/* * Copyright (C) 2003-2014 The Music Player Daemon Project * Copyright (C) 2010-2011 Philipp 'ph3-der-loewe' Schafft * Copyright (C) 2010-2011 Hans-Kristian 'maister' Arntzen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "RoarOutputPlugin.hxx" #include "OutputAPI.hxx" #include "MixerList.hxx" #include "thread/Mutex.hxx" #include "util/Error.hxx" #include "util/Domain.hxx" #include "Log.hxx" #include /* libroar/services.h declares roar_service_stream::new - work around this C++ problem */ #define new _new #include #undef new class RoarOutput { struct audio_output base; std::string host, name; roar_vs_t * vss; int err; int role; struct roar_connection con; struct roar_audio_info info; mutable Mutex mutex; volatile bool alive; public: RoarOutput() :err(ROAR_ERROR_NONE) {} operator audio_output *() { return &base; } bool Initialize(const config_param ¶m, Error &error) { return ao_base_init(&base, &roar_output_plugin, param, error); } void Deinitialize() { ao_base_finish(&base); } void Configure(const config_param ¶m); bool Open(AudioFormat &audio_format, Error &error); void Close(); void SendTag(const Tag &tag); size_t Play(const void *chunk, size_t size, Error &error); void Cancel(); int GetVolume() const; bool SetVolume(unsigned volume); }; static constexpr Domain roar_output_domain("roar_output"); inline int RoarOutput::GetVolume() const { const ScopeLock protect(mutex); if (vss == nullptr || !alive) return -1; float l, r; int error; if (roar_vs_volume_get(vss, &l, &r, &error) < 0) return -1; return (l + r) * 50; } int roar_output_get_volume(RoarOutput *roar) { return roar->GetVolume(); } bool RoarOutput::SetVolume(unsigned volume) { assert(volume <= 100); const ScopeLock protect(mutex); if (vss == nullptr || !alive) return false; int error; float level = volume / 100.0; roar_vs_volume_mono(vss, level, &error); return true; } bool roar_output_set_volume(RoarOutput *roar, unsigned volume) { return roar->SetVolume(volume); } inline void RoarOutput::Configure(const config_param ¶m) { host = param.GetBlockValue("server", ""); name = param.GetBlockValue("name", "MPD"); const char *_role = param.GetBlockValue("role", "music"); role = _role != nullptr ? roar_str2role(_role) : ROAR_ROLE_MUSIC; } static struct audio_output * roar_init(const config_param ¶m, Error &error) { RoarOutput *self = new RoarOutput(); if (!self->Initialize(param, error)) { delete self; return nullptr; } self->Configure(param); return *self; } static void roar_finish(struct audio_output *ao) { RoarOutput *self = (RoarOutput *)ao; self->Deinitialize(); delete self; } static void roar_use_audio_format(struct roar_audio_info *info, AudioFormat &audio_format) { info->rate = audio_format.sample_rate; info->channels = audio_format.channels; info->codec = ROAR_CODEC_PCM_S; switch (audio_format.format) { case SampleFormat::UNDEFINED: case SampleFormat::FLOAT: case SampleFormat::DSD: info->bits = 16; audio_format.format = SampleFormat::S16; break; case SampleFormat::S8: info->bits = 8; break; case SampleFormat::S16: info->bits = 16; break; case SampleFormat::S24_P32: info->bits = 32; audio_format.format = SampleFormat::S32; break; case SampleFormat::S32: info->bits = 32; break; } } inline bool RoarOutput::Open(AudioFormat &audio_format, Error &error) { const ScopeLock protect(mutex); if (roar_simple_connect(&con, host.empty() ? nullptr : host.c_str(), name.c_str()) < 0) { error.Set(roar_output_domain, "Failed to connect to Roar server"); return false; } vss = roar_vs_new_from_con(&con, &err); if (vss == nullptr || err != ROAR_ERROR_NONE) { error.Set(roar_output_domain, "Failed to connect to server"); return