1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
|
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DIRECTORY_H
#define MPD_DIRECTORY_H
#include "check.h"
#include "dirvec.h"
#include "songvec.h"
#include "playlist_vector.h"
#include <glib.h>
#include <stdbool.h>
#include <sys/types.h>
#define DIRECTORY_DIR "directory: "
#define DEVICE_INARCHIVE (dev_t)(-1)
#define DEVICE_CONTAINER (dev_t)(-2)
struct db_visitor;
struct directory {
struct dirvec children;
struct songvec songs;
struct playlist_vector playlists;
struct directory *parent;
time_t mtime;
ino_t inode;
dev_t device;
bool have_stat; /* not needed if ino_t == dev_t == 0 is impossible */
char path[sizeof(long)];
};
static inline bool
isRootDirectory(const char *name)
{
return name[0] == 0 || (name[0] == '/' && name[1] == 0);
}
/**
* Generic constructor for #directory object.
*/
G_GNUC_MALLOC
struct directory *
directory_new(const char *dirname, struct directory *parent);
/**
* Create a new root #directory object.
*/
G_GNUC_MALLOC
static inline struct directory *
directory_new_root(void)
{
return directory_new("", NULL);
}
/**
* Free this #directory object (and the whole object tree within it),
* assuming it was already removed from the parent.
*/
void
directory_free(struct directory *directory);
/**
* Remove this #directory object from its parent and free it. This
* must not be called with the root directory.
*/
void
directory_delete(struct directory *directory);
static inline bool
directory_is_empty(const struct directory *directory)
{
return directory->children.nr == 0 && directory->songs.nr == 0 &&
playlist_vector_is_empty(&directory->playlists);
}
static inline const char *
directory_get_path(const struct directory *directory)
{
return directory->path;
}
/**
* Is this the root directory of the music database?
*/
static inline bool
directory_is_root(const struct directory *directory)
{
return directory->parent == NULL;
}
/**
* Returns the base name of the directory.
*/
G_GNUC_PURE
const char *
directory_get_name(const struct directory *directory);
static inline struct directory *
directory_get_child(const struct directory *directory, const char *name)
{
return dirvec_find(&directory->children, name);
}
/**
* Create a new #directory object as a child of the given one.
*
* @param parent the parent directory the new one will be added to
* @param name_utf8 the UTF-8 encoded name of the new sub directory
*/
G_GNUC_MALLOC
struct directory *
directory_new_child(struct directory *parent, const char *name_utf8);
/**
* Look up a sub directory, and create the object if it does not
* exist.
*/
static inline struct directory *
directory_make_child(struct directory *directory, const char *name_utf8)
{
struct directory *child = directory_get_child(directory, name_utf8);
if (child == NULL)
child = directory_new_child(directory, name_utf8);
return child;
}
void
directory_prune_empty(struct directory *directory);
/**
* Looks up a directory by its relative URI.
*
* @param directory the parent (or grandparent, ...) directory
* @param uri the relative URI
* @return the directory, or NULL if none was found
*/
struct directory *
directory_lookup_directory(struct directory *directory, const char *uri);
/**
* Looks up a song by its relative URI.
*
* @param directory the parent (or grandparent, ...) directory
* @param uri the relative URI
* @return the song, or NULL if none was found
*/
struct song *
directory_lookup_song(struct directory *directory, const char *uri);
void
directory_sort(struct directory *directory);
bool
directory_walk(const struct directory *directory, bool recursive,
const struct db_visitor *visitor, void *ctx,
GError **error_r);
#endif
|