#ifndef LIST_WINDOW_H #define LIST_WINDOW_H #include "../config.h" #include "command.h" #include #include #define LW_ROW(lw) (lw ? lw->selected-lw->start : 0) #define LW_HIDE_CURSOR 0x01 typedef const char *(*list_window_callback_fn_t)(unsigned index, int *highlight, void *data); typedef struct list_window { WINDOW *w; unsigned rows, cols; unsigned start; unsigned selected; unsigned xoffset; int flags; } list_window_t; typedef struct list_window_state { GList *list; } list_window_state_t; /* create a new list window */ struct list_window *list_window_init(WINDOW *w, unsigned width, unsigned height); /* destroy a list window (returns NULL) */ void list_window_free(struct list_window *lw); /* reset a list window (selected=0, start=0) */ void list_window_reset(struct list_window *lw); /* paint a list window */ void list_window_paint(struct list_window *lw, list_window_callback_fn_t callback, void *callback_data); /* perform basic list window commands (movement) */ int list_window_cmd(struct list_window *lw, unsigned rows, command_t cmd); /** * Scroll the window. Returns non-zero if the command has been * consumed. */ int list_window_scroll_cmd(struct list_window *lw, unsigned rows, command_t cmd); #ifdef HAVE_GETMOUSE /** * The mouse was clicked. Check if the list should be scrolled * Returns non-zero if the mouse event has been handled. */ int list_window_mouse(struct list_window *lw, unsigned rows, unsigned long bstate, int y); #endif void list_window_center(struct list_window *lw, unsigned rows, unsigned n); /* select functions */ void list_window_set_selected(struct list_window *lw, unsigned n); void list_window_check_selected(struct list_window *lw, unsigned length); /* find a string in a list window */ int list_window_find(struct list_window *lw, list_window_callback_fn_t callback, void *callback_data, const char *str, int wrap); /* find a string in a list window (reversed) */ int list_window_rfind(struct list_window *lw, list_window_callback_fn_t callback, void *callback_data, const char *str, int wrap, unsigned rows); /* list window states */ list_window_state_t *list_window_init_state(void); void list_window_free_state(list_window_state_t *state); void list_window_push_state(list_window_state_t *state, struct list_window *lw); bool list_window_pop_state(list_window_state_t *state, struct list_window *lw); #endif