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/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "DecoderThread.hxx"
#include "DecoderControl.hxx"
#include "DecoderInternal.hxx"
#include "DecoderError.hxx"
#include "DecoderPlugin.hxx"
#include "Song.hxx"
#include "system/FatalError.hxx"
#include "Mapper.hxx"
#include "fs/Traits.hxx"
#include "fs/AllocatedPath.hxx"
#include "DecoderAPI.hxx"
#include "tag/Tag.hxx"
#include "InputStream.hxx"
#include "DecoderList.hxx"
#include "util/UriUtil.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
#include "tag/ApeReplayGain.hxx"
#include "Log.hxx"
#include <glib.h>
#include <unistd.h>
#include <stdio.h> /* for SEEK_SET */
static constexpr Domain decoder_thread_domain("decoder_thread");
/**
* Marks the current decoder command as "finished" and notifies the
* player thread.
*
* @param dc the #decoder_control object; must be locked
*/
static void
decoder_command_finished_locked(decoder_control &dc)
{
assert(dc.command != DecoderCommand::NONE);
dc.command = DecoderCommand::NONE;
dc.client_cond.signal();
}
/**
* Opens the input stream with input_stream::Open(), and waits until
* the stream gets ready. If a decoder STOP command is received
* during that, it cancels the operation (but does not close the
* stream).
*
* Unlock the decoder before calling this function.
*
* @return an input_stream on success or if #DecoderCommand::STOP is
* received, nullptr on error
*/
static struct input_stream *
decoder_input_stream_open(decoder_control &dc, const char *uri)
{
Error error;
input_stream *is = input_stream::Open(uri, dc.mutex, dc.cond, error);
if (is == nullptr) {
if (error.IsDefined())
LogError(error);
return nullptr;
}
/* wait for the input stream to become ready; its metadata
will be available then */
dc.Lock();
is->Update();
while (!is->ready &&
dc.command != DecoderCommand::STOP) {
dc.Wait();
is->Update();
}
if (!is->Check(error)) {
dc.Unlock();
LogError(error);
return nullptr;
}
dc.Unlock();
return is;
}
static bool
decoder_stream_decode(const DecoderPlugin &plugin,
Decoder &decoder,
struct input_stream *input_stream)
{
assert(plugin.stream_decode != nullptr);
assert(decoder.stream_tag == nullptr);
assert(decoder.decoder_tag == nullptr);
assert(input_stream != nullptr);
assert(input_stream->ready);
assert(decoder.dc.state == DecoderState::START);
FormatDebug(decoder_thread_domain, "probing plugin %s", plugin.name);
if (decoder.dc.command == DecoderCommand::STOP)
return true;
/* rewind the stream, so each plugin gets a fresh start */
input_stream->Seek(0, SEEK_SET, IgnoreError());
decoder.dc.Unlock();
plugin.StreamDecode(decoder, *input_stream);
decoder.dc.Lock();
assert(decoder.dc.state == DecoderState::START ||
decoder.dc.state == DecoderState::DECODE);
return decoder.dc.state != DecoderState::START;
}
static bool
decoder_file_decode(const DecoderPlugin &plugin,
Decoder &decoder, const char *path)
{
assert(plugin.file_decode != nullptr);
assert(decoder.stream_tag == nullptr);
assert(decoder.decoder_tag == nullptr);
assert(path != nullptr);
assert(PathTraits::IsAbsoluteFS(path));
assert(decoder.dc.state == DecoderState::START);
FormatDebug(decoder_thread_domain, "probing plugin %s", plugin.name);
if (decoder.dc.command == DecoderCommand::STOP)
return true;
decoder.dc.Unlock();
plugin.FileDecode(decoder, path);
decoder.dc.Lock();
assert(decoder.dc.state == DecoderState::START ||
decoder.dc.state == DecoderState::DECODE);
return decoder.dc.state != DecoderState::START;
}
/**
* Hack to allow tracking const decoder plugins in a GSList.
*/
static inline gpointer
deconst_plugin(const struct DecoderPlugin *plugin)
{
return const_cast<struct DecoderPlugin *>(plugin);
}
gcc_pure
static bool
decoder_check_plugin_mime(const DecoderPlugin &plugin, const input_stream &is)
{
assert(plugin.stream_decode != nullptr);
return !is.mime.empty() && plugin.SupportsMimeType(is.mime.c_str());
}
gcc_pure
static bool
decoder_check_plugin_suffix(const DecoderPlugin &plugin, const char *suffix)
{
assert(plugin.stream_decode != nullptr);
return suffix != nullptr && plugin.SupportsSuffix(suffix);
}
gcc_pure
static bool
decoder_check_plugin(const DecoderPlugin &plugin, const input_stream &is,
const char *suffix)
{
return plugin.stream_decode != nullptr &&
(decoder_check_plugin_mime(plugin, is) ||
decoder_check_plugin_suffix(plugin, suffix));
}
static bool
decoder_run_stream_plugin(Decoder &decoder, input_stream &is,
const char *suffix,
const DecoderPlugin &plugin,
bool &tried_r)
{
if (!decoder_check_plugin(plugin, is, suffix))
return false;
tried_r = true;
return decoder_stream_decode(plugin, decoder, &is);
}
static bool
decoder_run_stream_locked(Decoder &decoder, input_stream &is,
const char *uri, bool &tried_r)
{
const char *const suffix = uri_get_suffix(uri);
using namespace std::placeholders;
const auto f = std::bind(decoder_run_stream_plugin,
std::ref(decoder), std::ref(is), suffix,
_1, std::ref(tried_r));
return decoder_plugins_try(f);
}
/**
* Try decoding a stream, using the fallback plugin.
