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/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef OUTPUT_CONTROL_H
#define OUTPUT_CONTROL_H
#include "conf.h"
#include <stddef.h>
#include <stdbool.h>
struct audio_output;
struct audio_output_plugin;
struct audio_format;
struct tag;
int audio_output_init(struct audio_output *, ConfigParam * param);
bool
audio_output_open(struct audio_output *audioOutput,
const struct audio_format *audioFormat);
/**
* Wakes up the audio output thread. This is part of a workaround for
* a deadlock bug, and should be removed as soon as the real cause is
* fixed. XXX
*/
void
audio_output_signal(struct audio_output *ao);
void audio_output_play(struct audio_output *audioOutput,
const char *playChunk, size_t size);
void audio_output_pause(struct audio_output *audioOutput);
void audio_output_cancel(struct audio_output *audioOutput);
void audio_output_close(struct audio_output *audioOutput);
void audio_output_finish(struct audio_output *audioOutput);
void audio_output_send_tag(struct audio_output *audioOutput,
const struct tag *tag);
#endif
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