1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
|
/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "update.h"
#include "database.h"
#include "directory.h"
#include "song.h"
#include "uri.h"
#include "mapper.h"
#include "path.h"
#include "decoder_list.h"
#include "archive_list.h"
#include "playlist.h"
#include "event_pipe.h"
#include "notify.h"
#include "update.h"
#include "idle.h"
#include "conf.h"
#include "stats.h"
#include "main.h"
#include "config.h"
#ifdef ENABLE_SQLITE
#include "sticker.h"
#include "song_sticker.h"
#endif
#include <glib.h>
#include <assert.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <dirent.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "update"
static enum update_progress {
UPDATE_PROGRESS_IDLE = 0,
UPDATE_PROGRESS_RUNNING = 1,
UPDATE_PROGRESS_DONE = 2
} progress;
static bool modified;
/* make this dynamic?, or maybe this is big enough... */
static char *update_paths[32];
static size_t update_paths_nr;
static GThread *update_thr;
static const unsigned update_task_id_max = 1 << 15;
static unsigned update_task_id;
static struct song *delete;
/** used by the main thread to notify the update thread */
static struct notify update_notify;
#ifndef WIN32
enum {
DEFAULT_FOLLOW_INSIDE_SYMLINKS = true,
DEFAULT_FOLLOW_OUTSIDE_SYMLINKS = true,
};
static bool follow_inside_symlinks;
static bool follow_outside_symlinks;
#endif
unsigned
isUpdatingDB(void)
{
return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
}
static void
directory_set_stat(struct directory *dir, const struct stat *st)
{
dir->inode = st->st_ino;
dir->device = st->st_dev;
dir->stat = 1;
}
static void
delete_song(struct directory *dir, struct song *del)
{
/* first, prevent traversers in main task from getting this */
songvec_delete(&dir->songs, del);
/* now take it out of the playlist (in the main_task) */
assert(!delete);
delete = del;
event_pipe_emit(PIPE_EVENT_DELETE);
do {
notify_wait(&update_notify);
} while (delete != NULL);
/* finally, all possible references gone, free it */
song_free(del);
}
static int
delete_each_song(struct song *song, G_GNUC_UNUSED void *data)
{
struct directory *directory = data;
assert(song->parent == directory);
delete_song(directory, song);
return 0;
}
static void
delete_directory(struct directory *directory);
/**
* Recursively remove all sub directories and songs from a directory,
* leaving an empty directory.
*/
static void
clear_directory(struct directory *directory)
{
int i;
for (i = directory->children.nr; --i >= 0;)
delete_directory(directory->children.base[i]);
assert(directory->children.nr == 0);
songvec_for_each(&directory->songs, delete_each_song, directory);
}
/**
* Recursively free a directory and all its contents.
*/
static void
delete_directory(struct directory *directory)
{
assert(directory->parent != NULL);
clear_directory(directory);
dirvec_delete(&directory->parent->children, directory);
directory_free(directory);
}
static void
delete_name_in(struct directory *parent, const char *name)
{
struct directory *directory = directory_get_child(parent, name);
struct song *song = songvec_find(&parent->songs, name);
if (directory != NULL) {
delete_directory(directory);
modified = true;
}
if (song != NULL) {
delete_song(parent, song);
modified = true;
}
}
/* passed to songvec_for_each */
static int
delete_song_if_removed(struct song *song, void *_data)
{
struct directory *dir = _data;
char *path;
struct stat st;
if ((path = map_song_fs(song)) == NULL ||
stat(path, &st) < 0 || !S_ISREG(st.st_mode)) {
delete_song(dir, song);
modified = true;
}
g_free(path);
return 0;
}
static bool
directory_exists(const struct directory *directory)
{
char *path_fs;
bool exists;
path_fs = map_directory_fs(directory);
if (path_fs == NULL)
/* invalid path: cannot exist */
return false;
exists = g_file_test(path_fs, G_FILE_TEST_IS_DIR);
g_free(path_fs);
return exists;
}
static void
removeDeletedFromDirectory(struct directory *directory)
{
int i;
struct dirvec *dv = &directory->children;
for (i = dv->nr; --i >= 0; ) {
if (directory_exists(dv->base[i]))
continue;
