/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * Copyright (C) 2008 Max Kellermann * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "update.h" #include "database.h" #include "directory.h" #include "song.h" #include "log.h" #include "ls.h" #include "path.h" #include "playlist.h" #include "utils.h" #include "main_notify.h" #include "condition.h" #include "update.h" enum update_progress { UPDATE_PROGRESS_IDLE = 0, UPDATE_PROGRESS_RUNNING = 1, UPDATE_PROGRESS_DONE = 2 } progress; /* make this dynamic?, or maybe this is big enough... */ static char *update_paths[32]; static size_t update_paths_nr; static pthread_t update_thr; static const int update_task_id_max = 1 << 15; static int update_task_id; static struct song *delete; static struct condition delete_cond; int isUpdatingDB(void) { return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0; } static void directory_set_stat(struct directory *dir, const struct stat *st) { dir->inode = st->st_ino; dir->device = st->st_dev; dir->stat = 1; } static void delete_song(struct directory *dir, struct song *del) { /* first, prevent traversers in main task from getting this */ songvec_delete(&dir->songs, del); /* now take it out of the playlist (in the main_task) */ cond_enter(&delete_cond); assert(!delete); delete = del; wakeup_main_task(); do { cond_wait(&delete_cond); } while (delete); cond_leave(&delete_cond); /* finally, all possible references gone, free it */ song_free(del); } static int delete_each_song(struct song *song, mpd_unused void *data) { struct directory *directory = data; assert(song->parent == directory); delete_song(directory, song); return 0; } /** * Recursively remove all sub directories and songs from a directory, * leaving an empty directory. */ static void clear_directory(struct directory *directory) { int i; for (i = directory->children.nr; --i >= 0;) clear_directory(directory->children.base[i]); dirvec_clear(&directory->children); songvec_for_each(&directory->songs, delete_each_song, directory); } /** * Recursively free a directory and all its contents. */ static void delete_directory(struct directory *directory) { assert(directory->parent != NULL); clear_directory(directory); dirvec_delete(&directory->parent->children, directory); directory_free(directory); } struct delete_data { char *tmp; struct directory *dir; enum update_return ret; }; /* passed to songvec_for_each */ static int delete_song_if_removed(struct song *song, void *_data) { struct delete_data *data = _data; data->tmp = song_get_url(song, data->tmp); assert(data->tmp); if (!isFile(data->tmp, NULL)) { delete_song(data->dir, song); data->ret = UPDATE_RETURN_UPDATED; } return 0; } static enum update_return removeDeletedFromDirectory(char *path_max_tmp, struct directory *directory) { enum update_return ret = UPDATE_RETURN_NOUPDATE; int i; struct dirvec *dv = &directory->children; struct delete_data data; for (i = dv->nr; --i >= 0; ) { if (isDir(dv->base[i]->path)) continue; LOG("removing directory: %s\n", dv->base[i]->path); dirvec_delete(dv, dv->base[i]); ret = UPDATE_RETURN_UPDATED; } data.dir = directory; data.tmp = path_max_tmp; data.ret = ret; songvec_for_each(&directory->songs, delete_song_if_removed, &data); return data.ret; } static const char *opendir_path(char *path_max_tmp, const char *dirname) { if (*dirname != '\0') return rmp2amp_r(path_max_tmp, utf8_to_fs_charset(path_max_tmp, dirname)); return musicDir; } static int statDirectory(struct directory *dir) { struct stat st; if (myStat(directory_get_path(dir), &st) < 0) return -1; directory_set_stat(dir, &st); return 0; } static int inodeFoundInParent(struct directory *parent, ino_t inode, dev_t device) { while (parent) { if (!parent->stat && statDirectory(parent) < 0) return -1; if (parent->inode == inode && parent->device == device) { DEBUG("recursive directory found\n"); return 1; } parent = parent->parent; } return 0; } static enum update_return addSubDirectoryToDirectory(struct directory *directory, const char *name, struct stat *st) { struct directory *subDirectory; if (inodeFoundInParent(directory, st->st_ino, st->st_dev)) return UPDATE_RETURN_NOUPDATE; subDirectory = directory_new(name, directory); directory_set_stat(subDirectory, st); if (updateDirectory(subDirectory) != UPDATE_RETURN_UPDATED) { directory_free(subDirectory); return UPDATE_RETURN_NOUPDATE; } dirvec_add(&directory->children, subDirectory); return UPDATE_RETURN_UPDATED; } static enum update_return updateInDirectory(struct directory *directory, const char *name) { struct song *song; struct stat st; if (myStat(name, &st)) return UPDATE_RETURN_ERROR; if (S_ISREG(st.st_mode) && hasMusicSuffix(name, 0)) { const char *shortname = mpd_basename(name); if (!(song = songvec_find(&directory->songs, shortname))) { song = song_file_load(shortname, directory); if (song == NULL) return -1; songvec_add(&directory->songs, song); LOG("added %s\n", name); return UPDATE_RETURN_UPDATED; } else if (st.st_mtime != song->mtime) { LOG("updating %s\n", name); if (!song_file_update(song)) delete_song(directory, song); return UPDATE_RETURN_UPDATED; } } else if (S_ISDIR(st.st_mode)) { struct directory *subdir = directory_get_child(directory, name); if (subdir) { enum update_return ret; assert(directory == subdir->parent); directory_set_stat(subdir, &st); ret = updateDirectory(subdir); if (ret == UPDATE_RETURN_ERROR) delete_directory(subdir); return ret; } else { return addSubDirectoryToDirectory(directory, name, &st); } } DEBUG("update: %s is not a directory or music\n", name); return UPDATE_RETURN_NOUPDATE; } /* we don't look at hidden files nor files with newlines in them */ static int skip_path(const char *path) { return (path[0] == '.' || strchr(path, '\n')) ? 1 : 0; } enum update_return updateDirectory(struct directory *directory) { bool was_empty = directory_is_empty(directory); DIR *dir; const char *dirname = directory_get_path(directory); struct dirent *ent; char path_max_tmp[MPD_PATH_MAX]; enum update_return ret = UPDATE_RETURN_NOUPDATE; if (!directory->stat && statDirectory(directory) < 0) return UPDATE_RETURN_ERROR; else if (inodeFoundInParent(directory->parent, directory->inode, directory->device)) return UPDATE_RETURN_ERROR; dir = opendir(opendir_path(path_max_tmp, dirname)); if (!dir) return UPDATE_RETURN_ERROR; if (!was_empty && removeDeletedFromDirectory(path_max_tmp, directory) > 0) ret = UPDATE_RETURN_UPDATED; while ((ent = readdir(dir))) { char *utf8; if (skip_path(ent->d_name)) continue; utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name); if (!utf8) continue; if (!isRootDirectory(directory->path)) utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8), dirname, strlen(dirname)); if (updateInDirectory(directory, path_max_tmp) == UPDATE_RETURN_UPDATED) ret = UPDATE_RETURN_UPDATED; } closedir(dir); return ret; } static struct directory * directory_make_child_checked(struct directory *parent, const char *path) { struct directory *directory; struct stat st; struct song *conflicting; directory = directory_get_child(parent, path); if (directory != NULL) return directory; if (myStat(path, &st) < 0 || inodeFoundInParent(parent, st.st_ino, st.st_dev)) return NULL; /* if we're adding directory paths, make sure to delete filenames with potentially the same name */ conflicting = songvec_find(&parent->songs, mpd_basename(path)); if (conflicting) delete_song(parent, conflicting); return directory_new_child(parent, path); } static struct directory * addParentPathToDB(const char *utf8path) { struct directory *directory = db_get_root(); char *duplicated = xstrdup(utf8path); char *slash = duplicated; while ((slash = strchr(slash, '/')) != NULL) { *slash = 0; directory = directory_make_child_checked(directory, duplicated); if (directory == NULL || slash == NULL) break; *slash++ = '/'; } free(duplicated); return directory; } static enum update_return updatePath(const char *path) { struct directory *directory; struct directory *parentDirectory; struct song *song; time_t mtime; enum update_return ret = UPDATE_RETURN_NOUPDATE; char path_max_tmp[MPD_PATH_MAX]; /* if