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/*
* Copyright (C) 2003-2012 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "DatabaseQueue.hxx"
extern "C" {
#include "dbUtils.h"
#include "locate.h"
#include "db_selection.h"
#include "playlist.h"
}
#include "DatabaseGlue.hxx"
#include "DatabasePlugin.hxx"
#include <functional>
static bool
AddToQueue(struct player_control *pc, song &song, GError **error_r)
{
enum playlist_result result =
playlist_append_song(&g_playlist, pc, &song, NULL);
if (result != PLAYLIST_RESULT_SUCCESS) {
g_set_error(error_r, playlist_quark(), result,
"Playlist error");
return false;
}
return true;
}
bool
addAllIn(struct player_control *pc, const char *uri, GError **error_r)
{
struct db_selection selection;
db_selection_init(&selection, uri, true);
using namespace std::placeholders;
const auto f = std::bind(AddToQueue, pc, _1, _2);
return GetDatabase()->Visit(selection, f, error_r);
}
static bool
MatchAddSong(struct player_control *pc,
const struct locate_item_list *criteria,
song &song, GError **error_r)
{
return !locate_song_match(&song, criteria) ||
AddToQueue(pc, song, error_r);
}
bool
findAddIn(struct player_control *pc, const char *uri,
const struct locate_item_list *criteria, GError **error_r)
{
struct db_selection selection;
db_selection_init(&selection, uri, true);
using namespace std::placeholders;
const auto f = std::bind(MatchAddSong, pc, criteria, _1, _2);
return GetDatabase()->Visit(selection, f, error_r);
}
static bool
SearchAddSong(struct player_control *pc,
const struct locate_item_list *criteria,
song &song, GError **error_r)
{
return !locate_song_search(&song, criteria) ||
AddToQueue(pc, song, error_r);
}
bool
search_add_songs(struct player_control *pc, const char *uri,
const struct locate_item_list *criteria,
GError **error_r)
{
struct db_selection selection;
db_selection_init(&selection, uri, true);
struct locate_item_list *new_list =
locate_item_list_casefold(criteria);
using namespace std::placeholders;
const auto f = std::bind(SearchAddSong, pc, new_list, _1, _2);
bool success = GetDatabase()->Visit(selection, f, error_r);
locate_item_list_free(new_list);
return success;
}
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