/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * Copyright (C) 2008 Max Kellermann * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "update.h" #include "database.h" #include "log.h" #include "ls.h" #include "path.h" #include "playlist.h" #include "utils.h" #include "main_notify.h" #include "condition.h" #include "update.h" static enum update_progress { UPDATE_PROGRESS_IDLE = 0, UPDATE_PROGRESS_RUNNING = 1, UPDATE_PROGRESS_DONE = 2 } progress; static int modified; /* make this dynamic?, or maybe this is big enough... */ static char *update_paths[32]; static size_t update_paths_nr; static pthread_t update_thr; static const unsigned update_task_id_max = 1 << 15; static unsigned update_task_id; enum update_type { UPDATE_TYPE_SONG, UPDATE_TYPE_DIR }; static enum update_type delete_type; static void *delete; static struct condition delete_cond; unsigned isUpdatingDB(void) { return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0; } static void directory_set_stat(struct directory *dir, const struct stat *st) { dir->inode = st->st_ino; dir->device = st->st_dev; dir->stat = 1; } static void serialized_delete(void *del, enum update_type type) { cond_enter(&delete_cond); assert(!delete); delete_type = type; delete = del; wakeup_main_task(); do { cond_wait(&delete_cond); } while (delete); cond_leave(&delete_cond); } static void delete_song(struct directory *dir, struct mpd_song *del) { /* first, prevent traversers in main task from getting this */ songvec_delete(&dir->songs, del); /* now take it out of the playlist (in the main_task) and free */ serialized_delete(del, UPDATE_TYPE_SONG); } /** * Recursively free a directory and all its contents. */ static void delete_directory(struct directory *dir) { assert(dir->parent != NULL); /* first, prevent traversers in main task from getting this */ dirvec_delete(&dir->parent->children, dir); /* now we let the main task recursively delete everything under us */ serialized_delete(dir, UPDATE_TYPE_DIR); } struct delete_data { char *tmp; struct directory *dir; }; /* passed to songvec_for_each */ static int delete_song_if_removed(struct mpd_song *song, void *_data) { struct delete_data *data = _data; data->tmp = song_get_url(song, data->tmp); assert(data->tmp); if (!isFile(data->tmp, NULL)) { delete_song(data->dir, song); modified = 1; } return 0; } static void delete_path(const char *path) { struct directory *dir = db_get_directory(path); struct mpd_song *song = db_get_song(path); if (dir) { delete_directory(dir); modified = 1; } if (song) { delete_song(song->parent, song); modified = 1; } } /* passed to dirvec_for_each */ static int delete_directory_if_removed(struct directory *dir, void *_data) { if (!isDir(dir->path)) { struct delete_data *data = _data; LOG("removing directory: %s\n", directory_get_path(dir)); dirvec_delete(&data->dir->children, dir); modified = 1; } return 0; } static void removeDeletedFromDirectory(char *path_max_tmp, struct directory *dir) { struct delete_data data; data.dir = dir; data.tmp = path_max_tmp; dirvec_for_each(&dir->children, delete_directory_if_removed, &data); songvec_for_each(&dir->songs, delete_song_if_removed, &data); } static const char *opendir_path(char *path_max_tmp, const char *dirname) { if (*dirname != '\0') return rmp2amp_r(path_max_tmp, utf8_to_fs_charset(path_max_tmp, dirname)); return musicDir; } static int statDirectory(struct directory *dir) { struct stat st; if (myStat(directory_get_path(dir), &st) < 0) return -1; directory_set_stat(dir, &st); return 0; } static int inodeFoundInParent(struct directory *parent, ino_t inode, dev_t device) { while (parent) { if (!parent->stat && statDirectory(parent) < 0) return -1; if (parent->inode == inode && parent->device == device) { DEBUG("recursive directory found\n"); return 1; } parent = parent->parent; } return 0; } static int updateDirectory(struct directory *dir, const struct stat *st); static void updateInDirectory(struct directory *dir, const char *name, const struct stat *st) { if (S_ISREG(st->st_mode) && hasMusicSuffix(name, 0)) { const char *shortname = mpd_basename(name); struct mpd_song *song; if (!(song = songvec_find(&dir->songs, shortname))) { if (!(song = song_file_load(shortname, dir))) return; songvec_add(&dir->songs, song); modified = 1; LOG("added %s\n", name); } else if (st->st_mtime != song->mtime) { LOG("updating %s\n", name); if (!song_file_update(song)) delete_song(dir, song); modified = 1; } } else if (S_ISDIR(st->st_mode)) { struct directory *subdir; if (inodeFoundInParent(dir, st->st_ino, st->st_dev)) return; if (!