1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
|
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "decoder_api.h"
#include "decoder_internal.h"
#include "decoder_control.h"
#include "player_control.h"
#include "audio.h"
#include "song.h"
#include "buffer.h"
#include "normalize.h"
#include "pipe.h"
#include "chunk.h"
#include <glib.h>
#include <assert.h>
#include <stdlib.h>
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "decoder"
void decoder_initialized(G_GNUC_UNUSED struct decoder * decoder,
const struct audio_format *audio_format,
bool seekable, float total_time)
{
assert(dc.state == DECODE_STATE_START);
assert(decoder != NULL);
assert(decoder->stream_tag == NULL);
assert(decoder->decoder_tag == NULL);
assert(!decoder->seeking);
assert(audio_format != NULL);
assert(audio_format_defined(audio_format));
assert(audio_format_valid(audio_format));
dc.in_audio_format = *audio_format;
getOutputAudioFormat(audio_format, &dc.out_audio_format);
dc.seekable = seekable;
dc.total_time = total_time;
dc.state = DECODE_STATE_DECODE;
notify_signal(&pc.notify);
g_debug("audio_format=%u:%u:%u, seekable=%s",
dc.in_audio_format.sample_rate, dc.in_audio_format.bits,
dc.in_audio_format.channels,
seekable ? "true" : "false");
if (!audio_format_equals(&dc.in_audio_format, &dc.out_audio_format))
g_debug("converting to %u:%u:%u",
dc.out_audio_format.sample_rate,
dc.out_audio_format.bits,
dc.out_audio_format.channels);
}
char *decoder_get_uri(G_GNUC_UNUSED struct decoder *decoder)
{
return song_get_uri(dc.current_song);
}
enum decoder_command decoder_get_command(G_GNUC_UNUSED struct decoder * decoder)
{
return dc.command;
}
void decoder_command_finished(G_GNUC_UNUSED struct decoder * decoder)
{
assert(dc.command != DECODE_COMMAND_NONE);
assert(dc.command != DECODE_COMMAND_SEEK ||
dc.seek_error || decoder->seeking);
if (dc.command == DECODE_COMMAND_SEEK) {
/* delete frames from the old song position */
if (decoder->chunk != NULL) {
music_buffer_return(dc.buffer, decoder->chunk);
decoder->chunk = NULL;
}
music_pipe_clear(dc.pipe, dc.buffer);
}
dc.command = DECODE_COMMAND_NONE;
notify_signal(&pc.notify);
}
double decoder_seek_where(G_GNUC_UNUSED struct decoder * decoder)
{
assert(dc.command == DECODE_COMMAND_SEEK);
decoder->seeking = true;
return dc.seek_where;
}
void decoder_seek_error(struct decoder * decoder)
{
assert(dc.command == DECODE_COMMAND_SEEK);
dc.seek_error = true;
decoder_command_finished(decoder);
}
size_t decoder_read(struct decoder *decoder,
struct input_stream *is,
void *buffer, size_t length)
{
size_t nbytes;
assert(decoder == NULL ||
dc.state == DECODE_STATE_START ||
dc.state == DECODE_STATE_DECODE);
assert(is != NULL);
assert(buffer != NULL);
if (length == 0)
return 0;
while (true) {
/* XXX don't allow decoder==NULL */
if (decoder != NULL &&
/* ignore the SEEK command during initialization,
the plugin should handle that after it has
initialized successfully */
(dc.command != DECODE_COMMAND_SEEK ||
(dc.state != DECODE_STATE_START && !decoder->seeking)) &&
dc.command != DECODE_COMMAND_NONE)
return 0;
nbytes = input_stream_read(is, buffer, length);
if (nbytes > 0 || input_stream_eof(is))
return nbytes;
/* sleep for a fraction of a second! */
/* XXX don't sleep, wait for an event instead */
g_usleep(10000);
}
}
/**
* Sends a #tag as-is to the music pipe. Flushes the current chunk
* (decoder.chunk) if there is one.
