/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "outputBuffer.h" #include "pcm_utils.h" #include "playerData.h" #include "utils.h" #include "log.h" #include "normalize.h" #include "conf.h" #include "os_compat.h" static mpd_sint16 currentChunk = -1; void initOutputBuffer(OutputBuffer * cb, char *chunks) { memset(&cb->convState, 0, sizeof(ConvState)); cb->chunks = chunks; cb->chunkSize = (mpd_uint16 *) (((char *)cb->chunks) + buffered_chunks * CHUNK_SIZE); cb->bitRate = (mpd_uint16 *) (((char *)cb->chunkSize) + buffered_chunks * sizeof(mpd_sint16)); cb->times = (float *)(((char *)cb->bitRate) + buffered_chunks * sizeof(mpd_sint8)); } void clearOutputBuffer(OutputBuffer * cb) { cb->end = cb->begin; currentChunk = -1; } void flushOutputBuffer(OutputBuffer * cb) { if (currentChunk == cb->end) { if (((unsigned)cb->end + 1) >= buffered_chunks) { cb->end = 0; } else cb->end++; currentChunk = -1; } } int outputBufferEmpty(const OutputBuffer * cb) { return cb->begin == cb->end; } unsigned int outputBufferRelative(const OutputBuffer * cb, unsigned i) { if (i >= cb->begin) return i - cb->begin; else return i + buffered_chunks - cb->begin; } unsigned availableOutputBuffer(const OutputBuffer * cb) { return outputBufferRelative(cb, cb->end); } int outputBufferAbsolute(const OutputBuffer * cb, unsigned relative) { unsigned i, max; max = cb->end; if (max < cb->begin) max += buffered_chunks; i = (unsigned)cb->begin + relative; if (i >= max) return -1; if (i >= buffered_chunks) i -= buffered_chunks; return (int)i; } /** * Return the tail chunk has room for additional data. If there is no * room in the queue, this function blocks until the player thread has * finished playing its current chunk. * * @return the positive index of the new chunk; OUTPUT_BUFFER_DC_SEEK * if another thread requested seeking; OUTPUT_BUFFER_DC_STOP if * another thread requested stopping the decoder. */ static int tailChunk(OutputBuffer * cb, InputStream * inStream, DecoderControl * dc, int seekable, float data_time, mpd_uint16 bitRate) { unsigned int next; if (currentChunk == cb->end) return currentChunk; next = cb->end + 1; if (next >= buffered_chunks) { next = 0; } while (cb->begin == next && !dc->stop) { if (dc->seek) { if (seekable) { return OUTPUT_BUFFER_DC_SEEK; } else { dc->seekError = 1; dc->seek = 0; decoder_wakeup_player(); } } if (!inStream || bufferInputStream(inStream) <= 0) { decoder_sleep(); } } if (dc->stop) return OUTPUT_BUFFER_DC_STOP; currentChunk = cb->end; cb->chunkSize[currentChunk] = 0; cb->bitRate[currentChunk] = bitRate; cb->times[currentChunk] = data_time; return currentChunk; } int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream, DecoderControl * dc, int seekable, void *dataIn, size_t dataInLen, float data_time, mpd_uint16 bitRate, ReplayGainInfo * replayGainInfo) { mpd_uint16 dataToSend; mpd_uint16 chunkLeft; char *data; size_t datalen; static char *convBuffer; static size_t convBufferLen; if (cmpAudioFormat(&(cb->audioFormat), &(dc->audioFormat)) == 0) { data = dataIn; datalen = dataInLen; } else { datalen = pcm_sizeOfConvBuffer(&(dc->audioFormat), dataInLen, &(cb->audioFormat)); if (datalen > convBufferLen) { if (convBuffer != NULL) free(convBuffer); convBuffer = xmalloc(datalen); convBufferLen = datalen; } data = convBuffer; datalen = pcm_convertAudioFormat(&(dc->audioFormat), dataIn, dataInLen, &(cb->audioFormat), data, &(cb->convState)); } if (replayGainInfo && (replayGainState != REPLAYGAIN_OFF)) doReplayGain(replayGainInfo, data, datalen, &cb->audioFormat); else if (normalizationEnabled) normalizeData(data, datalen, &cb->audioFormat); while (datalen) { int chunk_index = tailChunk(cb, inStream, dc, seekable, data_time, bitRate); if (chunk_index < 0) return chunk_index; chunkLeft = CHUNK_SIZE - cb->chunkSize[chunk_index]; dataToSend = datalen > chunkLeft ? chunkLeft : datalen; memcpy(cb->chunks + chunk_index * CHUNK_SIZE + cb->chunkSize[chunk_index], data, dataToSend); cb->chunkSize[chunk_index] += dataToSend; datalen -= dataToSend; data += dataToSend; if (cb->chunkSize[chunk_index] == CHUNK_SIZE) { flushOutputBuffer(cb); } } decoder_wakeup_player(); return 0; }