g_debug("removing directory: %s", dv->base[i]->path);
delete_directory(dv->base[i]);
modified = true;
}
songvec_for_each(&directory->songs, delete_song_if_removed, directory);
}
static int
stat_directory(const struct directory *directory, struct stat *st)
{
char *path_fs;
int ret;
path_fs = map_directory_fs(directory);
if (path_fs == NULL)
return -1;
ret = stat(path_fs, st);
g_free(path_fs);
return ret;
}
static int
stat_directory_child(const struct directory *parent, const char *name,
struct stat *st)
{
char *path_fs;
int ret;
path_fs = map_directory_child_fs(parent, name);
if (path_fs == NULL)
return -1;
ret = stat(path_fs, st);
g_free(path_fs);
return ret;
}
static int
statDirectory(struct directory *dir)
{
struct stat st;
if (stat_directory(dir, &st) < 0)
return -1;
directory_set_stat(dir, &st);
return 0;
}
static int
inodeFoundInParent(struct directory *parent, ino_t inode, dev_t device)
{
while (parent) {
if (!parent->stat && statDirectory(parent) < 0)
return -1;
if (parent->inode == inode && parent->device == device) {
g_debug("recursive directory found");
return 1;
}
parent = parent->parent;
}
return 0;
}
static struct directory *
make_subdir(struct directory *parent, const char *name)
{
struct directory *directory;
directory = directory_get_child(parent, name);
if (directory == NULL) {
char *path;
if (directory_is_root(parent))
path = NULL;
else
name = path = g_strconcat(directory_get_path(parent),
"/", name, NULL);
directory = directory_new_child(parent, name);
g_free(path);
}
return directory;
}
#ifdef ENABLE_ARCHIVE
static void
update_archive_tree(struct directory *directory, char *name)
{
struct directory *subdir;
struct song *song;
char *tmp;
tmp = strchr(name, '/');
if (tmp) {
*tmp = 0;
//add dir is not there already
if ((subdir = dirvec_find(&directory->children, name)) == NULL) {
//create new directory
subdir = make_subdir(directory, name);
subdir->device = DEVICE_INARCHIVE;
}
//create directories first
update_archive_tree(subdir, tmp+1);
} else {
if (strlen(name) == 0) {
g_warning("archive returned directory only");
return;
}
//add file
song = songvec_find(&directory->songs, name);
if (song == NULL) {
song = song_file_load(name, directory);
if (song != NULL) {
songvec_add(&directory->songs, song);
modified = true;
g_message("added %s/%s",
directory_get_path(directory), name);
}
}
}
}
/**
* Updates the file listing from an archive file.
*
* @param parent the parent directory the archive file resides in
* @param name the UTF-8 encoded base name of the archive file
* @param st stat() information on the archive file
* @param plugin the archive plugin which fits this archive type
*/
static void
update_archive_file(struct directory *parent, const char *name,
const struct stat *st,
const struct archive_plugin *plugin)
{
char *path_fs;
struct archive_file *file;
struct directory *directory;
char *filepath;
directory = dirvec_find(&parent->children, name);
if (directory != NULL && directory->mtime == st->st_mtime)
/* MPD has already scanned the archive, and it hasn't
changed since - don't consider updating it */
return;
path_fs = map_directory_child_fs(parent, name);
/* open archive */
file = plugin->open(path_fs);
if (file == NULL) {
g_warning("unable to open archive %s", path_fs);
g_free(path_fs);
return;
}
g_debug("archive %s opened", path_fs);
g_free(path_fs);
if (directory == NULL) {
g_debug("creating archive directory: %s", name);
directory = make_subdir(parent, name);
/* mark this directory as archive (we use device for
this) */
directory->device = DEVICE_INARCHIVE;
}
directory->mtime = st->st_mtime;
plugin->scan_reset(file);
while ((filepath = plugin->scan_next(file)) != NULL) {
/* split name into directory and file */
g_debug("adding archive file: %s", filepath);
update_archive_tree(directory, filepath);
}
plugin->close(file);
}
#endif
static void
update_regular_file(struct directory *directory,
const char *name, const struct stat *st)
{
const char *suffix = uri_get_suffix(name);
#ifdef ENABLE_ARCHIVE
const struct archive_plugin *archive;
#endif
if (suffix == NULL)
return;
