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/*! compress.h
* interface to audio compression
*
* (c)2007 busybee (http://beesbuzz.biz/)
* Licensed under the terms of the LGPL. See the file COPYING for details.
*/
#ifndef COMPRESS_H
#define COMPRESS_H
#include <sys/types.h>
//! Configuration values for the compressor object
struct CompressorConfig {
int target;
int maxgain;
int smooth;
};
struct Compressor;
//! Create a new compressor (use history value of 0 for default)
struct Compressor *Compressor_new(unsigned int history);
//! Delete a compressor
void Compressor_delete(struct Compressor *);
//! Set the history length
void Compressor_setHistory(struct Compressor *, unsigned int history);
//! Get the configuration for a compressor
struct CompressorConfig *Compressor_getConfig(struct Compressor *);
//! Process 16-bit signed data
void Compressor_Process_int16(struct Compressor *, int16_t *data, unsigned int count);
//! TODO: Compressor_Process_int32, Compressor_Process_float, others as needed
//! TODO: functions for getting at the peak/gain/clip history buffers (for monitoring)
#endif
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