1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
|
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "output_all.h"
#include "output_internal.h"
#include "output_control.h"
#include <assert.h>
static struct audio_format input_audio_format;
static struct audio_output *audioOutputArray;
static unsigned int audioOutputArraySize;
unsigned int audio_output_count(void)
{
return audioOutputArraySize;
}
struct audio_output *
audio_output_get(unsigned i)
{
assert(i < audioOutputArraySize);
return &audioOutputArray[i];
}
struct audio_output *
audio_output_find(const char *name)
{
for (unsigned i = 0; i < audioOutputArraySize; ++i) {
struct audio_output *ao = audio_output_get(i);
if (strcmp(ao->name, name) == 0)
return ao;
}
/* name not found */
return NULL;
}
static unsigned
audio_output_config_count(void)
{
unsigned int nr = 0;
const struct config_param *param = NULL;
while ((param = config_get_next_param(CONF_AUDIO_OUTPUT, param)))
nr++;
if (!nr)
nr = 1; /* we'll always have at least one device */
return nr;
}
/* make sure initPlayerData is called before this function!! */
void initAudioDriver(void)
{
const struct config_param *param = NULL;
unsigned int i;
notify_init(&audio_output_client_notify);
audioOutputArraySize = audio_output_config_count();
audioOutputArray = g_new(struct audio_output, audioOutputArraySize);
for (i = 0; i < audioOutputArraySize; i++)
{
struct audio_output *output = &audioOutputArray[i];
unsigned int j;
param = config_get_next_param(CONF_AUDIO_OUTPUT, param);
/* only allow param to be NULL if there just one audioOutput */
assert(param || (audioOutputArraySize == 1));
if (!audio_output_init(output, param)) {
if (param)
{
g_error("problems configuring output device "
"defined at line %i\n", param->line);
}
else
{
g_error("No audio_output specified and unable to "
"detect a default audio output device\n");
}
}
/* require output names to be unique: */
for (j = 0; j < i; j++) {
if (!strcmp(output->name, audioOutputArray[j].name)) {
g_error("output devices with identical "
"names: %s\n", output->name);
}
}
}
}
void finishAudioDriver(void)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; i++) {
audio_output_finish(&audioOutputArray[i]);
}
g_free(audioOutputArray);
audioOutputArray = NULL;
audioOutputArraySize = 0;
notify_deinit(&audio_output_client_notify);
}
static void audio_output_wait_all(void)
{
unsigned i;
while (1) {
int finished = 1;
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]) &&
!audio_output_command_is_finished(&audioOutputArray[i]))
finished = 0;
if (finished)
break;
notify_wait(&audio_output_client_notify);
};
}
static void syncAudioDeviceStates(void)
{
unsigned int i;
if (!audio_format_defined(&input_audio_format))
return;
for (i = 0; i < audioOutputArraySize; ++i)
audio_output_update(&audioOutputArray[i], &input_audio_format);
}
bool playAudio(const char *buffer, size_t length)
{
bool ret = false;
unsigned int i;
assert(length > 0);
/* no partial frames allowed */
assert((length % audio_format_frame_size(&input_audio_format)) == 0);
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_play(&audioOutputArray[i],
buffer, length);
while (true) {
bool finished = true;
for (i = 0; i < audioOutputArraySize; ++i) {
struct audio_output *ao = &audioOutputArray[i];
if (!audio_output_is_open(ao))
continue;
if (audio_output_command_is_finished(ao))
ret = true;
else {
finished = false;
audio_output_signal(ao);
}
}
if (finished)
break;
notify_wait(&audio_output_client_notify);
};
return ret;
}
bool openAudioDevice(const struct audio_format *audioFormat)
{
bool ret = false;
unsigned int i;
if (!audioOutputArray)
return false;
if (audioFormat != NULL)
input_audio_format = *audioFormat;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i) {
if (audioOutputArray[i].open)
ret = true;
}
if (!ret)
/* close all devices if there was an error */
closeAudioDevice();
return ret;
}
void audio_output_pause_all(void)
{
unsigned int i;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_pause(&audioOutputArray[i]);
audio_output_wait_all();
}
void dropBufferedAudio(void)
{
unsigned int i;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i) {
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_cancel(&audioOutputArray[i]);
}
audio_output_wait_all();
}
void closeAudioDevice(void)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; ++i)
audio_output_close(&audioOutputArray[i]);
}
void sendMetadataToAudioDevice(const struct tag *tag)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_send_tag(&audioOutputArray[i], tag);
audio_output_wait_all();
}
|