if (decoder_plugin_from_suffix(suffix, false) != NULL) {
struct song *song = songvec_find(&directory->songs, name);
if (song == NULL) {
song = song_file_load(name, directory);
if (song == NULL)
return;
songvec_add(&directory->songs, song);
modified = true;
g_message("added %s/%s",
directory_get_path(directory), name);
} else if (st->st_mtime != song->mtime) {
g_message("updating %s/%s",
directory_get_path(directory), name);
if (!song_file_update(song))
delete_song(directory, song);
modified = true;
}
#ifdef ENABLE_ARCHIVE
} else if ((archive = archive_plugin_from_suffix(suffix))) {
update_archive_file(directory, name, st, archive);
#endif
}
}
static bool
updateDirectory(struct directory *directory, const struct stat *st);
static void
updateInDirectory(struct directory *directory,
const char *name, const struct stat *st)
{
assert(strchr(name, '/') == NULL);
if (S_ISREG(st->st_mode)) {
update_regular_file(directory, name, st);
} else if (S_ISDIR(st->st_mode)) {
struct directory *subdir;
bool ret;
if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
return;
subdir = make_subdir(directory, name);
assert(directory == subdir->parent);
ret = updateDirectory(subdir, st);
if (!ret)
delete_directory(subdir);
} else {
g_debug("update: %s is not a directory, archive or music", name);
}
}
/* we don't look at "." / ".." nor files with newlines in their name */
static bool skip_path(const char *path)
{
return (path[0] == '.' && path[1] == 0) ||
(path[0] == '.' && path[1] == '.' && path[2] == 0) ||
strchr(path, '\n') != NULL;
}
static bool
skip_symlink(const struct directory *directory, const char *utf8_name)
{
#ifndef WIN32
char buffer[MPD_PATH_MAX];
char *path_fs;
const char *p;
ssize_t ret;
path_fs = map_directory_child_fs(directory, utf8_name);
if (path_fs == NULL)
return true;
ret = readlink(path_fs, buffer, sizeof(buffer));
g_free(path_fs);
if (ret < 0)
/* don't skip if this is not a symlink */
return errno != EINVAL;
if (!follow_inside_symlinks && !follow_outside_symlinks) {
/* ignore all symlinks */
return true;
} else if (follow_inside_symlinks && follow_outside_symlinks) {
/* consider all symlinks */
return false;
}
if (buffer[0] == '/')
return !follow_outside_symlinks;
p = buffer;
while (*p == '.') {
if (p[1] == '.' && p[2] == '/') {
/* "../" moves to parent directory */
directory = directory->parent;
if (directory == NULL) {
/* we have moved outside the music
directory - skip this symlink
if such symlinks are not allowed */
return !follow_outside_symlinks;
}
p += 3;
} else if (p[1] == '/')
/* eliminate "./" */
p += 2;
else
break;
}
/* we are still in the music directory, so this symlink points
to a song which is already in the database - skip according
to the follow_inside_symlinks param*/
return !follow_inside_symlinks;
#else
/* no symlink checking on WIN32 */
(void)directory;
(void)utf8_name;
return false;
#endif
}
static bool
updateDirectory(struct directory *directory, const struct stat *st)
{
DIR *dir;
struct dirent *ent;
char *path_fs;
assert(S_ISDIR(st->st_mode));
directory_set_stat(directory, st);
path_fs = map_directory_fs(directory);
if (path_fs == NULL)
return false;
dir = opendir(path_fs);
if (!dir) {
g_warning("Failed to open directory %s: %s",
path_fs, g_strerror(errno));
g_free(path_fs);
return false;
}
g_free(path_fs);
removeDeletedFromDirectory(directory);
while ((ent = readdir(dir))) {
char *utf8;
struct stat st2;
if (skip_path(ent->d_name))
continue;
utf8 = fs_charset_to_utf8(ent->d_name);
if (utf8 == NULL || skip_symlink(directory, utf8)) {
g_free(utf8);
continue;
}
if (stat_directory_child(directory, utf8, &st2) == 0)
updateInDirectory(directory, utf8, &st2);
else
delete_name_in(directory, utf8);
g_free(utf8);
}
closedir(dir);
directory->mtime = st->st_mtime;
return true;
}
static struct directory *
directory_make_child_checked(struct directory *parent, const char *path)
{
struct directory *directory;
char *base;
struct stat st;
struct song *conflicting;
directory = directory_get_child(parent, path);
if (directory != NULL)
return directory;
base = g_path_get_basename(path);
