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#include <glib.h>
#include <stdio.h>
#include <stdlib.h>
#include <ncurses.h>
#include <string.h>
#include "ncmpc.h"
#include "colors.h"
gpointer get_input(void *null)
{
int key;
while(key = getch())
{
if(key == 'q')
{
exit(0);
}
}
return;
}
void draw_message(char *msg)
{
int rows, cols;
getmaxyx(stdscr, rows, cols);
mvaddstr(rows-1, (cols/2)-(strlen(msg)/2), msg);
refresh();
}
/*void draw_title()
{
colors_use(stdscr, COLOR_TITLE_BOLD);
mvaddstr(rows/2+1, COLS/2, VERSION);
colors_use(stdscr, COLOR_TITLE_BOLD);
mvaddstr(rows/2-1, x, PACKAGE);
refresh();
}
*/
gboolean advance_version()
{
int rows, cols;
getmaxyx(stdscr, rows, cols);
static int x = 0;
if(x == 0)
{
x = cols - strlen(VERSION);
}
colors_use(stdscr, COLOR_TITLE_BOLD);
mvaddstr(rows/2+1, x--, VERSION);
mvhline(rows/2+1, x+strlen(VERSION)+1, ' ', cols);
refresh();
if(x == cols/2) return FALSE;
return TRUE;
}
gboolean advance_name()
{
int rows, cols;
getmaxyx(stdscr, rows, cols);
static int x = 0;
colors_use(stdscr, COLOR_TITLE_BOLD);
mvaddstr(rows/2-1, x, PACKAGE);
mvhline(rows/2-1, 0, ' ', x);
refresh();
if(x + strlen(PACKAGE) == cols/2) return FALSE;
x++;
return TRUE;
}
gboolean draw_animation(gpointer *data)
{ //need this to execute both functions, even if one of them return TRUE
if(advance_name() == FALSE && advance_version() == FALSE || advance_name() == TRUE && advance_version() == FALSE)
{
// system("sleep 8");
g_main_loop_quit((GMainLoop*) data);
// g_source_attach(((int*)data)[1], data);
return FALSE;
}
return TRUE;
}
void drawx()
{
// g_thread_create(get_input, NULL, FALSE, NULL);
int rows, cols;
getmaxyx(stdscr, rows, cols);
fprintf(stderr, "%d", rows/2);
mvhline(rows/2, 0, ACS_HLINE , cols);
draw_message("Connecting...");
//advance_version();
refresh();
GMainContext *cont = g_main_context_new();
GMainLoop *loop = g_main_loop_new(cont, FALSE);
GSource *frame = g_timeout_source_new(3);
GSource *state = g_timeout_source_new(100);
GSource *stopper = g_timeout_source_new(200);
void *blubb = malloc(sizeof(GMainLoop*)+sizeof(GSource*));
blubb = loop;
((int*)blubb)[1] = stopper;
g_source_set_callback(frame, draw_animation ,blubb, NULL);
g_source_attach(frame, g_main_loop_get_context(loop));
g_main_loop_run(loop);
}
void draw_splash()
{
drawx();
}
//int draw_frame
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