/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "pipe.h" #include "notify.h" #include "utils.h" #include "audio_format.h" #include #include struct music_pipe ob; void music_pipe_init(unsigned int size, struct notify *notify) { assert(size > 0); ob.chunks = xmalloc(size * sizeof(*ob.chunks)); ob.size = size; ob.begin = 0; ob.end = 0; ob.lazy = false; ob.notify = notify; ob.chunks[0].chunkSize = 0; } void music_pipe_free(void) { assert(ob.chunks != NULL); free(ob.chunks); } void music_pipe_clear(void) { ob.end = ob.begin; ob.chunks[ob.end].chunkSize = 0; } /** return the index of the chunk after i */ static inline unsigned successor(unsigned i) { assert(i <= ob.size); ++i; return i == ob.size ? 0 : i; } /** * Mark the tail chunk as "full" and wake up the player if is waiting * for the decoder. */ static void output_buffer_expand(unsigned i) { int was_empty = ob.notify != NULL && (!ob.lazy || music_pipe_is_empty()); assert(i == (ob.end + 1) % ob.size); assert(i != ob.end); ob.end = i; ob.chunks[i].chunkSize = 0; if (was_empty) /* if the buffer was empty, the player thread might be waiting for us; wake it up now that another decoded buffer has become available. */ notify_signal(ob.notify); } void music_pipe_flush(void) { struct music_chunk *chunk = music_pipe_get_chunk(ob.end); if (chunk->chunkSize > 0) { unsigned int next = successor(ob.end); if (next == ob.begin) /* all buffers are full; we have to wait for the player to free one, so don't flush right now */ return; output_buffer_expand(next); } } void music_pipe_set_lazy(bool lazy) { ob.lazy = lazy; } void music_pipe_shift(void) { assert(ob.begin != ob.end); assert(ob.begin < ob.size); ob.begin = successor(ob.begin); } unsigned int music_pipe_relative(const unsigned i) { if (i >= ob.begin) return i - ob.begin; else return i + ob.size - ob.begin; } unsigned music_pipe_available(void) { return music_pipe_relative(ob.end); } int music_pipe_absolute(const unsigned relative) { unsigned i, max; max = ob.end; if (max < ob.begin) max += ob.size; i = (unsigned)ob.begin + relative; if (i >= max) return -1; if (i >= ob.size) i -= ob.size; return (int)i; } struct music_chunk * music_pipe_get_chunk(const unsigned i) { assert(i < ob.size); return &ob.chunks[i]; } /** * Return the tail chunk which has room for additional data. * * @return the chunk which has room for more data; NULL if there is no * room. */ static struct music_chunk * tail_chunk(float data_time, uint16_t bitRate, size_t frame_size) { unsigned int next; struct music_chunk *chunk; chunk = music_pipe_get_chunk(ob.end); assert(chunk->chunkSize <= sizeof(chunk->data)); if (chunk->chunkSize + frame_size > sizeof(chunk->data)) { /* this chunk is full; allocate a new chunk */ next = successor(ob.end); if (ob.begin == next) /* no chunks available */ return NULL; output_buffer_expand(next); chunk = music_pipe_get_chunk(next); assert(chunk->chunkSize == 0); } if (chunk->chunkSize == 0) { /* if the chunk is empty, nobody has set bitRate and times yet */ chunk->bitRate = bitRate; chunk->times = data_time; } return chunk; } size_t music_pipe_append(const void *data0, size_t datalen, const struct audio_format *audio_format, float data_time, uint16_t bitRate) { const unsigned char *data = data0; const size_t frame_size = audio_format_frame_size(audio_format); size_t ret = 0, dataToSend; struct music_chunk *chunk = NULL; /* no partial frames allowed */ assert((datalen % frame_size) == 0); while (datalen) { chunk = tail_chunk(data_time, bitRate, frame_size); if (chunk == NULL) return ret; dataToSend = sizeof(chunk->data) - chunk->chunkSize; if (dataToSend > datalen) dataToSend = datalen; /* don't split frames */ dataToSend /= frame_size; dataToSend *= frame_size; memcpy(chunk->data + chunk->chunkSize, data, dataToSend); chunk->chunkSize += dataToSend; datalen -= dataToSend; data += dataToSend; ret += dataToSend; } if (chunk != NULL && chunk->chunkSize == sizeof(chunk->data)) music_pipe_flush(); return ret; } void music_pipe_skip(unsigned num) { int i = music_pipe_absolute(num); if (i >= 0) ob.begin = i; }