1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
|
/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DIRECTORY_HXX
#define MPD_DIRECTORY_HXX
#include "check.h"
#include "util/list.h"
#include "Compiler.h"
#include "db/Visitor.hxx"
#include "PlaylistVector.hxx"
#include <string>
static constexpr unsigned DEVICE_INARCHIVE = -1;
static constexpr unsigned DEVICE_CONTAINER = -2;
#define directory_for_each_child(pos, directory) \
list_for_each_entry(pos, &(directory).children, siblings)
#define directory_for_each_child_safe(pos, n, directory) \
list_for_each_entry_safe(pos, n, &(directory).children, siblings)
#define directory_for_each_song(pos, directory) \
list_for_each_entry(pos, &(directory).songs, siblings)
#define directory_for_each_song_safe(pos, n, directory) \
list_for_each_entry_safe(pos, n, &(directory).songs, siblings)
struct Song;
struct db_visitor;
class SongFilter;
class Error;
struct Directory {
/**
* Pointers to the siblings of this directory within the
* parent directory. It is unused (undefined) in the root
* directory.
*
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
struct list_head siblings;
/**
* A doubly linked list of child directories.
*
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
struct list_head children;
/**
* A doubly linked list of songs within this directory.
*
* This attribute is protected with the global #db_mutex.
* Read access in the update thread does not need protection.
*/
struct list_head songs;
PlaylistVector playlists;
Directory *parent;
time_t mtime;
unsigned inode, device;
bool have_stat; /* not needed if ino_t == dev_t == 0 is impossible */
std::string path;
public:
Directory(const char *_path_utf8, Directory *_parent);
~Directory();
/**
* Create a new root #Directory object.
*/
gcc_malloc
static Directory *NewRoot() {
return new Directory("", nullptr);
}
/**
* Remove this #Directory object from its parent and free it. This
* must not be called with the root Directory.
*
* Caller must lock the #db_mutex.
*/
void Delete();
/**
* Create a new #Directory object as a child of the given one.
*
* Caller must lock the #db_mutex.
*
* @param name_utf8 the UTF-8 encoded name of the new sub directory
*/
gcc_malloc
Directory *CreateChild(const char *name_utf8);
/**
* Caller must lock the #db_mutex.
*/
gcc_pure
const Directory *FindChild(const char *name) const;
gcc_pure
Directory *FindChild(const char *name) {
const Directory *cthis = this;
return const_cast<Directory *>(cthis->FindChild(name));
}
/**
* Look up a sub directory, and create the object if it does not
* exist.
*
* Caller must lock the #db_mutex.
*/
Directory *MakeChild(const char *name_utf8) {
Directory *child = FindChild(name_utf8);
if (child == nullptr)
child = CreateChild(name_utf8);
return child;
}
/**
* Looks up a directory by its relative URI.
*
* @param uri the relative URI
* @return the Directory, or nullptr if none was found
*/
gcc_pure
Directory *LookupDirectory(const char *uri);
gcc_pure
bool IsEmpty() const {
return list_empty(&children) &&
list_empty(&songs) &&
playlists.empty();
}
gcc_pure
const char *GetPath() const {
return path.c_str();
}
/**
* Returns the base name of the directory.
*/
gcc_pure
const char *GetName() const;
/**
* Is this the root directory of the music database?
*/
gcc_pure
bool IsRoot() const {
return parent == nullptr;
}
/**
* Look up a song in this directory by its name.
*
* Caller must lock the #db_mutex.
*/
gcc_pure
const Song *FindSong(const char *name_utf8) const;
gcc_pure
Song *FindSong(const char *name_utf8) {
const Directory *cthis = this;
return const_cast<Song *>(cthis->FindSong(name_utf8));
}
/**
* Looks up a song by its relative URI.
*
* Caller must lock the #db_mutex.
*
* @param uri the relative URI
* @return the song, or nullptr if none was found
*/
gcc_pure
Song *LookupSong(const char *uri);
/**
* Add a song object to this directory. Its "parent" attribute must
* be set already.
*/
void AddSong(Song *song);
/**
* Remove a song object from this directory (which effectively
* invalidates the song object, because the "parent" attribute becomes
* stale), but does not free it.
*/
void RemoveSong(Song *song);
/**
* Caller must lock the #db_mutex.
*/
void PruneEmpty();
/**
* Sort all directory entries recursively.
*
* Caller must lock the #db_mutex.
*/
void Sort();
/**
* Caller must lock #db_mutex.
*/
bool Walk(bool recursive, const SongFilter *match,
VisitDirectory visit_directory, VisitSong visit_song,
VisitPlaylist visit_playlist,
Error &error) const;
gcc_pure
LightDirectory Export() const;
};
#endif
|