*/
static bool
decoder_run_stream_fallback(Decoder &decoder, struct input_stream *is)
{
const struct DecoderPlugin *plugin;
plugin = decoder_plugin_from_name("mad");
return plugin != nullptr && plugin->stream_decode != nullptr &&
decoder_stream_decode(*plugin, decoder, is);
}
/**
* Try decoding a stream.
*/
static bool
decoder_run_stream(Decoder &decoder, const char *uri)
{
decoder_control &dc = decoder.dc;
struct input_stream *input_stream;
bool success;
dc.Unlock();
input_stream = decoder_input_stream_open(dc, uri);
if (input_stream == nullptr) {
dc.Lock();
return false;
}
dc.Lock();
bool tried = false;
success = dc.command == DecoderCommand::STOP ||
decoder_run_stream_locked(decoder, *input_stream, uri,
tried) ||
/* fallback to mp3: this is needed for bastard streams
that don't have a suffix or set the mimeType */
(!tried &&
decoder_run_stream_fallback(decoder, input_stream));
dc.Unlock();
input_stream->Close();
dc.Lock();
return success;
}
/**
* Attempt to load replay gain data, and pass it to
* decoder_replay_gain().
*/
static void
decoder_load_replay_gain(Decoder &decoder, const char *path_fs)
{
struct replay_gain_info info;
if (replay_gain_ape_read(path_fs, &info))
decoder_replay_gain(decoder, &info);
}
/**
* Try decoding a file.
*/
static bool
decoder_run_file(Decoder &decoder, const char *path_fs)
{
decoder_control &dc = decoder.dc;
const char *suffix = uri_get_suffix(path_fs);
const struct DecoderPlugin *plugin = nullptr;
if (suffix == nullptr)
return false;
dc.Unlock();
decoder_load_replay_gain(decoder, path_fs);
while ((plugin = decoder_plugin_from_suffix(suffix, plugin)) != nullptr) {
if (plugin->file_decode != nullptr) {
dc.Lock();
if (decoder_file_decode(*plugin, decoder, path_fs))
return true;
dc.Unlock();
} else if (plugin->stream_decode != nullptr) {
struct input_stream *input_stream;
bool success;
input_stream = decoder_input_stream_open(dc, path_fs);
if (input_stream == nullptr)
continue;
dc.Lock();
success = decoder_stream_decode(*plugin, decoder,
input_stream);
dc.Unlock();
input_stream->Close();
if (success) {
dc.Lock();
return true;
}
}
}
dc.Lock();
return false;
}
static void
decoder_run_song(decoder_control &dc,
const Song *song, const char *uri)
{
Decoder decoder(dc, dc.start_ms > 0,
song->tag != nullptr && song->IsFile()
? new Tag(*song->tag) : nullptr);
int ret;
dc.state = DecoderState::START;
decoder_command_finished_locked(dc);
ret = song->IsFile()
? decoder_run_file(decoder, uri)
: decoder_run_stream(decoder, uri);
dc.Unlock();
/* flush the last chunk */
if (decoder.chunk != nullptr)
decoder_flush_chunk(decoder);
dc.Lock();
if (ret)
dc.state = DecoderState::STOP;
else {
dc.state = DecoderState::ERROR;
const char *error_uri = song->uri;
char *allocated = uri_remove_auth(error_uri);
if (allocated != nullptr)
error_uri = allocated;
dc.error.Format(decoder_domain,
"Failed to decode %s", error_uri);
g_free(allocated);
}
dc.client_cond.signal();
}
static void
decoder_run(decoder_control &dc)
{
dc.ClearError();
const Song *song = dc.song;
assert(song != nullptr);
const std::string uri = song->IsFile()
? std::string(map_song_fs(*song).c_str())
: song->GetURI();
if (uri.empty()) {
dc.state = DecoderState::ERROR;
dc.error.Set(decoder_domain, "Failed to map song");
decoder_command_finished_locked(dc);
return;
}
decoder_run_song(dc, song, uri.c_str());
}
static void
decoder_task(void *arg)
{
decoder_control &dc = *(decoder_control *)arg;
dc.Lock();
do {
assert(dc.state == DecoderState::STOP ||
dc.state == DecoderState::ERROR);
switch (dc.command) {
case DecoderCommand::START:
dc.MixRampStart(nullptr);
dc.MixRampPrevEnd(dc.mixramp_end);
dc.mixramp_end = nullptr; /* Don't free, it's copied above. */
dc.replay_gain_prev_db = dc.replay_gain_db;
dc.replay_gain_db = 0;
/* fall through */
case DecoderCommand::SEEK:
decoder_run(dc);
break;
case DecoderCommand::STOP:
decoder_command_finished_locked(dc);
break;
case DecoderCommand::NONE:
dc.Wait();
break;
}
} while (dc.command != DecoderCommand::NONE || !dc.quit);
dc.Unlock();
}
void
decoder_thread_start(decoder_control &dc)
{
assert(!dc.thread.IsDefined());
dc.quit = false;
Error error;
if (!dc.thread.Start(decoder_task, &dc, error))
FatalError(error);
}
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