1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "decoder_control.h"
#include <assert.h>
struct decoder_control dc;
void dc_init(void)
{
notify_init(&dc.notify);
dc.state = DECODE_STATE_STOP;
dc.command = DECODE_COMMAND_NONE;
}
void dc_deinit(void)
{
notify_deinit(&dc.notify);
}
void
dc_command_wait(struct notify *notify)
{
while (dc.command != DECODE_COMMAND_NONE) {
notify_signal(&dc.notify);
notify_wait(notify);
}
}
static void
dc_command(struct notify *notify, enum decoder_command cmd)
{
dc.command = cmd;
dc_command_wait(notify);
}
static void dc_command_async(enum decoder_command cmd)
{
dc.command = cmd;
notify_signal(&dc.notify);
}
void
dc_start(struct notify *notify, struct song *song)
{
assert(dc.pipe != NULL);
assert(song != NULL);
dc.next_song = song;
dc_command(notify, DECODE_COMMAND_START);
}
void
dc_start_async(struct song *song)
{
assert(dc.pipe != NULL);
assert(song != NULL);
dc.next_song = song;
dc_command_async(DECODE_COMMAND_START);
}
void
dc_stop(struct notify *notify)
{
if (dc.command != DECODE_COMMAND_NONE)
/* Attempt to cancel the current command. If it's too
late and the decoder thread is already executing
the old command, we'll call STOP again in this
function (see below). */
dc_command(notify, DECODE_COMMAND_STOP);
if (dc.state != DECODE_STATE_STOP && dc.state != DECODE_STATE_ERROR)
dc_command(notify, DECODE_COMMAND_STOP);
}
bool
dc_seek(struct notify *notify, double where)
{
assert(dc.state != DECODE_STATE_START);
assert(where >= 0.0);
if (dc.state == DECODE_STATE_STOP ||
dc.state == DECODE_STATE_ERROR || !dc.seekable)
return false;
dc.seek_where = where;
dc.seek_error = false;
dc_command(notify, DECODE_COMMAND_SEEK);
if (dc.seek_error)
return false;
return true;
}
void
dc_quit(void)
{
assert(dc.thread != NULL);
dc.quit = true;
dc_command_async(DECODE_COMMAND_STOP);
g_thread_join(dc.thread);
dc.thread = NULL;
}
|