/* * Copyright (C) 2003-2012 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "pcm_export.h" #include "pcm_dsd_usb.h" #include "pcm_pack.h" #include "util/byte_reverse.h" void pcm_export_init(struct pcm_export_state *state) { pcm_buffer_init(&state->reverse_buffer); pcm_buffer_init(&state->pack_buffer); pcm_buffer_init(&state->dsd_buffer); } void pcm_export_deinit(struct pcm_export_state *state) { pcm_buffer_deinit(&state->reverse_buffer); pcm_buffer_deinit(&state->pack_buffer); pcm_buffer_deinit(&state->dsd_buffer); } void pcm_export_open(struct pcm_export_state *state, enum sample_format sample_format, unsigned channels, bool dsd_usb, bool shift8, bool pack, bool reverse_endian) { assert(audio_valid_sample_format(sample_format)); assert(!dsd_usb || audio_valid_channel_count(channels)); state->channels = channels; state->dsd_usb = dsd_usb && sample_format == SAMPLE_FORMAT_DSD; if (state->dsd_usb) /* after the conversion to DSD-over-USB, the DSD samples are stuffed inside fake 24 bit samples */ sample_format = SAMPLE_FORMAT_S24_P32; state->shift8 = shift8 && sample_format == SAMPLE_FORMAT_S24_P32; state->pack24 = pack && sample_format == SAMPLE_FORMAT_S24_P32; assert(!state->shift8 || !state->pack24); state->reverse_endian = 0; if (reverse_endian) { size_t sample_size = state->pack24 ? 3 : sample_format_size(sample_format); assert(sample_size <= 0xff); if (sample_size > 1) state->reverse_endian = sample_size; } } size_t pcm_export_frame_size(const struct pcm_export_state *state, const struct audio_format *audio_format) { assert(state != NULL); assert(audio_format != NULL); if (state->pack24) /* packed 24 bit samples (3 bytes per sample) */ return audio_format->channels * 3; if (state->dsd_usb) /* the DSD-over-USB draft says that DSD 1-bit samples are enclosed within 24 bit samples, and MPD's representation of 24 bit is padded to 32 bit (4 bytes per sample) */ return audio_format->channels * 4; return audio_format_frame_size(audio_format); } const void * pcm_export(struct pcm_export_state *state, const void *data, size_t size, size_t *dest_size_r) { if (state->dsd_usb) data = pcm_dsd_to_usb(&state->dsd_buffer, state->channels, data, size, &size); if (state->pack24) { assert(size % 4 == 0); const size_t num_samples = size / 4; const size_t dest_size = num_samples * 3; const uint8_t *src8 = data, *src_end8 = src8 + size; uint8_t *dest = pcm_buffer_get(&state->pack_buffer, dest_size); assert(dest != NULL); pcm_pack_24(dest, (const int32_t *)src8, (const int32_t *)src_end8); data = dest; size = dest_size; } else if (state->shift8) { assert(size % 4 == 0); const uint8_t *src8 = data, *src_end8 = src8 + size; const uint32_t *src = (const uint32_t *)src8; const uint32_t *const src_end = (const uint32_t *)src_end8; uint32_t *dest = pcm_buffer_get(&state->pack_buffer, size); data = dest; while (src < src_end) *dest++ = *src++ << 8; } if (state->reverse_endian > 0) { assert(state->reverse_endian >= 2); void *dest = pcm_buffer_get(&state->reverse_buffer, size); assert(dest != NULL); const uint8_t *src = data, *src_end = src + size; reverse_bytes(dest, src, src_end, state->reverse_endian); data = dest; } *dest_size_r = size; return data; } size_t pcm_export_source_size(const struct pcm_export_state *state, size_t size) { if (state->dsd_usb) /* DSD over USB doubles the transport size */ size /= 2; return size; }