/* * Copyright (C) 2003-2014 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_THREAD_HXX #define MPD_THREAD_HXX #include "check.h" #include "Compiler.h" #ifdef WIN32 #include #else #include #endif #include class Error; class Thread { #ifdef WIN32 HANDLE handle; DWORD id; #else pthread_t handle; bool defined; #ifndef NDEBUG /** * The thread is currently being created. This is a workaround for * IsInside(), which may return false until pthread_create() has * initialised the #handle. */ bool creating; #endif #endif void (*f)(void *ctx); void *ctx; public: #ifdef WIN32 Thread():handle(nullptr) {} #else Thread():defined(false) { #ifndef NDEBUG creating = false; #endif } #endif Thread(const Thread &) = delete; #ifndef NDEBUG ~Thread() { /* all Thread objects must be destructed manually by calling Join(), to clean up */ assert(!IsDefined()); } #endif bool IsDefined() const { #ifdef WIN32 return handle != nullptr; #else return defined; #endif } /** * Check if this thread is the current thread. */ gcc_pure bool IsInside() const { #ifdef WIN32 return GetCurrentThreadId() == id; #else #ifdef NDEBUG constexpr bool creating = false; #endif return IsDefined() && (creating || pthread_equal(pthread_self(), handle)); #endif } bool Start(void (*f)(void *ctx), void *ctx, Error &error); void Join(); private: #ifdef WIN32 static DWORD WINAPI ThreadProc(LPVOID ctx); #else static void *ThreadProc(void *ctx); #endif }; #endif