blob: 8d89155cca8604ab71457e84a69ff7e5f70b2efc (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "DecoderInternal.hxx"
#include "DecoderControl.hxx"
#include "MusicPipe.hxx"
#include "MusicBuffer.hxx"
#include "MusicChunk.hxx"
#include "tag/Tag.hxx"
#include <assert.h>
decoder::~decoder()
{
/* caller must flush the chunk */
assert(chunk == nullptr);
delete song_tag;
delete stream_tag;
delete decoder_tag;
}
/**
* All chunks are full of decoded data; wait for the player to free
* one.
*/
static DecoderCommand
need_chunks(decoder_control &dc, bool do_wait)
{
if (dc.command == DecoderCommand::STOP ||
dc.command == DecoderCommand::SEEK)
return dc.command;
if (do_wait) {
dc.Wait();
dc.client_cond.signal();
return dc.command;
}
return DecoderCommand::NONE;
}
struct music_chunk *
decoder_get_chunk(struct decoder *decoder)
{
decoder_control &dc = decoder->dc;
DecoderCommand cmd;
assert(decoder != nullptr);
if (decoder->chunk != nullptr)
return decoder->chunk;
do {
decoder->chunk = dc.buffer->Allocate();
if (decoder->chunk != nullptr) {
decoder->chunk->replay_gain_serial =
decoder->replay_gain_serial;
if (decoder->replay_gain_serial != 0)
decoder->chunk->replay_gain_info =
decoder->replay_gain_info;
return decoder->chunk;
}
dc.Lock();
cmd = need_chunks(dc, true);
dc.Unlock();
} while (cmd == DecoderCommand::NONE);
return nullptr;
}
void
decoder_flush_chunk(struct decoder *decoder)
{
decoder_control &dc = decoder->dc;
assert(decoder != nullptr);
assert(decoder->chunk != nullptr);
if (decoder->chunk->IsEmpty())
dc.buffer->Return(decoder->chunk);
else
dc.pipe->Push(decoder->chunk);
decoder->chunk = nullptr;
}
|