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/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "pipe.h"
#include "notify.h"
#include "audio_format.h"
#include <glib.h>
#include <assert.h>
#include <string.h>
struct music_pipe music_pipe;
static void
music_chunk_init(struct music_chunk *chunk)
{
chunk->length = 0;
}
static void
music_chunk_free(struct music_chunk *chunk)
{
(void)chunk;
}
void
music_pipe_init(unsigned int size, struct notify *notify)
{
assert(size > 0);
music_pipe.chunks = g_new(struct music_chunk, size);
music_pipe.num_chunks = size;
music_pipe.begin = 0;
music_pipe.end = 0;
music_pipe.lazy = false;
music_pipe.notify = notify;
music_chunk_init(&music_pipe.chunks[0]);
}
void music_pipe_free(void)
{
assert(music_pipe.chunks != NULL);
music_pipe_clear();
g_free(music_pipe.chunks);
}
/** return the index of the chunk after i */
static inline unsigned successor(unsigned i)
{
assert(i <= music_pipe.num_chunks);
++i;
return i == music_pipe.num_chunks ? 0 : i;
}
void music_pipe_clear(void)
{
unsigned i;
for (i = music_pipe.begin; i != music_pipe.end; i = successor(i))
music_chunk_free(&music_pipe.chunks[i]);
music_chunk_free(&music_pipe.chunks[music_pipe.end]);
music_pipe.end = music_pipe.begin;
music_chunk_init(&music_pipe.chunks[music_pipe.end]);
}
/**
* Mark the tail chunk as "full" and wake up the player if is waiting
* for the decoder.
*/
static void output_buffer_expand(unsigned i)
{
int was_empty = music_pipe.notify != NULL && (!music_pipe.lazy || music_pipe_is_empty());
assert(i == (music_pipe.end + 1) % music_pipe.num_chunks);
assert(i != music_pipe.end);
music_pipe.end = i;
music_chunk_init(&music_pipe.chunks[i]);
if (was_empty)
/* if the buffer was empty, the player thread might be
waiting for us; wake it up now that another decoded
buffer has become available. */
notify_signal(music_pipe.notify);
}
void music_pipe_flush(void)
{
struct music_chunk *chunk = music_pipe_get_chunk(music_pipe.end);
if (chunk->length > 0) {
unsigned int next = successor(music_pipe.end);
if (next == music_pipe.begin)
/* all buffers are full; we have to wait for
the player to free one, so don't flush
right now */
return;
output_buffer_expand(next);
}
}
void music_pipe_set_lazy(bool lazy)
{
music_pipe.lazy = lazy;
}
void music_pipe_shift(void)
{
assert(music_pipe.begin != music_pipe.end);
assert(music_pipe.begin < music_pipe.num_chunks);
music_chunk_free(&music_pipe.chunks[music_pipe.begin]);
music_pipe.begin = successor(music_pipe.begin);
}
unsigned int music_pipe_relative(const unsigned i)
{
if (i >= music_pipe.begin)
return i - music_pipe.begin;
else
return i + music_pipe.num_chunks - music_pipe.begin;
}
unsigned music_pipe_available(void)
{
return music_pipe_relative(music_pipe.end);
}
int music_pipe_absolute(const unsigned relative)
{
unsigned i, max;
max = music_pipe.end;
if (max < music_pipe.begin)
max += music_pipe.num_chunks;
i = (unsigned)music_pipe.begin + relative;
if (i >= max)
return -1;
if (i >= music_pipe.num_chunks)
i -= music_pipe.num_chunks;
return (int)i;
}
struct music_chunk *
music_pipe_get_chunk(const unsigned i)
{
assert(i < music_pipe.num_chunks);
return &music_pipe.chunks[i];
}
/**
* Return the tail chunk which has room for additional data.
*
* @return the chunk which has room for more data; NULL if there is no
* room.
*/
static struct music_chunk *
tail_chunk(size_t frame_size)
{
unsigned int next;
struct music_chunk *chunk;
chunk = music_pipe_get_chunk(music_pipe.end);
assert(chunk->length <= sizeof(chunk->data));
if (chunk->length + frame_size > sizeof(chunk->data)) {
/* this chunk is full; allocate a new chunk */
next = successor(music_pipe.end);
if (music_pipe.begin == next)
/* no chunks available */
return NULL;
output_buffer_expand(next);
chunk = music_pipe_get_chunk(next);
assert(chunk->length == 0);
}
return chunk;
}
static size_t
music_chunk_append(struct music_chunk *chunk, const void *data, size_t length,
size_t frame_size)
{
size_t rest = sizeof(chunk->data) - chunk->length;
assert(rest >= frame_size);
if (length > rest)
length = rest;
/* don't split frames */
length /= frame_size;
length *= frame_size;
memcpy(chunk->data + chunk->length, data, length);
chunk->length += length;
return length;
}
size_t music_pipe_append(const void *data0, size_t datalen,
const struct audio_format *audio_format,
float data_time, uint16_t bit_rate)
{
const unsigned char *data = data0;
const size_t frame_size = audio_format_frame_size(audio_format);
size_t ret = 0, nbytes;
struct music_chunk *chunk = NULL;
/* no partial frames allowed */
assert((datalen % frame_size) == 0);
while (datalen) {
chunk = tail_chunk(frame_size);
if (chunk == NULL)
return ret;
if (chunk->length == 0) {
/* if the chunk is empty, nobody has set bitRate and
times yet */
chunk->bit_rate = bit_rate;
chunk->times = data_time;
}
nbytes = music_chunk_append(chunk, data, datalen,
frame_size);
assert(nbytes > 0);
datalen -= nbytes;
data += nbytes;
ret += nbytes;
}
if (chunk != NULL && chunk->length == sizeof(chunk->data))
music_pipe_flush();
return ret;
}
void music_pipe_skip(unsigned num)
{
int i = music_pipe_absolute(num);
if (i < 0)
return;
while (music_pipe.begin != (unsigned)i)
music_pipe_shift();
}
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