blob: 1b300887fed254da6cbc5cad1fe7275df4eaea5e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "buffer.h"
#include "chunk.h"
#include <glib.h>
#include <assert.h>
struct music_buffer {
struct music_chunk *chunks;
unsigned num_chunks;
struct music_chunk *available;
/** a mutex which protects #available */
GMutex *mutex;
#ifndef NDEBUG
unsigned num_allocated;
#endif
};
struct music_buffer *
music_buffer_new(unsigned num_chunks)
{
struct music_buffer *buffer;
struct music_chunk *chunk;
assert(num_chunks > 0);
buffer = g_new(struct music_buffer, 1);
buffer->chunks = g_new(struct music_chunk, num_chunks);
buffer->num_chunks = num_chunks;
chunk = buffer->available = buffer->chunks;
for (unsigned i = 1; i < num_chunks; ++i) {
chunk->next = &buffer->chunks[i];
chunk = chunk->next;
}
chunk->next = NULL;
buffer->mutex = g_mutex_new();
#ifndef NDEBUG
buffer->num_allocated = 0;
#endif
return buffer;
}
void
music_buffer_free(struct music_buffer *buffer)
{
assert(buffer->chunks != NULL);
assert(buffer->num_chunks > 0);
assert(buffer->num_allocated == 0);
g_mutex_free(buffer->mutex);
g_free(buffer->chunks);
g_free(buffer);
}
unsigned
music_buffer_size(const struct music_buffer *buffer)
{
return buffer->num_chunks;
}
struct music_chunk *
music_buffer_allocate(struct music_buffer *buffer)
{
struct music_chunk *chunk;
g_mutex_lock(buffer->mutex);
chunk = buffer->available;
if (chunk != NULL) {
buffer->available = chunk->next;
music_chunk_init(chunk);
#ifndef NDEBUG
++buffer->num_allocated;
#endif
}
g_mutex_unlock(buffer->mutex);
return chunk;
}
void
music_buffer_return(struct music_buffer *buffer, struct music_chunk *chunk)
{
assert(buffer != NULL);
assert(chunk != NULL);
g_mutex_lock(buffer->mutex);
music_chunk_free(chunk);
chunk->next = buffer->available;
buffer->available = chunk;
#ifndef NDEBUG
--buffer->num_allocated;
#endif
g_mutex_unlock(buffer->mutex);
}
|