/* * Copyright (C) 2003-2015 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "CheckFile.hxx" #include "Log.hxx" #include "config/ConfigError.hxx" #include "FileInfo.hxx" #include "Path.hxx" #include "AllocatedPath.hxx" #include "DirectoryReader.hxx" #include #include void CheckDirectoryReadable(Path path_fs) { Error error; FileInfo fi; if (!GetFileInfo(path_fs, fi, error)) { LogError(error); return; } if (!fi.IsDirectory()) { const auto path_utf8 = path_fs.ToUTF8(); FormatError(config_domain, "Not a directory: %s", path_utf8.c_str()); return; } #ifndef WIN32 const auto x = AllocatedPath::Build(path_fs, PathTraitsFS::CURRENT_DIRECTORY); if (!GetFileInfo(x, fi) && errno == EACCES) { const auto path_utf8 = path_fs.ToUTF8(); FormatError(config_domain, "No permission to traverse (\"execute\") directory: %s", path_utf8.c_str()); } #endif const DirectoryReader reader(path_fs); if (reader.HasFailed() && errno == EACCES) { const auto path_utf8 = path_fs.ToUTF8(); FormatError(config_domain, "No permission to read directory: %s", path_utf8.c_str()); } }