/* * Copyright (C) 2012-2015 Max Kellermann * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ALLOCATED_SOCKET_ADDRESS_HPP #define ALLOCATED_SOCKET_ADDRESS_HPP #include "SocketAddress.hxx" #include "Features.hxx" #include "Compiler.h" #include #include struct sockaddr; class Error; class AllocatedSocketAddress { public: typedef SocketAddress::size_type size_type; private: struct sockaddr *address; size_type size; AllocatedSocketAddress(struct sockaddr *_address, size_type _size) :address(_address), size(_size) {} public: AllocatedSocketAddress():address(nullptr), size(0) {} explicit AllocatedSocketAddress(SocketAddress src) :address(nullptr), size(0) { *this = src; } AllocatedSocketAddress(const AllocatedSocketAddress &) = delete; AllocatedSocketAddress(AllocatedSocketAddress &&src) :address(src.address), size(src.size) { src.address = nullptr; src.size = 0; } ~AllocatedSocketAddress() { free(address); } AllocatedSocketAddress &operator=(SocketAddress src); AllocatedSocketAddress &operator=(const AllocatedSocketAddress &) = delete; AllocatedSocketAddress &operator=(AllocatedSocketAddress &&src) { std::swap(address, src.address); std::swap(size, src.size); return *this; } gcc_pure bool operator==(SocketAddress other) const { return (SocketAddress)*this == other; } bool operator!=(SocketAddress &other) const { return !(*this == other); } gcc_const static AllocatedSocketAddress Null() { return AllocatedSocketAddress(nullptr, 0); } bool IsNull() const { return address == nullptr; } size_type GetSize() const { return size; } const struct sockaddr *GetAddress() const { return address; } operator SocketAddress() const { return SocketAddress(address, size); } operator const struct sockaddr *() const { return address; } int GetFamily() const { return address->sa_family; } /** * Does the object have a well-defined address? Check !IsNull() * before calling this method. */ bool IsDefined() const { return GetFamily() != AF_UNSPEC; } void Clear() { free(address); address = nullptr; size = 0; } #ifdef HAVE_UN /** * Make this a "local" address (UNIX domain socket). If the path * begins with a '@', then the rest specifies an "abstract" local * address. */ void SetLocal(const char *path); #endif private: void SetSize(size_type new_size); }; #endif