBase) );
{$ifdef DebugDisplay}
showmessage('framerate: '+inttostr(floor(1/videotimebase))+'fps');
{$endif}
{$IFDEF UseSWScale}
// what the hell it should do?
SoftwareScaleContext:=sws_getContext(VideoCodecContext^.width,VideoCodecContext^.height,integer(VideoCodecContext^.pix_fmt),
TexX, TexY, integer(PIX_FMT_RGB24),
SWS_FAST_BILINEAR, nil, nil, nil);
if SoftwareScaleContext <> Nil then
debugwriteln('got swscale context')
else begin
debugwriteln('ERROR: didn''t get swscale context');
av_free(AVFrameRGB);
av_free(AVFrame);
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
Exit;
end;
{$ENDIF}
// hack to get reasonable timebase (for divx and others)
if VideoTimeBase < 0.02 then // 0.02 <-> 50 fps
begin
VideoTimeBase:=VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num/VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den;
while VideoTimeBase > 50 do VideoTimeBase:=VideoTimeBase/10;
VideoTimeBase:=1/VideoTimeBase;
end;
end;
end;
Result := true;
end;
procedure TVideoPlayback_ffmpeg.Close;
begin
if fVideoOpened then
begin
av_free(myBuffer);
av_free(AVFrameRGB);
av_free(AVFrame);
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
fVideoOpened:=False;
end;
end;
procedure TVideoPlayback_ffmpeg.Play;
begin
end;
procedure TVideoPlayback_ffmpeg.Pause;
begin
fVideoPaused := not fVideoPaused;
end;
procedure TVideoPlayback_ffmpeg.Stop;
begin
end;
procedure TVideoPlayback_ffmpeg.SetPosition(Time: real);
begin
fVideoSkipTime := Time;
if fVideoSkipTime > 0 then
begin
av_seek_frame(VideoFormatContext,VideoStreamIndex,Floor(Time/VideoTimeBase),AVSEEK_FLAG_ANY);
end;
end;
// what is this supposed to do? return VideoTime?
function TVideoPlayback_ffmpeg.GetPosition: real;
begin
result := 0;
end;
initialization
singleton_VideoFFMpeg := TVideoPlayback_ffmpeg.create();
AudioManager.add( singleton_VideoFFMpeg );
finalization
AudioManager.Remove( singleton_VideoFFMpeg );
end.