(subdir = directory_get_child(dir, name))) subdir = directory_new_child(dir, name); assert(dir == subdir->parent); if (!updateDirectory(subdir, st)) delete_directory(subdir); } else { DEBUG("update: %s is not a directory or music\n", name); } } /* we don't look at hidden files nor files with newlines in them */ static int skip_path(const char *path) { return (path[0] == '.' || strchr(path, '\n')) ? 1 : 0; } static int updateDirectory(struct directory *dir, const struct stat *st) { DIR *fs_dir; const char *dirname = directory_get_path(dir); struct dirent *ent; char path_max_tmp[MPD_PATH_MAX]; assert(S_ISDIR(st->st_mode)); directory_set_stat(dir, st); if (!(fs_dir = opendir(opendir_path(path_max_tmp, dirname)))) return 0; removeDeletedFromDirectory(path_max_tmp, dir); while ((ent = readdir(fs_dir))) { char *utf8; struct stat st2; if (skip_path(ent->d_name)) continue; utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name); if (!utf8) continue; if (dir != &music_root) utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8), dirname, strlen(dirname)); if (myStat(path_max_tmp, &st2) == 0) updateInDirectory(dir, path_max_tmp, &st2); else delete_path(path_max_tmp); } closedir(fs_dir); return 1; } static struct directory * directory_make_child_checked(struct directory *parent, const char *path) { struct directory *dir; struct stat st; struct mpd_song *conflicting; if ((dir = directory_get_child(parent, path))) return dir; if (myStat(path, &st) < 0 || inodeFoundInParent(parent, st.st_ino, st.st_dev)) return NULL; /* if we're adding directory paths, make sure to delete filenames with potentially the same name */ if ((conflicting = songvec_find(&parent->songs, mpd_basename(path)))) delete_song(parent, conflicting); dir = directory_new_child(parent, path); directory_set_stat(dir, &st); return dir; } static struct directory * addParentPathToDB(const char *utf8path) { struct directory *dir = &music_root; char *duplicated = xstrdup(utf8path); char *slash = duplicated; while ((slash = strchr(slash, '/'))) { *slash = 0; dir = directory_make_child_checked(dir, duplicated); if (!dir || !slash) break; *slash++ = '/'; } free(duplicated); return dir; } static void updatePath(const char *utf8path) { struct stat st; if (myStat(utf8path, &st) < 0) delete_path(utf8path); else updateInDirectory(addParentPathToDB(utf8path), utf8path, &st); } static void * update_task(void *_path) { char *utf8path = _path; if (utf8path) { assert(*utf8path); updatePath(utf8path); free(utf8path); } else { struct stat st; if (myStat(directory_get_path(&music_root), &st) == 0) updateDirectory(&music_root, &st); } if (modified) db_save(); progress = UPDATE_PROGRESS_DONE; wakeup_main_task(); return NULL; } static void spawn_update_task(char *path) { pthread_attr_t attr; assert(pthread_equal(pthread_self(), main_task)); progress = UPDATE_PROGRESS_RUNNING; modified = 0; pthread_attr_init(&attr); if (pthread_create(&update_thr, &attr, update_task, path)) FATAL("Failed to spawn update task: %s\n", strerror(errno)); if (++update_task_id > update_task_id_max) update_task_id = 1; DEBUG("spawned thread for update job id %i\n", update_task_id); } unsigned directory_update_init(char *path) { assert(pthread_equal(pthread_self(), main_task)); assert(!path || (path && *path)); if (progress != UPDATE_PROGRESS_IDLE) { unsigned next_task_id; if (update_paths_nr == ARRAY_SIZE(update_paths)) { if (path) free(path); return 0; } assert(update_paths_nr < ARRAY_SIZE(update_paths)); update_paths[update_paths_nr++] = path; next_task_id = update_task_id + update_paths_nr; return next_task_id > update_task_id_max ? 1 : next_task_id; } spawn_update_task(path); return update_task_id; } void reap_update_task(void) { assert(pthread_equal(pthread_self(), main_task)); if (progress == UPDATE_PROGRESS_IDLE) return; cond_enter(&delete_cond); if (delete) { switch (delete_type) { case UPDATE_TYPE_SONG: { char tmp[MPD_PATH_MAX]; LOG("removing: %s\n", song_get_url(delete, tmp)); deleteASongFromPlaylist(delete); song_free(delete); } break; case UPDATE_TYPE_DIR: directory_free(delete); } delete = NULL; cond_signal(&delete_cond); } cond_leave(&delete_cond); if (progress != UPDATE_PROGRESS_DONE) return; if (pthread_join(update_thr, NULL)) FATAL("error joining update thread: %s\n", strerror(errno)); if (modified) playlistVersionChange(); if (update_paths_nr) { char *path = update_paths[0]; memmove(&update_paths[0], &update_paths[1], --update_paths_nr * sizeof(char *)); spawn_update_task(path); } else { progress = UPDATE_PROGRESS_IDLE; } }