path is in the DB try to update it, or else delete it */ if ((directory = db_get_directory(path))) { parentDirectory = directory->parent; /* if this update directory is successfull, we are done */ ret = updateDirectory(directory); if (ret != UPDATE_RETURN_ERROR) { directory_sort(directory); return ret; } /* we don't want to delete the root directory */ else if (directory == db_get_root()) { clear_directory(directory); return UPDATE_RETURN_NOUPDATE; } /* if updateDirectory fails, means we should delete it */ else { LOG("removing directory: %s\n", path); delete_directory(directory); ret = UPDATE_RETURN_UPDATED; /* don't return, path maybe a song now */ } } else if ((song = db_get_song(path))) { parentDirectory = song->parent; if (!parentDirectory->stat && statDirectory(parentDirectory) < 0) return UPDATE_RETURN_NOUPDATE; /* if this song update is successful, we are done */ else if (!inodeFoundInParent(parentDirectory->parent, parentDirectory->inode, parentDirectory->device) && isMusic(song_get_url(song, path_max_tmp), &mtime, 0)) { if (song->mtime == mtime) return UPDATE_RETURN_NOUPDATE; else if (song_file_update(song)) return UPDATE_RETURN_UPDATED; else { delete_song(parentDirectory, song); return UPDATE_RETURN_UPDATED; } } /* if updateDirectory fails, means we should delete it */ else { delete_song(parentDirectory, song); ret = UPDATE_RETURN_UPDATED; /* don't return, path maybe a directory now */ } } /* path not found in the db, see if it actually exists on the fs. * Also, if by chance a directory was replaced by a file of the same * name or vice versa, we need to add it to the db */ if (isDir(path) || isMusic(path, NULL, 0)) { parentDirectory = addParentPathToDB(path); if (!parentDirectory || (!parentDirectory->stat && statDirectory(parentDirectory) < 0)) { } else if (0 == inodeFoundInParent(parentDirectory->parent, parentDirectory->inode, parentDirectory->device) && updateInDirectory(parentDirectory, path) == UPDATE_RETURN_UPDATED) { ret = UPDATE_RETURN_UPDATED; } } return ret; } static void * update_task(void *_path) { enum update_return ret = UPDATE_RETURN_NOUPDATE; if (_path) { ret = updatePath((char *)_path); free(_path); } else { ret = updateDirectory(db_get_root()); } if (ret == UPDATE_RETURN_UPDATED && db_save() < 0) ret = UPDATE_RETURN_ERROR; progress = UPDATE_PROGRESS_DONE; wakeup_main_task(); return (void *)ret; } static void spawn_update_task(char *path) { pthread_attr_t attr; assert(pthread_equal(pthread_self(), main_task)); progress = UPDATE_PROGRESS_RUNNING; pthread_attr_init(&attr); if (pthread_create(&update_thr, &attr, update_task, path)) FATAL("Failed to spawn update task: %s\n", strerror(errno)); if (++update_task_id > update_task_id_max) update_task_id = 1; DEBUG("spawned thread for update job id %i\n", update_task_id); } int directory_update_init(char *path) { assert(pthread_equal(pthread_self(), main_task)); if (progress != UPDATE_PROGRESS_IDLE) { int next_task_id; if (!path) return -1; if (update_paths_nr == ARRAY_SIZE(update_paths)) return -1; assert(update_paths_nr < ARRAY_SIZE(update_paths)); update_paths[update_paths_nr++] = path; next_task_id = update_task_id + update_paths_nr; return next_task_id > update_task_id_max ? 1 : next_task_id; } spawn_update_task(path); return update_task_id; } void reap_update_task(void) { enum update_return ret; assert(pthread_equal(pthread_self(), main_task)); cond_enter(&delete_cond); if (delete) { char tmp[MPD_PATH_MAX]; LOG("removing: %s\n", song_get_url(delete, tmp)); deleteASongFromPlaylist(delete); delete = NULL; cond_signal_sync(&delete_cond); } cond_leave(&delete_cond); if (progress != UPDATE_PROGRESS_DONE) return; if (pthread_join(update_thr, (void **)&ret)) FATAL("error joining update thread: %s\n", strerror(errno)); if (ret == UPDATE_RETURN_UPDATED) playlistVersionChange(); if (update_paths_nr) { char *path = update_paths[0]; memmove(&update_paths[0], &update_paths[1], --update_paths_nr * sizeof(char *)); spawn_update_task(path); } else { progress = UPDATE_PROGRESS_IDLE; } }