#ifndef REPLAYGAIN_H #define REPLAYGAIN_H #include "audio.h" #define REPLAYGAIN_OFF 0 #define REPLAYGAIN_TRACK 1 #define REPLAYGAIN_ALBUM 2 void initReplayGainState(); int getReplayGainState(); float computeReplayGainScale(float gain, float peak); void doReplayGain(char * buffer, int bufferSize, AudioFormat * format, float scale); #endif