/* * Copyright (C) 2003-2015 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "Init.hxx" #include "Domain.hxx" #include "thread/Mutex.hxx" #include "util/Error.hxx" #include #include #include static Mutex upnp_init_mutex; static unsigned upnp_ref; static bool DoInit(Error &error) { auto code = UpnpInit(0, 0); if (code != UPNP_E_SUCCESS) { error.Format(upnp_domain, code, "UpnpInit() failed: %s", UpnpGetErrorMessage(code)); return false; } UpnpSetMaxContentLength(2000*1024); // Servers sometimes make error (e.g.: minidlna returns bad utf-8) ixmlRelaxParser(1); return true; } bool UpnpGlobalInit(Error &error) { const ScopeLock protect(upnp_init_mutex); if (upnp_ref == 0 && !DoInit(error)) return false; ++upnp_ref; return true; } void UpnpGlobalFinish() { const ScopeLock protect(upnp_init_mutex); assert(upnp_ref > 0); if (--upnp_ref == 0) UpnpFinish(); }