aboutsummaryrefslogtreecommitdiffstats
path: root/src/pipe.c
blob: 6f6fd816af610405144c19f82e0c170b8c2dd09e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
/* the Music Player Daemon (MPD)
 * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
 * This project's homepage is: http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "pipe.h"
#include "chunk.h"
#include "notify.h"
#include "audio_format.h"
#include "tag.h"

#include <glib.h>
#include <assert.h>
#include <string.h>

struct music_pipe music_pipe;

void
music_pipe_init(unsigned int size, struct notify *notify)
{
	assert(size > 0);

	music_pipe.chunks = g_new(struct music_chunk, size);
	music_pipe.num_chunks = size;
	music_pipe.begin = 0;
	music_pipe.end = 0;
	music_pipe.lazy = false;
	music_pipe.notify = notify;
	music_chunk_init(&music_pipe.chunks[0]);
}

void music_pipe_free(void)
{
	assert(music_pipe.chunks != NULL);

	music_pipe_clear();

	g_free(music_pipe.chunks);
}

/** return the index of the chunk after i */
static inline unsigned successor(unsigned i)
{
	assert(i < music_pipe.num_chunks);

	++i;
	return i == music_pipe.num_chunks ? 0 : i;
}

void music_pipe_clear(void)
{
	unsigned i;

	for (i = music_pipe.begin; i != music_pipe.end; i = successor(i))
		music_chunk_free(&music_pipe.chunks[i]);

	music_chunk_free(&music_pipe.chunks[music_pipe.end]);

	music_pipe.end = music_pipe.begin;
	music_chunk_init(&music_pipe.chunks[music_pipe.end]);
}

/**
 * Mark the tail chunk as "full" and wake up the player if is waiting
 * for the decoder.
 */
static void output_buffer_expand(unsigned i)
{
	int was_empty = music_pipe.notify != NULL && (!music_pipe.lazy || music_pipe_is_empty());

	assert(i == (music_pipe.end + 1) % music_pipe.num_chunks);
	assert(i != music_pipe.end);

	music_pipe.end = i;
	music_chunk_init(&music_pipe.chunks[i]);

	if (was_empty)
		/* if the buffer was empty, the player thread might be
		   waiting for us; wake it up now that another decoded
		   buffer has become available. */
		notify_signal(music_pipe.notify);
}

void music_pipe_set_lazy(bool lazy)
{
	music_pipe.lazy = lazy;
}

void music_pipe_shift(void)
{
	assert(music_pipe.begin != music_pipe.end);
	assert(music_pipe.begin < music_pipe.num_chunks);

	music_chunk_free(&music_pipe.chunks[music_pipe.begin]);

	music_pipe.begin = successor(music_pipe.begin);
}

unsigned int music_pipe_relative(const unsigned i)
{
	if (i >= music_pipe.begin)
		return i - music_pipe.begin;
	else
		return i + music_pipe.num_chunks - music_pipe.begin;
}

unsigned music_pipe_available(void)
{
	return music_pipe_relative(music_pipe.end);
}

int music_pipe_absolute(const unsigned relative)
{
	unsigned i, max;

	max = music_pipe.end;
	if (max < music_pipe.begin)
		max += music_pipe.num_chunks;
	i = (unsigned)music_pipe.begin + relative;
	if (i >= max)
		return -1;

	if (i >= music_pipe.num_chunks)
		i -= music_pipe.num_chunks;

	return (int)i;
}

struct music_chunk *
music_pipe_get_chunk(const unsigned i)
{
	assert(i < music_pipe.num_chunks);

	return &music_pipe.chunks[i];
}

struct music_chunk *
music_pipe_allocate(void)
{
	struct music_chunk *chunk;

	/* the music_pipe.end chunk is always kept initialized */
	chunk = music_pipe_get_chunk(music_pipe.end);
	assert(chunk->length == 0);

	return chunk;
}

bool
music_pipe_push(struct music_chunk *chunk)
{
	unsigned int next;

	assert(chunk == music_pipe_get_chunk(music_pipe.end));

	next = successor(music_pipe.end);
	if (music_pipe.begin == next)
		/* no room */
		return false;

	output_buffer_expand(next);
	return true;
}

void
music_pipe_cancel(struct music_chunk *chunk)
{
	assert(chunk == music_pipe_get_chunk(music_pipe.end));

	music_chunk_free(chunk);
}

void music_pipe_skip(unsigned num)
{
	int i = music_pipe_absolute(num);
	if (i < 0)
		return;

	while (music_pipe.begin != (unsigned)i)
		music_pipe_shift();
}

void music_pipe_chop(unsigned first)
{
	for (unsigned i = first; i != music_pipe.end; i = successor(i))
		music_chunk_free(&music_pipe.chunks[i]);

	music_chunk_free(&music_pipe.chunks[music_pipe.end]);

	music_pipe.end = first;
	music_chunk_init(&music_pipe.chunks[first]);

}

#ifndef NDEBUG
void music_pipe_check_format(const struct audio_format *current,
			     int next_index, const struct audio_format *next)
{
	const struct audio_format *audio_format = current;

	for (unsigned i = music_pipe.begin; i != music_pipe.end;
	     i = successor(i)) {
		const struct music_chunk *chunk = music_pipe_get_chunk(i);

		if (next_index > 0 && i == (unsigned)next_index)
			audio_format = next;

		assert(chunk->length % audio_format_frame_size(audio_format) == 0);
	}
}
#endif