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/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "decoder_api.h"
#include "audio_check.h"
#include <sndfile.h>
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "sndfile"
static sf_count_t
sndfile_vio_get_filelen(void *user_data)
{
const struct input_stream *is = user_data;
return is->size;
}
static sf_count_t
sndfile_vio_seek(sf_count_t offset, int whence, void *user_data)
{
struct input_stream *is = user_data;
bool success;
success = input_stream_seek(is, offset, whence, NULL);
if (!success)
return -1;
return is->offset;
}
static sf_count_t
sndfile_vio_read(void *ptr, sf_count_t count, void *user_data)
{
struct input_stream *is = user_data;
GError *error = NULL;
size_t nbytes;
nbytes = input_stream_read(is, ptr, count, &error);
if (nbytes == 0 && error != NULL) {
g_warning("%s", error->message);
g_error_free(error);
return -1;
}
return nbytes;
}
static sf_count_t
sndfile_vio_write(G_GNUC_UNUSED const void *ptr,
G_GNUC_UNUSED sf_count_t count,
G_GNUC_UNUSED void *user_data)
{
/* no writing! */
return -1;
}
static sf_count_t
sndfile_vio_tell(void *user_data)
{
const struct input_stream *is = user_data;
return is->offset;
}
/**
* This SF_VIRTUAL_IO implementation wraps MPD's #input_stream to a
* libsndfile stream.
*/
static SF_VIRTUAL_IO vio = {
.get_filelen = sndfile_vio_get_filelen,
.seek = sndfile_vio_seek,
.read = sndfile_vio_read,
.write = sndfile_vio_write,
.tell = sndfile_vio_tell,
};
/**
* Converts a frame number to a timestamp (in seconds).
*/
static float
frame_to_time(sf_count_t frame, const struct audio_format *audio_format)
{
return (float)frame / (float)audio_format->sample_rate;
}
/**
* Converts a timestamp (in seconds) to a frame number.
*/
static sf_count_t
time_to_frame(float t, const struct audio_format *audio_format)
{
return (sf_count_t)(t * audio_format->sample_rate);
}
static void
sndfile_stream_decode(struct decoder *decoder, struct input_stream *is)
{
GError *error = NULL;
SNDFILE *sf;
SF_INFO info;
struct audio_format audio_format;
size_t frame_size;
sf_count_t read_frames, num_frames;
int buffer[4096];
enum decoder_command cmd;
info.format = 0;
sf = sf_open_virtual(&vio, SFM_READ, &info, is);
if (sf == NULL) {
g_warning("sf_open_virtual() failed");
return;
}
/* for now, always read 32 bit samples. Later, we could lower
MPD's CPU usage by reading 16 bit samples with
sf_readf_short() on low-quality source files. */
if (!audio_format_init_checked(&audio_format, info.samplerate,
SAMPLE_FORMAT_S32,
info.channels, &error)) {
g_warning("%s", error->message);
g_error_free(error);
return;
}
decoder_initialized(decoder, &audio_format, info.seekable,
frame_to_time(info.frames, &audio_format));
frame_size = audio_format_frame_size(&audio_format);
read_frames = sizeof(buffer) / frame_size;
do {
num_frames = sf_readf_int(sf, buffer, read_frames);
if (num_frames <= 0)
break;
cmd = decoder_data(decoder, is,
buffer, num_frames * frame_size,
0, NULL);
if (cmd == DECODE_COMMAND_SEEK) {
sf_count_t c =
time_to_frame(decoder_seek_where(decoder),
&audio_format);
c = sf_seek(sf, c, SEEK_SET);
if (c < 0)
decoder_seek_error(decoder);
else
decoder_command_finished(decoder);
cmd = DECODE_COMMAND_NONE;
}
} while (cmd == DECODE_COMMAND_NONE);
sf_close(sf);
}
static struct tag *
sndfile_tag_dup(const char *path_fs)
{
SNDFILE *sf;
SF_INFO info;
struct tag *tag;
const char *p;
info.format = 0;
sf = sf_open(path_fs, SFM_READ, &info);
if (sf == NULL)
return NULL;
if (!audio_valid_sample_rate(info.samplerate)) {
sf_close(sf);
g_warning("Invalid sample rate in %s\n", path_fs);
return NULL;
}
tag = tag_new();
tag->time = info.frames / info.samplerate;
p = sf_get_string(sf, SF_STR_TITLE);
if (p != NULL)
tag_add_item(tag, TAG_TITLE, p);
p = sf_get_string(sf, SF_STR_ARTIST);
if (p != NULL)
tag_add_item(tag, TAG_ARTIST, p);
p = sf_get_string(sf, SF_STR_DATE);
if (p != NULL)
tag_add_item(tag, TAG_DATE, p);
sf_close(sf);
return tag;
}
static const char *const sndfile_suffixes[] = {
"wav", "aiff", "aif", /* Microsoft / SGI / Apple */
"au", "snd", /* Sun / DEC / NeXT */
"paf", /* Paris Audio File */
"iff", "svx", /* Commodore Amiga IFF / SVX */
"sf", /* IRCAM */
"voc", /* Creative */
"w64", /* Soundforge */
"pvf", /* Portable Voice Format */
"xi", /* Fasttracker */
"htk", /* HMM Tool Kit */
"caf", /* Apple */
"sd2", /* Sound Designer II */
/* libsndfile also supports FLAC and Ogg Vorbis, but only by
linking with libFLAC and libvorbis - we can do better, we
have native plugins for these libraries */
NULL
};
static const char *const sndfile_mime_types[] = {
"audio/x-wav",
"audio/x-aiff",
/* what are the MIME types of the other supported formats? */
NULL
};
const struct decoder_plugin sndfile_decoder_plugin = {
.name = "sndfile",
.stream_decode = sndfile_stream_decode,
.tag_dup = sndfile_tag_dup,
.suffixes = sndfile_suffixes,
.mime_types = sndfile_mime_types,
};
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