false; } roar_use_audio_format(&info, audio_format); if (roar_vs_stream(vss, &info, ROAR_DIR_PLAY, &err) < 0) { error.Set(roar_output_domain, "Failed to start stream"); return false; } roar_vs_role(vss, role, &err); alive = true; return true; } static bool roar_open(struct audio_output *ao, AudioFormat &audio_format, Error &error) { RoarOutput *self = (RoarOutput *)ao; return self->Open(audio_format, error); } inline void RoarOutput::Close() { const ScopeLock protect(mutex); alive = false; if (vss != nullptr) roar_vs_close(vss, ROAR_VS_TRUE, &err); vss = nullptr; roar_disconnect(&con); } static void roar_close(struct audio_output *ao) { RoarOutput *self = (RoarOutput *)ao; self->Close(); } inline void RoarOutput::Cancel() { const ScopeLock protect(mutex); if (vss == nullptr) return; roar_vs_t *_vss = vss; vss = nullptr; roar_vs_close(_vss, ROAR_VS_TRUE, &err); alive = false; _vss = roar_vs_new_from_con(&con, &err); if (_vss == nullptr) return; if (roar_vs_stream(_vss, &info, ROAR_DIR_PLAY, &err) < 0) { roar_vs_close(_vss, ROAR_VS_TRUE, &err); LogError(roar_output_domain, "Failed to start stream"); return; } roar_vs_role(_vss, role, &err); vss = _vss; alive = true; } static void roar_cancel(struct audio_output *ao) { RoarOutput *self = (RoarOutput *)ao; self->Cancel(); } inline size_t RoarOutput::Play(const void *chunk, size_t size, Error &error) { if (vss == nullptr) { error.Set(roar_output_domain, "Connection is invalid"); return 0; } ssize_t nbytes = roar_vs_write(vss, chunk, size, &err); if (nbytes <= 0) { error.Set(roar_output_domain, "Failed to play data"); return 0; } return nbytes; } static size_t roar_play(struct audio_output *ao, const void *chunk, size_t size, Error &error) { RoarOutput *self = (RoarOutput *)ao; return self->Play(chunk, size, error); } static const char* roar_tag_convert(TagType type, bool *is_uuid) { *is_uuid = false; switch (type) { case TAG_ARTIST: case TAG_ALBUM_ARTIST: return "AUTHOR"; case TAG_ALBUM: return "ALBUM"; case TAG_TITLE: return "TITLE"; case TAG_TRACK: return "TRACK"; case TAG_NAME: return "NAME"; case TAG_GENRE: return "GENRE"; case TAG_DATE: return "DATE"; case TAG_PERFORMER: return "PERFORMER"; case TAG_COMMENT: return "COMMENT"; case TAG_DISC: return "DISCID"; case TAG_COMPOSER: #ifdef ROAR_META_TYPE_COMPOSER return "COMPOSER"; #else return "AUTHOR"; #endif case TAG_MUSICBRAINZ_ARTISTID: case TAG_MUSICBRAINZ_ALBUMID: case TAG_MUSICBRAINZ_ALBUMARTISTID: case TAG_MUSICBRAINZ_TRACKID: *is_uuid = true; return "HASH"; default: return nullptr; } } inline void RoarOutput::SendTag(const Tag &tag) { if (vss == nullptr) return; const ScopeLock protect(mutex); size_t cnt = 1; struct roar_keyval vals[32]; char uuid_buf[32][64]; char timebuf[16]; snprintf(timebuf, sizeof(timebuf), "%02d:%02d:%02d", tag.time / 3600, (tag.time % 3600) / 60, tag.time % 60); vals[0].key = const_cast("LENGTH"); vals[0].value = timebuf; for (unsigned i = 0; i < tag.num_items && cnt < 32; i++) { bool is_uuid = false; const char *key = roar_tag_convert(tag.items[i]->type, &is_uuid); if (key != nullptr) { vals[cnt].key = const_cast(key); if (is_uuid) { snprintf(uuid_buf[cnt], sizeof(uuid_buf[0]), "{UUID}%s", tag.items[i]->value); vals[cnt].value = uuid_buf[cnt]; } else { vals[cnt].value = tag.items[i]->value; } cnt++; } } roar_vs_meta(vss, vals, cnt, &(err)); } static void roar_send_tag(struct audio_output *ao, const Tag *meta) { RoarOutput *self = (RoarOutput *)ao; self->SendTag(*meta); } const struct audio_output_plugin roar_output_plugin = { "roar", nullptr, roar_init, roar_finish, nullptr, nullptr, roar_open, roar_close, nullptr, roar_send_tag, roar_play, nullptr, roar_cancel, nullptr, &roar_mixer_plugin, };