/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_OUTPUT_PLUGIN_H #define MPD_OUTPUT_PLUGIN_H #include #include #include struct config_param; struct audio_format; struct tag; /** * A plugin which controls an audio output device. */ struct audio_output_plugin { /** * the plugin's name */ const char *name; /** * Test if this plugin can provide a default output, in case * none has been configured. This method is optional. */ bool (*test_default_device)(void); /** * Configure and initialize the device, but do not open it * yet. * * @param audio_format the configured audio format, or NULL if * none is configured * @param param the configuration section, or NULL if there is * no configuration * @param error location to store the error occuring, or NULL * to ignore errors * @return NULL on error, or an opaque pointer to the plugin's * data */ void *(*init)(const struct audio_format *audio_format, const struct config_param *param, GError **error); /** * Free resources allocated by this device. */ void (*finish)(void *data); /** * Enable the device. This may allocate resources, preparing * for the device to be opened. Enabling a device cannot * fail: if an error occurs during that, it should be reported * by the open() method. * * @param error_r location to store the error occuring, or * NULL to ignore errors * @return true on success, false on error */ bool (*enable)(void *data, GError **error_r); /** * Disables the device. It is closed before this method is * called. */ void (*disable)(void *data); /** * Really open the device. * * @param audio_format the audio format in which data is going * to be delivered; may be modified by the plugin * @param error location to store the error occuring, or NULL * to ignore errors */ bool (*open)(void *data, struct audio_format *audio_format, GError **error); /** * Close the device. */ void (*close)(void *data); /** * Returns a positive number if the output thread shall delay * the next call to play() or pause(). This should be * implemented instead of doing a sleep inside the plugin, * because this allows MPD to listen to commands meanwhile. * * @return the number of milliseconds to wait */ unsigned (*delay)(void *data); /** * Display metadata for the next chunk. Optional method, * because not all devices can display metadata. */ void (*send_tag)(void *data, const struct tag *tag); /** * Play a chunk of audio data. * * @param error location to store the error occuring, or NULL * to ignore errors * @return the number of bytes played, or 0 on error */ size_t (*play)(void *data, const void *chunk, size_t size, GError **error); /** * Wait until the device has finished playing. */ void (*drain)(void *data); /** * Try to cancel data which may still be in the device's * buffers. */ void (*cancel)(void *data); /** * Pause the device. If supported, it may perform a special * action, which keeps the device open, but does not play * anything. Output plugins like "shout" might want to play * silence during pause, so their clients won't be * disconnected. Plugins which do not support pausing will * simply be closed, and have to be reopened when unpaused. * * @return false on error (output will be closed then), true * for continue to pause */ bool (*pause)(void *data); /** * The mixer plugin associated with this output plugin. This * may be NULL if no mixer plugin is implemented. When * created, this mixer plugin gets the same #config_param as * this audio output device. */ const struct mixer_plugin *mixer_plugin; }; static inline bool ao_plugin_test_default_device(const struct audio_output_plugin *plugin) { return plugin->test_default_device != NULL ? plugin->test_default_device() : false; } static inline void * ao_plugin_init(const struct audio_output_plugin *plugin, const struct audio_format *audio_format, const struct config_param *param, GError **error) { return plugin->init(audio_format, param, error); } static inline void ao_plugin_finish(const struct audio_output_plugin *plugin, void *data) { plugin->finish(data); } static inline bool ao_plugin_enable(const struct audio_output_plugin *plugin, void *data, GError **error_r) { return plugin->enable != NULL ? plugin->enable(data, error_r) : true; } static inline void ao_plugin_disable(const struct audio_output_plugin *plugin, void *data) { if (plugin->disable != NULL) plugin->disable(data); } static inline bool ao_plugin_open(const struct audio_output_plugin *plugin, void *data, struct audio_format *audio_format, GError **error) { return plugin->open(data, audio_format, error); } static inline void ao_plugin_close(const struct audio_output_plugin *plugin, void *data) { plugin->close(data); } static inline unsigned ao_plugin_delay(const struct audio_output_plugin *plugin, void *data) { return plugin->delay != NULL ? plugin->delay(data) : 0; } static inline void ao_plugin_send_tag(const struct audio_output_plugin *plugin, void *data, const struct tag *tag) { if (plugin->send_tag != NULL) plugin->send_tag(data, tag); } static inline size_t ao_plugin_play(const struct audio_output_plugin *plugin, void *data, const void *chunk, size_t size, GError **error) { return plugin->play(data, chunk, size, error); } static inline void ao_plugin_drain(const struct audio_output_plugin *plugin, void *data) { if (plugin->drain != NULL) plugin->drain(data); } static inline void ao_plugin_cancel(const struct audio_output_plugin *plugin, void *data) { if (plugin->cancel != NULL) plugin->cancel(data); } static inline bool ao_plugin_pause(const struct audio_output_plugin *plugin, void *data) { return plugin->pause != NULL ? plugin->pause(data) : false; } #endif