if (stat_directory_child(parent, base, &st) < 0 ||
inodeFoundInParent(parent, st.st_ino, st.st_dev)) {
g_free(base);
return NULL;
}
/* if we're adding directory paths, make sure to delete filenames
with potentially the same name */
conflicting = songvec_find(&parent->songs, base);
if (conflicting)
delete_song(parent, conflicting);
g_free(base);
directory = directory_new_child(parent, path);
directory_set_stat(directory, &st);
return directory;
}
static struct directory *
addParentPathToDB(const char *utf8path)
{
struct directory *directory = db_get_root();
char *duplicated = g_strdup(utf8path);
char *slash = duplicated;
while ((slash = strchr(slash, '/')) != NULL) {
*slash = 0;
directory = directory_make_child_checked(directory,
duplicated);
if (directory == NULL || slash == NULL)
break;
*slash++ = '/';
}
g_free(duplicated);
return directory;
}
static void
updatePath(const char *path)
{
struct directory *parent;
char *name;
struct stat st;
parent = addParentPathToDB(path);
if (parent == NULL)
return;
name = g_path_get_basename(path);
if (stat_directory_child(parent, name, &st) == 0)
updateInDirectory(parent, name, &st);
else
delete_name_in(parent, name);
g_free(name);
}
static void * update_task(void *_path)
{
if (_path != NULL && !isRootDirectory(_path)) {
updatePath((char *)_path);
g_free(_path);
} else {
struct directory *directory = db_get_root();
struct stat st;
if (stat_directory(directory, &st) == 0)
updateDirectory(directory, &st);
}
if (modified || !db_exists())
db_save();
progress = UPDATE_PROGRESS_DONE;
event_pipe_emit(PIPE_EVENT_UPDATE);
return NULL;
}
static void spawn_update_task(char *path)
{
GError *e = NULL;
assert(g_thread_self() == main_task);
progress = UPDATE_PROGRESS_RUNNING;
modified = false;
if (!(update_thr = g_thread_create(update_task, path, TRUE, &e)))
g_error("Failed to spawn update task: %s", e->message);
if (++update_task_id > update_task_id_max)
update_task_id = 1;
g_debug("spawned thread for update job id %i", update_task_id);
}
unsigned
directory_update_init(char *path)
{
assert(g_thread_self() == main_task);
if (!mapper_has_music_directory())
return 0;
if (progress != UPDATE_PROGRESS_IDLE) {
unsigned next_task_id;
if (update_paths_nr == G_N_ELEMENTS(update_paths)) {
g_free(path);
return 0;
}
assert(update_paths_nr < G_N_ELEMENTS(update_paths));
update_paths[update_paths_nr++] = path;
next_task_id = update_task_id + update_paths_nr;
return next_task_id > update_task_id_max ? 1 : next_task_id;
}
spawn_update_task(path);
return update_task_id;
}
/**
* Safely delete a song from the database. This must be done in the
* main task, to be sure that there is no pointer left to it.
*/
static void song_delete_event(void)
{
char *uri;
assert(progress == UPDATE_PROGRESS_RUNNING);
assert(delete != NULL);
uri = song_get_uri(delete);
g_debug("removing: %s", uri);
g_free(uri);
#ifdef ENABLE_SQLITE
/* if the song has a sticker, delete it */
if (sticker_enabled())
sticker_song_delete(delete);
#endif
deleteASongFromPlaylist(&g_playlist, delete);
delete = NULL;
notify_signal(&update_notify);
}
/**
* Called in the main thread after the database update is finished.
*/
static void update_finished_event(void)
{
assert(progress == UPDATE_PROGRESS_DONE);
g_thread_join(update_thr);
if (modified) {
/* send "idle" events */
playlistVersionChange(&g_playlist);
idle_add(IDLE_DATABASE);
}
if (update_paths_nr) {
/* schedule the next path */
char *path = update_paths[0];
memmove(&update_paths[0], &update_paths[1],
--update_paths_nr * sizeof(char *));
spawn_update_task(path);
} else {
progress = UPDATE_PROGRESS_IDLE;
stats_update();
}
}
void update_global_init(void)
{
#ifndef WIN32
follow_inside_symlinks =
config_get_bool(CONF_FOLLOW_INSIDE_SYMLINKS,
DEFAULT_FOLLOW_INSIDE_SYMLINKS);
follow_outside_symlinks =
config_get_bool(CONF_FOLLOW_OUTSIDE_SYMLINKS,
DEFAULT_FOLLOW_OUTSIDE_SYMLINKS);
#endif
notify_init(&update_notify);
event_pipe_register(PIPE_EVENT_DELETE, song_delete_event);
event_pipe_register(PIPE_EVENT_UPDATE, update_finished_event);
}
void update_global_finish(void)
{
notify_deinit(&update_notify);
}
|