*/
static enum decoder_command
do_send_tag(struct decoder *decoder, struct input_stream *is,
const struct tag *tag)
{
struct music_chunk *chunk;
if (decoder->chunk != NULL) {
/* there is a partial chunk - flush it, we want the
tag in a new chunk */
decoder_flush_chunk(decoder);
notify_signal(&pc.notify);
}
assert(decoder->chunk == NULL);
chunk = decoder_get_chunk(decoder, is);
if (chunk == NULL) {
assert(dc.command != DECODE_COMMAND_NONE);
return dc.command;
}
chunk->tag = tag_dup(tag);
return DECODE_COMMAND_NONE;
}
static bool
update_stream_tag(struct decoder *decoder, struct input_stream *is)
{
struct tag *tag;
if (is == NULL)
return false;
tag = input_stream_tag(is);
if (tag == NULL)
return false;
if (decoder->stream_tag != NULL)
tag_free(decoder->stream_tag);
decoder->stream_tag = tag;
return true;
}
enum decoder_command
decoder_data(struct decoder *decoder,
struct input_stream *is,
const void *_data, size_t length,
float data_time, uint16_t bitRate,
struct replay_gain_info *replay_gain_info)
{
const char *data = _data;
assert(dc.state == DECODE_STATE_DECODE);
assert(length % audio_format_frame_size(&dc.in_audio_format) == 0);
if (dc.command == DECODE_COMMAND_STOP ||
dc.command == DECODE_COMMAND_SEEK ||
length == 0)
return dc.command;
/* send stream tags */
if (update_stream_tag(decoder, is)) {
enum decoder_command cmd;
if (decoder->decoder_tag != NULL) {
/* merge with tag from decoder plugin */
struct tag *tag;
tag = tag_merge(decoder->stream_tag,
decoder->decoder_tag);
cmd = do_send_tag(decoder, is, tag);
tag_free(tag);
} else
/* send only the stream tag */
cmd = do_send_tag(decoder, is, decoder->stream_tag);
if (cmd != DECODE_COMMAND_NONE)
return cmd;
}
if (!audio_format_equals(&dc.in_audio_format, &dc.out_audio_format)) {
data = pcm_convert(&decoder->conv_state,
&dc.in_audio_format, data, length,
&dc.out_audio_format, &length);
/* under certain circumstances, pcm_convert() may
return an empty buffer - this condition should be
investigated further, but for now, do this check as
a workaround: */
if (data == NULL)
return DECODE_COMMAND_NONE;
}
while (length > 0) {
struct music_chunk *chunk;
char *dest;
size_t nbytes;
bool full;
chunk = decoder_get_chunk(decoder, is);
if (chunk == NULL) {
assert(dc.command != DECODE_COMMAND_NONE);
return dc.command;
}
dest = music_chunk_write(chunk, &dc.out_audio_format,
data_time, bitRate, &nbytes);
if (dest == NULL) {
/* the chunk is full, flush it */
decoder_flush_chunk(decoder);
notify_signal(&pc.notify);
continue;
}
assert(nbytes > 0);
if (nbytes > length)
nbytes = length;
/* copy the buffer */
memcpy(dest, data, nbytes);
/* apply replay gain or normalization */
if (replay_gain_info != NULL &&
replay_gain_mode != REPLAY_GAIN_OFF)
replay_gain_apply(replay_gain_info, dest, nbytes,
&dc.out_audio_format);
else if (normalizationEnabled)
normalizeData(dest, nbytes, &dc.out_audio_format);
/* expand the music pipe chunk */
full = music_chunk_expand(chunk, &dc.out_audio_format, nbytes);
if (full) {
/* the chunk is full, flush it */
decoder_flush_chunk(decoder);
notify_signal(&pc.notify);
}
data += nbytes;
length -= nbytes;
}
return DECODE_COMMAND_NONE;
}
enum decoder_command
decoder_tag(G_GNUC_UNUSED struct decoder *decoder, struct input_stream *is,
const struct tag *tag)
{
enum decoder_command cmd;
assert(dc.state == DECODE_STATE_DECODE);
assert(tag != NULL);
/* save the tag */
if (decoder->decoder_tag != NULL)
tag_free(decoder->decoder_tag);
decoder->decoder_tag = tag_dup(tag);
/* check for a new stream tag */
update_stream_tag(decoder, is);
/* send tag to music pipe */
if (decoder->stream_tag != NULL) {
/* merge with tag from input stream */
struct tag *merged;
merged = tag_merge(decoder->stream_tag, decoder->decoder_tag);
cmd = do_send_tag(decoder, is, merged);
tag_free(merged);
} else
/* send only the decoder tag */
cmd = do_send_tag(decoder, is, tag);
return cmd;
}
|