/* the Music Player Daemon (MPD) * (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "path.h" #include "log.h" #include "charConv.h" #include "conf.h" #include "utf8.h" #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <unistd.h> #ifdef HAVE_LOCALE #ifdef HAVE_LANGINFO_CODESET #include <locale.h> #include <langinfo.h> #endif #endif char * musicDir; char * playlistDir; char * fsCharset = NULL; char * pathConvCharset(char * to, char * from, char * str, char * ret) { if(ret) { free(ret); ret = NULL; } if(setCharSetConversion(to,from)==0) { ret = convStrDup(str); } return ret; } char * fsCharsetToUtf8(char * str) { static char * ret = NULL; ret = pathConvCharset("UTF-8",fsCharset,str,ret); if(ret && !validUtf8String(ret)) { free(ret); ret = NULL; } return ret; } char * utf8ToFsCharset(char * str) { static char * ret = NULL; ret = pathConvCharset(fsCharset,"UTF-8",str,ret); if(!ret) ret = strdup(str); return ret; } void setFsCharset(char * charset) { int error = 0; if(fsCharset) free(fsCharset); fsCharset = strdup(charset); DEBUG("setFsCharset: fs charset is: %s\n",fsCharset); if(setCharSetConversion("UTF-8",fsCharset)!=0) { WARNING("fs charset conversion problem: " "not able to convert from \"%s\" to \"%s\"\n", fsCharset,"UTF-8"); error = 1; } if(setCharSetConversion(fsCharset,"UTF-8")!=0) { WARNING("fs charset conversion problem: " "not able to convert from \"%s\" to \"%s\"\n", "UTF-8",fsCharset); error = 1; } if(error) { free(fsCharset); WARNING("setting fs charset to ISO-8859-1!\n"); fsCharset = strdup("ISO-8859-1"); } } char * getFsCharset() { return fsCharset; } void initPaths(char * playlistDirArg, char * musicDirArg) { char * charset = NULL; char * originalLocale; struct stat st; playlistDir = prependCwdToPathDup(playlistDirArg); if((stat(playlistDir,&st))<0) { ERROR("problem stat'ing \"%s\"\n",playlistDirArg); exit(EXIT_FAILURE); } if(!S_ISDIR(st.st_mode)) { ERROR("\"%s\" is not a directory\n",playlistDirArg); exit(EXIT_FAILURE); } musicDir = prependCwdToPathDup(musicDirArg); if((stat(musicDir,&st))<0) { ERROR("problem stat'ing \"%s\"\n",musicDirArg); exit(EXIT_FAILURE); } if(!S_ISDIR(st.st_mode)) { ERROR("\"%s\" is not a directory\n",musicDirArg); exit(EXIT_FAILURE); } if(getConf()[CONF_FS_CHARSET]) { charset = strdup(getConf()[CONF_FS_CHARSET]); } #ifdef HAVE_LOCALE #ifdef HAVE_LANGINFO_CODESET else if((originalLocale = setlocale(LC_CTYPE,NULL))) { char * temp; char * currentLocale; originalLocale = strdup(originalLocale); if(!(currentLocale = setlocale(LC_CTYPE,""))) { WARNING("problems setting current locale with " "setlocale()\n"); } else { if(strcmp(currentLocale,"C")==0 || strcmp(currentLocale,"POSIX")==0) { WARNING("current locale is \"%s\"\n", currentLocale); } else if((temp = nl_langinfo(CODESET))) { charset = strdup(temp); } else WARNING("problems getting charset for locale\n"); if(!setlocale(LC_CTYPE,originalLocale)) { WARNING("problems resetting locale with setlocale()\n"); } } free(originalLocale); } else WARNING("problems getting locale with setlocale()\n"); #endif #endif if(charset) { setFsCharset(charset); free(charset); } else { WARNING("setting filesystem charset to ISO-8859-1\n"); setFsCharset("ISO-8859-1"); } } void finishPaths() { free(fsCharset); fsCharset = NULL; } char * rmp2amp(char * relativePath) { static char absolutePath[MAXPATHLEN+1]; memset(absolutePath,0,MAXPATHLEN+1); strncpy(absolutePath,musicDir,MAXPATHLEN); strncat(absolutePath,relativePath,MAXPATHLEN-strlen(musicDir)); return absolutePath; } char * rpp2app(char * relativePath) { static char absolutePath[MAXPATHLEN+1]; memset(absolutePath,0,MAXPATHLEN+1); strncpy(absolutePath,playlistDir,MAXPATHLEN); strncat(absolutePath,relativePath,MAXPATHLEN-strlen(musicDir)); return absolutePath; } char * parentPath(char * path) { static char parentPath[MAXPATHLEN+1]; int i; memset(parentPath,0,MAXPATHLEN+1); strncpy(parentPath,path,MAXPATHLEN); while(strlen(parentPath) && parentPath[strlen(parentPath)-1]=='/') { parentPath[strlen(parentPath)-1] = '\0'; } for(i=strlen(parentPath);i>=0;i--) { if(parentPath[i]=='/') break; parentPath[i] = '\0'; } while(strlen(parentPath) && parentPath[strlen(parentPath)-1]=='/') { parentPath[strlen(parentPath)-1] = '\0'; } return parentPath; } char * sanitizePathDup(char * path) { int len = strlen(path)+1; char * ret = malloc(len); char * cp = ret; memset(ret,0,len); len = 0; /* illeminate more than one '/' in a row, like "///" */ while(*path) { while(*path=='/') path++; if(*path=='.') { /* we dont want to have hidden directoires, or '.' or ".." in our path */ free(ret); return NULL; } while(*path && *path!='/') { *(cp++) = *(path++); len++; } if(*path=='/') { *(cp++) = *(path++); len++; } } if(len && ret[len-1]=='/') { len--; ret[len] = '\0'; } printf("sanitized: %s\n", ret); return realloc(ret,len+1); } char * prependCwdToPathDup(char * path) { int len = MAXPATHLEN+1; char * ret = malloc(len); memset(ret,0,len); len = 0; if(path[0]=='/') { strncpy(ret,path,MAXPATHLEN); len = strlen(ret); } else { getcwd(ret,MAXPATHLEN); len = strlen(ret); if(ret[len-1]!='/') { strncat(ret,"/",MAXPATHLEN-len); len = strlen(ret); } strncat(ret,path,MAXPATHLEN-len); len = strlen(ret); } if(ret[len-1]!='/') { strncat(ret,"/",MAXPATHLEN-len); len = strlen(ret); } return realloc(ret,len+1); } /* vim:set shiftwidth=4 tabstop=8 expandtab: */