/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MPD_PLAYER_H #define MPD_PLAYER_H #include "notify.h" #include "audio_format.h" #include <stdint.h> enum player_state { PLAYER_STATE_STOP = 0, PLAYER_STATE_PAUSE, PLAYER_STATE_PLAY }; enum player_command { PLAYER_COMMAND_NONE = 0, PLAYER_COMMAND_EXIT, PLAYER_COMMAND_STOP, PLAYER_COMMAND_PLAY, PLAYER_COMMAND_PAUSE, PLAYER_COMMAND_SEEK, PLAYER_COMMAND_CLOSE_AUDIO, /** player_control.next_song has been updated */ PLAYER_COMMAND_QUEUE, /** * cancel pre-decoding player_control.next_song; if the player * has already started playing this song, it will completely * stop */ PLAYER_COMMAND_CANCEL, }; enum player_error { PLAYER_ERROR_NOERROR = 0, PLAYER_ERROR_FILE, PLAYER_ERROR_AUDIO, PLAYER_ERROR_SYSTEM, PLAYER_ERROR_UNKTYPE, PLAYER_ERROR_FILENOTFOUND, }; struct player_control { unsigned int buffered_before_play; struct notify notify; volatile enum player_command command; volatile enum player_state state; volatile enum player_error error; uint16_t bit_rate; struct audio_format audio_format; float total_time; float elapsed_time; struct song *volatile next_song; struct song *errored_song; volatile double seek_where; float cross_fade_seconds; uint16_t software_volume; double total_play_time; }; extern struct player_control pc; void pc_init(unsigned int buffered_before_play); void pc_deinit(void); void playerPlay(struct song *song); /** * see PLAYER_COMMAND_CANCEL */ void pc_cancel(void); void playerSetPause(int pause_flag); void playerPause(void); void playerKill(void); int getPlayerTotalTime(void); int getPlayerElapsedTime(void); unsigned long getPlayerBitRate(void); enum player_state getPlayerState(void); void clearPlayerError(void); char *getPlayerErrorStr(void); enum player_error getPlayerError(void); void playerWait(void); void queueSong(struct song *song); int playerSeek(struct song *song, float seek_time); void setPlayerCrossFade(float crossFadeInSeconds); float getPlayerCrossFade(void); void setPlayerSoftwareVolume(int volume); double getPlayerTotalPlayTime(void); static inline const struct audio_format * player_get_audio_format(void) { return &pc.audio_format; } struct song * playerCurrentDecodeSong(void); void playerInit(void); #endif