/* the Music Player Daemon (MPD) * (c)2006 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "tree.h" #include #include #include #ifndef CHILDREN_PER_NODE #define CHILDREN_PER_NODE 3 #endif #define DATA_PER_NODE (CHILDREN_PER_NODE-1) #if CHILDREN_PER_NODE > 7 #define USE_BINARY_SEARCH 1 #endif /************************* DATA STRUCTURES **********************************/ struct _TreeNode { TreeKeyData keyData[DATA_PER_NODE]; struct _TreeNode * parent; short parentPos; struct _TreeNode * children[CHILDREN_PER_NODE]; short count; }; struct _Tree { TreeCompareKeyFunction compareData; TreeFreeFunction freeKey; TreeFreeFunction freeData; TreeNode * rootNode; int size; }; /************************* STATIC METHODS ***********************************/ static TreeNode * _MakeNode() { TreeNode * ret = malloc(sizeof(TreeNode)); memset(ret, 0, sizeof(TreeNode)); return ret; } static void _ClearKeyData(TreeKeyData * keyData) { memset(keyData, 0, sizeof(TreeKeyData)); } static int _FindPosition(Tree * tree, TreeNode * node, void * key, int * pos) { #ifdef USE_BINARY_SEARCH int low = 0; int high = node->count; int cmp = -1; while (high > low) { int cur = (high + low) >> 1; cmp = tree->compareKey(data, node->keyData[cur].key); if (cmp > 0) { low = cur+1; } else if (cmp < 0) { high = cur; } else { low = cur; break; } } *pos = low; return (cmp == 0); #else int i = 0; int cmp = -1; for (; i < node->count && (cmp = tree->compareData(key, node->keyData[i].key)) > 0; i++); *pos = i; return (cmp == 0); #endif } static int _Find(TreeIterator * iter, void * key) { while (1) { if (_FindPosition(iter->tree, iter->node, key, &iter->which)) { return 1; } if (iter->node->children[iter->which]) { iter->node = iter->node->children[iter->which]; } else { return 0; } } } static void _SetIteratorToRoot(Tree * tree, TreeIterator * iter) { iter->tree = tree; iter->node = tree->rootNode; iter->which = 0; } static TreeNode * _SplitNode(TreeNode * node) { assert(node->count == DATA_PER_NODE); TreeNode * newNode = _MakeNode(); int i = DATA_PER_NODE/2; int j = 0; for (; i < DATA_PER_NODE; i++, j++) { newNode->keyData[j] = node->keyData[i]; newNode->children[j+1] = node->children[i+1]; if (newNode->children[j+1]) { newNode->children[j+1]->parent = newNode; newNode->children[j+1]->parentPos = j+1; } _ClearKeyData(&(node->keyData[i])); node->children[i+1] = NULL; } newNode->count = (DATA_PER_NODE-DATA_PER_NODE/2); node->count -= (DATA_PER_NODE-DATA_PER_NODE/2); return newNode; } static void _InsertNodeAndData(Tree * tree, TreeNode * node, int pos, TreeNode * newNode, TreeKeyData keyData) { assert(node->count < DATA_PER_NODE); #ifdef TREE_DEBUG assert(!newNode || tree->compareData(data, newNode->keyData[0]) < 0); #endif int j = node->count; for (; j > pos; j--) { node->keyData[j] = node->keyData[j-1]; node->children[j+1] = node->children[j]; if (node->children[j+1]) { node->children[j+1]->parentPos = j+1; } } #ifdef TREE_DEBUG assert(!node->children[pos] || tree->compareData(data, node->children[pos]->keyData[0]) > 0); #endif node->keyData[pos] = keyData; node->count++; node->children[pos+1] = newNode; if (newNode) { newNode->parent = node; newNode->parentPos = pos+1; } } static TreeKeyData _AddDataToSplitNodes(Tree * tree, TreeNode * lessNode, TreeNode * moreNode, int pos, TreeNode * newNode, TreeKeyData keyData) { #ifdef TREE_DEBUG assert(newNode == NULL || tree->compareData(data, newNode->keyData[0]) < 0); #endif assert(moreNode->children[0] == NULL); TreeKeyData retKeyData; if (pos <= lessNode->count) { _InsertNodeAndData(tree, lessNode, pos, newNode, keyData); lessNode->count--; retKeyData = lessNode->keyData[lessNode->count]; _ClearKeyData(&(lessNode->keyData[lessNode->count])); moreNode->children[0] = lessNode->children[lessNode->count+1]; if (moreNode->children[0]) { moreNode->children[0]->parent = moreNode; moreNode->children[0]->parentPos = 0; } lessNode->children[lessNode->count+1] = NULL; } else { pos -= lessNode->count; retKeyData = moreNode->keyData[0]; assert(!moreNode->children[0]); int j = 0; for (; j < pos; j++) { moreNode->keyData[j] = moreNode->keyData[j+1]; moreNode->children[j] = moreNode->children[j+1]; if (moreNode->children[j]) { moreNode->children[j]->parentPos = j; } } moreNode->keyData[pos-1] = keyData; moreNode->children[pos] = newNode; if (newNode) { newNode->parent = moreNode; newNode->parentPos = pos; } } return retKeyData; } static void _InsertAt(TreeIterator * iter, TreeKeyData keyData) { TreeNode * node = iter->node; TreeNode * insertNode = NULL; int pos = iter->which; while (node != NULL) { #ifdef TREE_DEBUG assert((pos == node->count || iter->tree->compareData(data, node->keyData[pos]) < 0)); #endif // see if there's any NULL data in the current node if (node->count == DATA_PER_NODE) { // no open data slots, split this node! TreeNode * newNode = _SplitNode(node); // insert data in split nodes keyData = _AddDataToSplitNodes(iter->tree, node, newNode, pos, insertNode, keyData); if (node->parent == NULL) { assert(node == iter->tree->rootNode); iter->tree->rootNode = _MakeNode(); iter->tree->rootNode->children[0] = node; node->parent = iter->tree->rootNode; node->parentPos = 0; iter->tree->rootNode->children[1] = newNode; newNode->parent = iter->tree->rootNode; newNode->parentPos = 1; iter->tree->rootNode->keyData[0] = keyData; iter->tree->rootNode->count = 1; return; } pos = node->parentPos; node = node->parent; insertNode = newNode; } else { // insert the data and newNode _InsertNodeAndData(iter->tree, node, pos, insertNode, keyData); return; } } } static void _MergeNodes(TreeNode * lessNode, TreeNode * moreNode) { int i = 0; int j = lessNode->count; assert((lessNode->count + moreNode->count) <= DATA_PER_NODE); assert(lessNode->children[j] == NULL); for(; i < moreNode->count; i++,j++) { assert(!lessNode->children[j]); lessNode->keyData[j] = moreNode->keyData[i]; lessNode->children[j] = moreNode->children[i]; if (lessNode->children[j]) { lessNode->children[j]->parent = lessNode; lessNode->children[j]->parentPos = j; } } lessNode->children[j] = moreNode->children[i]; if (lessNode->children[j]) { lessNode->children[j]->parent = lessNode; lessNode->children[j]->parentPos = j; } lessNode->count += i; free(moreNode); } void _DeleteAt(TreeIterator * iter) { TreeNode * node = iter->node; int pos = iter->which; TreeKeyData * keyData = &(node->keyData[pos]); TreeKeyData keyDataToFree = *keyData; { // find the least greater than data to fill the whole! if (node->children[pos+1]) { TreeNode * child = node->children[++pos]; while (child->children[0]) { pos = 0; child = child->children[0]; } *keyData = child->keyData[0]; keyData = &(child->keyData[0]); node = child; } // or the greatest lesser than data to fill the whole! else if (node->children[pos]) { TreeNode * child = node->children[pos]; while (child->children[child->count]) { pos = child->count; child = child->children[child->count]; } *keyData = child->keyData[child->count-1]; keyData = &(child->keyData[child->count-1]); node = child; } else { pos = node->parentPos; } } // move data nodes over, we're at a leaf node, so we can ignore // children int i = keyData - node->keyData;; for (; i < node->count-1; i++) { node->keyData[i] = node->keyData[i+1]; } _ClearKeyData(&(node->keyData[--node->count])); // merge the nodes from the bottom up which have too few data while (node->count < (DATA_PER_NODE/2)) { // if we're not the root if (node->parent) { TreeNode ** child = &(node->parent->children[pos]); assert(node->parent->children[pos] == node); // check siblings for extra data if (pos < node->parent->count && (*(child+1))->count > (DATA_PER_NODE/2)) { child++; node->keyData[node->count++] = node->parent->keyData[pos]; node->children[node->count] = (*child)->children[0]; if (node->children[node->count]) { node->children[node->count]-> parent = node; node->children[node->count]-> parentPos = node->count; } node->parent->keyData[pos] = (*child)->keyData[0]; int i = 0; for(; i < (*child)->count-1; i++) { (*child)->keyData[i] = (*child)->keyData[i+1]; (*child)->children[i] = (*child)->children[i+1]; if ((*child)->children[i]) { (*child)->children[i]-> parentPos = i; } } (*child)->children[i] = (*child)->children[i+1]; if ((*child)->children[i]) { (*child)->children[i]->parentPos = i; } (*child)->children[i+1] =NULL; _ClearKeyData(&((*child)->keyData[i])); (*child)->count--; } else if (pos > 0 && (*(child-1))->count>(DATA_PER_NODE/2)) { child--; int i = node->count++; for(; i > 0; i--) { node->keyData[i] = node->keyData[i-1]; node->children[i+1] = node->children[i]; if (node->children[i+1]) { node->children[i+1]->parentPos = i+1; } } node->children[1] = node->children[0]; if (node->children[1]) { node->children[1]->parentPos = 1; } node->keyData[0] = node->parent->keyData[pos-1]; node->children[0] = (*child)->children[(*child)->count]; if (node->children[0]) { node->children[0]->parent = node; node->children[0]->parentPos = 0; } node->parent->keyData[pos-1] = (*child)->keyData[(*child)->count-1]; (*child)->children[(*child)->count--] = NULL; _ClearKeyData( &((*child)->keyData[(*child)->count])); } // merge with one of our siblings else { if (pos < node->parent->count) { child++; assert(*child); node->keyData[node->count++] = node->parent->keyData[pos]; _MergeNodes(node, *child); } else { assert(pos > 0); child--; assert(*child); pos--; (*child)->keyData[(*child)->count++] = node->parent->keyData[pos]; _MergeNodes(*child, node); node = *child; } int i = pos; for(; i < node->parent->count-1; i++) { node->parent->keyData[i] = node->parent->keyData[i+1]; node->parent->children[i+1] = node->parent->children[i+2]; if (node->parent->children[i+1]) { node->parent->children[i+1]-> parentPos = i+1; } } _ClearKeyData(&(node->parent->keyData[i])); node->parent->children[i+1] = NULL; node->parent->count--; node = node->parent; pos = node->parentPos; } } // this is a root node else { if (node->count == 0) { if (node->children[0]) { node->children[0]->parent = NULL; node->children[0]->parentPos = 0; } iter->tree->rootNode = node->children[0]; free(node); } break; } } if (iter->tree->freeKey) { iter->tree->freeData(keyDataToFree.key); } if (iter->tree->freeData) { iter->tree->freeData(keyDataToFree.data); } } /************************* PUBLIC METHODS ***********************************/ Tree * MakeTree(TreeCompareKeyFunction compareData, TreeFreeFunction freeKey, TreeFreeFunction freeData) { Tree * ret = malloc(sizeof(Tree)); ret->compareData = compareData; ret->freeKey = freeKey; ret->freeData = freeData; ret->rootNode = _MakeNode(); ret->size = 0; return ret; } void FreeTree(Tree * tree) { assert(tree->rootNode == NULL); free(tree); } int GetTreeSize(Tree * tree) { return tree->size; } void SetTreeIteratorToBegin(Tree * tree, TreeIterator * iter) { _SetIteratorToRoot(tree, iter); IncrementTreeIterator(iter); } int IsTreeIteratorAtEnd(const TreeIterator * iter) { return (iter->node == NULL); } void IncrementTreeIterator(TreeIterator * iter) { while(iter->node) { if (iter->node->children[iter->which]) { iter->node = iter->node->children[iter->which]; iter->which = 0; } else { iter->which++; } while (iter->node && iter->which > iter->node->count) { TreeNode * childNode = iter->node; iter->node = childNode->parent; if (iter->node) { for (iter->which = 0; childNode != iter->node->children[iter->which]; iter->which++) { assert(iter->which <= iter->node->count); } iter->which++; } } if (iter->node && iter->which > 0 && iter->which <= iter->node->count) { return; } } } TreeKeyData GetTreeKeyData(TreeIterator * iter) { assert(iter->node && iter->which > 0 && iter->which <= iter->node->count); return iter->node->keyData[iter->which-1]; } int InsertInTree(Tree * tree, void * key, void * data) { TreeKeyData keyData = {key, data}; TreeIterator iter; _SetIteratorToRoot(tree, &iter); if (_Find(&iter, key)) { return 0; } _InsertAt(&iter, keyData); tree->size++; return 1; } int RemoveFromTreeByKey(Tree * tree, void * key) { TreeIterator iter; _SetIteratorToRoot(tree, &iter); if (_Find(&iter, key)) { _DeleteAt(&iter); tree->size--; return 1; } return 0; } void RemoveFromTreeByIterator(Tree * tree, TreeIterator * iter) { _DeleteAt(iter); tree->size--; } int FindInTree(Tree * tree, void * key, TreeIterator * iter) { TreeIterator i; if (iter == NULL) { iter = &i; } _SetIteratorToRoot(tree, iter); if (_Find(iter, key)) { iter->which++; return 1; } return 0; }