/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "EncoderList.hxx" #include "EncoderPlugin.hxx" #include "AudioFormat.hxx" #include "ConfigData.hxx" #include "stdbin.h" #include "tag/Tag.hxx" #include "tag/TagBuilder.hxx" #include "util/Error.hxx" #include #include static uint8_t zero[256]; static void encoder_to_stdout(Encoder &encoder) { size_t length; static char buffer[32768]; while ((length = encoder_read(&encoder, buffer, sizeof(buffer))) > 0) { gcc_unused ssize_t ignored = write(1, buffer, length); } } int main(gcc_unused int argc, gcc_unused char **argv) { gcc_unused bool success; /* create the encoder */ const auto plugin = encoder_plugin_get("vorbis"); assert(plugin != NULL); config_param param; param.AddBlockParam("quality", "5.0", -1); const auto encoder = encoder_init(*plugin, param, IgnoreError()); assert(encoder != NULL); /* open the encoder */ AudioFormat audio_format(44100, SampleFormat::S16, 2); success = encoder_open(encoder, audio_format, IgnoreError()); assert(success); encoder_to_stdout(*encoder); /* write a block of data */ success = encoder_write(encoder, zero, sizeof(zero), IgnoreError()); assert(success); encoder_to_stdout(*encoder); /* write a tag */ success = encoder_pre_tag(encoder, IgnoreError()); assert(success); encoder_to_stdout(*encoder); Tag tag; { TagBuilder tag_builder; tag_builder.AddItem(TAG_ARTIST, "Foo"); tag_builder.AddItem(TAG_TITLE, "Bar"); tag_builder.Commit(tag); } success = encoder_tag(encoder, &tag, IgnoreError()); assert(success); encoder_to_stdout(*encoder); /* write another block of data */ success = encoder_write(encoder, zero, sizeof(zero), IgnoreError()); assert(success); /* finish */ success = encoder_end(encoder, IgnoreError()); assert(success); encoder_to_stdout(*encoder); encoder_close(encoder); encoder_finish(encoder); }