/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "outputBuffer.h" #include "utils.h" #include "normalize.h" void initOutputBuffer(OutputBuffer * cb, unsigned int size) { assert(size > 0); memset(&cb->convState, 0, sizeof(ConvState)); cb->chunks = xmalloc(size * sizeof(*cb->chunks)); cb->size = size; cb->begin = 0; cb->end = 0; cb->chunks[0].chunkSize = 0; } void output_buffer_free(OutputBuffer * cb) { assert(cb->chunks != NULL); free(cb->chunks); } void clearOutputBuffer(OutputBuffer * cb) { cb->end = cb->begin; cb->chunks[cb->end].chunkSize = 0; } /** return the index of the chunk after i */ static inline unsigned successor(const OutputBuffer * cb, unsigned i) { assert(i <= cb->size); ++i; return i == cb->size ? 0 : i; } /** * Mark the tail chunk as "full" and wake up the player if is waiting * for the decoder. */ static void output_buffer_expand(OutputBuffer * cb, unsigned i) { int was_empty = outputBufferEmpty(cb); assert(i == (cb->end + 1) % cb->size); assert(i != cb->end); cb->end = i; cb->chunks[i].chunkSize = 0; if (was_empty) /* if the buffer was empty, the player thread might be waiting for us; wake it up now that another decoded buffer has become available. */ decoder_wakeup_player(); } void flushOutputBuffer(OutputBuffer * cb) { OutputBufferChunk *chunk = outputBufferGetChunk(cb, cb->end); if (chunk->chunkSize > 0) { unsigned int next = successor(cb, cb->end); if (next == cb->begin) /* all buffers are full; we have to wait for the player to free one, so don't flush right now */ return; output_buffer_expand(cb, next); } } int outputBufferEmpty(const OutputBuffer * cb) { return cb->begin == cb->end; } void outputBufferShift(OutputBuffer * cb) { assert(cb->begin != cb->end); assert(cb->begin < cb->size); cb->begin = successor(cb, cb->begin); } unsigned int outputBufferRelative(const OutputBuffer * cb, unsigned i) { if (i >= cb->begin) return i - cb->begin; else return i + cb->size - cb->begin; } unsigned availableOutputBuffer(const OutputBuffer * cb) { return outputBufferRelative(cb, cb->end); } int outputBufferAbsolute(const OutputBuffer * cb, unsigned relative) { unsigned i, max; max = cb->end; if (max < cb->begin) max += cb->size; i = (unsigned)cb->begin + relative; if (i >= max) return -1; if (i >= cb->size) i -= cb->size; return (int)i; } OutputBufferChunk * outputBufferGetChunk(const OutputBuffer * cb, unsigned i) { assert(i < cb->size); return &cb->chunks[i]; } /** * Return the tail chunk which has room for additional data. If there * is no room in the queue, this function blocks until the player * thread has finished playing its current chunk. * * @return the positive index of the new chunk; OUTPUT_BUFFER_DC_SEEK * if another thread requested seeking; OUTPUT_BUFFER_DC_STOP if * another thread requested stopping the decoder. */ static int tailChunk(OutputBuffer * cb, InputStream * inStream, DecoderControl * dc, int seekable, float data_time, mpd_uint16 bitRate) { unsigned int next; OutputBufferChunk *chunk; chunk = outputBufferGetChunk(cb, cb->end); assert(chunk->chunkSize <= sizeof(chunk->data)); if (chunk->chunkSize == sizeof(chunk->data)) { /* this chunk is full; allocate a new chunk */ next = successor(cb, cb->end); while (cb->begin == next) { /* all chunks are full of decoded data; wait for the player to free one */ if (dc->stop) return OUTPUT_BUFFER_DC_STOP; if (dc->seek) { if (seekable) { return OUTPUT_BUFFER_DC_SEEK; } else { dc->seekError = 1; dc->seek = 0; decoder_wakeup_player(); } } if (!inStream || bufferInputStream(inStream) <= 0) { decoder_sleep(dc); } } output_buffer_expand(cb, next); chunk = outputBufferGetChunk(cb, next); assert(chunk->chunkSize == 0); } if (chunk->chunkSize == 0) { /* if the chunk is empty, nobody has set bitRate and times yet */ chunk->bitRate = bitRate; chunk->times = data_time; } return cb->end; } int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream, DecoderControl * dc, int seekable, void *dataIn, size_t dataInLen, float data_time, mpd_uint16 bitRate, ReplayGainInfo * replayGainInfo) { size_t dataToSend; char *data; size_t datalen; static char *convBuffer; static size_t convBufferLen; OutputBufferChunk *chunk = NULL; if (cmpAudioFormat(&(cb->audioFormat), &(dc->audioFormat)) == 0) { data = dataIn; datalen = dataInLen; } else { datalen = pcm_sizeOfConvBuffer(&(dc->audioFormat), dataInLen, &(cb->audioFormat)); if (datalen > convBufferLen) { if (convBuffer != NULL) free(convBuffer); convBuffer = xmalloc(datalen); convBufferLen = datalen; } data = convBuffer; datalen = pcm_convertAudioFormat(&(dc->audioFormat), dataIn, dataInLen, &(cb->audioFormat), data, &(cb->convState)); } if (replayGainInfo && (replayGainState != REPLAYGAIN_OFF)) doReplayGain(replayGainInfo, data, datalen, &cb->audioFormat); else if (normalizationEnabled) normalizeData(data, datalen, &cb->audioFormat); while (datalen) { int chunk_index = tailChunk(cb, inStream, dc, seekable, data_time, bitRate); if (chunk_index < 0) return chunk_index; chunk = outputBufferGetChunk(cb, chunk_index); dataToSend = sizeof(chunk->data) - chunk->chunkSize; if (dataToSend > datalen) dataToSend = datalen; memcpy(chunk->data + chunk->chunkSize, data, dataToSend); chunk->chunkSize += dataToSend; datalen -= dataToSend; data += dataToSend; } if (chunk != NULL && chunk->chunkSize == sizeof(chunk->data)) flushOutputBuffer(cb); return 0; } void output_buffer_skip(OutputBuffer * cb, unsigned num) { int i = outputBufferAbsolute(cb, num); if (i >= 0) cb->begin = i; }